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William Corrin's games and stats for all events →
| Timestamp | Since previous | Game | William Corrin's comment | |
|---|---|---|---|---|
| Apr 26 02:25:35 | A Deep Stare | ♥ 1 | Very unique concept. :) | |
| Apr 26 02:31:16 | 5m 41s | Lord Of The Flies | ♥ 1 | Haha I actually really like this, the theming is spot on. The name of your upgrades gave me a couple laughs, nice work! |
| Apr 26 03:43:45 | 1h 12m | Deepz Explorez | ♥ 2 | Wow, as simple as the gameplay was, you built a very nice atmosphere...I love what you did with the audio! |
| Apr 26 03:48:31 | 4m 46s | Solar Winds | ♥ 1 | Very unique concept. |
| Apr 26 03:52:15 | 3m 44s | DEEPER | ♥ 0 | Very nice! Great overall entry. The only thing critical i would have to say is just that it seems copied from Downwell a little too much - but very well done nonetheless :) |
| Apr 26 03:55:27 | 3m 12s | Through The Crust | ♥ 1 | Simple, yet addicting. Executed pretty well - nice :) |
| Apr 26 03:59:03 | 3m 36s | Falling Through Love | ♥ 1 | I love the concept! The art is just wonderful too. The gameplay could have used a little something extra though. |
| Apr 26 04:07:01 | 7m 58s | Deeper & Deeper | ♥ 1 | Lol, i love the idea of being attached to another person. Hard to control but entertaining. |
| Apr 26 04:14:24 | 7m 23s | Depth of Memory | ♥ 2 | Very amazing what you were able to accomplish in such a short amount of time - i really like the aesthetic style. Its a little tough to know what to do, i got some stuff done (like reading the laptop) but it was tricky to know what to do. |
| Apr 26 04:36:13 | 21m 49s | Fish Slapping Simulator 2021 | ♥ 1 | Very funny entry |
| Apr 26 04:48:18 | 12m 05s | LD48 - Just Breathe | ♥ 2 | The game looks really good, the concept is actually super funny. Im convinced the mirror task is impossible, but its okay because i love this game |
| Apr 26 04:59:16 | 10m 58s | Kikker Kerker | ♥ 1 | The death noises are probably the best things ive heard all year lol. I like the art style, the game itself is a cool idea but you don't really ever die...you can just run into everything |
| Apr 26 05:03:56 | 4m 40s | Chimes | ♥ 1 | Wow. The graphics are absolutely phenomenal given the amount of time for this competition...I am thoroughly impressed. The gameplay leaves something to be desired, however i understand thats not really what you were going for! Really beautiful game. |
| Apr 26 05:14:25 | 10m 29s | Minball | ♥ 1 | Wait...this is actually genius. I love it. I did find a bug where i got my pinball stuck into an area that wasn't unlocked yet |
| Apr 26 05:17:04 | 2m 39s | Lies & Descent | ♥ 1 | Neat idea. I really like the little tune that plays while climbing! |
| Apr 26 05:20:26 | 3m 22s | Deep Descent | ♥ 2 | I dig it! Its addicting. Could maybe use a background track or something for more ambience. |
| Apr 26 05:29:45 | 9m 19s | Nestence | ♥ 2 | Might be my favorite one I've played so far...going into the TV was very cool! And then the file system. Very awesome idea! |
| Apr 26 07:11:32 | 1h 41m | Paragon | ♥ 1 | @voidsay pretty sure thats "Ratings Given" Which would be the games this creator has scored, not the score he is receiving. Could be wrong though tbh lol |
| Apr 26 07:22:52 | 11m 20s | Submergence | ♥ 1 | Atmosphere is fantastic. Graphics are very solid, especially given the time limit - the only thing this game needs is better steering / control, more obvious death boundaries, and a checkpoint system. |
| Apr 26 07:41:09 | 18m 17s | Dig Deep | ♥ 0 | Wait...why is this so good?! I love it, lol. The noises the battery makes, the panicking of releasing exhaust before you die. This was really fun! |
| Apr 26 07:52:18 | 11m 09s | DeepTech Industries | ♥ 0 | Wow the wall destruction is VERY satisfying. I love it! There could be maybe more direction on what to look out for or something. The steering is a bit awkward, but it almost works well with the destruction mechanic...if you miss, you get to see stuff go flying :D Good job! |
| Apr 26 08:05:26 | 13m 08s | The Quantum Menace | ♥ 1 | I got 26! This was fun, although it wasn't suuuper clear what was going on / what you're supposed to do. Some more clarity to the player would be nice. I appreciated the 3 different guns, that was cool! |
| Apr 26 08:12:29 | 7m 03s | Soaring Under | ♥ 2 | Its super pretty. I enjoy how taking flight kicks off a nice calming piano piece, and then dying makes dissonant notes appear...lol! I will say, pickups are basically impossible to get. I almost feel like a third person mode would be better, as i find myself colliding into things when i think im safe. Overall a really good entry though! |
| Apr 26 08:14:51 | 2m 22s | Lowestop | ♥ 1 | The graphics are really cute! But to be honest, I have no idea how this is supposed to work. I didn't see any instructions, so im going to assume its just a feel-good game where you move the little guy around the cute environment. |
| Apr 26 08:23:28 | 8m 37s | Duskwood | ♥ 2 | It was actually pretty scary at times. I think the amount of walking could be toned back, like a lot. But you got me a few times with a scare! Lol! Nice entry. |
| Apr 26 08:35:57 | 12m 29s | Truck or Pupper | ♥ 1 | Hahahaha, I genuinely love this entry. Trucks and PUPPERS!! The concept of multitasking with the neural network and (basically Tetris/Captcha) is very funny. Well done |
| Apr 26 08:53:35 | 17m 38s | The Limbo Runner | ♥ 1 | Very goofy, very awesome idea. Well executed, one of my favorites for sure. |
| Apr 26 09:03:31 | 9m 56s | The Forgotten Halls | ♥ 0 | This is a fantastic game. I can't believe this was done in only 48 hours - you have great graphics, gameplay depth, lore...its awesome! Well done, well done! |
| Apr 26 09:20:57 | 17m 26s | Surface | ♥ 1 | Beautifully done - polished, nice graphics, solid gameplay. Stunning accomplishment for 48 hours. |
| Apr 26 09:22:23 | 1m 26s | Ziggurat | ♥ 2 | Holy cow...this game is so impressive. You might have just taken the cake...congratulations on an awesome project. |
| Apr 26 20:45:58 | 11h 23m | Through Dimensions | ♥ 1 | Very impressed by this, I can't believe you made an NES game in 48 hours...this is super cool! I think the music could use a little work. But thats just imo. Great game! |
| Apr 26 23:31:02 | 2h 45m | Fight Bytes | ♥ 1 | Awesome concept! Custom engine too. Very impressive. The game was a little too easy, since the AI always comes after you, you just count out the steps they have and keep a distance. Really cool idea! |
| Apr 26 23:41:54 | 10m 52s | lumpy jumps | ♥ 0 | I Second above^ |
| Apr 27 00:22:28 | 40m 34s | Meltdown, Down, Down | ♥ 1 | I really like this! This a great entry. You should rate some more games so people will see this and play it more! It has a good chance to do really well if enough people play it :) |
| Apr 27 00:36:28 | 14m 00s | DeepTris | ♥ 1 | This is an awesome twist on Tetris! And i got to say, the graphics are very pleasant. I think the music could use a little more upbeat tempo, and some more variety. Nice entry! |
| Apr 28 00:07:53 | 23h 31m | Gold Digger | ♥ 1 | "Dammit, the drills overheatin'" lmao, i love that voice line. Drilling is very satisfying when it works well. I have noticed its fairly annoying sometimes when the car flips over though. Happens a decent amount (to me at least). I think with tighter movement controls this could be really really good! |
| Apr 28 00:15:11 | 7m 18s | Bunny Bunny Dig Dig | ♥ 0 | Really fantastic work here. Such amazing, cute graphics made in such a short amount of time. And I really like how you combined the mining mechanic with a little RPG-esque fighting minigame as well. Definitely my favorite twist of the game :) Super impressive. |
| Apr 30 21:24:48 | 69h 09m | To The Core | ♥ 1 | I liked the mechanic, it was different from a lot of the other submissions i have played. I will say a little "history" UI would be beneficial to keep track of your last combination. Also, the song gets to be a little irritating after only a few minutes. But I know you didn't have a lot of time to make it :D Good stuff overall! |
| Apr 30 21:33:41 | 8m 53s | X Feet Under | ♥ 1 | Gameplay: Very impressed with how much you have going here. Quite a lot of interesting stuff. Minecraft vibes, but also the Urn and shrines and stuff, rotating blocks, oxygen, and so forth. Impressive, however i think its tough to enjoy these mechanics right away because they are introduced at an alarmingly close rate to one another. More on this in UI section: UI: To be honest, too much text. The font is tough to read, and the disclaimers/tutorials pop up too much. I know there is a lot of mechanics you have (which is very impressive, again), but it makes for a very reading-heavy tutorial which is not ever a thing I like having to do. Aesthetically, the font you have chosen matches the blockiness of the graphics, but I actually would have preferred a more pleasing font to the eye since you have so much text. Audio: The song is actually really addicting. The sound effects are solid. Turning off the radio is such a small touch but I really like it lol. Overall very impressive, i think most of the issues i have are because you didn't have enough time to create a proper tutorial or pace your mechanic introductions. This stuff can all be fixed easy post-jam. Great job, and sorry if i was too harsh! |
| Apr 30 21:39:50 | 6m 09s | Deep Purple | ♥ 1 | This was very clever, fun, and pleasing to the ear/eye. I think transparency with the main mechanic is my biggest gripe though. Only being able to move one direction is slightly confusing for a while, and the fact you can change directions only after picking up an up arrow doesn't exactly make the most sense. It works very well once you get used to it, but I do think the mechanic could have been introduced much better. Great entry overall! |
| Apr 30 21:46:26 | 6m 36s | Greedseeker | ♥ 1 | Very cute game. The concept is actually really clever, albeit simple. I think the execution needed a little work. The physics, mainly, seem to be wonky - there are times the rocks will fall on my character, but don't become kinematic, and I can jump into them from below and they move around and stuff. The character's walking animations sometimes are weird, and overall the game is a little buggy. HOWEVER - despite the lack of polish in the mechanics department, the graphics are really cute, and I love thinking about how my guy is a little greedy miner who needs every last ounce of gold, lol! The levels are well designed too. Its a solid entry. Needed probably a couple more hours of tuning gameplay and working out some physics issues. |
| Apr 30 22:00:13 | 13m 47s | Quick Scrap | ♥ 0 | Very solid entry. It reminds me of something I would have played on AddictingGames back in the good ol' days! I would say stunning the enemy doesn't really do much (unless the enemy shoots projectiles). I think it would be nice to have them spit out scraps, or do something other than just be stunned and get un-stunned. I also think there could be one or two more gameplay elements - something off the top of my head would be a "no-death" run, because I currently think levels could use checkpoints (opening up a new button is perfect, and makes sense to have). That way you could maybe incorporate deaths as a gameplay stat. Gameplay controls really nice. I actually don't have anything to say about this, its just done very well! Music is solid, gets just a little repetitive after a while, but i suppose most songs do :) |