2021-04-25 20:09
Just downloaded it and started playing, I'm finding it quite difficult xD and die a lot and the best i have managed so far is to kill 10 cats. The guns deflecting off the shields looks very cool :)
Foon → Ludum Dare Explorer → LD48 → The Quantum Menace
By freamdev
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 784 | 3.58 | 30 | |
| Fun | 818 | 3.41 | 30 | |
| Innovation | 1198 | 3.01 | 30 | |
| Theme | 1893 | 2.12 | 30 | |
| Graphics | 986 | 3.62 | 30 | |
| Audio | 2.00 | 3 | ||
| Humor | 451 | 3.30 | 27 | |
| Mood | 1067 | 3.37 | 30 |
Just downloaded it and started playing, I'm finding it quite difficult xD and die a lot and the best i have managed so far is to kill 10 cats. The guns deflecting off the shields looks very cool :)
It's pretty! I'm having a difficult time with it, though. I don't really see the cats very well, and I'm not sure what the point of shooting the turrets is, unless I'm taking damage and don't realize it...
Posted some helpfull tipps on the top, thank you for your feedback :heart:
TODO: review game
I got 26! This was fun, although it wasn't suuuper clear what was going on / what you're supposed to do. Some more clarity to the player would be nice. I appreciated the 3 different guns, that was cool!
@william-corrin 26 is a pretty good number! Next time I'll try and makes things more clear! Thank you for trying it out. :slight_smile:
Hi! very fun :) I didnt understood though at first what is the purpose of the shields. The tooltips helped on this page :) Do they give more time to cats escaping? I managed to get 17 )
@karpinsky-andrew Hi! Thanks for playing! If you turn the shield processors blue (fix them, by shooting them) the turrets will fire at the cats for you to help out a bit. Makes the game a fair bit easier if you can activate all 4 before the cats starts to spawn.
Very nice game.
Not bad! Kind of hard to figure out, but the graphics look good!
I loved the gameplay and music, but the visuals sometimes are TOO bright.
@cubex I updated for the 3rd day and put a tutorial room into it, hope it explains things a bit more :slight_smile:
yeaaah verry funny game ! good job, like it !!!
Love the graphics and the colors!! Wasnt sure how to get more ammo and so got stuck but overall good fun!
Had heaps of fun playing it, well done!
Very cool game, I ended up playing it on max difficulty and managed to get about half-ish way so definitely captivating. It was a bit confusing to start off, but whence I figured out the controls it went pretty smoothly. All in all great game!
@zalos you have infinite ammo. Just need to press R and it reloads the gun in a few seconds. Ill implement an auto reload since this was problem for more players. Thank you for your feedback :smiley:
@borderdestroyer you did much better on max difficulty then me, thank you for playing! :heart:
Its very fun to play. Good job!
Fun game! Overall good entry.
interesting game, I think the models should be more worked, the effects are very good and the sounds nice
Cool game, could use some fine tuning but cool game ;D
The environnement and the sfx work very well together, good job !
Pretty cool. Love the variety of weapons, although the second one is OP against the boss.
I like the difficulty options, not something I've seen much in jam games. Had fun blasting my way through hordes of enemies. Thanks for the game.
I restarted twice because of running out of ammo when the boss spawned, and was thinking "why doesn't this game have ammo drops", but on my third attempt I realized there was a reload button :face_palm: I think the UI would benefit from being grouped closer together as well (I was heavily focused on the middle-right side of the screen and did not realize you could see the reload time on the left side either). Having said that, the game was a lot more fun on the final attempt when I used all the tools, nicely done! :smiley:
@sodaro Excellent point about the UI, I will deffinetly try to do better next jam! Thank you for taking the time to play it! :heart: (Why doesn't this game have ammo drops just gave me a very mean expert+ difficulty idea :imp:)
I have not been able to take more ammo (still don't know if there is a way to do that) and the "huge" cat was at 0 hp but still alive xD anyway I have really fun running as a headless chicken killing cats. ^^ Good job!
@holy You can reload with R :smile:
Glad you had a good time :slight_smile:
Very addictive, very fun!
I like the weapon variety, too. Only request would be a sprint button to get a bit of distance from the mobs/boss when you're getting slammed.
I have such a soft spot for glowy weapon effects! This is pretty cool, felt like TRON or those movies from the 90's about hackers and stuff. Good effort!
It's clear from the video that I suck at this, as I never managed to actually get into a dome :D
Really nice work though. Tight controls and an interesting mix of weapons.
It was an interesting game, I liked the theme but I think the backgrounds could've used more variation and there maybe should be an indicator to show when something is reloading, but overall its good and those things aren't necessary in a jam game.
The graphics look funny! I like it! There is a good weapon variety, two modes and one witch three difficult settings: Good job!
First, I try to take down the turrets, so they can help me. I generally take 1-2 spots and pick powerups on these areas. This strategy won't work well, so I circumvent the stage shooting at cats after I take the turrets. More boring, but works.
My best scores: - Beginner: 78.5 (boss defeated) - Advanced: 24 (probably I was unlucky) - Expert: X (small time to jot the score, I guess that is bigger than 100, but aren't sure) - Endless: 77.5
I suggest you to search for a sci-fi font for this game and for better gameplay feedbacks. About the feedbacks: the turret taking hit and turret destroyed have a similiar VFX, so sometimes I got confused. Okay, there is the HP bar, but is a little hard to see the bar in middle of the bright color action/at distance.
@the-enigma Thank you for the feedback, there is a reload shower kind of on the left side of the screen, but I was told it's not really visible when in the middle of the action :)
@fl Thank you for playing and the feedback, the difficulty actually applies to all 2 game modes. I agree with the VFXs but I was running out of time at the last day, maybe I'll get around fixing up some issues one day :)