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Feedback comments for LD42
William Corrin's games and stats for all events →
| Timestamp | Since previous | Game | William Corrin's comment | |
|---|---|---|---|---|
| Aug 13 00:10:30 | Health and Mana Warehouse - Among other things | ♥ 1 | I really like the materials you got going on. Lots of reflectivity and cool lighting! | |
| Aug 13 00:19:42 | 9m 12s | Reply All | ♥ 1 | Nice! I like it, reminds me of Papers Please as other people are saying. Sound fx would have been nice but i know its hard to get everything in on time! |
| Aug 13 00:34:38 | 14m 56s | Personal Bubble | ♥ 1 | The idea is awesome, its like Agar.io but in 3D! It is very hard to tell if you are bigger than another bubble though, just because 3d perspective is so skewed. Maybe there could be some kind of indicator to let you know from farther away if you can absorb? Good work though! |
| Aug 13 00:46:43 | 12m 05s | Overpopulation | ♥ 0 | This is quite awesome! I really like the whole theme and everything. I can't get the rocket to actually land anywhere but I'm trying! Overall this is awesome might be my favorite one so far :) |
| Aug 13 01:34:01 | 47m 18s | Petra | ♥ 2 | My favorite game of the compo so far. So simple but so fun and addicting! |
| Aug 13 02:06:14 | 32m 13s | Secret Knight | ♥ 2 | One of the best games I've played so far today! |
| Aug 13 18:53:24 | 16h 47m | Stack Overflow | ♥ 1 | This is awesome! I love the overall theme and look. It almost looks Tron-esque with the neon grid! |
| Aug 13 20:46:15 | 1h 52m | Escape 2600 | ♥ 0 | LOL I love this. The heart that went into this game is gleaming! |
| Aug 13 20:55:49 | 9m 34s | Dying Planet | ♥ 1 | The game looks beautiful, I love the art style! The gameplay would be a little more fun if you tightened up the mechanic of gathering ore. Also, I believe the UI for how much of each material you have isnt working - that might just be me though! Overall good job :) |
| Aug 14 01:02:13 | 4h 06m | MASTER OF POWER (vs jealous villagers) | ♥ 0 | Really cool concept! I think like others have said the difficulty curve needs to get straightened out, because it gets easier instead of harder. I like it though great job! |
| Aug 14 06:45:00 | 5h 42m | Rustronaut! | ♥ 3 | I really liked the audio track. I wish there was more though! It seemed like all 3 levels are exactly the same. Some variation would be nice! |
| Aug 14 06:54:16 | 9m 16s | Void Eater | ♥ 1 | The art is really really good. The game itself is also really good. The only thing that needs work really is the mechanics, and the difficulty ramp. The dash is too hard to control imo, and the boss needs some work / something leading up to it. The theme wasn't super present, the void of course makes you run out of space but it seemed more like it was thrown in there just because, and that the game itself is more of just a challenging boss fight. Good stuff though! |
| Aug 14 19:09:31 | 12h 15m | Running Out Of Space | ♥ 1 | Simple, fun, aesthetic graphics that match the sound too. I really like it! |
| Aug 16 03:50:07 | 32h 40m | Deadly Delivery | ♥ 1 | First of all this is an amazing entry. One of the most addicting games I've played honestly. I loveee the concept. The execution is also fantastic, the graphics are simple and fit the style, the sound effects match the graphics, and the unlockable things always gives me something to play for. The only few minor gripes i have with the game is: - The sprites of the immovable blocks can't look the exact same as the box you are trying to transport - There is no way to move when you have gotten far enough to where the boxes trap all of your movement paths. The game doesn't detect this either, so there you have to kill yourself when this happens. - There isn't any music The biggest thing for me is this: - There isn't a bonus for moving fast. I found it great at the beginning to move slowly, but once i got the hang of it, moving fast was a bunch of fun. However, it seems imperative to me that moving faster should yield a reward of some sort, because you are thinking faster and acting faster when you theoretically have all the time in the world to make a move. Overall this is hands down one of the best games I've played the whole compo! Great work. |
| Aug 16 04:06:57 | 16m 50s | Running out of Squares | ♥ 1 | Awesome concept, good execution! The 7x7 & up boards are a litttleee too tough to get exactly perfect, if there was a mechanic (such as tetris) that gave the user some kind of power like storing a piece for later use and can swap it out, that would make the gameplay a lot better (and its already good!) Music and SFX is my only other gripe. Great job! |