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arron-fowler

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TimestampSince previousGamearron-fowler's comment
May 2 00:27:26 Storky McStorkface Express ♥ 1 Is this an Extra Game? Or should it be a Jam? Just checking. Look forward to playing it after some sleep.
May 2 10:30:35 10h 03m Hop To It ♥ 1 I really enjoyed the balance of the game loop. It was simple but challenging. Everything worked as intended. I thought it played great and looked great. What more could I ask for?
May 2 12:34:44 2h 04m Drone Delivery ♥ 1 Simple enough and well put together. It felt a little flat to play. Maybe a bit of juice in the movement so that it swings a little. I found it very tricky to do much about being shot. Kinda just had to take it. The alignment for dropping and picking up stuff did not quite feel in the natural place. I intuitivly put myself where it felt right but it was wrong. All that aside it was well put together and explained and I had fun. Good work.
May 3 12:48:41 24h 13m Juggle Mail ♥ 2 Nice simple game that is also challenging. It took a few goes to get the hang of it, but once I did it was pretty satisfying. Nice work
May 5 14:54:07 50h 05m Data Heist ♥ 0 As said before lots of good stuff pulled of well. The movement lets it down a little. It needed more juice so that navigating the levels felt more fun. What you did do well was make the levels feel thought through and I did enjoy it.
May 5 15:14:38 20m 31s The Newspaper Deliver ♥ 2 Great voice work. I genuinely had a good time playing this game. The simple game loop was satisfying and not too safe. The power for the throw was nicely balanced. If I had to ask for improvement maybe the bike could have moved with a bit more fluidity. Minor thing. Really solid entry
May 5 15:22:58 8m 20s Contraband Crackdown ♥ 1 Same kinda thing as said above really. It was a good idea and would have been more fun if it felt fairer. As soon as people start teleporting about it feels like you are being cheated a bit. I would have liked for a bit more clarity on the hits and pick ups too. It felt a bit hit and hope at times. All minor things. Good job
May 6 08:55:37 17h 32m Trailer Trial ♥ 1 Screenshot (345).png Hello friend. Hope you are well. Nice to see you back here. I really enjoyed playing this. I was suprised at how happy it made me just to very carefully drive. I had no desire to go fast at all. Just bumbled along vibing. The level progression was just about right and honestly I would have played for hours. The only thing missing was traffic. I think having slow and awkward traffic to avoid would raise the tension a lit bit. Great job
May 6 09:19:35 23m 58s The Corporation ♥ 1 Left wanting more so that is a good thing. Keeping it short is always a kind move for play and rate. I found the movement a bit jerky but nothing too bad and soon got into the swing of things. I really liked the colour drain on collection. Nice touch. Solid neat entry
May 6 09:33:07 13m 32s SMTP ♥ 1 Simple, beautiful and classy. It's a really well pulled of concept. Made my brain feel nice up until it didn't. Got Metro vibes in a good way. Audio is excellent. Nothing bad to say. KUDOS
May 6 09:44:09 11m 02s Wheely Wheely Good Deliveries ♥ 2 Good vibes. Once I got the hang of it I had a jolly nice time. It was smooth and enjoyable to play. If I were to suggest improvements I would say putting your foot down when stopped could allow you to turn your bike around before setting off again. Also I would make the breaks more effective. All round though an impressive amount achieved. KUDOS
May 6 10:00:19 16m 10s Inbox Fool ♥ 2 Super clever and well done. Not much to add. Very impressive. KUDOS
May 7 10:23:34 24h 23m Waggle Danger ♥ 0 Solid entry. I liked the loop a lot and the arts was great. Like others have said the choice for followinging the rhythm was especially punishing. It was not intuitive to know when to aim and a more straightforward music scafolding would have vastly improved the feeling of this game. It ended up feeling like I was being tricked by the audio rather than encouraged. It was the only negative though. Good work
May 7 10:30:05 6m 31s Professor Package ♥ 1 It was a bit confusing at first but I soon got the hang of it. It all seems to work as intended and feels quite well rounded. It was a bit of a struggle to manage everything so it was more intense than fun to play. Considering the time you had this is a great accomplishment.
May 7 10:37:47 7m 42s Winged Delivery ♥ 1 I thought it was way too slow at the beginning but soon ate my words as the deliveries became more and more complicated. It was well put together and I liked the art you used. I think it would have benefited from a bit more juice in the interactions as after a time it felt a bit flat. Other than that not much to add. Good work
May 7 10:44:58 7m 11s Beep Boop ♥ 1 There is a lot of work here hidden under what looks to be pretty simple at first. I liked the writing and general game loop. The art was great too. Apart from the bugs as mentioned I had a really nice time in this suprisingly immersive world. Good work
May 7 14:19:08 3h 34m Pack 'Em Up ♥ 1 Lot's got done well in that day! It all worked pretty solidly. Occasionally the collision got a bit janky but generally all good. I liked the art style and the game loop was satisfying. Good work
May 7 15:39:13 1h 20m Not Fit For Human Consumption ♥ 0 the loop worked pretty well. There are some frustrations. It took ages for the first items to appear, long enough to start thinking it had broken. The hit box felt a bit punnishing. I was 'missing' pick up quite often and it was enough to break the spell. That quickly meant that it felt more of a chore than it needed to be. I packed pleanty of boxes and got some spice delivered so that's a win!
May 7 23:11:05 7h 31m Build-A-Delivery ♥ 1 I enjoyed this for a good amount of time. The car moved well and it was mostly fun to drive around and deliver stuff. I think the controls were a bit odd. I kept rolling myself accidentally. The map played well but was a bit dull after a while. The stacking boxes was a nice element and I thought the overall game was well but together. Good job
May 8 12:57:38 13h 46m Parcel Larceny ♥ 1 Loved it. Really great art style. It felt very complete. The challenges were difficult and nicely balanced. Had a bit of everything. KUDOS
May 8 13:01:45 4m 07s Our First Story ♥ 1 It's great. Informative, simple and direct. I am pleased you made it and I thought it was sensitivly handled. KUDOS
May 8 13:51:24 49m 39s Ship It! ♥ 1 Pretty solid. It was satisfying to get it all packed. The dragging was very slow. I would have had much more fun yeeting then in
May 8 13:56:26 5m 02s Delivery ♥ 1 "PACKAGE DELIVERED" I came, I saw, I delivered and so did you
May 8 14:04:03 7m 37s Hermes' Express ♥ 1 I found the controls a bit punishing, but after a while got into the swing of things. The art was nice and the flow of the levels design was good. I would have liked slighly more fluid movement but hey I had a nice time innit
May 8 15:49:19 1h 45m Trajectory Express ♥ 2 I loved the way this looked. A simple game loop made very challenging with the controls! I can't say I found it much fun. I spent most of my time correcting the things I had done by accident. Mind Blown. It sounded great too and I was pleased to finally return to base. It was a messy flight!
May 8 15:56:44 7m 25s Rogue 'n Royal ♥ 1 It was good. I'd have liked to play your original submission to compare and would suggest keeping it available even with the bugs. I still rated but it feels a bit odd to rate the post jam version.
May 8 16:33:02 36m 18s Ganymede Shipping Company ♥ 1 The art style and mechanic are all nicely polished with the right amount of juice applied. That being said I found myself thinking am I playing or am I working? Kudos on getting the authentic vibes going but I am on my holiday now so I quit!
May 9 07:16:17 14h 43m DE/LIVER ♥ 2 Was not expecting that! So much in this. The mini games all worked well. There was the right mix of confusion, revelation and reward. The cut scenes where great and generally I was horrified in the right way. In terms of the video it might have been better to deiterlace the footage, but it also had it's charm as it was. Great work
May 9 08:27:38 1h 11m Mercenary Pigeon ♥ 2 Can't fault the ambition here. The map was large and had lots of interest, I am sure there was more planned along the way to. It was a great take on the theme and has some real potential. I found the controls were ok but the movement really could have done with more juice. I wanted to feel like I was flying for real and that was not the case here. The pick up and drop off could have been a bit more generous. I spent a lot of time nearly dropping it off but not quite getting in the right position. This was especially hard when the walls etc started to obscure my view of what was going on. It made it all a bit frantic and confused. Lots great here though and I would play the post jam if you carried on working on it for sure. Great work
May 9 08:59:01 31m 23s Popostee ♥ 1 Loved the art style and the concept was pretty neat. It felt a bit flat after a while. I thing some music etc might go some way to correcting that. Good job
May 9 11:00:59 2h 01m Shipyard Mercury ♥ 1 I liked the look of this and although I found the controls a bit baffling to start with I got into the flow. I think a bit of a hint early on as to where things needed to go might have got me into it a bit quicker. I had a nice mellow time playing it though. Good work
May 9 12:23:24 1h 22m BOI ♥ 3 I loved the little touches, dancing cow etc. It was a nice map and artstyle. The controls where fine but the general flow of the game was a bit jumpy. Maybe it was the camera I am not sure. With a little bit of refinement it would have made this entry feel slicker. Minor really. Lots good here and I was very pleased to have played this one.
May 10 16:34:40 28h 11m Postal Jump ♥ 1 Lots to like. It was challenging and an interesting game loop. I wish you bounced off the walls. I did get stuck a few times and had to restart. It was a good effort and I liked playing it. Good work
May 15 11:53:09 115h 18m Stork Run ♥ 1 It was a nice twist on an established game loop. It was not always clear if I had successfully delivered a new life at times. The dificulty ramped up nicely and it was well thought out. It lacked a little juice in the interaction and that left it feeling a bit flat as an experience. Good work none the less
May 17 08:10:40 44h 17m Derro Delivery ♥ 1 Soooo much work here. Most of it real good. I liked the vibes a lot. The options for the Ute excellent. Radio was awesome. It's so big and that is maybe a blessing and a curse on a jam game. It requires a lot of time to start getting into the game. Collecting stuff up was fun and I liked trying to get it to fit and stay in the back. I found the camera/steering combo a bit of a head fry but it also felt appropriate. Super work KUDOS
May 17 08:21:16 10m 36s Disk Dasher ♥ 2 Nice Crazy taxi vibes. The game loop was simple and clean. Map was awesome and fun to explore. It looks good and sounds good. The movement was the only thing I would critique. I would have loved it to have flowed and slinked more. It felt to fast/ crispy to really enjoy. It was not bad but it could have compelled me to just ride for pleasure instead I was just riding for disks. I could get lost in a game like this if the feels are right. So much great work here. KUDOS
May 17 08:38:06 16m 50s POSTLORD ♥ 0 I liked the idea and the bouncing felt good. My big frustration was the lack of feedback when you have got hold of a box or not. It did not grab always when I thought I had and this started to get annoying. A simple animation / colour change to show a box was grabbed would have helped a lot. The various levels and how they changed was great. Lots of good work here.
May 19 07:06:22 46h 28m Pier Boat Delivery ♥ 2 This was a nice take on the theme. The tension was really cool, get off and back on again. It was a fter a time a little too punishing. I think a wider view so that you had a little more room for error would have been worth it. A nice game loop with lots of potential for development. Good work
May 19 07:15:11 8m 49s Contraband Critters: A Tactical Transporter ♥ 1 I got it complete at least. I think there is something really cool that has been set up here but it fells like it needed more time. I was very confused and just needed to be helped with it more. A tutorial would have gone a long way. I never full felt like I understood what was going to happen and why, thus I could not really develop my strategy beyond blind guess work. Robots are cool though
May 19 07:20:11 5m 00s USPS United Space Poostal Service ♥ 0 It is a thing and you got it done. Kudos. The loop quickly became a bit dull and maybe having less would have kept the tension up a bit. Like 3 shots and you have to make them all type of thing. It quickly became a grind with such a high number.
May 19 07:34:57 14m 46s Post Haste ♥ 1 I really missed a bit more of a tutorial. It took a long time for things to feel like they had fallen into place in my mind. It was more frustrating than fun to work it out. Can't fault the ambition here though. It looked and sounded great and lots of good work was on show here.
May 21 10:46:43 51h 11m Superstar Surgeon: a Sensitive Subject ♥ 1 Awesome result for you guys. Very pleased for you.