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Mavvy

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TimestampSince previousGameMavvy's comment
Oct 7 20:41:32 RiboJam ♥ 1 Props for making a rhythm game in 48 hours! I like this entry! 🙂 The track is well structured for a full stage, building up to a higher number of instruments and feeling balanced for speed and flow. I wish there was just a bit more feedback for hitting a note, missing a note and nailing a note close to perfectly. One more thing, I wish the notes were spaced out a little more, everything clumping together makes it a bit difficult to read in the heat of the music. Also, big fan of the visual style, love a good blob friend!
Oct 7 20:53:55 12m 23s Purrfect Drift ♥ 1 I was expecting a lot of cat games, this is the first one I played and it did not disappoint. I got to live out being in a cat video of a bunch of cats racing to their food bowl, and I loved every second of it! 🐱
Oct 7 21:38:57 45m 02s Cardboard Kitty ♥ 1 I love this, it's adorable and wholesome! ❤️ The cardboard world with the characters drawn on them is super charming and the lighting is gorgeous!
Oct 7 22:55:05 1h 16m Cheeese Watch ♥ 1 As a lover of cheese, I deeply felt this. 🧀 The action is really varied and all of these creatures after the precious cheese have a lot of personality. There's a lot of little touches to this entry, I can tell a lot of love went into this from the animation of the hand to the itch page design. ✌️ ❤️
Oct 8 00:07:12 1h 12m Spirit Quest ♥ 1 Congratulations on making it into LD and posting a game! This is a solid start, wish there was sound as it's a little lonely (which you've addressed, looking forward to V2! 😄) and I'd appreciate a more variable jump height (where you release the button before the apex of your jump to cancel it). Really those are the only things I can think of that you could improve. There's a lot to like here: a nice cohesive art style to the game, plenty of environments, solid control, a chunky number of levels and an interesting hook. Ya nailed it! 👍
Oct 8 00:37:54 30m 42s Peculiar Pickings ♥ 1 There's a lot of stuff to play with in this weird little playground. I love that I can rearrange my friend's face, I love how the little guys can... sprout?? I love this aggressive squelchy pad thing in the music! This has such a weird and out there vibe that I am absolutely here for. 😄
Oct 8 01:49:30 1h 11m Flea Patrol ♥ 1 The hand drawn art is an immediate winner. It's so fun to dog-pile the dog (heh) with a billion flees.
Oct 9 00:51:17 23h 01m Awakened from Stardust ♥ 2 I'm really amused by the game's style. The writing is funny, the action is varied and interesting, the music is perfect for this band of misfits high-octane adventure, which have a ton of personality thanks to the voice acting and individualized specialties. There's all of the ingredients for a great time here! There are a couple things I could note about the game, for one I wish could retry when my whole party is down, and I feel there needed to be a little more feedback for attacks on the enemy. Mad props for having a story that is as enticing as it is funny! 😄
Oct 9 01:16:13 24m 56s Butter Time ♥ 3 YO! This is a crazy amount of levels to have in a jam game, let alone so many varied ones! Charming cast too, I absolutely love the radical rye!
Oct 9 01:45:00 28m 47s Mioritza ♥ 2 yoooo the visuals are gorgeous, so expressive and so painterly! The soundscape and soundtrack have a very dreamy quality to them. Congrats! 😄
Oct 9 01:59:05 14m 05s Critter Capture ♥ 3 First of all, a Pokemon Snap is a genius pick for the basis this theme, secondly I love the creature design! The Rolodex versions are also adorable, I want stickers of them. Props for making a solid 3D entry! 👍
Oct 9 02:24:31 25m 26s Don't Touch My Sandwich ♥ 5 I managed to send a lawn chair flying with a shotgun blast, trying to take down ants. This is a scenario I was not expecting tonight, and it absolutely made me howl in laughter. 😆 Super relatable premise, glad there's a game that let me take extreme action taken against ants that want my sandwich. 11/10, loved it.
Oct 9 02:40:27 15m 56s Gangsta Turt! ♥ 2 The premise is so absurd I had to check it out, you are *indeed* a turtle that shoots spiders. Wish the gun had a little more feedback (muzzle flash, blast sound), I think the game could also benefit from putting those jewels to use, like buying a bigger gun to fight bigger swarms of spiders. Interesting choice to have to be still to aim and fire, makes it feel a bit different. I dig the vibe this puts out, A+ for creative use of your assets.
Oct 9 03:02:21 21m 54s Tara ♥ 2 This is a game where I saw the cover, and just knew I was going to love this. It's very cute and has a couple of clever, pretty funny mechanics where you can kick yourself around and jump off of your head. I found Tara to be very fun. 😄
Oct 10 00:31:11 21h 28m Papercat Farms ♥ 4 I love this charming papercraft farm world. It says something to Papercat's design that I stuck around for a while, normally when it comes to farming games, I grow impatient and run out of resources quickly but the game will outright tell you when it's a good idea to get stuff sold before harvesting and when you need to get harvesting soon. I eventually got a rhythm and got really into it. Like others, it took a minute for me to get that certain crops are seasonal, I figured that out by summer. It's a very chilled out experience that I can get into. 😄
Oct 10 00:53:14 22m 03s TinyCon ♥ 3 Cute premise, cute designs and the game feels feature complete. This nailed what I feel is a very important principle of making a game in a short time: **what's there is good and complete**. You got the important parts down, they're polished very well and the game leaves a really nice impression! ❤️ Only thing I noted for improvement is sound. 😄
Oct 10 01:37:07 43m 53s Fleaes ♥ 2 I think it's a great sign when despite the tutorial breaking, I'm still able to finish the game and have a relatively good understanding of what's happening. (Whoever made those icons, absolutely brilliant move to make the represent the hardship they're meant to help you out of.) This is the first game I've ever played that despite a big angry timer, it's actually very relaxed? I even had time to spare by the end! Anyway, I like this entry! It's absorbing (I left my delivery for like, 10 minutes!) but isn't super demanding which I think works well in a jam setting. Also, best rain I've seen in the whole jam. It's a whole darn mood. 👍
Oct 10 02:10:06 32m 59s If You Give A Mouse A Machinegun ♥ 2 Saw the title, *had* to take a bite. Well, as it turns out, if you give a mouse a machine gun, they will murder everything that stands in their way. Yo, I found this to be a goofy good time? Like as a starting point, you have solid gold in my opinion. A side-scrolling shooter loosely based off of if you give a mouse a cookie in a framework of violence is open to some wild and hilarious stuff.
Oct 10 02:30:20 20m 14s Hundreds & Thousands ♥ 3 From the get-go, this hammer is plain 'ol satisfying to use and feels real physical. The artwork is super cute and just gushes with charisma. A lot of love went into the sound mix, I like the little voice clips and the OST is a banger. Took a minute to realize that not all of the confetti is bad, so our company at one point was worth $300. Ah well, the FDA won't suspect a thing with such little evidence of meddling anyway. 🍩
Oct 11 00:49:40 22h 19m Please Find Them ♥ 4 The sound design and pixel art are top-tier. 😄 The game's hints are just enough to get a good idea where *they* are, and hunting them down made me really appreciate the love put into the level design. I noted that I didn't run out of time once, even with penalties for getting it wrong in a couple of places on the 3rd level. In fact, I ironically nearly lost at the tutorial as it took a minute for me to understand to click on doors to navigate the room. 😆 Again, I really like these levels, they look cozy and the sound design (especially grandma on the third level) made each level feel like a different physical space. I love level 2 the best, it's very cute. 👍
Oct 11 01:30:45 41m 05s Critter Gang ♥ 3 OOOOOOOOOOOOOOOOOOOOH the music touches my soooooooooooooul ❤️ Feels quite Cuphead adjacent in tone and style, I like the woodland creature mafia a lot, great personality in Critter Gang. I wish there was just a little more feedback when getting hit, not a full knockback thing of course, but perhaps some little visual blip when I get walloped and clawed. It's tough, but doesn't feel super unfair as each boss has a decent amount of lead time into their attacks. I like how they change it up every now and again, gave the characters a little extra personality. The character designs are among my favorite in the jam! 😄
Oct 11 02:06:56 36m 11s Leafling builders ♥ 4 **the music is so good** what a nice chill autumn themed game. 🙂 I enjoyed my climb up this tree, meeting with my coworkers and various creatures. There's so many animated characters on this tree, it gives a feeling like it's a real living space. There were a couple of points where I hung out with inch worms and owls and just kinda took in the atmosphere. ❤️
Oct 11 02:46:47 39m 51s Tiny Creature Blaster ♥ 2 I love little 3D things like this. Just you, a mechanic and a playground. I like this little pocket pond, evidentially effort went into making the space feel real and I appreciate it. Managed to find all of the little creatures, thought they were adorable up until they started eating my eyes. 🔫 (OK they're still pretty cute lol)
Oct 12 03:42:50 24h 56m Battle Pixie Mixie ♥ 1 Played with a controller from the get-got. Man the attacks feel nice and kinetic, the sprites have a good amount of animation and reaction to player attacks and movement. I like how each boss introduces something new, and has distinct weaknesses that can give you an advantage if you know how to exploit them. Even with that, the bosses are still challenging enough that you can't be overly careless and button mash to victory. I especially appreciate how mobile you are with dodging and flight.
Oct 12 04:47:54 1h 05m Tiny Checkers ♥ 1 Yooo there's an absolute load to love in Tiny Checkers! My goodness! ❤️ I love all the cute pieces (snowman is my personal favorite). I love how easy it is to just pick up and play. I love that this game has a very respectable amount of content and every second of my play through was spent smiling. I love that mousing over letters in text boxes highlights them. I love the UI across the whole game. I love building a little army of cute friends to lead me to clutch victories! Tiny Checkers is freakin' drowning in polish and the sheer charm and little details just grab my soul. There's so much depth to the game without being overwhelming or slow. I found myself in desperate times and somehow coming out on top with my little misfit buddy pieces, and it is an absolute blast! This is fan-freakin'-tastic and def my pick for best game in the compo. I absolutely love this, thank you so much for making this game! 😄
Oct 17 00:51:47 116h 03m Tiny Creatures: A Nimkip Story ♥ 3 This is a fairly realized Pokemon battle system and digital pet game! Brought me back to watching my friends playing Pokemon Ruby and ironically a bit of Digimon. I absolutely adore the aspect of taking care of cute battle-hardened monsters. Buying entire pizzas and toys for them before and after fighting some big bads is entertaining. The monster designs are cute, but they only show their true colors (or shapes I suppose) in the digital pet part! I'd love to see these cute little guys rip up my opponents. I'd love to hear a more full audio landscape too, as it feels a little lonely without sound. You didn't have a lot of time, but you did have a lot of moving parts to put together and vitally, it works! I love how the separate parts of the game inform and interact with one another while keeping a comprehensive UI that doesn't get overly complicated or overwhelming. I have a lot of feelings about Tiny Creatures, and I enjoyed my time with it!
Oct 17 02:00:52 1h 09m Royal Critter Tossing ♥ 1 From the outset, I love the art. There's a really nice selection of colors, and the princesses and animals are very cute. I found the game to be easy to pick up and get into. Big kudos for having such a well thought design, plenty of depth to be varied, but not overwhelming. I didn't feel like any encounter on my play through was impossible, despite the steady increase of difficulty. Had a good time with Royal Critter Tossing.
Oct 17 02:23:54 23m 02s Love Bugz ♥ 1 Aww I love the little bug designs, cute and charming! The timer makes this very intense, you gotta find love like **RIGHT NOW**! It was a little tricky getting a partner at first because I was spending a little long comprehending all of the stats. The dating reminded me of like, those Sims games on the GBA? In a similar vein, you have to pick an interaction and depending on who it is, that interaction has potential to go well or not. It gives every single bug an individual personality that you have to take note of and with how much can be generated and to what, there's an impressive amount of depth in there. I wish there were more responses from the dates to the various topics and that's really the one big thing I noted about Love Bugz. Even beyond being made in 48 hours, I think what's there is very interesting, definitely one of the more original games I've seen on the site and one that stuck in my mind (revisited twice). 👍
Oct 17 02:37:07 13m 13s Get Souped! ♥ 2 I GOT SOUPED. The moment I threw an orange person into the soup, the game instantly became GOTY material. Smashing buildings, crushing the infected and throwing innocent bystanders into the soup is hectic and hilarious. Such a fun and goofy game, genuinely a great time! ❤️
Oct 17 03:25:28 48m 21s Michael's Grand Escape! ♥ 1 Short, sweet and nice to play. The perfect length for a game jam! 😄 I really like the character art, really sells that whimsical premise.
Oct 23 03:35:29 144h 10m Friends Adrift ♥ 1 I didn't expect to be playing a **new** PS1 game, let alone one made in 2024, let alone one made in a weekend! The moment you announced this, I was pumped! It's definitely reminiscent of Crash Bandicoot, but an auto runner. Raccoon friend adventures around to collect cute little pals across a long flowerbed, a sort of temple level and inside of the PlayStation. Despite being sustained in these voids, I like that there's different environments with different sort of personalities. Flower zone being a little more lenient in the beginning so you can get a hold of the character's speed, while getting small tastes of what's to come (elevation and little bridges). Stage 2 is a bit faster and demanding, it's got bigger platforms as brief breaks from the tighter more precise platforming. Stage 3 is Friends Adrift's Slippery Climb: Very hard, very precise. I feel you kick off just a little too fast and there were a couple of jumps I completely misjudged. It's super cool how this level is constructed from photos of real hardware! I love the aesthetic you went with, it made me think of Grandia and Parappa the Rapper with the flat 2D sprites in a 3D world. I love when games do this and this is no exception. Vitally, you kept the frame rate as consistent as possible, I didn't get any stutters or fluctuations. Sounds are present and provide adequate feedback, wish there was music, but hey you got the most important bits down. Anyway, huge kudos for making a game for the PlayStation in 72 hours for LudumDare, you absolute madlads!