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Feedback comments for LD46
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| Timestamp | Since previous | Game | SelfTitled's comment | |
|---|---|---|---|---|
| Apr 20 08:04:20 | My Pet's Dungeon | ♥ 1 | Music is really good. Its a little hard at the start as you have no idea what the items are and you don't really have time to read the tooltips. I'd also like the buttons to be a little more obvious, maybe resize the Sell/Equip buttons. Also might be nice to be able to read item descriptions before buying them. I really like the feel of this game and was an enjoyable experience, thank you, good work. p.s I love that music, what did you use to make it? | |
| Apr 20 13:06:22 | 5h 02m | Keep My Keep Alive | ♥ 1 | Nice looking game, I like the art style and think its a good mechanic for the theme too. I'd like some indication that I'd hit the right key, as if the same key needs to be pressed multiple times for the same monster it can be hard to tell if I hit the right key or not. Also I ran into an error, but its a two day game jam game so forgivable. A good LD entry. |
| Apr 21 17:38:05 | 28h 31m | AliveBirds | ♥ 1 | I like the game, hits the concept pretty well, can't well fault it. Maybe a little more varience in the audio, but I'm really picking at straws there. Good job well done. |
| Apr 21 17:43:42 | 5m 37s | GOLKIA | ♥ 1 | I love game of life, R.I.P John Conway :'( good implementation. I'd like a zoom but you've already identified that. It might be cool if you could alter the rules at run time to see how it affect the sim. |
| Apr 21 17:51:09 | 7m 27s | Keep It Alive Game | ♥ 1 | Platforming feels good, I like the transistions. More levels would be cool. |
| Apr 21 17:57:37 | 6m 28s | IGKNIGHT: Keeper of Flame | ♥ 2 | Took me a couple of plays to get used to the aiming, definately prefered the scroll wheel over the arrow keys. Nice to try controls that are different to the norm. |
| Apr 21 18:05:49 | 8m 12s | Crackles | ♥ 3 | Good mood, fits the theme well. Found the game quite difficult, can be hard to tell what you can burn and can't. |
| Apr 21 18:14:21 | 8m 32s | Post-Apocalyptic Funk-Based Kicking Simulator | ♥ 0 | This game made me smile, totally practicing my funk moves now, love the humor. More moves would be cool. Great entry for a first jam. |
| Apr 21 18:24:14 | 9m 53s | Keep It Brawl | ♥ 1 | Music and graphics work well. I kept getting a fade to black screen not really sure what that means. |
| Apr 21 18:54:39 | 30m 25s | Karot Fetus | ♥ 2 | Love the art, some sweet pixels there. Might be nice to have an alternative button for jumping, I find it difficult to use the use W for up in combo with A and D for sideways movement, but maybe thats just me. Platforming felt good, might be nice to have a few more platforms to jump on. Really good job. |
| Apr 21 19:08:59 | 14m 20s | A Bolder Wizard | ♥ 0 | Wow, so many zombies. Which is great. I love the low poly art style. I'd love to just be able to hold down the mouse button instead of constantly pressing it. Great entry, good job. |
| Apr 21 19:19:58 | 10m 59s | Dorfromantik | ♥ 3 | What a good looking game, love the art. The relaxed feel of the game is great. I had no idea what was meant by "group" at first, maybe that needs to be clearer. Overall a very good entry. |
| Apr 21 21:04:56 | 1h 44m | The Protective Samurai | ♥ 2 | I have the issue with it launching occulus rift app. Was interesting idea having to control two things at a time. Think I'd rather just hold the mouse button down to move rather than having to constantly click though. Nice concept, well done. #SaveTheKitty |
| Apr 22 05:54:04 | 8h 49m | BÅL | ♥ 1 | Atmospheric and relaxing. Might be cool if woodland animals came to visit. |
| Apr 22 06:09:36 | 15m 32s | My Best Friend Has Many Tentacles (VR) | ♥ 0 | Interesting use of VR. I found adjusting the camera angle a bit clunky and felt like having someway to adjust Violet's distance from you would be nice. More spells would be awesome too. Good looking art and the vr bit works well, good job, well done. |
| Apr 22 06:37:57 | 28m 21s | Space Ship E.V.E | ♥ 1 | That was epic, loved the story, its really well executed. Big issue I had though was the camera moving where ever I moved the mouse, was quite frustrating. Also watering the plants was such a chore but that might have been intentional haha. I'll do the chores if it keeps my Adam alive. Loved the game, well done. |
| Apr 22 06:50:15 | 12m 18s | The Bloodhaven Academy Dragon Club | ♥ 1 | Looks like theres a lot of content in this game, wow. I'd like to be able to see what the moves do and stats of the dragons during a battle, I have a terrible memory and basic was just hitting random button haha. Also wasn't entirely sure which dragons were mine. Good job though, looks like a lot of work went into this, well done. |
| Apr 22 17:48:25 | 10h 58m | Biorunner | ♥ 2 | Wow, thats a really good jam game. Hard to fault. Audio is good, music is good, art style fits prefectly and the gameplay works well. Love that you basically need to use the thing your trying to protect to defend you. If theres one thing I'd like, and I'm being super picky here, it would be more weapon variety. Top job, well done. |
| Apr 22 17:53:12 | 4m 47s | Crystalium | ♥ 1 | I like how sometimes you get a nice note selection, got the feeling I could make music using this haha. I did feel that if you held the keys down though it was just noise for a while. |
| Apr 22 18:11:17 | 18m 05s | Promethean Legacy: Fan the Flames | ♥ 0 | Interesting take on a dice game, had the steam on in the background as I worked on my own game, so nice to finally get to play it. Turns out, I have no affinity with the fire gods. |
| Apr 23 15:58:51 | 21h 47m | Defend the Loot! | ♥ 1 | My stratedgy meant no one was getting my loot, including me haha, as I just encased it in wall of obsidian and just ran round and shot the guys, which was fun. The strat turned the game into a sort of bullet hell game but did leave me feeling like the walls were just there for bait. Would like to of had some advantage by being behind a wall, like arrow slits or something, as being behind a wall just seemed to mean you couldn't fight back and had to wait for them to break down your walls before you could do anything. Good entry, quite enjoyed playing it as felt solid. |
| Apr 23 16:04:25 | 5m 34s | Super Survival Ball | ♥ 1 | The online leaderboard is nice. Only issue I had was I kept moving my mouse off the browser and it stop my paddle from moving, not really sure if anything can be done about that though. |
| Apr 23 16:08:16 | 3m 51s | Pyrokidiac | ♥ 1 | Liked the old school feel of the game. As has been said a restart button would be nice. |
| Apr 23 16:15:41 | 7m 25s | Game Jam Brain | ♥ 1 | Solid tower defence game, would have liked some time to set up my towers before the level started but I geuss I like to procastinate. |
| Apr 23 16:32:02 | 16m 21s | MACHINA | ♥ 1 | This game is so polished. Its a little hard for me, so diddn't get too far in but what I played it was great. I'd also have liked a free camera, but it might have damaged the style a bit. |
| Apr 23 16:40:54 | 8m 52s | Pet Fortress | ♥ 1 | Can't fault this game, reminds me a lot of kingdom which I love and my pet is sooo cute :D . . . Old chap |
| Apr 24 05:52:41 | 13h 11m | Franky | ♥ 1 | Not bad for first jam game, I like the art. I kept clicking on the enemies before I realised I was suppose to be helping the zombie haha. Also he got to negative IQ which I had a good chuckle at. |
| Apr 24 06:05:02 | 12m 21s | War of the Flies | ♥ 1 | I like the mechanic of dragging back the water, gave it a feeling of danger that I couldn't shoot while fetching water. I finished the game and saved the plant, thought difficulty was fine. I'd really like to have the shooting as just a hold the button down instead of constantly clicking, as I found that a bit hard to keep up for the whole game. I'd also make the bullets much bigger, could bearly see them. For your first LD game there solid mechanics and fun game, well done. |
| Apr 26 08:14:28 | 50h 09m | PULSE | ♥ 1 | Theres blood everywhere now. Good take on the theme and those sounds really makes the game feel a bit gross. I'd like to be able to rotate the pieces though. |
| Apr 26 08:25:56 | 11m 28s | Heart of Music | ♥ 1 | Music is good, I enjoyed hitting them with me "axe". Perhaps have a way to retreat from battle. |
| Apr 26 08:38:40 | 12m 44s | The Next Generation (Conway's Game of Life Puzzles) | ♥ 1 | I'm shock how hard I found it to work the game of life rules in reverse in my head. Nice idea, and great tribute to the man. You might want to explicitly define when cells die though, if players arn't familiar with game of life they may miss that. |
| Apr 26 08:51:53 | 13m 13s | Healer | ♥ 1 | It feels a bit clunky to move and cast with the mouse. I also found it a bit jarring when the round completed and the ui pops up straight away. I'd also like the passive skill to be separate from the active skills. Sounds like I'm being really negative, I really like this game, it has a lot of potential as its already quite fun. The art looks good already, I bet it would look stunning given a bit more time. Overall a good entry and a like the idea of being a healer. |
| Apr 26 09:01:30 | 9m 37s | Stocking chicken. | ♥ 0 | Found the picking up grain bit quite clunky, some times I'd be pretty close to the grain and it wouldn't let me pick it up. Feels a bit slow too, by the time I'd picked up grain the chicken had run off. Well done for doing a 3d game with animation too. |
| Apr 26 14:44:43 | 5h 43m | Get the Barky Started | ♥ 2 | I love Barky. Really liked how the music transisioned from room to room. I like how the moodlets let you know when to bark at people haha. I diddn't find it obvious what the toilet was, but thats a minor complaint as the moodlets more than made up for it. |
| Apr 27 05:49:05 | 15h 04m | The last hope | ♥ 1 | Felt pretty solid, I really like the art. I think an indicator of when your being hit might be nice, as I found myself dieing a lot to monsters behind me. I never really felt like the plant was that much in danger, I'd always die first haha. All in all though a good entry. |
| Apr 27 06:00:31 | 11m 26s | Summer Camp Soup | ♥ 1 | Wow, good thing I'm not a chef haha. Found it supprising challaging and kept my interset for longer than I'd thought it would. I did have an issue when I was waiting for what felt like age for a carrot, then like buses, two came at once. |
| Apr 27 06:12:10 | 11m 39s | Proto | ♥ 1 | Good first time entry. The platforming felt off to me, was a bit floaty and unforgiving. Felt like the platforms graphics were bigger than the hitboxes leading me to fall a lot. Love how have a cut scene at the start though. |