Sacrifice The Clone by Kamulec 2018-12-04T18:32:42Z ♥ 0
Very good usage of a somewhat problematic engine.
Foon → Ludum Dare Explorer → Users → Jakupf
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | Golden Galaxy | jam | 648 | 3.34 | 3.26 | 2.58 | 3.19 | 3.45 | 3.11 | ||
| 2018 | 43 | Sacrifices must be made | Journey through the Abyss | jam | |||||||||
| 2018 | 42 | Running out of space | Blooming Heights | jam | 494 | 3.47 | 3.42 | 3.83 | 4.13 | 3.24 | |||
| 2018 | 41 | Combine 2 Incompatible Genres | Platforming Knight | jam | 460 | 3.56 | 2.72 | 4.08 | 4.06 | 3.44 |
Jakupf leaves an average of 6.0 feedback comments each event.
Very good usage of a somewhat problematic engine.
I'll just say that I love those sound effects! It's pretty good overall but I would agree that it is a bit short and also time until collision felt more like...well, time limit instead of actually running out of space. One way to fix it would be to add glow effect around the borders of the screen which becomes larger with time to give that feeling that space between explosion and starship is getting smaller. That being said, I still had fun and I think you did a good job!
I managed to get to 2470 on first try, I assume you are going to run out of planets sooner or later and it is all about how you manage them which I think is really cool. I'm so glad you added tutorial, it made the entire gameplay completely clear. I wish there was way to remove full trash planets from the view but I think that's my only issue with the game. Overall, it was fun to play and unique, great work!
That was pretty good! I liked the art (Especially animations) and music. The game could use some sort of compass which shows you where are you supposed to go. I reached the ISP building and entered it, I assume that is the end of the game? If that is the case, it could at least use some simple text or character dialogue to indicate that you won. That being said, I think you executed the theme pretty well and constantly appearing holes made things pretty intense. Overall pretty nice! (Also on the sidenote, I'm not sure if that's a bug or not, but there is screenshake effect when you attack but only when you stand completely still.)
I really liked it! Audio and graphics are on point and the gameplay is innovative and fits into theme very well! My only concern would be difficulity settings. As far as I am aware it only changes size of your enemy? I found hard easier than easy because of increased size and decreased speed of the enemy. I only had to lead him to edge and jump over him. The enemy was to slow to change direction and would just fall off. Meanwhile on easy it took me 3 tries to beat the opponent because how fast he was. But besides this one issue it was really good, great job!
I liked the concept of having to switch between 2 games and doing something in first game would make you stronger in second one. I think though the enemy spawning in the shooter game could be toned down a bit as you often get overwhelmed. You also mentioned blue enemies but I never saw them in game. Regarding the platformer, there could be a timer which show when are you going to take damage because right now it just feels random. As for bugs, completing the platformer level didn't restore my heatlh and I don't think yellow enemy makes you invincible, or if it does for a very short time. I took damage 1 second after killing it from other enemy. But overall game was pretty enjoyable although a bit confusing, good job!
One of the best entries I played so far! Gameplay was a bit confusing at first, but I got hang of it after 2 or 3 runs. Upgrade system added a lot to the game, glad you had time to add it. Graphics and audio are also really good. Overall really polished game with very interesting concept, great job!
XP and Gold requirement for upgrades scaled a bit too much in my opinion and stats aren't explained, but besides that I think it was pretty good! Could do with more content but still nice given the time frame.
While the game has less roguelike elements than I thought it would, it was still really good! Randomly generated world is nice, although I think it would be better if it regenerated each time you died and just saved pieces of artifact you picked up. I also don't think it is intended but if you take one of the upper paths and pick the artifact, you can just drop down and fall very near the artifact on the lower path, this way you only need to complete 2 paths instead of 4. My favourite part was propably the setting of the game and the atmosphere, full points in mood!
Pretty good platformer! Character kinda looks like Hollow Knight. There could be something to indicate the end of the game but besides that this is still good for first jam.
This game reminds me a lot of "10,000,000" or "You must build a boat" which basically have same premise, fight enemies by matching 3 types of weapon in a row. Overall I really liked it, pretty nice game if you have small amount of time to kill, managed to get 105 XP before I lost.
LD44 — Your life is currency (12)
Microtransaction Mages by Jeremy Ryan 2019-05-20T19:18:18Z ♥ 1
For Compo this is honestly amazing. Great usage of theme as well as fantastic graphics and audio. The lane swithing is sometimes confusing but that is my only issue. Great job!
BattleType by Sebity 2019-05-20T15:22:47Z ♥ 2
I'm not sure why but sometimes the portal would move on it's own without me pressing anything. Also as other users mentioned, it would be nice to make word spawn rate less random. But besides that, I think you did a great job, and I believe that the game has potential to be improved upon. Well done!
Where There's Smoke by SamLeCreator 2019-05-20T15:05:45Z ♥ 2
I must say that mood, graphics and audio are top-notch. I think that wind should occur more often but last less amount of time to increase challenge and reduce time when player is just standing still. Also after returning the piston I wasn't sure what to do. But besides that I think the game was really well done. Great job!
Sacrifice Knight by QuackedDuk 2019-05-17T19:54:58Z ♥ 1
I think enemies should do more damage and have less health to make game more enjoyable. Overall pretty good game, nice job!
I D E N T I F T Y by Psychedelia 2019-05-12T13:13:09Z ♥ 2
Very unique idea, nice job!
CHICKEN FACTORY by WhyNotYT 2019-05-12T12:49:12Z ♥ 1
Took me some time to realise you have to tap space as opposed to holding it down. After 2 tries I managed to be the last chicken, I assume that's win condition? Overall I think that you did really well, especially with the mood and graphics as well as audio, great job!
A credit card by alex_kpojb 2019-05-04T19:41:14Z ♥ 1
As mentioned by others, dash and jump regeneration could use some work, but game is still pretty fun to play and graphics are really well drawn! My only concern would be high cost of items in shop. While you can pick what you want and do that in safety, for the same price you can get 3-4 random items. Small price reduction of expenive items should improve game in my opinion. Or maybe increase of the chests cost?
Mr. Mage and the Bag of Coins by Enjoy The Tale 2019-05-02T00:18:23Z ♥ 1
Graphics and the mood paired with fitting music are fantastic, great job! As others said game could use some checkpoints. I managed to get to moving platforms but I messed up the jump and fell into the spike pit before giving up. If you were to add checkpoints I would definitely replay the game.
Death's Purse by sadsmile 2019-05-02T00:02:51Z ♥ 1
Couldn't figure out how to kill enemies, so instead I tried to get them stuck on the walls and run past them which also made for a enjoyable experience. Overall, while it is a bit lack-luster, I'm still impressed that you managed to add randomly generated rooms and turn based mechanics as those take quite a long time (At least for me). Given the time frame, I think you did a very good job!
Aniu on the mountain by belug23 2019-05-01T21:11:11Z ♥ 1
Pretty good! I couldn't figure out how to use launchers (I bought both of them and tried selecting them multiple times), but besides that I didn't have any other issues. I also managed to unlock all upgrades 😄
Our Mechanical Life by qlqrcoisa 2019-05-01T19:30:11Z ♥ 2
I really like the graphics and the mood. Great job!
Don't think about others by DAVidus 2019-04-30T22:15:00Z ♥ 1
Very cool game! I really like the graphics, and the gameplay, while simple, with constant addition of new interesting enemy types kept my occupied until the very end. Story was also pretty good, especially the true win condition. Overall, great job!