FoonLudum Dare ExplorerLD59 → Petalgrams

Petalgrams

By chelc, bobo-games, paragonraptors, onlyallygrace, pocketoon and

View on ldjam.com

CategoryRankScoreCount
Overall4823.5027
Fun7152.8427
Innovation3423.5028
Theme3683.8526
Graphics1444.2828
Audio4103.3227
Humor1943.4628
Mood2883.8628

Comments

jag 2026-04-21 06:31

I really liked the artwork is was very cute, soothing and pretty. Definitely fit the vibe of a flower shop. I think this was a lovely game, but I found it a bit too difficult. I was trying to piece together what type of flowers each animal wants but it's not very clear. I think that you're given too many choices all at once and it's too overwhelming. I think you could ease the players into it a bit by giving us less options and giving us time to get the hang of what you want us to do. Right now, form the beginning, I have 6 choices, and 8 slots to put into the vase. It's too confusing what each customer wants. I think I only got one right, by giving nothing but roses to the bat.

I think with a bit of tuning and easing into things, this could be a great game!

muzzlove 2026-04-21 09:26

very atmospheric and cute

doridie 2026-04-21 10:35

I love the idea and the style, such a beautiful entry! But I wasn’t very successful with the language of flowers — maybe having a fixed order of customers could help with learning it step by step. I did manage to make the bouquet full of love though

kate-arty 2026-04-21 11:01

Very cute game! Reminded me of games from my childhood.

daniserranu 2026-04-21 23:23

I'm really terrible reading the customers signs but all my bouquet looked incredible! Congrats for the great game!!!

penagwin 2026-04-21 23:28

The graphics are fun, I like the photography style aesthetic. I was unfortunately not very good at figuring out how each insect feels about the flowers, but it's certainly got a fun cute mood to it!

marudziik 2026-04-21 23:43

I liked the visuals and audio a lot. Especially visuals, this mixed-media thing works quite well for this entry. The only problem I've found is that, after getting additional flowers, it was extremely hard to match the bouquets with the requests (I think I didn't even get one starting from that point), so some more clarity on how this can be achieved would help the game a lot. I liked the addition of a "free play" mode. Congrats on the entry!

pres2300 2026-04-21 23:56

Great job on the art! I really appreciate the effort put into to doing what you did (just read the post on how things were done). I really enjoyed this and like the concept. It fits the theme well. I definitely struggled interpreting what customers wanted after the first level, but I still enjoyed trying. Great work!

2026-04-21 23:58

This is quite beautiful and a nice concept. I like how some of the color-coding is ambiguous so we still have to figure out slight differences between the vibe of the emotions. It wasn't super clear how adding more or less flowers of one type or combining multiple would affect things though, especially since some people "didn't want to overdo it."

Going to my coworker's seahorse's funeral killed me... quite hilarious.

shanzpro 2026-04-21 23:59

I am happy to say that according to this game, I am a master florist. This is a cute concept and wonderful execution, and I think it is impressive that you made something of this style that isn't too easy.

loiclegrosfrere 2026-04-22 00:02

At Boom&co corps, we like transmedia games, so, of course, this game is really nice on this point ! Unfortunately, I'm not a good english speaker and I fail everytime :'( Is the "inforamtion" at the left could be used ? I didn't success if yes !

head-priestess-ari 2026-04-22 00:16

Love the art! I'm always a fan of both mixed media and games with IRL sprites! Hell yea!

From the game side, only things I'd mention would be I'd prefer if the hint menu was on a keybind or at least closed on pressing any keyboard key, since I opened it quite often and that the textboxes in the later levels were hidden behind the flowers, tho this may have been intentional.

All in all **absolutely** loved it! Well done!

rosypenguin 2026-04-22 01:05

Wow!~ I love the mixed media art style, it really stands out and gives it a unique voice. I will admit I find the language of flowers mystifying (despite being named after a flower myself hehe) so it was really challenging getting the orders right. Also wish the interactions were a bit clearer. I wasn't aware I had to have 6 flowers in the vase to submit at first! Overall a spectacular job! :star:

jungledorf 2026-04-22 01:12

Love the art! Overall, a very chill and atmospheric little game.

debugman18 2026-04-22 01:20

Really cute game, reminds me of Strange Horticulture.

sam-gorman 2026-04-22 01:31

The mixed media aesthetic is such a cool idea! The whole game is so cute and it really made me care about the plights of these poor bugs. It felt like playing with toys :)

I didn't quite get the gameplay - the bugs never gave any feedback on why they liked/didn't like my answers, and it seemed like there was a lot of ambiguity. (Is the non-coloured text important? Why do some emotions share colours? How do I decide how many flowers to put in? How is the game scored? etc.) It didn't help that during scoring, the description didn't always seem to match what the hint book said about the flowers.

Overall though, I do like the idea of a puzzle game where you have to deduce emotions from dialogue, and it just needed a bit more clarity. Plus, the visuals are extremely well-done. Congrats!

takhomasac 2026-04-22 01:53

interesting take on the theme! cute game with silly puns :) nice work

2026-04-22 02:06

really enjoyed the graphics ! i really like the realistic and arts and craftsy feel of the art style. felt very relaxing and was a really interesting and cute execution of the theme. i do agree that it does get a little confusing on what exactly you need to give to make the customers happy.

tetracold 2026-04-22 11:02

Love the artstyle! it's very cute, I like when games have mixed media styles I always find it fun

it would be useful if the clues were a bit more clear, I did decent in the first half, but when all the flowers got added the text got covered, which made that one order impossible to read. that's also around the time when i started finding the clues for the orders a bit too vague

I think the game is good! It just needs to be a little more clear and specific what emotions the customers are trying to communicate imo. The colors help but sometimes they aren't enough, the wording itself pretty vague at times

jezzamon 2026-05-05 03:01

Nice game! I sucked at it lol