Perspector by Parxer 2025-04-13T09:33:07Z
Very nice idea ! and pretty well executed, I found that the puzzles are just the right difficulty, so well done ! I would love to see more. I got stuck a little by the lantern in the first tries though
Foon → Ludum Dare Explorer → Users → Antoine Bodin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Look, I Made A Thing | jam | 98 | 4.03 | 3.88 | 3.48 | 3.96 | 3.86 | 3.72 | 4.19 | 4.01 |
| 2025 | 57 | Depths | Deep Sea Whiskers | unfinished | ||||||||||
| 2025 | 57 | Depths | 👥 | Submeowrine | jam | 150 | 3.92 | 3.82 | 3.66 | 4.20 | 3.91 | 3.98 | 3.32 | 3.98 |
Very nice idea ! and pretty well executed, I found that the puzzles are just the right difficulty, so well done ! I would love to see more. I got stuck a little by the lantern in the first tries though
very nice game, impressing for a game jam really ! the music is very nice
Looks nice and cool music ! I had a hard time knowing how to accelerate, I thought that there was a bug but I found out while escaping the crab ! Maybe a stamina bar or something and visual feedback that you accelerate and it would be way easier to aprehend ;) nice work !
Nice game ! Loved especially the art. At the end it was easier to lure the ennemy than shoot them, but still nice to play ! thanks
Didn't really understand how to find the recipe to complete the first quest, my nekonomicon wouldn't let me turn the pages Nice art though
Nice prototype ! I would definetly love to see it more polished in the future. It lagged a lot in the browser and the tongue got stuck. Also there is a bug when you want to build 2 rooms at the same time with different ants, the first one gets teleported and help the other Anyway it was fun and the art was really cool, nice work for a game jam !
great visuals! I found hard to find the deepest coins because of the oxygen limit. Maybe try to make a smaller level next time to show your gameplay elements faster ;) thanks for your game it was pretty good
great visuals! I found hard to find the deepest coins because of the oxygen limit. Maybe try to make a smaller level next time to show your gameplay elements faster ;) thanks for your game it was pretty good
Very nice game, I loved the time I spent on it. Fell a little bit through the open spaces so maybe a little bit of polishing in the level design would be nice. Nice music also, thanks for this cool experience !
Did not undertand how to control the ship, maybe a short text on the game page would help :)
It's a shame you didn't have more time... Some good ideas
Nice game ! I found it a little hard to understand what I must do but once you get it, it's simple and enough. pretty good music
Nice voices and music. a few bugs here and there that made me restart Maybe the levels are a little to long and I got stuck n a room with a shark For a game jam, you may want to keep the levels small and effective Overall I had a good time, thanks for that !
Hey, congratulations for your submission. I won't point out the problemes ofthe game that already have been pointed out by other players. I loved the art work and the music that is very original. Keep it up, you're on the right path !
very funny to play, nice work! Could not get to the end of the game but will definetly try later. The music was :fire:
Nice game ! I tworks very well for a game jam with a small team like yours. Definetly needs some polishing to make the jump feel more natural and to make the colliders easier to understand.
Nice Game ! I think it needs some adjustments here and there in the price and production of some resources Like some other players I did not understand at fisrt how the base exploded, maybe make it more clear but overall I had some fun and laughed a bit when I saw the ending screen, nice work :v:
Congrats! very nice idea and very funny game! The music really creates an interesting setting and the gameplay is really fun. Who would have thought that having a big morse table in the center of the screen would be so good in a video game?
Very nice theme interpretation! I loved playing it, thank you for that experience.
I liked this game, but I think it needs oo much time to understand he mechanisms, even with your explanations. Maybe some sort of history visualization of what order we gave during the last rounds could help. Anyway, the raphics and sound is nice! great job and thank you
Very nice game, I found the movement of the ship perfect for this kind of game where we want to really push ourselves. Sound is well mixed, although I can't find if the music is original or not, it's surely good for your game! The theme interpretation is a little classic But stil a very good entry, thank you for that !
good work with this game, I had trouble understanding the mechanics and controls at first. Still had fun and tried a few time so thank you for that !
Very cool idea the game crashes a lot (at the end of every level for me) so I could not see the actual ending, but still could play through the 3 parts. I love the simplicity of the bricks but I feel that sometimes it just takes more bricks where it should be more difficult. Anyway great job and thanks for the experience!
Nice looking game with good audio, a little frustrating that going to the fuel costs so much, if you fail a quest then you're almost sure to run out in the next few jumps. Anyway I had fun so thank you for that! great job
very interesting idea! I would have loved to see more upgrades for gameplay, maybe for auto attack speed or morse or cooldown. Still was really fun! congrats
En me baladant sur la page itch du jeu, je vois que vous avez fait mon jeu préféré de la LDGJ 57! pas surpris quand on voit ce qui a été fait sur cette édition. C'est incroyable d'avoir un jeu aussi bien polish en 3 jours, vraiment bravo! Il y a évidemment des petits ajustements, comme la sensibilité qui était vraiment trop forte chez moi même après avoir réglé sur ma souris. J'aurais aimé aussi que le jeu soit moins punitif. Dans un contexte de game jam où on doit noter beaucoup de jeux, ça peut être un peu frustrant de devoir refaire pour voir la fin.
A part ça, les assets 3D et le sound design sont vraiment excellent (y compris les voix off !) donc chapeau!
Nice and good looking game. I found it a little short but that's something to except in a game jam. Anyway, thanks for the experience :)
pretty good game! I got stuck after sending a message to the supervisor, with no new message in the terminal, no way to go to sleep "next day is locked" and no interface on any screen. Anyway I could play for robably 5 to 10 minutes before and it was very good! Nice audio, very nice drawing. thank you for the experience.
I loved the idea, the art and the sound, but I really struggled understandig the gameplay. After the fisrt gameplay part, I saw the tutorial, but I did not understand when to press down or up or what was the consequence of these actions. Anyway, it wwas funny and beautifull.
Hey, Just so you know, we don't have access to the original build, only to the one you made almost one week later.
Very nice art and sound! I found the rythm part a little hard because, especially when several trains are caught in the beam and it feels like only one train color shift animation gives the correct ryhtm Thanks for this game!
Very nice game! especially for a first jam so congratulations! your art is simple enough and gameplay loop is very satisfying! balancing is pretty good except for the rotation speed but as you said, something was bound to be missed! anyway I had a lot of fun, thank you!
Perfect jam game!