FoonLudum Dare ExplorerUsers → aaronjnc

aaronjnc

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202557Depths👥The Changes We Makejam7952.902.663.213.163.333.502.96
202455Summoning👥Room to Growjam5823.563.102.973.373.983.593.76

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by aaronjnc

LD55 — Summoning

DUSK by wujood 2024-04-16T03:41:18Z

Love the game and visuals, I really like finding all the different pets. My one suggestion would be to add a note about using the plant to get over the first obstacle as it took me a bit to realize.

BLOOD WRITES by jelch 2024-04-17T03:48:06Z

Really creepy and interesting game, I wasn't able to perfect the intersecting curves one but really liked what I played. As a heads up I noticed that if I took too long on a carving the music would stop.

Wonder Whistle by Ismael Rodriguez 2024-04-16T05:38:48Z

Really enjoyed the game, definitely an interesting take on the theme! The audio and vibes are immaculate.

Sumémon: Number Nimrods by SlavTurtle 2024-04-16T04:12:03Z

Loved the game and the originality, trying to figure out the right way to put the numbers together was really fun! My one note is some of the numbers can be a little difficult to quickly read.

The In Between by Adam Gallina 2024-04-16T03:50:06Z

This is a really great game, I haven't been able to master it quite yet but I see the vision.

i can be ur angle or yuor devil by Anthony Katona 2024-04-17T03:53:33Z

I feel this is a really cool concept, my biggest note is on the level design. It is a little disorienting and I was never able to find the boss room. It also seems like some of the colliders are not set up and floors are not aligned which I believe you could fix through the rules about bug fixing.

Evocation by kanity 2024-04-22T19:31:20Z

I enjoyed the game, I ran into a few issues when it came to going to the candles scene and then after summoning the ravens for the humans. In both situations the game either froze or crashed, not really sure.

HELLSPAWNER by Thomas Gelman 2024-04-16T03:41:54Z

Game made me want to punch my monitor. 10/10

Phone Homies by IonBingo 2024-04-16T03:43:04Z

Seems like a really cool concept, would appreciate some insight on what the goal is or how I am matching up the different codes.

By Royal Decree by Zhirui 2024-04-16T06:02:57Z

Funny game that was quite fun to play. One note I'd have is to widen the scroll bar on the ingredients, its sometimes difficult to grab and mouse wheel does not always work.

NecroBit by comigor 2024-04-16T05:46:16Z

Love the vibe of the game, and its some amazing work for your first game jam! One thing I'd suggest is a buffer period between your death and the game over screen, just so the player can better process it before being switched over.

LD57 — Depths

depth mapped by daniel 2025-04-12T03:55:54Z

I really like the game and your main mechanic. I do think feel for the player camera could have been improved a bit. The camera was a bit difficult to control at times but I think it could definitely be expanded into a full game.

JetMine by Thomas Higgins 2025-04-12T04:34:43Z

I did also run into an issue of a stone not breaking, but it was only two the rest broke fine. I really liked the game, I'd like to see some more added to the goals mechanic. I understand there's the timer to continue playing but it seems very high as well as there's no sense of reward for it.

Nightmare Descent by DrSmey 2025-04-12T04:44:52Z

Really cool game! The cards are different enough playing with each one gives a different experience and feel. I do think a condition should be added for running out of cards, currently seems like a soft lock situation.

Deep Delivery by BhanosTheGameDev 2025-04-12T03:38:19Z

Very cool game building around a simple but well implemented mechanic. For the angler fish it may be a bit better to not have their sight/sense reach beyond the screen. A few times I thought I was past then was swarmed from above. Overall very cool game.

Restless Soul by unkilledshadow135_Alex 2025-04-12T04:19:56Z

I really like the game, the changing of the enemies on your second run, and art/animations used throughout. I think it would be cool if you added a feature to summon the staff back so you didn't have to wait for it.

The Changes We Make by aaronjnc 2025-04-08T01:49:34Z

Just got a working HTML build in, it is still a very buggy version of our game but should be playable. We will be putting out bug fixes over the next day or so.

Let me home by maxem4ek 2025-04-12T03:31:14Z

I really liked the cabinet mechanic, it took me a bit to figure it out but once I did it was very cool, although at one point I believe I was teleported into a locked cabinet and became trapped. As a few others have said the scene was very dark and I couldn't really tell if there was nothing there or I was simply missing something. It's a very good start to a game.

Blurred Escape by pizzabudet420 2025-04-12T04:13:47Z

It was quite difficult to figure out the code on the padlock, I ended up finding the two numbers then randomly forcing a 3rd number until I got it. Once up it seems like there should be more of a puzzle but I was able to just grab the key and head out. I definitely do like the depth mechanic used but think it can be expanded upon. Also a strat is if you spam the 'Q' button you can see both close and far due to it being stuck in transition.