axeltherabbit 2020-04-20 22:05
the itch.io page doesn't work, the project is not public yet or is the wrong link Edit: thank for fixing the link Nice graphics
Foon → Ludum Dare Explorer → LD46 → Protectors Of The Core
By dryden
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1884 | 3.20 | 32 | |
| Fun | 2059 | 2.87 | 31 | |
| Innovation | 2249 | 2.66 | 32 | |
| Theme | 1778 | 3.38 | 32 | |
| Graphics | 1264 | 3.60 | 32 | |
| Humor | 1675 | 2.42 | 27 | |
| Mood | 1610 | 3.16 | 30 |
the itch.io page doesn't work, the project is not public yet or is the wrong link Edit: thank for fixing the link Nice graphics
@axeltherabbit shoot. My bad I forgot to make the Itch.io public. First time doing this so didn't know how...
Really good for having only learned Unity 2 weeks ago!
I had a really hard time blocking the laptop that comes in from the left, it's so fast! But for some reason that made me want to play more to defeat the flying laptop.
@ian-kettlewell Thankyou for the support! The laptops are hard, lol. But thats all part of the fun I guess.
Very cool graphic, but the 3d effect is somewhat annoying when aiming the shield and the music is too loud.
Who the hell keeps throwing that laptop!? Its so fast! Neat style and music, and incredible given that you're so new to Unity!
@turtlesoup yeah I know! this Debris person needs to calm down!
have a good feel, nice
Cool reversed Arcanoud!Good style and funny gameplay!
Nice game. The music and the theme matched very well.
That was really fun to play! It was a very nice art style and the music was very invigorating!
That laptop was absolutely crazy with how fast it went, luckily I'm pretty fast myself!
Only thing I would probably say that the shield ability could be improved with an indicator to tell the player when its about to run out so they know to get ready to keep protecting!\
Amazing job!
The game is very simple, the graphics are quite pretty but confusing (background blends with actual objects). Sounds are ok, music is good. Hope you will polish it in the future. I see that you included a graphics setting but it didn't do anything for me (no change seen in both visuals and GPU activity).
The contrast of objects compared to the background makes it very hard to see incommoding targets. Therefore it feels quite unfair at times. Overall good entry
Sweet minigame with nice graphics. It got a bit repetitive though and I would have liked some more powerups. It felt like the best strategy was just just wiggling around as some constellations of objects were very difficult to block accurately.
For the first game just awesome! Try more!
Oh my goodness, everything is so fast. I would have preferred more time to react. I liked the graphical style, though! Not half bad for a couple weeks in Unity!
This is really impressive for a 2 week unity intro. Congrats on your first game! I like the visual aesthetic, though I'd recommend in future projects to have a little less black. Darkness is best conveyed with desaturated blues, it makes for a more interesting scene! I'm not sure if it was intentional, but I had some fun moments where I'd block a piece of debris and it appeared to knock another piece of debris off course. That'd be a really cool idea to push in a game like this.
Good job for a 2 week unity learning! I liked this art style and music! Enjoined playing it :cat:
Fun little game! Oh I so wished there was a pause button so that I could have been able to listen the song before I die :D It was very good! Game had some good difficulty, I was not player that was able. Menu music is haunting, but so is the CORE.
I like the graphics of this a lot!
The gameplay is simple but feels good. It gets to feel a bit too unfair when a really quick object comes from the other side, but perhaps I'm just not quick enough on the shield.