av-shustov 2025-10-06 10:09
It's a very atmospheric game!
Foon → Ludum Dare Explorer → LD58 → soulp
By yorze
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 80 | 3.52 | 21 | |
| Fun | 114 | 3.23 | 21 | |
| Innovation | 156 | 2.92 | 21 | |
| Theme | 62 | 3.81 | 21 | |
| Graphics | 10 | 4.36 | 21 | |
| Audio | 13 | 4.00 | 20 | |
| Humor | 110 | 2.78 | 18 | |
| Mood | 16 | 4.15 | 21 |
It's a very atmospheric game!
@av-shustov Thank you for the feedback!
Simple but effective. The graphics are nice, and the gameplay is easy to understand. My score : 26
I like this kind of game... Simple but interesting
I like the font design and exquisite pixel art!
@synapse316 Thanks! I do put a lot of effort into polishing the art, happy to hear you liked them!
Dude it looks amazing and very consistent!
I came here because of the cover. The art is very atmospheric!
The gameplay is a bit simple. Perhaps they could have added more challenge. For example, making the character and enemies faster would have created more action. The character could have slowed down over time, in addition to changing size. Or limiting the field of view, something like that.
The detailed cursor is a bit confusing; it takes some getting used to.
I also remembered an example of a wonderful game with similar gameplay and a certain twist (which I think inspired the developers of Super Hot). https://www.newgrounds.com/portal/view/477324
一个人手搓也太强
@zidan-banan Thanks for the detailed feedback! I actually thought about speeding up the enemies to accelerate the game, but i ended up running into a bug and didn’t have enough time to fix it before the ddl. Slowing down the player is also a great idea, and I’ve been considering adding different types of enemies to make things more challenging. And about the cursor, if I understood you right, you’re referring to the cursor shown in the video?😹yeahh I forgot to turn the custom off while recording
@ethanbai 燃尽了
美术和音乐很有氛围感,鼠标跟随的效果也很舒服,要是能再多一些交互或者增加一点叙事应该就很完整了,加油!
Stylish game. Very atmospheric intro and fitting music. The gameplay is simple but engaging. Nice entry!
Simple but well polished game, and super easy to understand. I did 40 on my first game.
One feedback I have is that sometimes the corrupted souls will spawn right on you, or super close (even in the center) making them impossible to dodge
PowerToys_Paste_20251009154628.png 太强了,Compo居然能做出这么好的配乐和画面,难以想象
funny game !! i love the music and the visual are great !
Capture d’écran 2025-10-12 225817.png
Fun and engaging but a bit too simplistic and easy. Very atmospheric though and the art style goes perfectly with the sound, well done!
The cover was what drew me to your game. It is really beautiful! Especially the choice of colors and the composition of it :D The game itself was also very good! When I started it was immediately clear what I had to collect and what I had to avoid. The character slowly getting larger was also a very clever way of increasing the difficulty over time :D
For a bit of feedback, I feel it might have been nice to have a bit more feedback whenever you collect a corrupted soul. Perhaps a different sound effect or a little screenshake would have made it more clear that lost some health. Also the spawning of the souls could maybe use a bit of work, because it felt a little unfair whenever one spanwed basically on top of me.
That said, I think you did a great job! Especially for a compo game :D