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| Timestamp | Since previous | Game | MatthewDrake's comment | |
|---|---|---|---|---|
| May 1 14:02:00 | Holding Out | ♥ 1 | Great humour and really cute sprite art, smooth controls and plays really well. Loved the dialogue and the end game. I agree with Tanis that it can be a bit tricky to drive the enemies away from the phone, but still a really great experience. | |
| May 1 14:20:30 | 18m 30s | AI Interrogation Room | ♥ 0 | It's a pretty interesting idea! And a cool way to use AI technology. I found that whenever I clicked to enter my response, the AI text disappeared. It might be worth keeping the AI text on screen to give people a chance to read things as they're responding if possible. Still, a very cool idea, and the atmosphere is really great too. |
| May 1 14:48:31 | 28m 01s | Night Rider | ♥ 1 | Really cool mood and atmosphere, nicely done! Only thing I would say is that I had a bit of trouble figuring out how exactly to refuel. I went to the spot on the map but couldn't seem to find anyway to do it (I tried parking in the white circle where the fuel was on the map, then tried it with a customer but neither of those worked.) It Might be worth adding instructions on restoring fuel and health to your description / adding a tutorial screen, but the game itself plays really nicely. |
| May 1 15:05:06 | 16m 35s | Travelling salesman | ♥ 4 | Being able to use boxes you bring with you to form platforms you can jump on is a really cool idea! I wasn't able to get to the end of the levels I tried due to not being able to jump quite high enough to reach some platforms (and my stacked boxes being difficult to keep stacked neatly once force is added to them. I'd suggest maybe upping the player's jump height a bit? Even so, this was a fun idea and cool use of the theme. Nicely done! |
| May 1 15:22:55 | 17m 49s | IGNN International Galactic News Network - Deliver The News | ♥ 1 | Really fun way of doing "Delivery" and a cool premise. I don't really have much in the way of critique for this game, but the talking sound effect was hilarious. Great stuff! |
| May 1 15:35:15 | 12m 20s | 30 Seconds or it's free | ♥ 2 | Got an error in the console log when trying to drop a pizza while I'm not holding one. It's not anything game-breaking, just wanted you to know: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <3dd5df5ef4974f29afeb2d3ba227c5da>:0 at PlayerController.RemovePizzaFromDeliveryStack () [0x00001] in E:\Game Dev\30SecondsOrItsFree\Assets\Scripts\PlayerController.cs:262 at PlayerController.Update () [0x00275] in E:\Game Dev\30SecondsOrItsFree\Assets\Scripts\PlayerController.cs:241 That being said, this was a pretty fun game! The flying controls were good and the gameplay loop was pretty solid, trying to remember which building ordered what and getting back in time. It might be nice to see an overall fail / win state or score tracker if you want to expand it more. |
| May 1 15:49:42 | 14m 27s | Dungeonfalls | ♥ 1 | Really cool game. The music is really chill and the pixel art is great, really creates a nice atmosphere. Going to bookmark this so I can find it again when the jam is over and play it some more! |
| May 1 15:58:52 | 9m 10s | Fast Parcel Service | ♥ 1 | Really fun game, the separations in the trucks makes each feel different rather than just throwing items in and trying to get the number right. Great humour too with the smashing sounds as parcels collided and the memos. |
| May 1 23:03:01 | 7h 04m | Delivery Boy! | ♥ 0 | Really loved the atmosphere of the game, both with the greyscale, lighting and the soundtrack. It was a little hard to hit the mailboxes, but it made for an interesting challenge. |
| May 1 23:06:21 | 3m 20s | C.R.A.B. signal | ♥ 4 | Really enjoyed the graphics and loved the concept, though I struggled a bit to figure out the controls at first. Still had a good time with it, fun little game. ^^ |
| May 1 23:12:52 | 6m 31s | Ultimate Pigeon Post | ♥ 1 | Really great work on this one, feels really polished for a jam entry. Loved the audio and graphics, and the gameplay felt satisfying when you took down enemies or performed the dive bomb attack. A really fantastic game overall. ^^ |
| May 1 23:21:43 | 8m 51s | Ultimate Package | ♥ 5 | Really great humour and the graphics were really nice, audio was good too. It looks like you've had a lot of feedback and what I've said is probably going to be covered in the above, but I did have some issues with the camera jittering around and I agree that adding something to the boss to make it clear your attacks are damaging him might be useful. Still even with those, it was an enjoyable game and a fun experience. |
| May 1 23:38:49 | 17m 06s | Special Delivery | ♥ 3 | First time seeing a visual novel while I've been rating games. This one had a really interesting premise, definitely going to have to check out the other options sometime. |
| May 2 09:16:25 | 9h 37m | Perfect Pizza Pinball L(a)unch | ♥ 2 | Really cool way of controlling movement, felt very unique in what I've played so far. The humour in the description was great, and good scaling difficulty. I'm glad you decided to make it so you can proceed even with a lower score though, since I struggled to get the pizza to go where it needed to get the ingredients (it took me some time to understand that the targeting line didn't account for the size of the pizza, meaning I sometimes ended up bouncing off walls because I had the line too close to the turn I wanted to make. |
| May 2 09:29:31 | 13m 06s | Bunpacking | ♥ 2 | Super cute game with a satisfying gameplay loop. I will say that I eventually realised I could get easy points just by delivering packages to the 40 and 30 scores on repeat, since The Nabbers seemed to prioritise finishing their route to the last package delivered rather than following the current package in transit, but I can also see how that would make it much more difficult for the player, especially when the Nabber count scales to 5. Overall, a super cute and fun experience. Loved the 2D sprite art in the 3D environment, and I appreciate you linking the tutorial above on how the shadows were done. |
| May 2 09:39:32 | 10m 01s | 📦️ Unreasonable Deadlines | ♥ 0 | Had a good time with this one, having the arrow change colour as we get closer to losing was a really good idea. The map was good, the truck was a little slidey but that kind of added to the chaos of the game. At around 15 packages cars were starting to form walls in the road, which meant there was some interesting scaling difficulty in finding new routes to my destination. Overall, really fun little game with a cool art style and mood. My best score was 22. |
| May 2 10:04:35 | 25m 03s | Solar Eclipse | ♥ 2 | Having the attack tied to jumping is a pretty interesting idea and provides some additional difficulty, cool way of handling the double jump too. I wasn't able to complete it but I enjoyed what I played of it. Fantastic sprite art, character design and audio, and some cool worldbuilding. Would love to see the future project you mentioned in the description someday. |
| May 2 10:11:13 | 6m 38s | Delivery Boy | ♥ 1 | Really loved the music and art style. Gameplay was simple but fun. Seeing the comment above, I'd definitely appreciate a difficulty selector in the future if you decide to continue this project. I was sort of the opposite of the previous player, in that I could never last more than a few tasks before getting fired, haha. |
| May 2 10:25:38 | 14m 25s | Almost Cold Pizza Delivery Service | ♥ 3 | Really fun puzzle game, I ended up losing track of how long I was playing in the randomised mode at the end, which is a great sign. Going to keep this one installed on my computer I think, I can't really think of anything criticism to give, just wanted to say I really enjoyed your game. |
| May 2 10:44:27 | 18m 49s | Inbox Fool | ♥ 3 | Super cool main mechanic! The dialogue was really funny (I hope 'The World's Shortest Song' makes it into the soundtrack release, haha.) Really solid entry to the Compo and amazed it was made in 48 hours. Good work, and good luck! |
| May 2 10:51:38 | 7m 11s | Delivery Boy | ♥ 3 | Really fun game, as others have said the pace and difficulty were spot on. Loved the humour at the beginning and it had a satisfying gameplay loop. Highest I could get was 1864. I did find that once I realised falling off the platform was an instant game over I stopped taking my chances on the edge coins though. Great music and art too, all around an enjoyable game! |
| May 2 11:13:11 | 21m 33s | Robin Hood Christmas | ♥ 1 | Really fun little game, only criticism I can think to give is that the Pause button only allows the player to reset the game, not resume. Would be good if we could pause and un-pause, but overall I really enjoyed playing this. Fun premise and very chill music loop too. |
| May 2 13:51:39 | 2h 38m | GobEx | ♥ 4 | Fun and addictive gameplay, really cool to see a game jam game with a global high score board too. Very nice! |
| May 2 18:21:08 | 4h 29m | Dungeon Matchmaker | ♥ 1 | Plays well, easy to learn and controls well. Nicely done! |
| May 2 19:28:15 | 1h 07m | Don't Chute the Messenger | ♥ 1 | I've never been so invested in chutes and ladders, really funny way of handling it. Also loved the introduce of different rolling mechanics as the game progressed. Great music and visuals too! |
| May 2 19:45:15 | 17m 00s | Temporal Messenger | ♥ 2 | Really sweet story, that was really great! |
| May 2 19:52:30 | 7m 15s | Witch Night Delivery Service | ♥ 1 | Really nice little game, the controls were really good and fit the theme great. Loved the atmosphere, art and music too. Nicely done! |
| May 2 20:33:45 | 41m 15s | Caretaker of the Scrap-Valley | ♥ 1 | Super interesting game! It's amazing how much atmosphere you created with a triangle sprite protagonist. Wasn't able to finish it but I had fun exploring and constructing/deconstructing. Nicely done! |
| May 2 20:37:27 | 3m 42s | Baby Printer | ♥ 1 | Great sound effects and dialogue, chuckled every time I heard a "Baby's Ready" from the machine. Controlled really well too, nicely done! |
| May 2 20:48:34 | 11m 07s | Package Panic | ♥ 1 | Great idea for the jam, cool spin on "Delivery" having us basically un-deliver mail and send it to the wrong place. Fun game too! |
| May 2 20:54:22 | 5m 48s | Sermon Delivery Simulator | ♥ 1 | Nice interpretation of the theme, I was hoping someone might try this. It ended up being a really interesting game, cool stuff! Might come back to this one again later. |
| May 4 15:53:43 | 42h 59m | The Skeleton Delivery Experience | ♥ 1 | The mood, lighting and audio was really great! Definitely ended up getting frustrated when I got to the tunnel and couldn't seem to progress, but that might just be me not understanding the genre. Managed to deliver one package though, so I feel accomplished despite it taking 5 or so attempts. Great work! |
| May 4 16:00:35 | 6m 52s | E.G.A.D.S. | ♥ 3 | Really cool aesthetic and interesting mechanics, nicely done! |
| May 4 16:03:37 | 3m 02s | 10 Minutes Guaranteed! | ♥ 1 | Definitely on the team that couldn't get past level 9, but a really cool way of doing the theme. Neat little puzzle game! |
| May 4 16:08:33 | 4m 56s | Mail! | ♥ 2 | Really loved the chill music, added a lot to the atmosphere. Art looks good and it's an interesting idea. Nicely done! |
| May 4 16:22:27 | 13m 54s | Continuous Factory | ♥ 2 | Great way of doing delivery! I couldn't quite figure out level 9, but I really enjoyed what I played of it. Awesome puzzle game! |
| May 4 16:39:57 | 17m 30s | Unread Messages | ♥ 1 | Really loved the feel of this game, the puzzles were straightforward enough that I didn't want to give up, while also being challenging enough that I had to think about what I was doing. Lovely art and music too! |
| May 4 19:13:34 | 2h 33m | DreamLoom | ♥ 2 | Super relaxing game, just what I needed after some of the more stressful and high-focus ones this jam. Great visuals and great sound too! |
| May 11 23:12:53 | 171h 59m | Tiny Tube Stories | ♥ 1 | Super sweet game! Really loved the atmosphere, really cool way of using the theme. Really glad this was one of the ones I ended up playing in the jam, creative way to tell the story too. |