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Foursay

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TimestampSince previousGameFoursay's comment
Apr 6 03:32:51 書 shū ♥ 1 This game is so cool! I could tell that you did gain some inspiration from Guanzhong Wu, and the Chinese calligraphy effect is visually incredible! I do wanna complain about the difficulty since I was playing this game on my PC, and it is very tricky to control the cursor with my mouse to pass through my targets, which turns my intuitive goal of "drawing" into "trying" to guide my cursor path. This eventually distracted me from admiring the Chinese calligraphy aesthetic as a consequence. But overall, this is an incredible experimental game! Love it!
Apr 6 03:41:12 8m 21s THERE IS A FIRE HERE ♥ 0 This game is beyond my first imagination - it is surprisingly fun to play! I never expected the game loop to be this fun by moving and lifting the campfire, and I just fell in love with this gaming experience. Good Job!
Apr 6 03:52:39 11m 27s Manpowered spaceship ♥ 1 I managed to reach 388 and overflew then. Guess I am not patient enough lmao. Very cute and humous game! I enjoyed the part when I needed to quickly click the button and wait for the system to recover, and I don't know if there will be something similar after my 388 milestone - Hopefully, there will be ;)
Apr 6 04:11:26 18m 47s Delay No More! ♥ 1 The penguin is sooo cute! I love the famous Cantonese pun, and overall the gaming experience is soooo humous! I love the part that I could choose to stay on bed at the start of the game, which is basically my ideal life in my next 20 years (no its not lmao)
Apr 6 04:19:01 7m 35s Cooperate with your shadow! ♥ 1 I really enjoy the concept of "delay your shadow's time" when it comes to the puzzle platformer, and this is a really well-made and delicate one. Things got a lot trickier when you could control your delay time, which reminds me of how braid could operate your player similarly. This is a fantastic game for a compo entry!
Apr 6 08:01:44 3h 42m AI: Raining Cats and Dogs ♥ 3 There are so many interesting memes, and I especially like the "touch the fish to rest" setting, which reminds me of Mr. Quin. I was actually immensely enjoyed when playing this game just by differentiating cats and dogs. Nice Job!
Apr 6 08:03:14 1m 30s One Sided Pong ♥ 0 LInk is not working -
Apr 6 08:08:03 4m 49s Heat ♥ 1 This is an enjoyable game to play! Sometimes the fire spawns just beside the people, which is so annoying, and things gradually get out of control - but I like this! A perfect gameplay experience for delaying the inevitable lmao. Good Job!
Apr 6 08:14:11 6m 08s RESET ♥ 2 Great job for a Ludum Dare entry! The walking animation feels so smooth that I wondered if that is pixel-style shader + 3D models or something. Nice Job!
Apr 6 08:22:02 7m 51s Campfire ♥ 1 It is the most touching game I have ever played in any Ludum Dare games before - This game is an absolute treat. The fun fact is that I happen to know you, and I kind of know what's going on between these dialogues because they look so familiar. It reminds me of the old days when you talk about any unfinished piece, death, existentialism, and other stuff. Time keeps on marching forwards, dude. It is good to see you have finished such a piece in 3 days, with all the fragment shaders, details for the lamp, and the plotted starry sky. I would like to know and listen more about any craft you have made if I had a chance. It's too bad that people don't talk about how they feel before it is already too late. I hope you have a clear idea about how great this game is by reading this. I hope this is not too late. And I hope you are safe and sound somewhere, somehow.
Apr 6 08:34:30 12m 28s Door Man ♥ 1 Short but decent game! Impressive to see all the effects and puzzles works well in 48 hours! Nice Job!
Apr 6 08:35:12 42s I Would Like to Thank the Academy ♥ 2 Interesting narrative and good atmosphere there! Nice Job!
Apr 6 18:13:22 9h 38m Robster ♥ 1 This game is harder than I thought, But I am having a good time playing it! I try so hard to survive every time and I really need I retry button lmao. Nice job!
Apr 7 01:15:36 7h 02m What Remains of Ashes ♥ 0 I wish I could do something more than pull the lever, not because I get bored of playing this game, but I would like to interfere with this world more. I love the atmosphere of this game.
Apr 7 01:49:16 33m 40s WASDWASDWASDWASD ♥ 0 The visual effect looks so decent! I really enjoy your game loop that I could upgrade myself upon my death. The Audio of the enemies approaching me feels so realistic since they are coming close to my step by step lmao. Nice Job!
Apr 7 01:56:40 7m 24s The Splat! Zone ♥ 1 That was actually a very brilliant idea! The Splatoon mechanics is a little tricky to understand at first, but it is enjoyable to play with later!
Apr 7 01:58:54 2m 14s Balloon Bash ♥ 1 I was really interested in the engine or editor you picked - and you are doing a great job in using it! Nice One ;)
Apr 7 02:43:54 45m 00s Ghost Chase! ♥ 1 I love the atmosphere and the gameplay! The intense chase & escape experience satisfies me. I especially like the "freeze your enemy with a flashlight" mechanics, and my first try was just standing in a corner and letting all ghosts stand in front of me with no movement at all. Good Job!
Apr 7 02:51:03 7m 09s A Drag on Chaos ♥ 1 This.. is an intriguing game entry I have ever seen in this LD50. It starts so simply with the two pendulums moving around, and I was a little frustrated that I thought, "this is it." But then, after I realized the joy of making them move, my intention was suddenly aligned with the hidden challenge in this game: To do something tricky. That's how the game's challenge is structured, and that's how I was surprised. Nice Job!
Apr 7 03:13:10 22m 07s Digital Pet ♥ 1 YOUR PET LOOKS SOOOO SMART
Apr 7 03:21:08 7m 58s Balancing Balls ♥ 0 Simple and Classic! Love it!
Apr 7 05:16:19 1h 55m Majellan ♥ 1 I have so much wanna say but let me yell this first JELLYS ARE SOOOOO CUTEEEEEEEE
Apr 7 05:27:43 11m 24s Aures-1 ♥ 1 I really enjoy your voice acting and the atmosphere you created! I am playing with a controller since it seems to be the only way to have the web build work, and the player control feels very floaty and smooth as a result - that is a fantastic job! Congrats!
Apr 7 05:30:44 3m 01s Don't Fall Asleep! ♥ 2 I got an error when I try to open your game - it looks like this微信截图_20220406233035.png
Apr 7 05:35:51 5m 07s Inevitable ♥ 3 Wow, extraordinary entry for a Ludum dare game! I really enjoy how you want to create the atmosphere of depression by those hand-drawn "hairs" (I know they are not lmao) and the rotating people that fell into the center of the vortex. The whole show is creepy and impressive. It reminds me of my last LD49 entry about Insomnia, which shares some similar experiences there. Also, excellent job on the audio!
Apr 7 05:39:55 4m 04s Rectangular Hell ♥ 1 First window size trick game in LD50 that I have seen! Excellent job using the window size limitation to fit the theme, and the parry experience is sweet! Somehow I move after the parry prompt and instantly die because I am still moving lmao. Nice Job!
Apr 7 07:49:46 2h 09m Sheeplantis ♥ 2 Very decent game! I was actually very curious about which game engine are you using for this entry! this engine feels so good and very interesting to use (though sometimes being laggy when spawning sheeps lmao). Nice Job!
Apr 7 07:53:54 4m 08s WeightLess ♥ 0 Good to see a GMS2 entry there! very decent scope though the mouse control feel laggy lmao
Apr 7 08:05:45 11m 51s Detour ♥ 1 This game is so polished! It is so hard to believe that it is made in 72 hours, but I have reviewed your past ld games before, so I know, "It's the dustyroom, of course," lmao. The Tetris-like gameplay is very interesting, and I am thinking of the possibility of adding different layers if you could have more time. It is an excellent prototype to start with anything you could think of. Impressive work!
Apr 7 08:06:02 17s Kitastrophe ♥ 0 really cozy and relaxing game! It seems that you always know how to make your work polished in a fine scoop! Good Job!
Apr 7 08:26:07 20m 05s I Will Not Die. ♥ 1 The scale for this game is beyond my imagination - the whole "unlock new ability" journey is quite long and reminds me of many Metroidvania games that I have played. I really enjoy the movement in this game, and I think it has the potential to be some core mechanic for a platformer like this. This could be a perfect start for something different ;)
Apr 8 00:06:28 15h 40m Grieventide ♥ 2 This game is well polished and delicately made. I love how the pixel animations work well in your game, and the flow feels natural that you need to collect all the runes from defeating the boss. I could only complain that there is neither audio feedback nor knockback when I get hurt or slay the enemy. But overall, it is a great job!
Apr 8 01:23:04 1h 16m Why Did I Wait ♥ 1 You indeed have reasonable control about how to satisfy your players with those juicy movement effects - screen shake, animation, and fantastic particles. I like to control the player in your game and explore this graveyard world (which feels like an underwater world to me). Tiny and perfectly scooped and polished. Love it!
Apr 8 01:30:45 7m 41s Sisyphus - The Game ♥ 1 Fascinating concept for "delay the inevitable" with this marble-race-like gameplay. The gameplay is enjoyable to play, and the art style is really consistent - which is something most ld entries fail to do. Nice Job!
Apr 8 01:33:45 3m 00s Grim Reaper vs You! Featuring the Narrator! ♥ 0 Why I think the reaper is cute lmao, tiny game with polished dialogues and great job!
Apr 8 01:43:37 9m 52s Stay alive ♥ 1 Somehow, this gameplay reminds me of Red String Club. One part of that game is making porcelains to grant personality to cyber humans, which I feel is similar here to your entry. It is a very well-scooped experience. Nice Job!
Apr 8 02:15:50 32m 13s Can't Escape Your Past ♥ 1 Wow... This game is so amazing! When I started to play the game, I thought this was just another shadow-chasing game like the famous Celeste provide to every platformer lover. Then, I was deeply absorbed with the different time zone mechanics introduced. The platforming is a little tricky there, as you said that the wall jump needs some "pauses" to work. But the level design is fantastic, and I especially love those levels with the same layout but different timezone configuration. That's introduces so many dynamics and possibilities there. This is the most fantastic platformer-puzzle game I have ever played in any LD entries. Great Job!
Apr 9 02:56:11 24h 40m You Are The Snooze Button ♥ 1 The Visual is decent and the gameloop is fun! I tried to keep rotating underneatht the table first lmao. Nice Job!
Apr 9 02:59:12 3m 01s The Wrong Side of The Rhine ♥ 1 Tiny game with solid loop! I was a little bit confused first that are all enemies spawned randomly and I just have to keep all of them lmao. Congrats!
Apr 9 03:03:55 4m 43s Glub-Glubmarine ♥ 1 I did it! I escaped from the submarine lmao. I gotta the map design is potential that you could utilize more "backtracking" tech to guide the player to go through every details without feeling exhausted or disappointed. Nice Job!
Apr 9 03:17:46 13m 51s JellyJam ♥ 0 I love the cte jelly, but somehow I don't know how to escape from the shark since I have limited boost which seems not working, but I guess that's the theme for inevitable lmao. Nice Job!
Apr 9 03:20:16 2m 30s Too Real ♥ 1 The visual looks decen though the audio makes my speakers cry out for some unknown bass issues I guess lol. Good Job!
Apr 9 03:23:13 2m 57s Time Dash ♥ 1 I don't konw if this is my PC's problem or something, but i can not move at all with neither WSAD or Arrow keys. I could shoot via clicking normally but that's really just it. The visual and concept feel decent and I am having fun though. Good Job!
Apr 9 03:26:46 3m 33s Escaper ♥ 0 I have recognized the tardov controller lol and you are making your own character though. Good Job on the "Soul" idea, I think this is potential to make your soul could pass through door and fetch keys for you, and you can really do something more with more delicated level design with that! Nice job!
Apr 9 03:37:37 10m 51s TyPing Pong ♥ 1 Really intense gameplay expereince! this is a excellent typing-learning game and it is well polished in its small scope. I did not realize that I could only type lower case letter as a result, which is a little tricky in terms of design since it also require players to type the correct punctuation marks, which takes more than 1 key press. But overall it is an amazing entry!
Apr 9 03:42:15 4m 38s Need for Sleep ♥ 1 I just finish playing a typing entry and here is another one lol. The gaming expeirnece really reminds of all those sleepy working days and I was counting on red bulls like everyday, and then I started to have some body issues. Wish you to be healthy, somehow. and Nice job!
Apr 9 03:46:33 4m 18s THEMARUNGA ♥ 1 I love your nice voice acting and the gaming experience is enjoyable for me! and of course, as your ending saying, Happy Anniversary Ludum Dare!
Apr 9 20:48:49 17h 02m The Fain Maiden ♥ 1 I have to say the mood is killing. I really enjoy the mood, soundtrack and visual style there = It just feels great. I like the combat decision that I need to make for lower/upper atttck, though I oftern get lost in this map but I am having fun. Nice Job!
Apr 9 20:52:32 3m 43s Word Game ♥ 1 Not sure how to play, but I guess this is something like wordle or sudoku? You need to create the final word pattate based on how many times the letter show up - I don't know lmao
Apr 10 01:28:56 4h 36m Do Your Job! ♥ 1 Simple but easy to follow! Was wondering if the audio is normally working because I was hearing buzzy all the time
Apr 10 01:32:12 3m 16s It's gonna be ok. ♥ 1 This is the most positive smash-your-keyboard game I have ever played. Thank you for providing this! Wonder if you know World of Tomorrow or Its such a beautiful Day, cause I could feel some similar emotion there )
Apr 10 01:44:16 12m 04s Singularity ♥ 1 I just can't believe it is a compo entry - it is so good and well-polished. The "Singularity" indicate the core gameplay for your game that you need to count your steps sinularity to force animals to conner, which I think is a brilliant idea but difficult to code, but it seems like you are doing well. The visual feels natural, and there is even some narrative that reminds me of you, the author's existence. It is such a great game for a compo, and I am deeply impressed. Good Job! Sing.png