Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → neontropics

neontropics

Feedback comments for LD46

← LD44   LD47 →

neontropics's games and stats for all events →

TimestampSince previousGameneontropics's comment
Apr 22 08:38:29 Plant Party ♥ 0 This looks nice - any chance of a Macor Web build?
Apr 22 08:52:49 14m 20s Asclepio ♥ 1 Very nice concept and well executed! I really liked the semi-indirect control which was very smooth. At first I missed that you could kill bacteria by clicking on them but that's mainly because i skimmed the text. It was a bit overwhelming taking care of the whole body and figuring out where to go - perhaps more blood and more viruses would make everything feel a bit more tangible and like you had a clearer goal at all times? The music was fitting and really added to the atomsphere.
Apr 22 09:02:26 9m 37s Keep them alive ♥ 0 I downloaded the MacOS build but it seems to just be a zip of the Contents folder of an app - I can't seem to start the actual app
Apr 22 09:12:07 9m 41s Survivalgo ♥ 0 At first I thought you had to plan everything out in advance, which was both interesting and a bit taxing. Needing to plan out a few moves and adding some enemies with movement could be cool. Limiting the number of moves per level and forcing the player to have to use the loop function could add some cool puzzles as well! I liked the beach tile.
Apr 22 09:35:20 23m 13s Good Boy Wanwan ♥ 0 This looks really cool! I'm sadly getting "The application “BuildGBWMac” can’t be opened." on MacOS Catalina (10.15.4) even after Allowing apps from Anywhere to play - could be my personal setup though.
Apr 23 20:30:57 34h 55m Space Station Alpha ♥ 1 I liked this a lot! You do really have to read through the Icons and Tool tips on this page to get it. It's very atmospheric and does sell the setting very well, especially with the great little spaceship bleeps.
Apr 23 20:36:18 5m 21s Keep Ivan Trotsky Alive ♥ 5 I like the concept and execution a lot! Good sound effects and music. The ducks bounce around a little too much, along with Ivan moving fairly slow means that it gets a bit frustrating - having Ivan move quicker would help a lot here.
Apr 23 20:41:28 5m 10s Pirabbit ♥ 1 Cute little game - I like the graphics and the jumps are pretty satisfying. Would be cool to speed it up a bit and add more enemies.
Apr 23 22:53:22 2h 11m Pizza with a Pulse ♥ 2 Wow, this was really fun - it sells the concept immediately with the graphics and audio. I like the chaotic controls in general, however I had a bit too much issues getting hold of the heart (and on some runs couldn't even get it out of the box due to pizza being in the way).
Apr 23 23:07:21 13m 59s Keep The Beat Alive! ♥ 1 This was really fun! Clever mix of shmup and rhythm means you have to think about the positioning a fair bit which is really fun. When you miss a beat it's very hard to recover and I usually just spiral to death pretty quickly, it could maybe be a bit more lenient there.
Apr 25 00:30:47 25h 23m Volley Gosh ♥ 2 Really, really good graphics and vibe! The gameplay was cool but a bit too hard for me - I had trouble aligning correctly and never really used the dash successfully.
Apr 25 14:08:30 13h 37m GhostVac ♥ 2 This *really* sells the setting and it feels like playing a real arcade machine - the graphics and sound design are really impressive, and the way the suction works feels very satisfying and realistic. It doesn't quite have the excitement of pinball - it's a bit slower and less flashy - but everything doesn't have to and it feels like an obscure machine you could find in a corner of an old arcade down the pier.
Apr 25 14:20:00 11m 30s droidathon ♥ 1 Very cool concept and I really like the lofi graphics! It's very satisfying to play and the effects when shooting are great as well. It gets a bit annoying getting back to the first enemy after dying on later ones, and I never quite grasped how many shots I could withstand and why I sometimes fell down and sometimes restarted.
Apr 25 14:33:11 13m 11s Get Away From My Human ♥ 1 Nice cute graphics! Some sound would be great - even just basic bleeps for shooting and hitting enemies. Game Over screen was genius and I thought the game crashed at first lol. At first I didn't get how you lost health. A high score system would be great!
Apr 25 14:35:46 2m 35s TITAN, OPSND ♥ 0 Any chance of fixing the Mac build? This looks super impressive and I'd love to play it!
Apr 25 14:56:49 21m 03s Battery Panic ♥ 1 This is super cool! I'm a big Tetris fan and this was a great twist - great graphics, execution and music. For some feedback: * It took a fair while for me to understand that I was supposed to go past the Safety level if I blew the chain, as well as to power the phone * A high score system would be great, and for bigger combos to add exponentially more power (and visual effects) * I could go on for a long time just building upwards towards the Safety level and ignoring builiding any chains - this only really stopped working once the game got too gast. * It's likely just practice but it's much harder to play than Tetris at higher speeds - hopefully incentivising chains more and adding a scoring system would help with this! * Any reason you didn't include more of the classic Tetris shapes? It gets a bit hard building dense chains with just straight shapes, but perhaps that's the point!
Apr 25 15:18:21 21m 32s Sky Fyre Ruins ♥ 1 The graphics and sound for this one is cool, and it sells the setting very well. I don't think the sprint button would've been necessary, as there was no reason to not sprint at all, and the gameplay had a bit too few choices - I mainly walked ahead and in random directions until I either found oil or died.
Apr 25 18:26:49 3h 08m ProtectTheCrystale ♥ 2 I like the graphics of the ships! It would be great with some explosions and feedback when hitting enemy ships, and the main laser sound gets a bit grating after a while.
Apr 25 18:36:07 9m 18s BUBBLE BOY ♥ 1 Really good design! Very cute graphics and the LCD grid is great. Other then that it's a Tamagotchi - I never found them too endearing and I think the gameplay needs more of a twist.
Apr 25 18:40:53 4m 46s Zero ♥ 2 I like the graphics and the gunplay is good - the shaking effect helps a lot in making it fun! Some audio would be great - even just bleeps and bloops for sound effects.
Apr 25 18:48:13 7m 20s Missing Pieces ♥ 1 Very good design and music! The puzzles are a bit too reliant on memory or just random trial and error for my liking - but maybe I just didn't get it or got far enough.
Apr 29 08:07:51 85h 19m Good Squire ♥ 1 Really well polished game! Great concept and execution. I mostly picked up and dropped off the runes in very short bursts, which was sometimes a bit too easy. I'd maybe halve the number of levels as well, to have the difficulty pick up a bit sooner from the beginning, but it's very impressive you made such a full game.
Apr 30 22:57:09 38h 49m What the Firetruck!? ♥ 2 Fun take on the twin-stick shooter! The graphics are very cute and the movement is satisfying, it feels nice and polished. Music is great too and fits the mood well. I didn't really know when I was doing well or bad in that I felt like I could almost always just put out fires and save people pretty quickly - perhaps if you burned up and respawned and lost some seconds if your fire truck got too damaged that would add more incentive and feedback on playing well?
Apr 30 23:02:58 5m 49s Open Fire! ♥ 0 Very nice graphics and catchy chiptune music! The gameplay is simple and would likely benefit from some added twist - I just mashed all the buttons at all times, it would be fun if there was some sort of strategy or choice when playing.
Apr 30 23:24:25 21m 27s Sunlit ♥ 0 Very nice relaxing game! Cutting down the branches and getting a healthier tree is satisfying, and the music and sound is great. The shadowed areas are a great twist.
Apr 30 23:29:36 5m 11s The Call of the Unicore ♥ 1 Nice twin stick shooter! The graphics are pretty great. It would be cool with a nice explosion when killing enemies - as it is they just kinda fade out which is not as satisfying. It's also pretty hard, and I'm more of a fan of "faster enemies with less health", but that might just be personal preference.
Apr 30 23:39:14 9m 38s Blood On The Snow ♥ 3 Very nice setting and graphics! As others have said, it's a bit too difficult, do it seems you fixed this in the post LD update. Some sound and more feedback when landing attacks would be great - they could easily be a lot more satisfying with some juice. I thought it was fairly hard to outsmart the enemy.
Apr 30 23:46:33 7m 19s Embers ♥ 0 Great mood in this one! The audio and graphics are great - a very nice cosy winter atmosphere. It plays well but the gameplay gets a bit repetitive and samey after a bit - maybe I just like more action in games but it'd be cool if enemies could shoot at you and there were more explosions in general.
May 1 23:37:08 23h 50m D'ough ♥ 0 This is super cool! I think the concept and general vibe is possibly a bit cooler than the experience though - it feels like a very rich sloth sourdough simulator, but it's a bit obtuse and the 12 page in-game instruction manual is a bit much for a Ludum Dare game. But I do feel like I could learn to make sourdough from it, and the graphics and audio are great..
May 2 14:45:59 15h 08m Tiny Fragments ♥ 1 This is really cool - very clever gameplay and great ramp up of difficulty (you have to be at least a tiny bit clever from Level 3 onwards). The graphics and the music are cute. The reload button is a great quality of life improvement - I think I would like a fast forward button or key to hold would be nice for when you've died a few times on a level.
May 2 14:52:08 6m 09s HEAL ME PLZ ♥ 1 This is very fun and polished! I love the unappreciative messages you get when healing. The gameplay is satisfying and just chaotic enough to always be interesting. I would have liked to be able to move with WASD - even if stood still when healing this would be more fun but I've never been too big of a fan of mouse movement.
May 2 16:49:28 1h 57m Protektor ♥ 1 Nice smooth gameplay and good controls - strong Hotline Miami vibes. I think I would have liked the camera to be a bit more zoomed out to lessen the trial-and-error aspect, and while it wasn't super frustrating or anything I don't know if the escord aspect made it more fun.
May 2 16:57:37 8m 09s the ruins ♥ 1 I like the graphics a lot! And the design is cool - it's a good concept. * Some sound effects and music would go a long way to heightening the atmosphere * This might be a personal pet peeve but I strongly prefer a fixed pixel size with pixel graphics - e.g. the little bits of grass being scaled differently always looks off to me. * Animations on the water would be great
May 10 12:57:08 187h 59m Ant ♥ 1 This is very good - the grungy voxel graphics fit the insect theme very well and the levels are cleverly designed. I've made a few of these Sokoban-likes myself for Ludum Dares and the momentum based approach in this is a fun twist to it. The audio is nice and atmospheric, though it'd be cool with an actual background theme. If you do expand on it, some plants with e.g. swaying animation would make the world come further alive!
May 10 13:07:27 10m 19s No Fish To Die ♥ 0 Smart clever gameplay and nice charm to the game! I like the chiptune soundtrack and the MGS style intro. The difficulty curve is very steep and even the second level is really hard (even when you know that you can throw the fish). It would have been nice if you had kept original LD version playable on web as well, since if I wanted to rate this fairly I had to download the desktop version.
May 10 13:25:09 17m 42s On Air ♥ 2 Really great graphics - the whole studio is lovingly created and has great fun little details. Having rooms be separated by colour scheme was great. The audio is very fun as well, including the little character mumbles. It goes fairly quickly from not too much to do to complete chaos - a smoother rampup here might be good.
May 10 13:32:33 7m 24s The Outer Planets: Legacy of Ganymede Station (TOPLOGS) by Darren Kearney ♥ 1 Very nice intro and a cool world! The elevator system is very nice and clever. It's likely a bit too ambitious for an Ludum dare game - there isn't too much gameplay yet(or it is perhaps a bit too hard to find?). There is a lot of potential in exploring this world though. Some music and sound would do wanders.
May 10 13:42:56 10m 23s Interstellar Connection ♥ 1 One of my favourite games so far - great general design on the UI, the gameplay is fun and accessible and the story is interesting! Very nice general level of polish - only very minor point is a scrollbar on the message panel would be cool.
May 10 13:50:41 7m 45s TimeSlayer TM ♥ 1 Really well made! Absolutely sells the setting with the graphics and banter, and it's fun paying attention to both the game and the rest of the car. I always like these "game-within-a-game" things - reminds me of Game Center CX / Retro Game Challenge, and playing NES games in original Gamecube Animal Crossing.
May 10 13:56:30 5m 49s jumpgolf ♥ 0 This is very satisfying to play - great mechanics and smart checkpoint system! It gets a bit too hard too early when you get to the rocky areas, and it'd be awesome with some catchy music.
May 10 14:01:14 4m 44s Pigeon Ascent ♥ 2 Very funny concept and execution! The attack animations are just really funny. The graphics are sometime scaled a bit weirdly with some really small text and inconsistent sprite sizing - standardising this and adding some more flair to the battle screen would be great. Some sound effects of the pigeons attacking would up the humor as well.
May 10 16:49:04 2h 47m Space to Party ♥ 0 Cool entry to the underrepresanted Wobbler genre! Fun animation and general atmosphere with the simple music. I know it's likely the point but I thought it was slightly too hard to grab things - but I think I just prefer the Massive Instant Chaos sub-genre more than the Every Action Is Very Hard for wobblers.
May 11 22:44:57 29h 55m Me: Tree! ♥ 1 The general concept of this is very cool - it's a meditative and nice core gameplay loop. The graphics are simple and beautiful as well. It took me few reloads to really grasp how to play and some simple on-screen instructions would ease the difficulty curve. it's perhaps a bit too slow in the beginning, and some sound effects and chill music would really help sell the atmosphere more!
May 11 22:51:09 6m 12s Turtle Daddy ♥ 1 Very nice and polished game! The graphics and music are just really great and fun. I basically camped by the baby turtle spawn points until I had enough turtles - this got me fairly far but eventually got to be too much. When restarting the initial parts are a bit slow - this is a tough problem to solve in general, but maybe some scoring system would work?
May 11 23:02:10 11m 01s Solais ♥ 0 This was awesome, one of my favorite entries so far! The graphics and atmosphere are great, the music is funky but mysterious. Really, really strong core gameplay and just fun to play - the feel of the movement is great. Makes me want to ditch Unity and go PICO-8 for my next jam... For minor feedback: * Having checkpoints instead of restarting every room does slightly add to the tension, but at least for a jam game is not worth the added frustration IMO * While the graphics are great, it would be good to distinguish the spikes more (there were some rooms I kept dying multiple times just because I forgot where the spikes were and didn't pay enough attention)
May 11 23:09:41 7m 31s BBYS ♥ 1 I like the graphics and audio a lot! The concept is nice but it's perhaps a bit too slow to get going.
May 11 23:13:43 4m 02s Don't Kill The Messenger ♥ 1 It took me a while to get the mechanics of this but it is a very strong core gameplay loop! The graphics are cute as well. Even some simple audio bleeps would do wonders for the atmosphere.
May 11 23:21:58 8m 15s Pogo ♥ 0 This is cool - it's like Flappy Bird meets DuckTales from NES. Some music and a bit more general juice when playing would be cool! Perhaps some flying horizontal enemies as well?
May 11 23:27:25 5m 27s Livefire ♥ 0 This is cool - it's a fun take on Tetris! It would need some more sound effects, maybe some more visual effects, a combo system or more clear scoring system and some awesome tunes to really elevate it. For the kindling and logs I just treated them the same and put them close to the fire - it's a bit hard to tell when you're playing good or bad.
May 11 23:29:56 2m 31s Chicken game ♥ 0 OK this is way more addictive than it has any right to be. The core gameplay is fun - I didn't quite get if it got harder or not over time, or if I just messed up eventually though. Hard mode all day everyday.
May 11 23:34:10 4m 14s Captain Molly ♥ 1 Nice cute graphics and good core gameplay! I like the meows. More of a twist to it would be cool, and otherwise just more explosions and enemies at all times.
May 11 23:36:55 2m 45s Volleybody ♥ 0 The core gameplay of this is is very nice and it feels good to play. It does get a bit too frustrating a bit too soon, and some sound effects and music would be cool.
May 11 23:41:56 5m 01s Più, a bird song ♥ 0 The sound, graphics and general design of this is great! The added juice and polish really makes it feel good to play. For some minor feedback, for a jam game you get a bit too frustrated when you lose the song-birds.
May 11 23:49:23 7m 27s Protectors Of The Core ♥ 1 I like the graphics of this a lot! The gameplay is simple but feels good. It gets to feel a bit too unfair when a really quick object comes from the other side, but perhaps I'm just not quick enough on the shield.
May 11 23:56:07 6m 44s Hermann the German Dough ♥ 1 This is super cute! I treated Herman pretty bad though and he never lived long - I'm always a bit too inpatient in these sorts of games and mainly threw everything at him.
May 12 00:14:17 18m 10s Arrhythmia ♥ 1 The heartbeat mechanic is cool, and really adds to the mood! The graphics are cool too and have a nice creepy vibe. Like your comment above says, the bottles were a bit confusing.