avi 2026-10-20 00:10 ♥ 1
Making the TV's dodgy RF connection part of the challenge is a clever take on Old Tech! I love the idea of having to wrestle with the television as well as the game inside it.
Foon → Ludum Dare Explorer → LD60 → Agressive Tendencies
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD60 | Ever | |
| Overall | 13 | |||||
| Fun | 13 | |||||
| Innovation | 13 | |||||
| Theme | 13 | |||||
| Graphics | 13 | |||||
| Audio | 13 | |||||
| Humor | 13 | |||||
| Mood | 13 | |||||
Making the TV's dodgy RF connection part of the challenge is a clever take on Old Tech! I love the idea of having to wrestle with the television as well as the game inside it.
Same as Avi I right away got immersed into the fact that I wanted to smack or grab the computer. Maybe it could use hints on understanding of the controls but that also worked great with feeling the aggression.
Great concept! The dialtone gets annoying, but I love smacking the tv as a mechanic and the "choose your difficulty" of just playing through the horrible static
@KataStudios I was gonna remove the tone from the TV but I was JUST late to actually getting to it.
Haha yeah I feel that, cuz it definitely helps the vibe, it just becomes a little much over time
Java applet?! Now thats what I call old tech ๐
Super janky, but kinda fun. Jump sound needs work
The screen effect was maybe a little headache inducing, but I thought it was interesting the way I was forced to put up with the effect as I had a limited amount of times I could fix it.
The platformer itself is very trollish, a lot of deadends and jumps that make you think. Though needing to repeat sections was a little tedious I had fun with what there was.
@Boxofcuriosity it was much worse in earlier versions, the noise actually was toned down a bit; though the annoyance is part of the challenge of the thing anyways in my opinion.
Also yeah I did try making it a bit trollish, was inspired by this old DSiWare game I played called 10 Second Run, hell, I was planning to give the player ~25ish seconds to beat each level, else the scrolling would speed up; decided not to, as that'd be too cruel I think.
Might (assuming I resume the game post-jam) add it as a mode though.
@danwhiffing Java is just neat, plus it's decently portable in cases like mine, where I just used core Java 1.1+ (I thought I was using 1.0 only, but I found that some APIs I used were 1.1+, annoyingly); plus it's a excuse to fit "Retro Tech" a bit more than I am already doing, given the whole gimmick of the project.
Love the gimmick! Took me back to the days when I downloaded early java games on my phone
If only we could go back right after seeing the spikes, but oh well, it makes you wonder whether the coins on some routes are a trap
Looks like you used old tech to create a game about old tech LOL. The idea and graphics are fantastic, but not a big fan of the dead end level design. It's truly frustrating when I walk into a dead end and can not go back. Other than that, great game and the most interesting idea I've seen so far.
Loved this one, took me back to childhood. Still wish that was a beer though ;)
thanks for sharing!
https://www.youtube.com/live/E8Z34ElYNi0?si=pURzBT6QYfSq_nnI&t=959
Very neat idea! I didn't mind the screen effects. I wish if the TV had more indication of how many times you could punch it (dents, cracks etc.). Perhaps an extremely rare event upon punching the TV a display cable flies out and you have to re insert it as you are blind to the in-game game.
The game inside the TV did annoy me. Felt as though it was just wasting my time. If you're gonna troll me, add lots of checkpoints. Overall, a pretty solid entry.
@skvader-418 I was gonna add check points, but I lacked the time, plus I felt they hella nerfed the purposely annoying gameplay; though if I resume the game, I might add spare checkpoints.
Also I intended the closeness of the edge of the TV to be the gauge, as hitting it does have some randomness to distance traveled (Unless I disabled that in this build, I honestly forgot)
Really cool entry! The core loop is super fun and itโs a very clever take on the theme. Had a great time playing it! Left full ratings. Cheers from the Meow Bomb team, feel free to drop by our page if you're looking for more games to check out!
The game sounds interesting. If you make a web build I would be interested in trying it. I do not have Java installed to play it as-is.
@nbumgardner you can install any version that's at least Java 1.1, else you can use CheerpJ to play the applet version.
Cool concept! Really love the idea of the game within the game and how that relates to the theme.