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Feedback comments for LD47
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| Timestamp | Since previous | Game | pschichtel's comment | |
|---|---|---|---|---|
| Oct 6 12:09:48 | BULLET TIME | ♥ 1 | Nice game, I like the visual style. I found the sound effects and the music not fitting at times, though great in quality. Out of interest: were all assets made during the jam or did you reuse things? | |
| Oct 6 12:13:01 | 3m 13s | Flooper | ♥ 1 | I could see this game as party / living room game with local multiplayer. I did not like how hitting the target felt, but still kinda addictive. |
| Oct 6 12:20:04 | 7m 03s | LoopBall | ♥ 1 | With a bit of a different camera movement or split screen this could easily be a party / couch game with local multiplayer. |
| Oct 6 12:25:35 | 5m 31s | Mobius Time | ♥ 0 | Solid entry. I like the glow effects. The geometry is a little simple and movement a but clunky around the corners. |
| Oct 6 12:29:08 | 3m 33s | Devoured | ♥ 1 | Pretty good. I felt the repetitiveness in the third run, but I guess that's part of the story. Visibility was a bit problematic. The first few minutes I wandered around not quite figuring out where to go, because I didn't actually see the lanterns. Simple voice over for the messages would have been nice and simple foliage / environment sounds would have been nice. |
| Oct 6 12:36:32 | 7m 24s | Orbit | ♥ 1 | I like the visuals and the audio, why can't I rate them? A bit more then just two planets would be nice, even if it's just visual reference. |
| Oct 6 13:23:46 | 47m 14s | Looped | ♥ 3 | +1 on the WASD comments. also this game is really hard. having to avoid bullets from all directions without any cover, and shooting at targets approaching from all directions becoming basically as small as a bullet itself. All while being barely fast enough to dotch a bullet at short to medium distance and no diagonal movement. However I like the visual style. Simple and flat, but the colors go well together and nicely integrated HUD/UI elements. Sound effects are fitting, some kind of fast paced music would be nice. |
| Oct 6 13:35:51 | 12m 05s | Roundabout Way | ♥ 1 | 10/10 would play during rush hour! Small, but awesome, super polished. |
| Oct 6 13:46:34 | 10m 43s | Loopey (VR Only) | ♥ 0 | yay for VR |
| Oct 6 14:00:08 | 13m 34s | We are me: Solaris Sands | ♥ 1 | Nice to see games with the full audio expierence: music, sound effects and voice dialogs. sadly I could not rate on audio. |
| Oct 6 14:11:41 | 11m 33s | Skycrawler | ♥ 0 | I like the implementation of the theme. Also quite a bit if content for the time and pretty polished too. |
| Oct 6 15:44:20 | 1h 32m | Cat Box Fall | ♥ 1 | Lovely little platformer. The movement felt a bit odd at times, but otherwise solid. I like the implementatino of the theme. |
| Oct 6 16:12:56 | 28m 36s | Once More, Dear Friends | ♥ 1 | Awesome idea and very cool how you introduced the mechanic in-game. |
| Oct 6 16:53:14 | 40m 18s | Re-Slash | ♥ 1 | basically the perfect implementation of the idea I had early on, but that we didn't go with. Liked every bit of it (except maybe the overly aggressive spikes at some points :D). |
| Oct 6 20:16:29 | 3h 23m | Energy Loop | ♥ 1 | This is actually pretty nice, especially given this was done in 8 hours. |
| Oct 6 20:20:55 | 4m 26s | Hoop Hopper | ♥ 1 | Cool little game, pretty addictive... |
| Oct 6 20:34:08 | 13m 13s | Pico Arena | ♥ 1 | Fighting feels kinda odd. I like the graphics style, reminds me of Nidhogg. How much time went into this? |
| Oct 6 20:45:14 | 11m 06s | Looped Chaos | ♥ 2 | Cool little game, reminds me of super hexagon! |
| Oct 6 22:32:14 | 1h 47m | Circular Dependencies | ♥ 1 | Interesting puzzler, quite convoluted as it should be :D Surprisingly the background music did not get annoying over time. Overall nice job! |
| Oct 6 23:48:58 | 1h 16m | Quantum Loops | ♥ 1 | Cool idea, cool implementation. As a competitive CSGO player it feels almost too easy, just a couple of tries on the last one: Screenshot from 2020-10-07 01-46-41.png |
| Oct 7 00:29:34 | 40m 36s | Dungeon Break | ♥ 1 | Outstanding quality and amount of content. Out of interest: How much of this was made during the jam? including concepts and stuff? |
| Oct 7 00:52:29 | 22m 55s | Snake: Looped Around | ♥ 0 | Interesting spin on the classic game, I like! |
| Oct 7 14:28:20 | 13h 35m | Lasso-Loop Whiplash | ♥ 1 | fun little game. the ropes go wild occasionally, but that's almost to be expected. the sounds could be a bit more impactful |
| Oct 7 14:49:00 | 20m 40s | Break The Loop | ♥ 3 | I **REALLY** don't like the use of short URLs (I assume you did it for analytics on how your links in various places perform), but it feels super shady. To the game: Fun skill game. I like the visuals and the music is fitting. The difficulty could increase more, the higher levels almost feel like "more of the same" with the small exception of the target being placed on the track requiring you to hit usually on the first rotation. Also: Your scoreboard backend also accepts negative numbers. Toyed around with curl a bit, but finally reset my score to the ~6 minutes (387647 millis) I managed to get on my first run. |
| Oct 7 15:17:12 | 28m 12s | Enclosed | ♥ 1 | I would pay for this. Seriously, put this on Steam and I will buy it. A few bugs: - I had a few rendering artifacts when panning around (on the linux build), almost seemed like z-fighting issues. - if you enter a portal while in looped mode, the distortion on the audio stays until you toggle again |
| Oct 7 15:38:58 | 21m 46s | Event Horizon | ♥ 1 | I'm very interested in this game, however you have no build for my OS. You are using unity, [please publish to the web](https://ldjam.com/events/ludum-dare/47/legendary-orbit-golf/publish-for-web) or at least for Linux and MacOS. |
| Oct 7 15:53:08 | 14m 10s | Catch the Loops | ♥ 1 | I like the idea, but the game feels pretty rough. I was never able to catch the last bug (kinda feels like game development in general) and the other bugs just disappeared without being close at all. But for 11 hours (according to your timelaps) not bad at all. |
| Oct 7 16:25:21 | 32m 13s | Loopy Orbits | ♥ 1 | The idea of controlling a spaceship by manipulating the gravity field crossed my mind as well initially. This game kinda feels like the inverse of our game. We went for the hybrid of physics simulation and keplers equation, but that [cost us a large chunk of time](https://ldjam.com/events/ludum-dare/47/legendary-orbit-golf/legendary-orbit-golf-lessons-learned) and you see that in all the rough edges. anyway onto your game: The motion of the ship felt kinda odd, but I'm also very used to our game and you are aware of the issue. other than that a very relaxing little game. Visuals and acoustics are nice and work great together. It feels very polished. |
| Oct 7 17:35:12 | 1h 09m | Satellone | ♥ 1 | Nice little game, pretty relaxing |
| Oct 7 17:45:21 | 10m 09s | The Loop Collection | ♥ 1 | The game (played on Linux, but saw it on Windows as well) felt a little laggy, especially when picking up the yellow points. The second one is similar to super hexagon, except slower. I liked that one, especially when the obstacles got more difficult around 100 points. |
| Oct 7 18:06:23 | 21m 02s | Stuck In Paris | ♥ 3 | This games sums up my first few weeks driving during rush hour in france (coming from germany). Very well made. |
| Oct 7 18:32:47 | 26m 24s | Ludum Fair | ♥ 0 | I kinda suck at this game, but it seems super polished. Also: I might have toyed around with curl and it might be a good idea to remove the last highscore entry... sorry :D |
| Oct 7 20:00:11 | 1h 27m | Paper Hell | ♥ 2 | Cool game, kinda challenging, but great. a web version of this would be nice, but I I guess the used framework does not easily support that |
| Oct 8 18:46:24 | 22h 46m | Debugger | ♥ 1 | Pretty cool idea and tge gameplay kinda reminds me of icy tower |
| Oct 9 20:53:40 | 26h 07m | Exit Condition: Zero | ♥ 0 | Great entry, very polished given it's a compo entry. the actual levels could have made more use of all the mechanics explained in the tutorials, but I guess missing time is to blame for that. The fact, that there's this amount and quality of tutorial levels in a compo entry is kinda amazing. Of course some basic sound effects and maybe some background music would be nice. |
| Oct 9 23:31:02 | 2h 37m | Swing-by | ♥ 0 | cool, another game where you can slingshot around planets. I love the graphics. |
| Oct 10 00:07:17 | 36m 15s | in. loop. out. | ♥ 1 | Really interesting game. I like the clean look! |
| Oct 10 00:11:04 | 3m 47s | YOU MISSED MY STOP | ♥ 0 | The idea is kinda cool. The visuals feel a bit weird |
| Oct 11 10:41:11 | 34h 30m | Gorilla Taxi | ♥ 1 | Really cool game. I like the idea of going back to the basics with these kinds of games. It definitely reminds of GTA. I can see me playing this for a while, kinda had to force me to stop and rate :) |
| Oct 11 10:46:12 | 5m 01s | Impact Juggling | ♥ 0 | difficult for me, but fun non the less! |