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Feedback comments for LD55
OrangeDragon's games and stats for all events →
| Timestamp | Since previous | Game | OrangeDragon's comment | |
|---|---|---|---|---|
| Apr 16 02:07:00 | Unsummoning Dark Creatures | ♥ 1 | I enjoyed the game! I also think you 100% hit the mark in regards to the jam theme. And with a little twist ^_^ I like that "dark creatures" are some kind of advanced war machines. The main gameplay mechanic is fun. It seems that all color combinations are the same though, at least I didn't encounter anything other than blue-blue-green-red clockwise, which is a shame. With randomised color combinations it would have been better, I think. But anyway, this was fun, thank you for making the game! | |
| Apr 16 02:47:26 | 40m 26s | Heroes of Keys & Kingdoms | ♥ 2 | Wow, I'm honestly blown away :) This is an awesome game! Battles are engaging and tactical and the mechanic is really fun and innovative. Defeated the last boss first try, although I did take a peek at a dictionary ^_^' Thanks for the game! |
| Apr 16 14:36:21 | 11h 48m | SomeMorningStars | ♥ 2 | Funny concept and a catchy beat :) Although it's kinda laggy. Also guitar pattern doesn't seem to work. I'm pretty confident that the pattern should be BDAC, but every time I got to A the buzzer activated and I wasn't able to summon the guitarist in the end |
| Apr 16 15:22:18 | 45m 57s | Woodland Rituals | ♥ 2 | A fun and relaxing experience :) Do things at you leisure, combine different objects and shoot slimes with water when they appear! Animations and graphics are great! Although I personally would have liked it more if there was some kind of end goal, but still really great overall! |
| Apr 16 15:58:51 | 36m 33s | Imp Unsummoning | ♥ 2 | Gameplay loop is really addictive! Trying out new spell combinations is super fun. Had some trouble progressing on level two, but managed to go further with some trial and error. Overall a good game. P. S.: Like the ominous audio :) |
| Apr 16 16:53:15 | 54m 24s | Party's Over | ♥ 2 | Music and graphics are simple and nice, I also love the subtle jokes in the UI messages, but the controls are janky and there is almost no telling when you are hit or when your attack lands. Still quite enjoyable, thank you for the game! |
| Apr 16 17:00:03 | 6m 48s | The Book of Directional Summoning | ♥ 1 | I like the style and the summon animations were really funny :) I agree with other commenters that arrow keys, WASD and mouse don't really match so well though, but still, good job! |
| Apr 16 17:13:56 | 13m 53s | TNT Summoning Master!!!!! | ♥ 1 | Great game! Simple and addictive! Visuals are really cool! Left me wanting for more :) Well done! |
| Apr 16 17:45:55 | 31m 59s | The Summoner's Apprentice | ♥ 2 | Haha, love the humour! :D And the story is great too. Not sure if I did something wrong, but it seems like some summons are impossible to get correctly? I mean I understand that some of them are supposed to go wrong, but the counter doesn't go up event if everything is done correctly for 2nd and 3rd. Anyway, that was fun! Nice job! |
| Apr 16 19:18:54 | 1h 32m | Master Of The Pit | ♥ 1 | Great concept and mechanics. Graphics are okay, I think it would've been great if UI elements were also stylised in the same manner. Main menu background image looks fantastic! Keep up the good work ^_^ |
| Apr 16 19:29:31 | 10m 37s | Necrogirl | ♥ 3 | Great entry! Had my share of fun with it :) Also had a bug that let me keep infinite healt potions and coins. Other than that it's cool! Well done! |
| Apr 16 19:41:34 | 12m 03s | Shadows of the Hematologist | ♥ 1 | This one is an art piece! I just love the style! Also I learned something new today - never trust boxes. Fantastic game! |
| Apr 16 19:50:35 | 9m 01s | Summon-a-Spot | ♥ 1 | Cool game, controls are very responsive and car physics are great. Not sure it fits the theme well, though, but I had fun! Well done! |
| Apr 16 21:00:34 | 1h 09m | 🐑 S.H.E.E.P - Sheep Hell Emissaries, Eradicate Purity 🐑 | ♥ 6 | AHAHA, FINALLY, WE FOUND THAT GAME FROM APP STORE/PLAY MARKET ADS!! xD Awesome game, I really enjoyed it! And it was hilarious xD Great job! |
| Apr 16 21:13:50 | 13m 16s | Harod: The Eternal Summoning | ♥ 3 | Such a great twist on the theme! Artstyle is great and I love that there are multiple endings! Good ending cracked me up real hard :D Well done! |
| Apr 16 21:34:54 | 21m 04s | Bard Summoner | ♥ 1 | I'm a guitarist myself, so it's obligatory that I check a game with guitars when see one x) Cool concept, I would've liked it if you released a finished version sometime in the future! I like this style of sandbox/puzzle/platformer game! Nice job! |
| Apr 16 21:50:37 | 15m 43s | Toad-O-Mental | ♥ 2 | Cute visuals and great battle mechanics! I think it would be great if you added some SFX for toads, movement and spells. But other than that a lovely game! Great job! |
| Apr 16 22:16:22 | 25m 45s | Illusions of Grandeur | ♥ 1 | I like non-eucledian geometry puzzles! Graphics and SFX are good too! Great job! |
| Apr 16 22:28:53 | 12m 31s | Poltergeist for Hire | ♥ 4 | Great visuals and music/SFX! Hilarious premise and interactions xD When I broke the pickle jar for the first time I was afraid something bad would happen but the game just crossed our this task :D This cracked me up! Awesome job! |
| Apr 16 23:01:43 | 32m 50s | Cultists on ICE | ♥ 1 | Cool game! I like the style and the heavy metal track playing in the background is a banger :) The gameplay is great, but I gave up on the level where you need 6 blood lines and spawn points are separated horisontally by spikes in the centre. It became too difficult for me at that point and I've already played for 20 minutes by that time ^_^' Guess I'm not much of a figure skater xD Anyway, good job! |
| Apr 16 23:09:54 | 8m 11s | Soul Weaver | ♥ 2 | Wow, this is so cool! The game's graphics look very appealing and gameplay mechanic is super fun! Audio and SFX are great as well! Awesome job! |
| Apr 16 23:35:08 | 25m 14s | Siela | ♥ 4 | A great atmospheric kind of game! I like it. Graphics are great and main theme and ambient add to the atmosphere. Camera movement was somewhat janky near obstacles but wasn't much of an issue. I love that you gave voicelines to the main character, it is a rare occurence for ldjam games! As soon as I saw a difficulty setting I immediately went into "challenge accepted" mode and beat the hard mode on the third try! I wish I would have known somehow that pink souls make you run faster the more you collect them. Overall a solid entry! Good job! |
| Apr 16 23:56:42 | 21m 34s | Entity Summoner | ♥ 1 | Haha! Nice game! I was dumbfounded at first, but quickly got the hang of it and in the end thought "this actually makes sense!" Overall style is great and the game is simple, but really fun! Glad I played it ^_^ |
| Apr 17 14:23:27 | 14h 26m | Ascension | ♥ 2 | Fun mechanics and good platforming! Graphics are great as well and I like the ambiance. Good job! |
| Apr 17 14:47:43 | 24m 16s | Come By | ♥ 1 | Nice game! A bit hard, but very unique and reminds me of atari 2600 games. Sound design and graphics are cool! Great job! |
| Apr 17 16:21:19 | 1h 33m | Repeater | ♥ 2 | ## SCP-88888 - The Repeater **Item #:** SCP-88888 **Object Class:** Euclid **Special Containment Procedures:** SCP-88888 Should be contained in a desolate area. Due to the way the object is built it is not possible to move it so all civilians should be removed from the premises and a defensive perimeter created around the object. Access should be restricted to employees of class 3 or higher. **Description:** SCP-88888 is an elliptic building with one door on the outside. The building seems to be affected by some kind of time distortion effect, due to which it is not a subject to any kind of corrosion or degradation and remains intact however much time passes. Through the main door the interior of the building can be accessed. The inside contains 18 locked doors and big numbers from 01 to 18 written on the wall. Any person or object who entered it becomes trapped in an infinite time loop. From this point on the person that entered the building becomes SCP-88888-1. Once SCP-88888-1 appears they the building starts generating SCP-88888-0. SCP-88888-0 are 4 orbs of bright white light, that disperse upon contact with any object. After all the orbs disperse a random door opens and allows passage. IF SCP-88888-1 walks through that door they warp to another door in the same building. Warping creates SCP-88888-2, which is a doppelganger of the SCP-88888-1 and follows exactly the same route that SCP-88888-1 followed before warping. Continuously dispersing the orbs and warping through the doors creates more copies of SCP-88888-2, up to 17 copies. Each respective copy follows the path that was attempted by SCP-88888-1. The doppelgangers seem to be highly unstable and if SCP-88888-1 collides with them they are teleported back to where they started after the warp. All SCP-88888-2 are also moved to where they started from. SCP-88888-2 cannot navigate any other path then one created previously by SCP-88888-1 and also can't move while SCP-88888-1 stands still. After succesfully warping 18 times SCP-88888-1 disappears and [DATA EXPUNGED] |
| Apr 17 22:11:28 | 5h 50m | The Summoner's Trial | ♥ 2 | Awesome game! A nice twist on the autodefender mechanics that makes it not so "auto" anymore :D And it's a 100% hit in the mark with the theme! I like it! Great job! |
| Apr 17 22:33:47 | 22m 19s | Fausto | ♥ 4 | Wow! This game is fantastic! The atmosphere is enchanting in it's spookyness :) The story is great as well! Also had the issue of dice disappearing on me, unfortunately, but nonetheless a fantastic experience! |
| Apr 17 22:48:55 | 15m 08s | Twilight Siege | ♥ 1 | Great game! I like the mechanic of slowly expanding your domain and getting more resources and becoming more effective at defending as a result. Was able to win on June 4th. Well done! |
| Apr 17 23:07:43 | 18m 48s | Billy's Band | ♥ 1 | YUO FUCKING LOSE!!! ...but no wait YOU WON!! YOU WON!! YOU WON!! 🤣 🤣 Intentionally making a GOOD game of "so bad it's actually good" kind is really tough (not to mention in 10 hours), but you succedeed 120% percent! :) I was rofling like crazy 🤣 |
| Apr 17 23:18:14 | 10m 31s | Slaymore | ♥ 4 | Cool game! I like the older gameboy style graphics and metroidvania-like caves! Controls were a bit unresponsive sometimes and I got stuck in my own summons one time, but overall really solid, especially for a first time! I think with a bit of polish it could become a great game! |
| Apr 17 23:30:12 | 11m 58s | Arcane Echoes: Scroll of Destiny | ♥ 5 | Cool graphics and VFX and I like games with gravity manipulating mechanics! I think mouse sensitivity was a bit higher than needed, but maybe that's just because my DPI is high. Great entry! |
| Apr 17 23:43:53 | 13m 41s | Shadow's Hunger | ♥ 2 | Cute game! Couldn't figure out what to do after bringing the first bird into the pentagram, but I liked the graphics and the idea! Good job :) |
| Apr 17 23:52:02 | 8m 09s | Stellar V | ♥ 3 | Really cute game and character design! MC, all the enemies and summons are just adorable! It's a shame there are no SFX, but it was fun and I had a blast! Great job! |
| Apr 21 15:05:40 | 87h 13m | Alchemess | ♥ 1 | Wow, this is really fun! I really like what you did here! My only complaint is that it utilizes both arrow keys and mouse in addition to WASD which is not really convenient. But for a game made within a tight timeframe it is brilliant! Good job! |
| Apr 21 15:17:02 | 11m 22s | Morth Obscurum | ♥ 1 | This is fantastic. Some of us ( me and my friend in particular (: ) are struggling to make something even when using free assets, but you managed to make your own 3d visuals from scratch and make them a part of the game! I think this is highly commendable. Sure, in terms of gameplay there is little to nothing, but what is there is just excellent. Good job! |
| Apr 21 15:54:39 | 37m 37s | The Summoning of IN-SI-LA | ♥ 5 | Fantastic job! The mood kicked in from the first frame and note. The story is great and I really like that basically all outcomes are either not that good or morally gray at best, since the topic of the story is quite complex and sensitive, so that makes perfect sense. One small suggestion I have is to make a function to immediately end the day with an execution. this would help to uncover all endings faster when you already have all the clues, so you won't need to wait throught the dialogue. But overall 5/5! Well done! |