phlip45 2021-04-26 05:25
Art style was great and music was very nice.
Foon → Ludum Dare Explorer → LD48 → Exiled
By ladybenko
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 475 | 3.42 | 41 | |
| Fun | 732 | 2.82 | 40 | |
| Innovation | 647 | 2.88 | 41 | |
| Theme | 202 | 3.94 | 41 | |
| Graphics | 68 | 4.22 | 42 | |
| Audio | 172 | 3.66 | 42 | |
| Humor | 239 | 3.01 | 29 | |
| Mood | 127 | 3.83 | 42 |
Art style was great and music was very nice.
The art style was good, the music too. The story is quite likeable, but I find unfortunate that you don't have an "end" to it.
Either way, if you decide to make the game with more level, and with an "end", I would gladly play it again
Loved it! Awesome aesthetics and music ^^
Found myself stuck in a loop for hours.
What I did wrong? I can't remember.
:laughing:
I think the idea is cool and a very good way to tell a story. Maybe with some random positions for the keys, to avoid making the exact same movements every time would made it less repetitive.
I would love to play the entire game to know more about our little elf.
Interesting way to tell a story. I kept expecting enemies to show up but at the same time it's interesting that they never come --- your really just a lonely guy going deeper into the abyss (physically and maybe mentally?) Curious to see what happens next. One minor point: I feel like dialogues should be able to be canceled by just moving again using the arrow keys rather than pressing enter (or at least that's what I found myself naturally doing).
Looks raelly nice. I just kept going deeper and deeper while pondering about what I did wrong. I kind of wish there woud have been a tiny walking animation, that would have completed the look for me :)
A really nice idea! I'm genuinely curious about the elf - what did they do?! Rare for a jam game to get me somewhat invested, in such a short time.
I'd have loved to have seen the loop be committed to a bit more though - just keep the player looping, maybe change the position of the key, and maybe (in an extended version) introduce some other mechanics to keep things fresh. But still, the fact that I'm wanting more is the best praise I can give!
Cool, the story was interesting and it has a very nice aesthetic. The gameplay was pretty repetitive though, a bit more variety in the levels rather than the same two would be better.
As others have said I think this is a cool way to slowly meter out the story. Also I'm a sucker for these 1BPP graphics. I'd love to see what you might do with it if you decide to continue developing it, even just having some other characters to talk to and some places to see would be very cool.
Little guy's self-blaming contemplations were adorable. Great graphic and music. Monochromatic is relaxing to the eyes. I guess graphics and music took most of your time, so you had to copy paste levels, but no worries, it was still interesting to play through.
OMG, I fall in love with that tileset every time I look at a screenshot. It looks amazing! :black_heart:
Execution in general felt really solid, from the controls to the small animation of the dialogue boxes, and including the music (although the loop is too short).
As for gameplay, the repetition was a bit too excessive to me (I'm insanely tired right now, which might not be helping, I'm afraid), but I still found it an interesting device to deliver the narrative. Perhaps smaller levels could have conveyed the same intent? Despite that, even after going through 3 loops I was still exploring the full layouts to see if I was missing something that caused me to remain there :sweat_smile:
In any case, awesome job! Very high quality, especially for a compo game!
Nice art and i liked the story, even if it was short :)
Interesting story and the Déjà-vu floors. The deeper and deeper I went it was becoming certain that the gods wouldn't allow the elf back there.
Interesting game. I enjoyed the cute black and white graphics. The music is also quite good and really sets a strong mood to the game, though it is a bit short. I also liked the story told with the little dialogues. I wish it was longer, the ending is a bit frustrating. I wondered if there was a way to get out of the loop, but it seems there isn't.
very cool game! I loved the 1 bit art style, and the dialogues were very nice. I really liked the efforts you put in terms of narration (like explaining the controls in the beginning of the game). Maybe the controls were a little bit too loose (not sure how to say it in english), but overall a solid entry. Congrats!
Clean art style there. It is minimalistic in a good way. Also like the sound and how the narration is made.
I ended at the start screen after some stairs. So this is the twist (exiled) isn't it? Liked it.
Cute elf. Really liked the music and the art was really eye catching. Good job
I liked the excellent pixel art and the audio was great. With the repeating levels it was hard to get a sense of progress. At a certain point I began to think that I was in an intentional loop that I had to find a way to break out of. If there is a solution, I didn't find one.
Thanks everyone for playing the game and for leaving useful feedback <3
@Jeffez @quetzakol @jason-wilson You're right about the ending, that is not clear enough. Ideally, I would have wanted that with each run something _changed_ and the player could somehow lift the looping curse… Or at least tell the player what the curse was more explicitly! I agree it can be confusing. But I was so pressed with time that I couldn't wrap the ending properly.
@elendow @tom-robson @ithildin you are absolutely right, ideally the levels should be somewhat different or at least a bit nicer to explore. Changing the keys position is a nice idea, indeed!
@tomh1 yes, you're right. I did try doing so but couldn't fine tune it enough and sometimes the player could close the dialogues unintentionally. Since I didn't have a mechanism to repeat them and they're somewhat important to understand what's going on, I decided to put closing/advancing them in a separate key. But you're right, and if I continue working on the game and release a post-jam version this is something I'd like to fix.
@finntastico the silly part is that I drew a walking animation! But in the end I ran out of time and couldn't include it. I'm leaving it here as a GIF because I do think it's cute even if it's just 2 frames :)
hero.gif
Feedback - I know you reused the same 4 levels but maybe you could have altered the decorations or the keys - The music was cool - The animations were super sweet - The story could be a bit improved
Nice game, I loved the graphics and the music (tho a looping one instead of a fading one would have been a slightly better choice), and the story is nice. Is there a secret ending or is it just a loop ? I'm not sure, I did the gam three times searching for something... It is overall very well made because the monologue drives a story in the player's mind. Really nice !
I loved the aesthetics but I was kinda sad that it's the same room over and over. I would also have loved to have a "real" ending :) Music is awesome.
Good entry, well done!
I loved this game i've played it twice I cannot believe that was made in under 2 days impossible
Great game :smile:
Doomed to walk the same halls forever :eyes: Interesting idea, would have been nice to have had a clearer "conclusion" to it, but it felt very cohesive with the art and music regardless :)
Nice entry
I liked a lot the mood and artworks of this game, I would be glad to play a version with more levels and an extended story! Great work anyway!
The graphics are really nice. It took me a second run and reading here before i understood the ending, because i thought i was missing something. But now that i understand it, i think it's fine. :smile:
great pixel art and sound effects, but too short, I was expecting more and more ;( I was looping something? did I miss something?
Graphics and sound are great! For the pixel art alone, it's worth playing your game! With the walking animation it would have been even better :smile: Regarding the gameplay, unfortunately I got stuck in an endless loop at some point.
@felo07 @oune hey sorry that the ending wasn't clear! You did not miss anything, the story is supposed to be a Sisyphus myth of sorts, but I ran out of time and couldn't make an special sequence for the ending to wrap it up.
I loved this game! Nice idea, art and music. Solid execution. Congrats!