Crossfire by Jack D. Taylor 2024-10-09T07:23:23Z
Very fun once you get used to the controls! Classic arena shooter vibes.
Foon → Ludum Dare Explorer → Users → Jungledorf
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Do-roidhicky | jam | 216 | 3.86 | 3.97 | 4.25 | 3.92 | 3.34 | 3.64 | 3.92 | 3.76 |
| 2025 | 57 | Depths | 👥 | Heart-Blob | jam | 795 | 2.90 | 2.62 | 2.17 | 3.02 | 3.05 | 3.10 | 3.55 | 3.23 |
| 2024 | 56 | Tiny Creatures | 👥 | They Buggin! | jam | 736 | 3.36 | 3.34 | 3.06 | 3.80 | 3.06 | 3.54 | 3.04 | 3.54 |
Very fun once you get used to the controls! Classic arena shooter vibes.
Very fun! The end screen Jumpscared me lol.
Very fun and solid gameplay, I'd imagine it's impossible to get 100% on every level, but it's short and fun enough that you don't feel like giving up.
Pretty neat! definitely try the Itch.io page if you're having trouble. I wish there was a key to restart, instead of having to click the button.
Very nice art! I managed to get 2.1km on my best run. Reminds me of some old flash games I would play as a kid. My only critique is that it can be a bit difficult to tell the power-ups apart when you're falling fast. It's hard to know whether or not to risk dodging cans to pick it up, as armor seems to max out at 3. Overall very nice!
Love the implementation of the theme! I feel like the game needs some kind of timer or combo system. As it stands, I don't see a reason why you wouldn't just grab one raisin, and then wait to build up speed to full again. I do like the idea though! Very neat!
Love the art! Overall, a very chill and atmospheric little game.
love it! The shrinking text effect could be a little difficult to read quickly, and I wasn't sure if I was missing something I had to do at the start before the first signal came in, but those are negligible complaints compared to the quality of everything else. Great music, great art, and wholesome story. Great job!
This game straight up rules. As others have said, I'd like to see a fleshed fully out version of this.
Neat, I like the idea. It took a bit of getting used to, and I'm still not 100% I understand exactly what I am supposed to do. It seems like sometimes I'll be on the beat, and miss, other times I'll press the wrong button and it will still count. But beyond that, I spent a decent amount of time playing this. The song is nice, and I like the idea of decoding a message via a rhythm game. Good job!
Nice! It was a little hard to see the braziers, but I'd imagine that's mostly due to the size of the HTML embed. other than that, feels pretty good!
Good job! Balatro with radios. I would love to see what this would look like in a fully fleshed out game.
Nice, We had a similar idea for the theme as well. Love the explosion on death effect.
Neat, I found some of the text a bit hard to read in the HTML version, and it took me a minute to figure out how the casting system worked, but otherwise cool idea. I think this could be fleshed out into a pretty fun game in the future. I love how the art looks as well, and the music is quite nice, and works well for a rhythm game.