Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → PatrickJR
Feedback comments for LD46
PatrickJR's games and stats for all events →
| Timestamp | Since previous | Game | PatrickJR's comment | |
|---|---|---|---|---|
| Apr 19 23:35:40 | Keep cats alive! | ♥ 2 | When there aren't any islands around it's hard to tell if and where you are moving. I would have added a trail on the boat, or make the camera not directly centered on the boat (move the camera when boat gets closer to edge). I really like the artstyle. Well done! | |
| Apr 19 23:54:19 | 18m 39s | Floyd's Fire | ♥ 6 | I love the lighting and simple artstyle.The movement looks and feels nice. The game gets repetitive though. I found the combat boring and often unnecessary. I straight out ignored 90% of the ghosts I encountered. This feels a lot more like a prototype than a short game. I would remove the ability to skip levels and add either a final objective or make a highscore showing how far you made it. Good job |
| Apr 20 00:23:58 | 29m 39s | KIA | ♥ 2 | The link to the game doesn't work for me |
| Apr 20 00:44:40 | 20m 42s | Maintenance | ♥ 8 | THIS SHOULD NOT BE IN THE COMPO if you didn't make the textures or sounds! Nevertheless, this is a very beautiful game. I love how the camera moves from one train to another. |
| Apr 20 01:10:08 | 25m 28s | MACHINA | ♥ 6 | Holy crap this is impressive. I love the visuals. Those floating black figures in the background that shrink look really nice. Nice font choice too. The gameplay is fun, however I don't like how there is no going back from choosing a move. The white robots should have some sort of indicator for their health. This is the best game I found here so far. Well done! |
| Apr 20 01:20:15 | 10m 07s | Penguin March | ♥ 2 | Good game. Having penguins get bigger when your mouse hovers over them is a nice detail. |
| Apr 20 02:56:00 | 1h 35m | Ball Keeper | ♥ 1 | I really like the feel of this game. It's calm and relaxing. The music fits in well. It's quiet, and even though it's the same tune over and over, it's not annoying. The sound effects fit in marvelously. The gameplay is perfect. The simplicity of your sprites makes everything look really nice. Well done! |
| Apr 20 03:11:02 | 15m 02s | Cabbage Defender | ♥ 1 | The sprites and audio are good. I like how I can immediately start playing. The gameplay gets repetitive. It was just pointing and mashing the button at the same cabbage and rabbits. I think you could have been a little more creative. Running around shooting things coming at some central object isn't too original, unless you add a twist. Something I appreciate is the sound and music volume bars in the menu. |
| Apr 20 03:29:48 | 18m 46s | Embers | ♥ 2 | Great job on the music. I like the background. It's good that I can jump right into playing. However, I think the gameplay is too simple and unoriginal. Adding a few more mechanics would have made the game more engaging. For example, covering the fire from rain or something. |
| Apr 20 03:39:54 | 10m 06s | Don't Forget To Water! | ♥ 0 | Dang this is really good! Very original. I like the different kinds of blocks you add as you progress through the game, which adds depth to a simple game. The music is nice, so are the graphics. I don't see anything wrong with this game! I am craving for more levels. |
| Apr 20 04:15:22 | 35m 28s | Lone Cabin | ♥ 2 | Needs sound and music. I like the sprites. I have seen a lot of people use the idea of keeping a fire up, but your game is different because there are more things to worry about. Keeping track of hunger, thirst and warmth adds a level of complexity, while the game is still easy to understand. |
| Apr 20 04:30:47 | 15m 25s | King's Table | ♥ 1 | This game is hard :) The art looks really nice. The audio is ok. Gameplay is fun, I like the concept. It's easy to understand. I just wish there were a button you could push to speed up time. Choosing between multiple levels adds variety to your game. Well done! |
| Apr 20 04:36:19 | 5m 32s | Hosted | ♥ 1 | This game kept me playing! It has a perfect complexity level: it only takes a few seconds to learn, and there are enough elements to keep me hooked. Your idea is very original. Well done. |
| Apr 20 04:51:39 | 15m 20s | Sleepwalker | ♥ 3 | This game is hard. I think it's too hard to have to click on the character. I only made it to the fourth checkpoint before I gave up. The sounds and sprites are beautifully done. The idea is original. Overall I like it. |
| Apr 20 06:12:03 | 1h 20m | Keep It Pumping | ♥ 1 | Great art, nice sound, love the feel. The chunks of the head flying to the side when the guy shoots himself are cool. I think there should be something to warn the player right before the guy points the gun to his head. It feels kind of like chance, where I am hoping the gun doesn't change as I click. Really great game! |
| Apr 20 06:24:19 | 12m 16s | Just Fishing | ♥ 2 | The mood, graphics and sound are really good. The fishing itself is also nice. However, the gameplay is repetitive. I caught so many fish I could just keep going and never lose. There should be more variety in gameplay and increasing difficulty. Good job! |
| Apr 20 16:50:57 | 10h 26m | Keep the flame alive | ♥ 1 | Good game. I like how the volume changes as you get closer to the chopper, and how you added a volume bar. I would have made the tree's collision box smaller and at the bottom that way you can walk behind it. You would also have to add a depth sorter, but I think it's worth it. |
| Apr 20 23:53:08 | 7h 02m | Carrying the Sun | ♥ 2 | Definitely add sound. Also the beginning of the level gets too dark when you die and leave the sun somewhere else. The visuals are really good though. Good job. |
| Apr 21 00:08:06 | 14m 58s | ChargeMe | ♥ 0 | This game looks spectacular. You should add sounds to give the player feedback for when things happen: like when a tree is cut down, or when your robot can't charge anymore. The gameplay is lacking. It's just walking around getting trees without a point. But the looks make up for it :) |
| Apr 21 03:45:22 | 3h 37m | Dream Hoppers | ♥ 7 | I absolutely love the graphics, music and mood. You just gotta add more to the gameplay because it's pretty easy (just hover the mouse over the platform). For a game jam though, that doesn't even matter because it's so beautiful. |
| Apr 21 03:58:20 | 12m 58s | Elemental Babysitter | ♥ 1 | Looks pretty good. I like the bouncing animation on the cubes. I think you should add a smoke effect when an element touches another so you know which element caused you to lose. It feels kind of bland to have only a "Game Over" text pop up. Good job. |
| Apr 21 04:06:17 | 7m 57s | The Halting Problem | ♥ 1 | I find it funny when the spring launches the robot into the void. What's the point of the spring anyway? lol It's an original idea. I did get used to looking down at the arrows while placing the blocks, it just took a while. Maybe it should be slower? The game is fun, but could really use some sounds. Well done. Another thing: it's hard to place blocks down because the arrows are covering it. |
| Apr 21 04:18:54 | 12m 37s | Die-Alect | ♥ 1 | Looks good and sounds good. Pretty fun even though it's kinda confusing. You could be more clear on how the game works. What makes the people communicate better? Typing it faster? |
| Apr 23 16:05:59 | 59h 47m | Keep Me Alive! | ♥ 0 | The game looks and sounds nice. The idea is original and the gameplay is fun. The knight's moves should be more predictable: sometimes he moved into my fireballs for no reason. That's pretty annoying. The game should also get harder: right now it's the same difficulty for the whole thing. Good job. |
| Apr 23 16:18:13 | 12m 14s | Iguanathon | ♥ 1 | The game looks cool and the concept is funny. I like it. Maybe I'm just bad, but I think the game is too hard. The camera should be more zoomed out and further from the iguana so you can see the snakes better. The percent of energy isn't nearly enough to run away from the snakes. Good job |
| Apr 23 16:43:36 | 25m 23s | Keep The Spirit Stone Allive | ♥ 1 | Really nice game. Could use more sounds. |
| Apr 24 16:50:53 | 24h 07m | StayTogether | ♥ 0 | I like the idea. It's original. The music is nice. The game could be faster though. Good job. |
| Apr 25 03:32:31 | 10h 41m | Oogy's Saviour | ♥ 1 | What I like most about this game is the audio. I love how the music gets more intense when you get into combat, but it's the same tune. The sound effects are perfect too. Except I think the sound when you heal the player is a little loud. The sounds actually made me notice a few visual effects that were missing. For example, I would hear an explosion when I kill an enemy, but the sprite just disappeared without any effect. A little more eye candy would have made the game better. I like the gameplay too. It feels nice to battle while dragging Oogy around. Well done! |
| May 2 02:39:43 | 167h 07m | Crystalium | ♥ 1 | Fun to play with. |
| May 2 02:48:02 | 8m 19s | Open Fire! | ♥ 0 | Excellent pixel art and music. I love the dialogues. However, there is no game. It's just aimlessly mashing 4 buttons when enemies appear. |
| May 4 03:38:53 | 48h 50m | The Sky Land | ♥ 1 | Nice! Fun and looks good. Sometimes the camera moves into the walls though. The animations are really well done. Good job |
| May 5 00:25:44 | 20h 46m | LUDUM DARE 46 | ♥ 1 | Graphics are really nice. Having a cutscene in the begining sets you appart from other entries. The sounds are ok. The minecart part is a fun change in gameplay, however something should tell the player which way to turn. I would also like more feedback when the game changes scenes. The fade out looks just like when the torch goes out, so sometimes it's unclear whether I won or lost. Overall, really well done! |
| May 7 02:04:10 | 49h 38m | Earth Defense! | ♥ 0 | Good job. I like the glow the sprites have. The particles for when the ship blows up looks cool. There should be a sound and an animation when the earth gets damaged. When I press space to play for a second time, the game freezes. Like others have said, the arrow moves too slow. |
| May 9 05:17:03 | 51h 12m | ReOrb | ♥ 2 | Nice game! Well done on the graphics and audio. Adding upgrades is a fun twist to this type of game. I think the game needs to be more balanced: I could just surround the orb with converters and never lose. |
| May 12 03:01:40 | 69h 44m | Keep What Alive | ♥ 2 | Great game. The graphics are beautiful and so is the audio. I think the movement is kinda slow though. It was funny to buy the gun and just shoot those random people in the street. I like the death sound they make. |