bereg
2026-04-27 21:31
Wow, you made a really cool game. It wasn’t entirely clear to me what all the AM/FM scales meant, but overall it was fun to play. I ran into a bug where the room didn’t open after I killed all the enemies, so I didn’t make it to the red boss. Still, everything is great: the pacing, the visuals, the music...
A small friendly reminder: according to the jam rules, you need to play and comment on other participants’ games to receive ratings for your own game.
this is a really good game, it's got style good music and a really fun take on the theme! at first I didn't understand what the stats on the left were but then I realized it's values that influence the physics of the rooms which I though was really cool actually. the gameplay here is addictive and there is a satisfying amount of variety and depth with the stats that change the behavior of the bullets. I did discover that you can softlock the game by killing an enemy form outside the room when I was pretty deep in a run, an then I did it a few more times by accident
Pretty neat concept! I didn't understand the band strengths in the bottom-left corner. I think I encountered a bug. I destroyed a lot of enemies in a room before I entered it. When I entered the room, all the doors closed like normal. But they didn't reopen when I killed the last enemy.