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Tetracold

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TimestampSince previousGameTetracold's comment
Apr 22 08:18:48 TellyBuddy ♥ 3 Another awesome entry like usual! The presentation is fantastic, it's both weird and evocative of the 90s in the best way possible! The shaders are done beautifully, love how the antenna and slapping the tv influences the signal I thought the videos/commercials were both really funny and also well integrated with puzzles. The clues were communicated well, I didn't get stuck on any of them for long.
Apr 22 08:58:06 39m 18s Federal Bureau of Dance ♥ 2 Loved it! The concept is both very funny and well executed. I really like the music centric mechanics, they are the highlight for me, I think it came together really good! It took me a bit to get used to the flow of the gameplay, some of the combos are quite difficult but I get the general idea of what it's going for
Apr 22 09:36:19 38m 13s Tiny Signal Lost ♥ 3 this is a great puzzle game, the artstyle is very cute and I really like how the signal mechanic is implemented, the puzzles explore it in satisfying and diverse ways. I am also impressed by the amount of options the game offers, that's not something I see very often for a jam game. my only complaint is that I found the controls a little floaty and it made some of the jumps on the moving platforms a little difficult
Apr 22 11:02:49 1h 26m Petalgrams ♥ 1 Love the artstyle! it's very cute, I like when games have mixed media styles I always find it fun it would be useful if the clues were a bit more clear, I did decent in the first half, but when all the flowers got added the text got covered, which made that one order impossible to read. that's also around the time when i started finding the clues for the orders a bit too vague I think the game is good! It just needs to be a little more clear and specific what emotions the customers are trying to communicate imo. The colors help but sometimes they aren't enough, the wording itself pretty vague at times
Apr 22 11:50:00 47m 11s Mission: Stop Transmission ♥ 1 Absolutely adored this! the amount of detail and content is so impressive I don't know how you did all this in just 3 days. All the objectives were awesome and I really liked how though their design they encouraged me to explore every part of the OS you nailed the feel perfectly the artstyle and feel of this game is simply just chef's kiss, this is my favorite entry so far!!
Apr 22 13:25:21 1h 35m Lit Up! ♥ 2 I really got invested in speedrunning this one. At first I was a little confused about the ending, I thought it was kind of odd that you have to walljump like that, but then as I game it another try I understood the potential it had as a semi advanced strat.
Apr 22 13:29:18 3m 57s LiNX Elektrika ♥ 2 Cute game I think the style is on point! like many others I got stuck on level 2 and I couldn't complete it, unfortunately it seems like sometimes enemies either trap you and in between you and it's somewhat unpredictable or for the worm type it sometimes picked paths that were dead ends and I couldn't do anything to dodge it I would love to play a version of this game that makes the difficulty a little more manageable
Apr 22 13:32:12 2m 54s Signal Weave ♥ 1 Really like it, despite the artsyle being minimal I think it's done really well here and it complements the vibe it's going for. the gameplay is nice too I enjoy he core mechanic it's an interesting take and it has enough depth to stay engaging
Apr 22 14:28:10 55m 58s Drop da Myc ♥ 1 Really liked the style and interesting use of the theme! I also really appreciate that the game lets you skip I definitely made use of that feature on some of the puzzles lol (I am not very good at this type of game)
May 2 20:04:32 245h 36m 🐶ㅤ ♥ 1 Super cute artstyle and vibes as usual! even if it's a shorter game I enjoyed it and i liked the little surprise at the end
May 2 20:33:44 29m 12s Meina's Train Cruise ♥ 1 I enjoyed it, especially the style! even if the gameplay is simple I thought the mechanic is engaging enough for for what the game is going for!
May 2 20:53:12 19m 28s MISSION 404 ♥ 2 love the presentation and the mood here. I think the theme is used in a pretty creative way too! it took me a bit to get used to the timing inputs but I eventually got the hang of it and I did semi decent. it would be nice if the input window was a little more forgiving. also liked the ending, I thought it was fun and slightly unexpected twist
May 2 21:50:38 57m 26s Router Wilds ♥ 4 Loved it, super creative use of the mechanic, I enjoyed it form beginning to end. the presentation and the music are also great, it's just all around an amazing entry. I definitely died a lot more than I probably should have but it was fun LOL
May 2 22:12:03 21m 25s Drum`n`Ice ♥ 3 it's a little difficult for me as I am not super good at this type of game usually. I eventually got the hang of it somewhat I think the style is great and the idea is fun, from form a gameplay perspective and also the story/motivation
May 2 22:57:51 45m 48s Gasp Away! ♥ 1 this is really good everything from the presentation to the use of the theme, it's a really fun unique take! the gameplay is the perfect amount of difficult and i got the hang of it pretty much right away, I really enjoyed it!
May 3 01:52:13 2h 54m Signals of God ♥ 1 the aesthetic is so cool and unique for a jam game it immediately caught my eye when I saw it I think it's executed really well. some of the parts are surreal and funny and others felt weirdly deep. I don't even mind the lack of gameplay because the game excels at what it's aiming for
May 3 02:11:24 19m 11s Plume Tactics ♥ 1 I like the overall concept, I think the smoke signal idea creative the way it's implemented as a rock paper scissor attack system. It could offer some interesting layers to the gameplay in a full game, I would like to see a more fleshed out version of this! the presentation is also good!
May 3 02:47:21 35m 57s Super Signal ♥ 1 I enjoyed it's stylish and funny take n the theme, the gameplay is good and responsive although I thought the difficulty kinda fluctuated between easy and hard with the puzzles maybe some of the levels could have been swapped for a smoother difficulty curve
May 3 03:20:47 33m 26s Biological Threat Signal ♥ 2 Really liked the style and presentation it looks amazing! I find the pixelated dithered look and the palette to be a fantastic choice that complements the sci-fi horror tone tone very well! I thought the puzzle elements were the right amount of difficulty, there wasn't really a moment where I felt lost, everything was communicated well/was intuitively designed. The writing is good too! the story had me intrigued enough to finish every step I had to do for a good ending.
May 3 03:47:55 27m 08s SigRider ♥ 2 this may be the most creative implementation of the theme I have seen this entire jam, I have never quite played a a game combination of control gimmicks like this, and when i realized that I can also combo off of things and my voice makes me jump off of every surface not just the powerline it added a whole new addictive layer to the gameplay. it's simple concept but the execution is genius, this is one of my favorite entries on concept alone the presentation as a whole is also amazing, excellent style with lots of personality and great sound work too
May 3 13:03:23 9h 15m The Last Signal ♥ 1 Love the presentation here I think it makes for a pretty strong set piece and it's also kind of a neat way to tie it into the theme I gave it many tries but I couldn't make it past the half point. The game seems to be pretty unforgiving with the HP afforded and the enemy spawn. it also feels like the attack range should have be just a little bigger, some shots felt like they should have connected but they didn't and it has also caused me to get too close to the enemy and get hit. I think allowing the player just a bit more wiggle room would go a long way. At first I as a little thrown off by the swing direction being reversed but I eventually got used to it i just had to play several times so I don't actually have much of an issue with that in the end but imo it's a layer of difficulty that maybe should not be there since the game is already pretty hard
May 3 14:56:36 1h 53m Crat ♥ 0 simple but cute, good art, the game is easy but I can see what it's going for. (and I like crat too)
May 3 16:33:51 1h 37m Dot Dash Mash ♥ 0 really interesting integration of the theme through the picross gameplay. I also thought the text boxes being translated in morse was also a really cute touch some of the later puzzles were too much for me, I just couldn't figure them out, but that's entirely a me problem. I liked the gameplay tho! I thought the puzzles did an excellent job keeping the gameplay fresh by introducing new twists and mechanics with each one
May 3 16:46:43 12m 52s Remixed Signals ♥ 2 really nice, cute aesthetic, liked the music too. it would just be nice if there was better visual feedback. the meter in the corner is fine but something like actually showing it right next to the note itself or some kind of success/fail symbol would be better as that's where my eyes are focused most of the time
May 3 17:15:18 28m 35s The Lighthouse ♥ 1 really enjoyed it, the pixelart work is great and the story is engaging too, it managed to keep me hooked despite being relatively short. the mood is definitely there and I also thought the voice acting was a cool touch.
May 3 18:14:22 59m 04s Dragonia Siege ♥ 1 The NES inspiration is super charming and cute and I think the game manages to capture the feel of 8bit games very well and the style is very accurate too respecting the palettes and the sprite limitations. it took me a bit to find every jewel but I finally managed to find them all and I thought some of them were pretty clever. I also love the manual pages for the game it's such a cool touch, we tried to do kind of a similar thing for our game by capturing the feel of a certain era
May 3 19:41:53 1h 27m Cyber Rogue Waves ♥ 1 this is a really good game, it's got style good music and a really fun take on the theme! at first I didn't understand what the stats on the left were but then I realized it's values that influence the physics of the rooms which I though was really cool actually. the gameplay here is addictive and there is a satisfying amount of variety and depth with the stats that change the behavior of the bullets. I did discover that you can softlock the game by killing an enemy form outside the room when I was pretty deep in a run, an then I did it a few more times by accident
May 3 21:43:51 2h 01m SILENTIUM ♥ 4 Loved the atmosphere I can tell there was a lot of work put into capturing the specific mood and I also appreciated some of the realistic features given to the care for immersion! hunting for the tapes is a nice idea the music kept me company while I was driving the lonely roads. very relaxed gameplay tho if there is one thing I could say is that I wish there were some more engaging gameplay segments sprinkled through, maybe more complex tasks where you have to solve puzzles to offer a little more variety but it's not a big deal, I think the presentation it makes up for it.
May 3 22:21:14 37m 23s SIGBLAST ♥ 1 loved the style and the mechanic was nicely implemented for the short length, is as initially stuck on the 2 raising platform part but when I figured out what to do and it made a lot more sense. the bonus secret was also nice touch
May 3 22:26:41 5m 27s CRASHDAR ♥ 1 I think it's really cool that it's an actual playable gameboy rom! I was initially confused with the mine field but I did eventually realize that I just have to load it all the maap and see where the gap actually was I thought the presentation was really strong here considering it's an actual rom and the theme is integrated well
May 3 22:42:25 15m 44s Signimal ♥ 0 loved it! super cute and cozy :)
May 4 01:18:46 2h 36m Star Smuggler ♥ 1 omg the art is amazing I really love the presentation! it's the strongest aspect of this entry and I love to see some furry representation too the gameplay is good for the most part but it took me a lot a while to understand how the mask mechanics work and i still feel like I haven't fully grasped it. I think the fact that it is multiple parts and you have to figure out how to put them together based on intuition makes it more difficult than it should be
May 4 02:07:32 48m 46s Wi-Fix It ♥ 2 the presentation for this game is amazing especially the pixelart, it's really well made and the excellent animations really add a lot! the game was challenging but not unfair, I actually enjoyed it! I thought the difficulty curve was excellent and there was a satisfying variety in the mechanics introduced. I thought the character controlled really good for the most part tho I do have a critique with the hitbox, due to it being rounded it causes the character to slide off sometimes if you stand/land on a corner. there's also a few leaps of faith and whine not the worst it's probably for the better to try to avoid it a game with a lot of obstacles like this
May 4 02:39:23 31m 51s GIMME TV ♥ 0 This is the most polished entry I have I have played for this jam so far! the visuals are great and full of charm, the humor is absolutely there, the gameplay evolves as a satisfying pace, it feels very responsive, there is a great variety in weapons, there is a lot of fun details everywhere. it was suck a smooth experience, I absolutely loved it! feels like a fully finished game
May 4 14:04:30 11h 25m Call of Depths ♥ 1 First off I want to say that the presentation is very strong in this game you guys nailed the mood and the audio work is great too. the use of the theme here is quite interesting, surprisingly I have not seen that many games take this approach The gameplay has some problems tho. It took me quite a bit to understand what to do I think it would have helped if you guys listed fnaf as an inspiration because then I would have understood better what to do from the get go, but I did eventually it. there's 2 main problems I have: the game seems to be very unforgiving, it leaves very little room for error and I couldn't finish a run because I just couldn't manage everything enough fast. it would help a lot if either they didn't spawn so often in order to allow me a little more time to fix broken parts or if there was more HP 2nd problem, while I noticed that the different types of enemies have different sounds, I think it would have helped a lot more to understand which type is which the moment they appear on the radar. Only being clear when they get very close makes it very hard to decide which to take of and which to leave alone.
May 4 15:09:00 1h 04m Jim's Quest for Birthday present ♥ 2 Loved it super cute wholesome game, the presentation is amazing and it really evokes that sense of wonder it's going for I think the jam version itself is very polished. The game is simple but that's just fine, I really enjoyed it!
May 4 15:27:27 18m 27s Sigma ♥ 2 the presentation is great, I really liked how all the stars had their own frequency/vibration and sound. It's also cool that there is a drawing attached to the constellation once you connect it The gameplay is on the simpler side but I did enjoy figuring out which constellations matched the drawing, I really appreciate that they kept the same orientation as the drawings that really helped a lot! the sound effects are a bit loud, i really appreciate that there was an option to lower their volume
May 4 17:02:35 1h 35m SYNCROBAN ♥ 1 really cool and interesting implementation of the theme in the mechanics, it took me a bit to get used to how it controls but after that the game was very smartly designed and I liked that it constantly introduced fun expansions on the mechanics. I only wish there was a undo button but other than that it's a great puzzle game the style and presentation are also really strong here, good pixelart and catchy music
May 4 17:27:21 24m 46s Mr. Signal ♥ 0 this game is awesome love the style is on point, love the strong ps1 influence with this one. the solar system theming is super cool and some of the details like passing through the non solid atmosphere of the planets. the music selection here is great too even if it isn't counted in the rating the theme implementation is really interesting and fun, I haven't seen another game like it this jam. the gameplay is smooth at first I felt a little disorientated with where I had to aim but then I understood, love how nicely it controls. sometimes I would just fall short of reaching the satellite but it never felt unfair
May 4 19:23:25 1h 56m Vice Signalling ♥ 4 Love the presentation it's so stylish and eye cathing, the art is excellent and the watercolor texture is such a nice touch. I also really like the choice of the CMY color scheme here it's a really interesting choice The writing is incredibly good for a game jam I was intrigued the whole way through and i seeked all 3 endings.I think the hand signals are such a brilliant choice that really complements dialogue and adds so much personality to each character. it me to stay focused on the dialogue so i don't miss any important clue and they also fit perfectly within the overall aesthetic of the game. I loved the variety, the game makes use affectively of all the gestures which is great!
May 4 19:52:54 29m 29s Family channel ♥ 2 Really fun artstyle! I like the combination of meme elements with the paper craft sort of look, it makes the game stand out the endings were really funny and I think the game manages to use the simple mechanic well
May 4 20:24:14 31m 20s Apollo's Gift ♥ 1 it took me a sec to understand the core mechanic but once I did it was actually pretty enjoyable and I thought understanding the melodies to identify the impostor was cool, tho I wish there was some sort of escalation in difficulty as the game is pretty simple
May 4 21:11:05 46m 51s Traincidents ♥ 1 very funny entry, loved the voice acting and the humor I also thought the gameplay worked really well and it escalated nicely, for some reason at first I thought I should also avoid letting the trains collide but once I saw they just pass by each other it made it a lot less tense lol
May 4 21:44:00 32m 55s Beecon ♥ 1 super cute game! Love the style and the music is awesome too, super catchy! it took me a sec to realize that you can return to the hive, it was a very welcome addition lol. I thought the mechanic was fun even if there isn't any real punishment add some challenge
May 4 22:51:04 1h 07m Almost the Same ♥ 3 Incredibly cool for a game I don't think I have seen something like this for a jam before, especially using the online aspect like this, the art is fantastic, I love how everything looks it's super stylized and appealing
May 4 23:49:14 58m 10s New London 3D Turbo 2000 ♥ 2 Absolutely loved it super polished and fun entry! the presentation is awesome and I can tell it has a lot of work put into it, there's a lot of cool details and it's very evocative if the era I love that the gameplay keeps introducing new interesting mechanics and restrictions with each level! It stays fresh and it perfectly fits the fast pace of the game. I also really like that if something feels too hard you can just skip it by making it to the next check point, that's a great way to manage the difficulty it controls super smooth and intuitive and I thought the tricks idea is awesome too
May 5 00:22:53 33m 39s Beneath The Crust ♥ 1 super satisfying and addictive gameplay, it's simple but it works really well
May 5 12:32:40 12h 09m Sneaky Signals ♥ 1 love the clever spin on the card game here, it both adds so much personality to the presentation and it's also just an interesting idea that I haven't seen a lot of before. very cool way to integrate the theme I really like the style in particular. The choice for cats as the characters is really cute, it instantly reminded me of the dogs playing poker paintings
May 7 22:35:23 58h 02m Digital Immortality ♥ 1 the presentation and mood are genuinely amazing in this game both the look and the sound. it really complements the concept you're going for! I wish the gameplay was a bit more fleshed out because right now it doesn't offer a lot but it's a good foundation for an interesting game you should rate and comment on other games so you can make the 20 ratings requirement
May 7 23:15:14 39m 51s Parasignal ♥ 1 love the aesthetic here a lot it's super well done and cool tho I am a little biased cuz we did something kinda similar for our game lol. I especially like that everything including the settings is diegetic design I am always a big fan of that I think the idea here is great and the signal mechanic works semi well with the gameplay, I just wish the game was a bit longer, but I think what's there is good! One criticism I have is that it would be nice if you could look at the written instructions closer/form a better angle cuz they are a bit hard to read, even if I didn't really need them
May 7 23:59:14 44m 00s LEFT ON RED ♥ 2 Ok so let's start with the good, I think the presentation and especially the humor here are strong, really funny premise. I think the concept of the gameplay is good but it needs some refining. I found it a little frustrating that there doesn't seen to be any obvious visual que for when the dodgeballs are thrown like a more exaggerated throw animation, nor a few seconds of leeway for the player to realize another thrower just spawned. I found the balls bouncing off the walls to actually be kind of annoying especially because they still hurt you if they touch you forcing you to sit somewhere in the middle. it would help a lot if they had a drop shadow underneath because there have been a few instances where I thought I wasn't in the way of a ball just to be hit by it. one more thing that would be nice is to have some kind of smear lines behind the ball to help better judge what direction they are traveling the signal circles spawning close to the throwers would be fine if their appearance was telegraphed better but as is, if one spawns when you are in the circle it just guarantees you will get hit if you aren't quick enough. I think the phone gets thrown really far away, which I wouldn't mind so much but sometimes even out of bounds if you get hit somewhere close to the edge Overall I think the base concept is solid but it definitely needs a lot of small tweaks ion order to make it feel nicer to play
May 8 00:51:00 51m 46s UPLiNK Defender ♥ 2 I enjoyed the game, the art is good and the gameplay loop is solid! I wasn't able to finish it but it may be because I wasn't efficient enough with how I managed everything, it's really fun tho!