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Feedback comments for LD55
Okamit's games and stats for all events →
| Timestamp | Since previous | Game | Okamit's comment | |
|---|---|---|---|---|
| Apr 19 23:30:41 | FRIED AWAY | ♥ 3 | As other's already said, there are some bugs but other than that I adore this, it's so stupid and fun <3 Fantastic graphics, concept, music and the sound effects hahaha, I can't stop laughing when the sound effects for drawing/summoning a chicken platform plays. I hope you make a polished postjam version! Great work! Chicken. | |
| Apr 21 14:07:06 | 38h 36m | LD55 - Hell Binder | ♥ 1 | I believe you made this alone? Great work! I hope you continue polishing it afterwards! Good luck with ratings and your next project! |
| Apr 21 14:20:17 | 13m 11s | Crafted Calamities | ♥ 3 | Really fun concept and take on a bullet hell game! Graphics are gorgeous as well and the music makes you excited! The only thing I really miss is better feedback when you are hurt and when you hurt the boss, since sometimes I just happened to notice I'd lost a couple of hearts but thought I had avoided all the attacks. Otherwise, really fun an great game, with good balance to the mechanics. Great work! |
| Apr 21 17:38:29 | 3h 18m | Salmoning | ♥ 5 | Really cozy little game, loved the art style and feel! Great work! |
| Apr 22 20:29:08 | 26h 50m | C.R.T. - Companion Recall Technology | ♥ 3 | I like the concept and interpretation of the idea a lot, and graphics are sweet! It starts off a bit hard though, perhaps the concepts could have been introduced "mario style" with a obstacle you need to use the umbrella to pass but you survive if you fail, then expand upon that etc etc. Otherwise nice and fun! Good job! |
| Apr 22 20:32:32 | 3m 24s | MagicSircle Paint | ♥ 1 | Short but sweet, great concept! would really like to see this expanded upon, so much potential! Good job! |
| Apr 23 22:48:17 | 26h 15m | Ribbit Craft | ♥ 5 | Really love the graphics, and the music fits the game really well! A logical system for summon variations is really the only core feature missing before expanding this into a bigger game. Great work! |
| Apr 23 23:12:19 | 24m 02s | Cat Summoning Terminal | ♥ 0 | I really like the concept, mood, graphics and general vibe of this! Perhaps some kind of light tutorial giving you a few tasks before you start could enhance this further if you continue working on it, or tasks with increasing difficulty of some kind, or just some kind of general introduction. Good job! |
| Apr 23 23:21:47 | 9m 28s | Devotion - A fairytale | ♥ 1 | A bit unclear regarding what you can interact with at first, but otherwise fun puzzles and great pixel art! Very moody and stylish, especially for being done by one person in 48 hours! Good job! |
| Apr 23 23:28:57 | 7m 10s | Exorcist Pianist | ♥ 1 | Really great concept, If you want to expand on it further in a postjam update, I would love for it to lean into the music part even more, perhaps make it more of a rytm/music game or something so it's less random. Great work and nice idea! |
| Apr 23 23:35:39 | 6m 42s | Glyph Tower | ♥ 2 | The UI could be a bit more clear as to which resources you have etc, but GREAT art, effects, cool idea and gameplay and in generall very polished. Good job! |
| Apr 24 00:06:24 | 30m 45s | SUMOning - Power through Angel | ♥ 1 | A bit unbalanced but I do love me a janky weard ludum game, and it has quite a lot of content as well! We also had an idea to make a game based on a SUMOning pun haha. Great work! |
| Apr 24 00:34:27 | 28m 03s | Geekmancer | ♥ 2 | Hard game, but fun! I really enjoyed this take on tower defence and will come back to it later to try to push some scores! Graphics are really great as well, very polished! Great work! |
| Apr 24 00:44:56 | 10m 29s | Protect Forest | ♥ 1 | Hard! Would love to see a postjam balance update or perhaps a tutorial or introduction level to ease in the strategy needed to play it well. Fun and nice game though, good job! |
| Apr 24 00:51:38 | 6m 42s | Food Quest | ♥ 0 | I like the art and the base concept! Something more to do and a clearer goal, as well as visual and audio feedback when doing stuff like picking up things and selling would go a long way to make it feel nicer to play and making it clearer what is happening. But all in all, nice to see what you've made here! Good job! |
| Apr 24 00:58:30 | 6m 52s | TechnoMonk RITUAL | ♥ 1 | Really liked this, nice artstyle and some creative choices for the gameplay, I really enjoyed this! Great work! |
| Apr 24 01:06:23 | 7m 53s | The Witch's Dungeon | ♥ 1 | I always enjoy a good lorem ipsum joke! I liked the core of this, it got hard a bit too fast though as I was immediately overwhelmed with hordes of enemies upon entering the dungeon. As others said, it freezes after a short while as well so it's hard to judge the complete package fairly. But it's a great core and I hope you do some post-jam to clear up the bugs and jankiness and make it into a stable and fun little game, Nice work! |
| Apr 24 12:12:46 | 11h 06m | Summons | ♥ 1 | A fun little game! Only thing I miss (besides it's always great with more content, but it IS a gamejam so) is that interacting with the things calling for you always makes you do the task, such as clicking on the target crosshair to close the curtains and on the house master to open the curtains. Otherwise, neat game! Good job! |
| Apr 24 14:16:06 | 2h 03m | Slaymore | ♥ 3 | As others said, you move a bit too fast and finicky, and it's a bit hard to find use of the summons in a greater sense, and sometimes it looked like enemies just died by themselves. Graphics look good for a jam and first entry, but I would recommend having uniform pixel size when using pixel art, as it can be a bit confusing to look at when pixel sizes are all over the place. But you have something nice here you can expand upon, with nice base graphcis, design, level layout etc. Solid start, good job! |
| Apr 24 14:44:48 | 28m 42s | Phasebound | ♥ 1 | Untitled.png Oh! It's you, the giraffe guy! I really enjoyed your last giraffe-entry, giraffe o'clock! This was really nice as well, a bit hard at times though due to not understanding the mechanics fully yet and a bit confusing level designs at times. I would recommend building up the mechanics and level ideas gradually in a full release if you intend to continue working on it (which I think you do, as per your blog post with a 2025 tba date?) That would give the player a way to familiarise themselves with what they're given and can do, kind of like how mario games introduce concepts in a gradually harder way or how celeste teaches you in increments how to play in the level design itself. I really enjoyed this game though apart from some frustrations, the mechanic is really nice and could feel really good with some tweaks, and the music is really nice and on point. Great work! |
| Apr 25 14:38:04 | 23h 53m | Duck Invasion | ♥ 1 | Control instructions here and bellow the game state you should press left mouse button to grab bullets, but it's the right button for me. Ingame state correct controls though, but you might want to change the instructions outside of the game. I would think about removing klick to pickup as well, or modify it in some way to make it a more interesting and unique concept, as it is more of a chore right now. As others stated, controls would feel much better if they were a bit more snappy. Other than that, I like the concept, a neat tower control game you could build on in different ways, could become something really fun! Thanks for sharing and nice work! |
| Apr 28 14:43:39 | 72h 05m | Trinity | ♥ 0 | Others have said what I think as well regarding balance, gameplay etc. But other than that I enjoyed the game, nice graphics and feel, good work! It would be interesting to see if you continue working on the game after the jam! |
| Apr 28 14:49:11 | 5m 32s | Fantasy Lawyer: Thou Hast Been Served! | ♥ 0 | A fun little game, Sound effects and music would make it even better but understandable to not have the time for that. The graphics are quite effective, simple but nice!. Well done! |
| Apr 28 14:52:10 | 2m 59s | Tao | ♥ 2 | This game has really nice level design and graphics, and I really like the way the game teach you all the mechanics and guide you through the game, as well as to your approach to backtracking that's fun! If you continue polishing it and adding more levels and gameplay mechanics or twists on what's already there, this could easily become a full release game! Great work! I hope I will see this later on steam or other stores! |
| Apr 28 15:17:43 | 25m 33s | Plaguebringers | ♥ 2 | Quite fun, a bit hard to play after a while though as it get's so easy you can just spam rats and the level up box appears 2 seconds later. With a bit more balancing and changes to the gameplay as you get through the game, it could become a quite fun game though! |
| Apr 28 15:26:07 | 8m 24s | Impatient God | ♥ 1 | Really nice little game, I really enjoy the concept of replaying to find the sollution. Only thing that I found a bit annoying was that the font was a bit hard to read for a game where reading is important. But other than that, great work! |
| Apr 28 15:41:13 | 15m 06s | Burn with me | ♥ 1 | Really addictive game, feels quite balanced as well for a game made in such short time, and the graphics, music and SFX are great! Very well done, I will get back to this game! |
| Apr 28 15:55:37 | 14m 24s | Colormancer | ♥ 1 | Really enjoyed this! Made me nostalgic and hungry for more of these types of games. Great work! |
| Apr 28 16:05:42 | 10m 05s | I call upon the witti-ness! | ♥ 0 | Art is a bit over the place and looks ai-y, but the game was fun to play |
| Apr 28 16:48:06 | 42m 24s | Curse of the Mystical Mushroom | ♥ 1 | Cute and fun little game, it was fun leveling up to beat the game! Two QoL-suggestions: Different colors or looks for the health bars for "enemies" and your own mushrooms, and a "buy max" for the menu to avoid having to hold the button for too long. Good work! |
| Apr 28 21:13:35 | 4h 25m | Throes of the Javelin | ♥ 2 | Really polished and fun game, with amazing aestetics! The dynamic javeline looks really good and rotates very cleanly. I agree with others that the pushback can be a bit annoying and that could perhaps be solved with a tiny bit more polish or/and designing platforming moments early in the game that teach you to work with it and plan for it so you know exactly how to use it to your advantage as the game gets harder. But all in all a very fluid and beautiful game, I love the color palette and the clean readable and beautiful backgrounds and sprites, and the fluid animation of the main character. Great work! I hope you continue working on this game, it seems like a really fun game to design for as well. |
| Apr 28 21:32:44 | 19m 09s | Sacrificed | ♥ 1 | I always look for these kinds of games during LD, I just love the creepy feel of a game with this kind of 3D look and mood, love it! Only thing I miss is perhaps more areas and variation to what you can do or something, and that the sound and feedback when switching items is a bit jarring. I personally like the ultra-filtered look for this game, it makes it more creepy somehow, and while pixelated textures would make it look more modern/artsy/nice that would make the creepy atmosphere less prevalent in my eyes. And EXTRA impressive that you made the engine yourself! It feels really polished as far as features goes that are in this game. Great work! |
| Apr 28 23:24:04 | 1h 51m | Autobahn to Hell | ♥ 1 | The graphics look really stylish and clean, beautiful! it was fun, but I agree with others that more challenge, sound effects and feedback for impact and when you are in the state of defeating the boss car, as that's a bit unclear right now. But I enjoyed the game and I feel the base game is so solid that it would just take a few QoL-adjustments, more design, and just more content to make it into a really nice racer game. It's cool to see another game using a slanted perspective as well, just as our game does, albeit a wholly different kind of game haha. Great work! |
| Apr 28 23:34:57 | 10m 53s | Hoops | ♥ 0 | Fun little game! I could see this being developed further into a wacky and chaotic multiplayer party game. Nice work! |
| Apr 28 23:47:25 | 12m 28s | High School of Conjuration | ♥ 1 | Really interesting game, I really like this take on the shadow-clone parts of mario and Celeste, very creative to be the one sumonning the clones yourself and stratergize around that. Would love to see this developed further to make it even more puzzel-y. I see you have already fixed some parts I had thoughts on, but I also want to suggest more feedback during gameplay such as light/highlight and sound effects when you are in position on an altar where you can do the summon so you avoid awkward moments of misalignment and failed summons, and also some kind of sound feedback for when the doors open that stick out from the rest. Great work! |
| Apr 28 23:54:58 | 7m 33s | Lorem Ipsummon | ♥ 1 | Lovely art, and fun to play! Well done VA as well and the concept and execution of the gameplay was nice. Physics for the boxes was a bit weird though but I could see this become a banger with at bit of polish and more levels. |
| Apr 29 00:01:14 | 6m 16s | Energy Sound Summit | ♥ 1 | Neat little game, I really enjoy the surreal style and liminal feel! |
| Apr 29 00:07:46 | 6m 32s | Super Pal Summoner! | ♥ 1 | Fun little game, as others said making dragging less slow and floaty would make it so much better for me. Otherwise really neat twist on these kinds of games. Well done! |
| Apr 29 00:12:43 | 4m 57s | DURO | ♥ 4 | Fun game, the music is really cozy and I really enjoy the concept of the game and the take on summoning. The feedback and effects/animations when rotating a wizard could be a bit more clear to make it easier to handle your wizards quickly when strategizing, but otherwise it's great. Good work! |
| Apr 29 00:21:49 | 9m 06s | Eye of the Summoner | ♥ 1 | The atmosphere and graphics are great, very moody and nice contrasts and the gameplay is fun and an interesting take on tower defence. Apart from the game getting busy and hard a little to fast to adjust to the mechanics and pacing, other thoughts I had are mentioned in the first comment! Nice work! |
| Apr 29 00:27:05 | 5m 16s | My bud | ♥ 0 | Looks really nice, I see no way to change language to english though? As such I will refrain from rating this other than graphics |
| Apr 29 00:35:31 | 8m 26s | Breakout | ♥ 0 | I get that you ran out of time, but I like the core concept and the graphics looks really nice, especially the level assets! Clean and detailed at the same time. Nice work! I hope you finish it as a post-jam update |
| Apr 29 00:55:33 | 20m 02s | Harmony Forest | ♥ 3 | Interesting concept and quite chill. A lot of information to understand at once though, and as you mention, an interactive tutorial would be nice, introducing a few concepts at a time which is a lot more effective than an info screen. Understandable you didn't have time to make one though. I hope you continue polishing this after the jam! Nice work! Also, try posting blog posts to get more ratings, rate more games (and comment) and submit your game to "I'll rate your game"-posts so you make it to 20 ratings! |
| Apr 29 00:58:30 | 2m 57s | The Tidy Up Demon | ♥ 0 | Fun concept and nice take on the theme, Graphics are really nice and the demon is -adorable- Good job! |
| Apr 29 01:03:25 | 4m 55s | Clash Of Beasts | ♥ 0 | As you state, it was a bit hard to find the spot where to put the cards (you need to hover above the rectangles?) It needs more dev time as you're already aware of, but I see potential here, and the graphics are nice! I hope you finish it in a post jam! Nice work! |
| Apr 29 01:08:52 | 5m 27s | Stained God | ♥ 0 | Absolutely beautiful artstyle! Shame the shader mess up things, but the shaderless version looks really nice as well Well done! |
| Apr 29 13:24:47 | 12h 15m | Ritual Road | ♥ 1 | I hope you finish this! I really like the aesthetics and vibe, you got that down really nice already, just gameplay that needs to be put in place. Nice work! |
| Apr 29 14:35:14 | 1h 10m | Summon Or Unsummon | ♥ 1 | Very stylish and clean graphics, a bit hard to de-summon some of the harder ones due to not typing fast enough, but good clean fun! Well done! |
| Apr 29 14:48:04 | 12m 50s | CephaloClash | ♥ 1 | Hard but fun! I enjoyed the progression and mood, and the graphics are really nice. Good work! |
| Apr 29 15:04:43 | 16m 39s | A Sleeper's Quest: The Summoning | ♥ 1 | It would be nice to have a less steep learning curve as many of the platforms are quite hard to reach quite early, but I managed to make it quite far and I can see the potential here, just have a bit of introductory section that's less difficult at first! You might want to change the description to not state it's source code as well as it's an Unreal executable, might persuade more people to try it. |
| Apr 29 15:09:31 | 4m 48s | Yokai Summoners | ♥ 1 | Fun little game, I like this combination of checkers and rock-paper-scissors and the graphics are beautiful. Well done! |
| Apr 29 15:29:07 | 19m 36s | Combirunes | ♥ 0 | It got easy quite fast but that's just balancing, other than that this is a neat game, I like the strategy part and the tutorial is a bit text heavy but as other's said, the fail part is effective in assuring you do it correctly while playng. Well done! |
| Apr 30 13:31:29 | 22h 02m | A cake from beyond | ♥ 2 | I always love to see point and click games during ludum! The graphics are really nice and I love the homage to Day of the Tentacle and retro-lucasarts games like that! A fun little game, Would be fun if you expanded on it later with the quest to finally get the cake recepie! I refrained from rating audio, as all the songs are pre-existing songs. Great work! |
| Apr 30 13:57:07 | 25m 38s | Summoner's Pit | ♥ 1 | Fun fastpaced game with nice graphics and snappy controls. Only thing I miss is a bit better feedback for when you hit an enemy, perhaps displaying score during gameplay and ensure enemies won't spawn on you or too close to make it unfair. |
| May 1 15:42:42 | 25h 45m | Pictomancer | ♥ 2 | Really charming and beautiful, does what it does very effectively! A little balance with how you get better book and perhaps more summons are really the only things missing from making this a complete experience. Lovely work! |
| May 1 20:59:20 | 5h 16m | Mana Mayhem | ♥ 1 | Nice work for a first time participant! Nice using mana for health and resources to make you think about resource management. |
| May 1 21:40:23 | 41m 03s | Cat Summoner | ♥ 2 | Skärmbild 2024-05-01 233801.png Addictive game! Only suggestion I have to improve it other than balance etc is to have a cooldown time if you get hit, as it's a bit annoying to lose 5 lives instantly because you failed to avoid a clutter of yarnballs. Lovely that you made this with your kids, I hope they had a great time! Well done! |
| May 3 22:10:44 | 48h 30m | Spectral Fingers | ♥ 1 | Cute little game, a bit frustrating to reach the outer letters but that adds to the experience for a short one-shot experience. Fun and well done. Great work! |
| May 4 00:20:46 | 2h 10m | Conjurers Catacomb | ♥ 1 | I do love a sokoban game, and this had a fun twist! Nice work! |
| May 4 00:43:28 | 22m 42s | DESUMMONER | ♥ 0 | Only thing missing is sound and an ending! Otherwise neat, effective style, especially with some additional polish. Nicely done! |
| May 4 00:49:04 | 5m 36s | Haunted House Survive | ♥ 0 | Neat idea, this could be built further to be made into quite an interesting game. Nicely done! |
| May 4 00:57:01 | 7m 57s | Bowl n' Bawls | ♥ 0 | got a chuckle out of me with the ending, well done! |