clymm 2025-04-08 11:03
Interesting Experience, I liked how you took the theme and made it about ocean depths exploring the ruins. I was a little unsure which direction I should go. Pretty fun.
Foon → Ludum Dare Explorer → LD57 → Thoughts from the Depths
By gustavo-christino, caroline-costa and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.18 | 10 | ||
| Fun | 3.00 | 10 | ||
| Innovation | 2.93 | 10 | ||
| Theme | 4.18 | 10 | ||
| Graphics | 3.31 | 10 | ||
| Audio | 2.92 | 9 | ||
| Mood | 3.68 | 10 |
Interesting Experience, I liked how you took the theme and made it about ocean depths exploring the ruins. I was a little unsure which direction I should go. Pretty fun.
cool
@clymm, as soon as possible I will try your game. Thanks for your analysis. :)
Would be nice if more of the story was actually in the game, I was a bit confused what I supposed to do at first.
Thanks, @katastudios.
Yeah, I definitely fell short in that regard (I ended up in a crazy rush trying to make the game while also coordinating the jam site, hahahahahahah — my team always ends up a bit shaky because of me). Thank you for your feedback! I’ll try to have a plan to at least include an image that tells part of the story before the first playthrough, in case putting the narrative inside the game itself isn’t possible next time.
Thank you!
I got SpongeBob SquarePants vibes :) upon hearing the music's lead line.
Would love it if `Accelerate` had visual feedback. And a minimap would be a bonus. I found it was easy to beat the game by spamming diagonal movements, such that the creatures have a hard time catching up.
Overall good vibes!
Thank you, @lloydlobo. We really wanted to give more feedback for the acceleration — both subtle audio cues and visual effects (like bubbles). The creature AI could definitely have been much better. I wish I had been able to work on it with more focus. Thank you so much for your feedback.
Look nice!
Looks nice and cool music ! I had a hard time knowing how to accelerate, I thought that there was a bug but I found out while escaping the crab ! Maybe a stamina bar or something and visual feedback that you accelerate and it would be way easier to aprehend ;) nice work !
Thanks, @antoine-bodin. I completely agree. A stamina bar for swimming is essential for the game. Unfortunately, I had little time and focus, but I’m practicing this kind of thing so that it’ll be easier to implement in the next game jam. :D