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PetitLu

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202558CollectorFruits?compo1023.423.633.523.733.862.672.77

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by PetitLu

LD58 — Collector

I Want Your Teeth by OddballDave 2025-10-09T12:39:48Z

The game is incredibly hard, I don't think it's necessarly a bad thing, but it is really really hard, I didn't get past level 2, landing in the mouth is HARD, for me at least it's not worth the time investment to try to beat it. Two things that could get the game to be a bit less polished frustating from the levels I tested: - avoid getting spawn killed by rain in the first level, sometimes you really just don't have time to dodge the rain when spawning, when it happens one time it's okay but when it happens four times in a row, it's frustating - transition a bit slower from level 1 to 2, when you're still pressing while it's transitioning you'll slam directly into the wall, combined with the rain spawn kill it ads the cherry on top Aside from the difficulty, the graphics are great, the controls are easy to pick up, sound is good, I like the idea of every level being on the screen, good job!

The Great Collector by Nicso 2025-10-07T22:23:05Z

Nice game, it's really fun, and hard. I'm probably very bad at it, I always end up grabbing an asteroid by mistake. I didn't understand I could change sides on my first run, kind of did by mistake by pressing my right key.

It feels really polished, graphics are great, sound is great, music is great, what can I say! Congrats!

Echoes of Vorrune by bentglasstube 2025-10-16T19:41:25Z

Nice puzzle game. It will melt your brain for sure. You have to plan your moves to work towards your objective without screwing yourself up by making unintented moves.

One great improvement/polish would be to make a small animation when destroying a row/column and collapsing the others (kind of like candy crush I reckon) because sometimes it is a bit hard to follow what happens when you unintentinally make more moves than what you wanted.

Also I think I had a bug on this level, don't know why it didn't validate image.png

Star fleet Telescop by VikFX 2025-10-14T20:44:28Z

Cool concept, I especially like the style of the UI.

Don't know why the planets on my screen only show inside the lens and on the left, maybe because of the size of my screen (2k).

image.png

Star fleet Telescop by VikFX 2025-10-15T21:19:13Z

@vikfx yes you're right! It's only an issue the first level.

Spellcard Exile by fusionnist 2025-10-06T21:10:31Z

The game is really great, well polished, and fun to play. I did way better in my first run than my second somehow. The graphics are "simple" but work really well together. The audio is really good, especially since it gives feedback on when you are damaged or kill an enemy. It's juicy, satisfying, smart use of the theme, people who like bullet-hells will likely enjoy. The best game I've seen so far in the comp category.

Catlosia by neowhoru 2025-10-10T11:42:53Z

Cool game, I like the swallow sound!

This is the weirdest apartment I've seen :P (lava ? why is the kitchen so loooong ??)

Two improvements I've thought about: - the collisions with the lava are a bit unforgiving, at the beginning I thought it was a bug that my cat was beginning to puke when it was "only" because my ear touched the lava - when we puke anywhere but in the starting room, it seems like the cat is teleported to its initial position in the game but the camera is not, so it looks like the cat just disappears

Mid-Sized Monsters by Maytch 2025-10-08T13:41:25Z

Great game, graphics are simple but effective, overall it feels really well polished. That level 8 dino killed half my creatures, had to go collect others again to complete the 100%. I didn't find if there is a way to call back our creatures sooner than the 8s cooldown. Sometimes they walk off and start fighting other creatures while you don't want them to.

[blank] by Ray Himmel 2025-10-06T21:52:06Z

Someone left you a message.

It was a great experience. Made me feel completely lost at first. I won't say too much as I don't want to spoil the experience for others. I'm not sure myself I've seen it all.

Whoever did this deserves another chance, and it will eventually get better for those who bear the pain.

Unholy Black Hole by bereg 2025-10-06T20:48:50Z

I found it frustating to have the humans being stuck on the sides or corners. The money bait works really well but demons are a bit heratic and will often make the humans go at the opposite of what you'd want. Since the demons run faster than the human they sometimes overtake them which makes the humans turn back. Still a good game. Good job on making all of this on 2 days. Idea, graphics, audio everything is there!

Soul collector! by Noobman64 2025-10-15T21:48:22Z

I collected too much souls on my first game, it basically told me the consequences would be desastrous for the entire kingdom and that I didn't need to collect that many, I guess I'm too efficient at collecting souls somehow :smiling_imp:. I should try to go for other endings when I have some time!

Simple concept, well executed!

Room of Eko: serial evaluation records of □□□□ by Xlores Liang 2025-10-15T21:32:47Z

Like the others I barely had any idea about what I was doing. I could try to spend more time and try to decrypt and understand each minigame but I'm not even sure if it's doable or if the game can be finished in its current state.

Aside from that, incredible graphics and mood

Clue Collector by look_for_happiness 2025-10-06T11:59:10Z

Got to the end, it is an interesting way to tell a story, I wish I could have zoomed out a bit to see the whole path I took to get to the end. For @jojocanard and others who got stuck, you have to click these boxes multiple times in a row.

Far Fetch by bad_fetus 2025-10-07T11:56:54Z

Fun game overall, the scores makes us want to play again. I feel it would have benefited from having a bit more levels exploring the dash/jump combination. Fourth level was the easiest for me, just run and shoot at everything. Like others the sensitivity was super high when starting the game (making it impossible to play) so it's a good thing we can lower it :thumbsup:

Collector's Coast by Liquid 2025-10-13T17:12:00Z

Cool game. Filled the entire map with buildings (you never have enough storage!), then realized you could build ships and send expeditions and recover artefacts.

One thing that could be improved is giving some feedback on the map when an artefact has been found or make them more visible because I didn't know where they find them. I only found them when I was missing two. Also a replay button on the end screen and a button to "continue playing" just to check what we've built would be a nice additions.

Fruits? by PetitLu 2025-10-06T20:54:23Z

@osh-studio Thank you! Gosh you're right. I wish I'd have just a little bit more time to add 3 or 4 sounds, and some VFX too, and some levels, and some fruits types, a music as well, and anim... Ah too many ideas. I hope you had fun playing!

Fruits? by PetitLu 2025-10-13T16:43:55Z

Thank you all for your comments, it means a lot!

@bereg Peglin was definitely a reference along with Peggle. For some reason I just thought I should make a game about collecting fruits and these two games came to my mind.

@upint hehe, gotta be sure not to miss any of these juicy fruits!

@ansjofaye I did not think about William Morris while making the art but now that you mention it, it makes so much sense, especially the color tones and branches.

@automatonvx thank you, I definitely took too much time on the art and not enough (none!) on the sounds :P

@torte478 @mdotedot thank you both :pray:

@notime4games the gamepad felt necessary for me to nail the controls and have a cosy/relaxing vibe (is it cosy though? :thinking: ). I had so many of these ideas written down and so little time to make them realize. I'll add this bananas idea to the list in case I ever plan to add content after the jam (maybe I could even make the bananas explode into many and add worms into the game, I'm sure it has never been done before)

Fruits? by PetitLu 2025-10-15T21:09:42Z

@linus-lindberg use the mouse to click the LT/RT buttons :P

Don't know how I managed to forgot to add these for keyboard when I making the inputs for gamepad :dizzy_face:

Fruits? by PetitLu 2025-10-15T21:10:57Z

@cagibi thank you! I will add these to the page, for those who come after!

Sewernir by plastus 2025-10-06T20:23:16Z

The concept is really cool, I managed to get to endless mode even though the difficulty massively ramps up on the fifth level (I had no health upgrades). It's a good thing we can still get money and buy new upgrades. Like others said, there are a few bugs: - enemies stuck on walls/corners - the health going into the negatives - the most annoying of them all is not being able to attach the rope to walls even though your near them, I had almost no pin upgrades and it makes the issue way more visible because otherwise it could place pins instead without you noticing it Good game and great idea nonetheless

SECRET MUSHROOM PASTA by guillaumepauli 2025-10-19T19:45:03Z

Wonderful game, I love the art and the mood!

Got 12 out of 23, just missing the crown and the singularity, also am I missing a input to climb the ladder, I WANT TO CLIMB THE LADDER. DIdn't get to hear the sounds, I'll make sure to check again to see if I missed something.

soulp by Yorze 2025-10-09T16:26:47Z

Simple but well polished game, and super easy to understand. I did 40 on my first game.

One feedback I have is that sometimes the corrupted souls will spawn right on you, or super close (even in the center) making them impossible to dodge