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Roikku

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TimestampSince previousGameRoikku's comment
Apr 26 21:32:39 Yet another SCP 087 game ♥ 1 I p*ed myself at the download already. Scary stuff!
Apr 27 09:21:58 11h 49m Psycho Driller ♥ 3 What a beautiful game :) I will try to figure out constructive feedback once my brain starts working. :D
Apr 27 09:28:20 6m 22s ICECUBE: On a misson ♥ 1 Beautiful, atmospheric, and nice platforming fun. :)
Apr 27 09:48:06 19m 46s Find The Page! ♥ 1 Really innovative!
Apr 27 09:57:01 8m 55s Mine Mayhem ♥ 1 Could be a legit shelf NES game. Better than many commercial games. Good work! :)
Apr 27 10:03:20 6m 19s Antrum ♥ 2 Really cool. Forsaken and Descent vibes. Needs performance fix for streaming. ;)
Apr 27 10:10:46 7m 26s Excavatris Inc. ♥ 3 Inconsistency of artstyle on different elements, UI placement is a little uncomfortable. Otherwise, cool game!!
Apr 27 10:17:42 6m 56s Eye will see you down there ♥ 1 Haha really nice. It's like a game on graph paper. :)
Apr 27 10:25:45 8m 03s Deep way down ♥ 1 Mood is definitely there. Nice graphics and gameplay. The story doesn't fit that well with the gameplay mechanics that much in my personal opinion, but I'm usually never right. :) Also, if the story is related to real life, stay stronk and glad to hear things can be recovered from! Good game anyway!
Apr 27 10:33:15 7m 30s Space Dig ♥ 1 Cool little space game. There is potential for further development. :)
Apr 27 10:59:36 26m 21s improbability engine ♥ 1 Cool gameplay and puzzles! I agree the Rubix Cube is a killer. The graphics are excellent, although not perfect as some elements are with inconsistent artstyle. But this is amazing for a jam game! Well done.
Apr 27 11:27:40 28m 04s Blackout ♥ 6 Excellent graphics and audio, music especially! Great point and click adventure!
Apr 27 11:32:17 4m 37s Deep Mind ♥ 1 My deep isn't too mind for this kind of excellence of this game click.
Apr 27 11:42:26 10m 09s Lidenbrock ♥ 1 This would work well as a mobile game!
Apr 27 12:02:02 19m 36s Diggillion ♥ 1 Cute artstyle! Nice. :)
Apr 27 12:55:47 53m 45s Mine Zhero ♥ 1 Really like the mining mechanics, and the ability to place down blocks! Fun game!
Apr 27 13:42:06 46m 19s Deep Seek ♥ 0 The blur effects are a bit harsh, but other than that it's a great jam game. :)
Apr 27 13:53:28 11m 22s Octopus Dive ♥ 1 So chill and nice! :)
Apr 27 14:02:05 8m 37s Moot ♥ 2 Beautiful art and awesome feel! It's like being inside of a painting!
Apr 28 07:50:00 17h 47m Boris with a crazy dream ♥ 1 Beautiful music and voiceacting. Unfortunately quite a short game. Amazing art though!
Apr 28 08:20:45 30m 45s Dig World ♥ 1 GG "play my video instead of my game" haha. Very nice! :)
Apr 28 20:03:20 11h 42m Mystical Island ♥ 0 Cool writing :)
Apr 28 20:05:08 1m 48s Go to the Abyss ♥ 2 Cute art :)
Apr 28 20:12:16 7m 08s Diva's Descent ♥ 0 Beautiful art :D
Apr 28 20:23:02 10m 46s 6 Feet Under ♥ 2 Seen this game last year with the same drill mechanics, but it's a great game! :)
Apr 28 20:27:13 4m 11s LAYERS ♥ 1 My brain can't. But it's cool.
Apr 28 21:14:58 47m 45s Bumpy Drilly ♥ 0 I spent way too much time on this. :D It's fun and addictive.
Apr 28 21:16:44 1m 46s GemStar Saga ♥ 1 Nice!
Apr 28 21:35:43 18m 59s Bunny Bunny Dig Dig ♥ 0 Excellent and cute game, however not very good at explaining what to do. I kept dying for a few rounds without knowing why... But yea, atleast you gradually start to figure out things. Good job!
Apr 28 21:38:11 2m 28s Red Archer ♥ 0 Interesting concept :)
Apr 28 21:47:02 8m 51s Descendants ♥ 2 Fans of LOTR, seems like. :D
Apr 28 21:50:10 3m 08s Sheppard ♥ 1 No coyoteframes. :(
Apr 28 21:57:05 6m 55s Rabbit Rappel ♥ 1 Music is great, but unfitting. Very hard game. :)
Apr 28 21:59:07 2m 02s Deep Sewers ♥ 1 Nice game! Cute graphics! The tentacles didn't do what I expected them to! :P
Apr 28 22:00:47 1m 40s Jackhammer Joe ♥ 0 Cute :)
Apr 28 22:05:33 4m 46s Deepspace ♥ 1 Nice graphics :D
Apr 28 23:48:09 1h 42m Pâquerette Down the Bunburrow ♥ 3 Cute bun!
Apr 28 23:52:38 4m 29s Decay ♥ 1 Quite moody!
Apr 29 00:04:01 11m 23s Dante's Refrigerator ♥ 2 I kept accidentially activating the "jelly elevators" :P So an activation button or a longer timer on activation would be nice. I had a similar issue in my game with the upgrades so I can feel familiarity on this. Quite a powerful music track, which is a good track, but gets progressively louder which can become an issue sometimes having to lower volume mid-game. I could imagine coming from my accidentially low volume game to this loud game. :D Speakers/Earphones break. But overall really nice entry and surprisingly deep puzzle-like action gameplay! Great work!
Apr 29 08:39:12 8h 35m Dwarf Inc. ♥ 2 Haha don't tell me you actually sung the song in the title screen. Really good music and sounds. Incredibly amazing art in the game! Commercial quality for sure! However, the gameplay is what needs most love in any possible further development. When pressing the fast forward buttons, I got endlessly stuck in a loop with low resources and the messages popped up faster than I could change the game speed back to normal. The game speed buttons have very little feedback on them which one is even active, which is a weird feeling compared to how polished the UI art otherwise is. I wanted to love this game as it's an amazing "clicker" game, but it's unplayable with these random popups that basically bug the gameplay out of existence. Also, I atleast didn't see any even if I moused over things, sorry if I missed it, TOOLTIPS would be nice to tell what each worker really does. I'm sure everyone knows what a clicker game is, and the developer certainly most often knows what's going on in their game, but for a person who just jumps into a game it's very hard to get to know what amount of workers they can hire, so perhaps gradually opening the workers available would be better than just letting the player click all of them right away and get into financial or beer troubles. If further developing this game, consider putting most work into: - the feedback and visuals of buttons - tooltips and other small information bits to help the player understand the game - a short tutorial - gradually unlocking different worker types - make the shaft news just be speechbubbles in the mine view on the right, and replace shaft news with tooltip information or other interesting statistics - change how the pop-ups work so that it doesn't interrupt gameplay or stop the user from using buttons I really want to play this game, but in its jam state it became unplayable for me. :( Good work though! Solid base! I'm sorry if these issues only arise in the browser version, because that's the version I only played.
Apr 29 09:13:17 34m 05s Sven Treasure Hunter ♥ 2 Diggy Diggy Hole! Cool art. :D
Apr 29 09:14:13 56s Spread Your Roots ♥ 2 lol "Try not to be too good" that could be the main mechanic of the game! Very nice programmer art!
Apr 29 19:27:13 10h 13m 20,000 Leagues ♥ 0 Fascinating to have a physical card game. :) Good job.
Apr 29 19:29:13 2m 00s Deeper Into Enemy Lines! ♥ 1 Nice! Seems like something I'd occasionally make just for fun. :D