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MZA

Feedback comments for LD44

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TimestampSince previousGameMZA's comment
Apr 30 14:45:21 Malroot Gentleman ♥ 0 Nice responsive controls and cool fun idea. Best of luck polishing your game. Thanks to you, I discovered SIMMIER.io 😄
Apr 30 15:14:56 29m 35s Bloody Accord ♥ 1 Introduction was too long and the accompanying commentary was too slow. I fealt that there was too much going on. Once I fully grasped the controls, it was fun though (apart from the jumping, spacebar didnt work properly).
Apr 30 15:52:30 37m 34s Bloodletter ♥ 1 Very satisfying game! I'm amazed that this took 28 hours. I've opened the QuakeC Development Suite and looking through the scripts. My C++ is amatuerish but pretty good with C#. Can you link some resources for this particular engine/framework @shp? The engine peaked my curiosity.
Apr 30 16:09:11 16m 41s utsvulten ♥ 0 I feel wierd that i enjoy this lol. Tell me that you have multiplayer in mind @ditto?
Apr 30 16:49:42 40m 31s U Wouldn't Shoot a Ship ♥ 1 Great controls and love the shootemupish feel to it. The red bullets are a tad small though. 👏
Apr 30 17:05:16 15m 34s Shibbal the Pig ♥ 0 I like the literal take on the theme and those spikes get me all the time. Personally, I feel there should be checkpoints at the start of every level but everything else was solid. @kp-cftsz - What engine did you use?
Apr 30 18:31:44 1h 26m Meaningful Life ♥ 1 A very poignant message indeed.
Apr 30 18:52:37 20m 53s The Walking Sim ♥ 6 I played the game without reading the description (which is what I always do). After the experiance of 10 minutes or so, I read: "The time you play this game is the time, and as a result currency that you lose in life." ... I'll now read game descriptions thoroughly in the future. Thank you for teaching me this. on a side note, good lighting effects.
Apr 30 19:10:27 17m 50s Death Got Your Girlfriend ♥ 2 Cool beatemup with awesome pixel art. You should consider adding more feedback when get hit or get hurt to make it feel meatier - like particle effects or a screen shake. Also, what happens if your out of health? The summon your clone thing reminds me of Dragonball Z and Naruto lol.
Apr 30 21:52:03 2h 41m Vampire Fish ♥ 1 Artstyle is beautifull. Looks like vector art. What software did you use?
Apr 30 22:27:43 35m 40s Bloodmoon Season ♥ 1 This was a very fun game to play but theres a few minor hiccups. - The sword is overpowered compared to the arrow launcher. The reach on the sword is amazing compared to it's length. - I managed to get into the shop somehow (not a biggy) - In the start, the tutorial font was hard to read because of the spacing between the letters. On the other hand the choice of lighting, colours, audio creates a sense of dread and an immersive experience.
May 1 10:48:26 12h 20m Enemy Of The State ♥ 1 The sounds are very satisfying and whatever the intruders say at the begining is funny for some reason. Personally, i'd like the crosshair to be more visible as it gets lost in the screen sometimes. Was very fun to play and suprisingly tactical. What engine did you use?
May 1 11:15:05 26m 39s The Shifter Machine ♥ 0 The visual style is great. So are the controls. I like game mechanics too. The only thing is that shooting zombies became a bit difficult because of the low frame rate. Turning, using the mouse became a bit jarring too.
May 1 11:31:07 16m 02s Lifelight ♥ 1 Artwork is amazing! Difficult game but challenging in a good way. Is there an end to the game or a leaderboard - Im unsure? Bonus points for making the enemies look like Gengar - my favourite Pokemon. Tell me you know Gengar.
May 1 11:48:29 17m 22s Meter Maid DX ♥ 2 To make something everyone hates look adorable - now thats art. Gameplay was solid ✌️
May 1 11:58:12 9m 43s Death Making a Living ♥ 2 A really neat idea with nice art. It was fun decorating the house with your hard earned souls. Killing the same person over again felt a bit too repetetive though.
May 1 12:07:23 9m 11s Mayan Mayhem ♥ 0 Apart from the controls, the music is very good and fitting to the mayan theme and the pixel art is great. Let me know if you fixed the controls.
May 1 12:29:04 21m 41s Survive the Heist ♥ 1 Great dialogue and artwork. It was great exploring the place, while i can - has a bit of a mystery vibe to it. The only suggestion I have is to increase the font size at the end. I'll play again to get all the different endings.
May 2 16:20:38 27h 51m Mahou Shoujo Monster: Promised Fate ♥ 2 The mechanics reminded me of old school RPG combat and i also liked how the monsters seemed to be randomly generated (i think) and still look cool.
May 2 16:55:28 34m 50s Box Hunter ♥ 1 really fun and addictive. Only suggestion I have is a bigger maps because it gives you far more space to manuoever. This game reminded me of Disco Dodgeball on steam, which is also a fun game. This is my second most favourite shooter game for this LD44 👍
May 6 17:02:49 96h 07m Coinus Accumulus ♥ 1 Really good idea. I understand the controls mimic how a coin should move (if it were living) but sometimes the level design makes movement a tad difficult. If it is a designed to be difficult, then I understand. If not, then maybe having the option to use a mouse and/left joystick to look/face would be good. Again, I really liked this but all i can remember is the controls. Graphics/aesthetics are great and audio is very fitting.
May 7 11:18:41 18h 15m Paper Combat ♥ 0 A cool looking game. You got the fighting elements almost nailed down and its quite a fun game plating with friends - albeit spammy. Shift for kicking may not be the best option as it can mistakenly enable sticky keys on Windows.
May 8 18:07:31 30h 48m Taco King ♥ 2 super cool game. Like the variety of games you created. Did you use a game engine?
May 11 17:05:26 70h 57m Gladiator Souls ♥ 0 I think you got the mechanics spot on here. The dodge and the attack is great.
May 15 14:58:32 93h 53m Time Hero ♥ 1 I like the idea that age depends on the health-bar. Very unique - do explore this idea further. The tiles are jittering a bit. Other than that, its great work!
May 16 14:24:58 23h 26m SACRIFIGHTS ♥ 3 I think you should forgot about your priorities and make this into a fully fledged game with a playtime of a minimum of four hours. It is really fun, I could play this for hours if there was more than 3 days worth of content.
May 17 15:56:59 25h 32m Kill Kill Bank Bank ♥ 0 Really good entry. Almost steam-worthy. It could be just noob me but I think the difficulty curve can be polished a bit.
May 21 14:29:31 94h 32m BATCLASH ♥ 0 I like the feedback you get when you hit someone with a bat. I'm interested to know how you scripted it because its soo good.
May 21 14:51:52 22m 21s The Soul Machine ♥ 0 This was fun and funny. Only thing is that being a browser based game - pressing space makes the page go down.