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Feedback comments for LD42
Eclahn's games and stats for all events →
| Timestamp | Since previous | Game | Eclahn's comment | |
|---|---|---|---|---|
| Aug 14 02:08:43 | DataSkream | ♥ 3 | Nicely done, especially on the artistic direction! The gameplay didn't win me over as much though the perspective is a bit strange and unprecise to me and I felt like there is a slight delay on the jump. Good job overall though ! | |
| Aug 14 02:19:44 | 11m 01s | Get To The Airlock | ♥ 3 | Nice game, the controls fit the atmosphere (or lack thereof!) well and incorporating the remaining psi in the end screen gave an incentive to optimize my movements. My biggest criticism would be that barely touching spikes basically dooms the attempt, their damage feels too punitive. |
| Aug 14 02:28:12 | 8m 28s | Getting Over Gold Hoarding | ♥ 0 | ~~I'm not going to rate the game for now because I simply didn't get what I was supposed to do... and then suddenly I died. A tutorial or at least instructions would help if you can add them !~~ Strike that, I'm dumb. See comment further below. |
| Aug 14 02:36:41 | 8m 29s | As the world burns | ♥ 1 | I liked this one a lot ! It's nothing very new but it does what it does well ! The slimes are cute, the SFX works great, the controls are responsive. What it lacks : health and hit feedback. |
| Aug 14 03:02:38 | 25m 57s | Benjamin's Acceptance | ♥ 1 | That was amazing. The narration is beautiful, the gameplay makes so much sense, the theme of the jam is fully embraced... Thank you for the experience ! |
| Aug 14 03:09:59 | 7m 21s | MinoFall | ♥ 2 | I feel like there was a way to determine where the tetrimino was going to move when I shot it but I couldn't find it so it felt completely random to me. I think it has a lot of potential but the randomness I felt made it uninteresting to me. If there WAS a way to influence then simply writing it somewhere would have alleviated that frustration for me! |
| Aug 14 03:18:46 | 8m 47s | Temple Trap - The Game! | ♥ 1 | There is a lot of things that need polishing in this game (the walls that sometimes pop up are barely visible, the hitbox aren't very clear) but I like the idea of giving health a physical and restrictive representation! |
| Aug 14 12:50:41 | 9h 31m | Birdbird can't fly! | ♥ 3 | How does this have so few votes?! This is amazing! I love absolutely everything about it. The dumb characters, Birdbird being passive aggressive, the details in the dialogues and the objects (I love having to split my attention between story/details and gameplay), the sound design... Oh, and the credits! Great job you guys! |
| Aug 14 13:13:20 | 22m 39s | Collapsing Reality | ♥ 1 | This game made me feel that switch between "I'll survive!" and "Ok this is hopeless, I'm going down but I'm taking all of you f*ckers with me!" and I loved it. Nice sound design, nice simplistic design. I killed 13XX of them and I'm happy. Minor flaw: I had no idea when or why I could drop another Dimensional Stabilizer. Could be something to add later on if you still want to work on the game. PS: I clicked on your game because your graphics made me think a LOT of ours and it turns out the games aren't similar at all 😄 Come check us out ! |
| Aug 14 15:15:27 | 2h 02m | Zachary's Memory | ♥ 1 | Amazing! I'm a sucker for this kind of games and I loved playing this one so much. 5/8 at first try, 7/8 at the second (still misplaced that thing about the supermarket...) and I'm pretty sure I will come back one more time later to find out what I missed. The story is immersive, the background music is fitting. I'm afraid it's a bit too long for a jam game, people rate quickly. And they miss out on this one. The ending is beautiful. You're a good story teller! |
| Aug 14 18:35:51 | 3h 20m | Sea of Bells | ♥ 1 | What an experience ! The transitions, the music, the creepy sea monsters, the story... Thank you very much for this ! |
| Aug 14 22:40:10 | 4h 04m | Choose Them up | ♥ 0 | I want to like this game, I really do. I even gave it a good rating. It's nice, it handles... rather well, I think I'm just bad a twin-stick shooters, it has nice sound design and a twist to the upgrade system. I feel like there is a degree of specialization and of strategy that is possible with these upgrades that could allow for different gameplay depending on the upgrades choices. BUT it crashed my computer twice! And by crashed I mean straight-up turned it off without the slightest warning! Once just when I pressed play, once while loading level 3. I feel like this is a good game and I would want to play it a bit more but it seems there is a big problem between my computer and it. |
| Aug 14 22:59:49 | 19m 39s | NO MORE ROOM IN HELL | ♥ 1 | This is a good little one! As you said, nothing ground breaking but the controls were tight, the mechanics well polished, the enemy behaviour more than just running to you, the graphics good at what they were doing and the humor was very enjoyable. So all in all I really liked playing it! |
| Aug 15 12:33:40 | 13h 33m | When Life Gives You Lemons | ♥ 0 | Beautiful art and music! The voice acting isn't perfect but t's good and it's too rare in a jam not to love. Gameplay-wise I had fun, the animations are superb and it pushes the fun further. I had even more fun when I realized that emptying your mag on every lemon and reloading each time was more efficient. |
| Aug 15 13:18:37 | 44m 57s | LimitedActions | ♥ 1 | Nice game, not quite polished enough I think- there were some instances where I had negative space yet still some space to work with. The concept of having timed things (enemy attacks) vs limited instantaneous actions is interesting but the super power feels weird having me just stand there until it comes out of cooldown. Nice job overall ! |
| Aug 15 14:46:42 | 1h 28m | Loot Keeper | ♥ 0 | Good game, the feeling I had while playing Diablo and its agonizing inventory system was definitely there! I retrospect since your stats can stay ahead of the curve pretty easily the most important thing is to preserve your equipment at all cost. I lost because several of my equipped items were deleted and I lost every subsequent battle. The game in itself is very polished, congratulations!! Mad props to your graphic designer as well! |
| Aug 15 14:52:17 | 5m 35s | Light of Bacterium | ♥ 1 | Nice controls and art, it has potential but needs a lot more polish and complexity to not feel stale after a few levels. A bit laggy. Also I don't see the jam theme at all in it, you should opt out of this category. |
| Aug 15 14:57:24 | 5m 07s | The Best Internet Experience | ♥ 4 | Never knew interneting was so hard D: Good game, simple but well executed. |
| Aug 15 15:04:36 | 7m 12s | Polar Bear Ballads | ♥ 1 | The music caught me off guard. Well played. I liked it. Fun and gets to the point. |
| Aug 15 17:19:42 | 2h 15m | Reasonable Claustrophobia | ♥ 1 | My only criticism is that the game is a little on the easy side. All the rest is great! Nice music and sound effects, well made graphism, smooth gameplay and level design, even a boss fight! I enjoyed the game very much, congratulations. |
| Aug 15 18:13:49 | 54m 07s | The Sand Will Bury Me | ♥ 2 | Very immersive! I love this kind of games. The sound, the graphics, the storytelling, the mechanics... it's all great, even though the loss mechanic can be frustrating until you understand how it's useful. Only criticism, you can make one last move when the time hits 0 but it can't make you win. It feels weird. |
| Aug 15 19:25:18 | 1h 11m | Raise the sea | ♥ 1 | Loved it. The gameplay is spoiled by the fact that standing at the far right edge makes you safe for the whole game, downplaying the fish's struggles, but the message is still clear and I like it. The sound design and music are nice the graphics serve their purpose really and the theme of the jam is nailed. |
| Aug 15 19:48:26 | 23m 08s | Running out of Keys | ♥ 2 | Nice original idea. I didn't like that some elements of the puzzles appeared without a warning, a good puzzle should be solvable from the start with good enough observation skills, but I still enjoyed the game. You managed to do a double-take on the theme and that's nice! |
| Aug 15 21:18:02 | 1h 29m | Killer Bytes | ♥ 1 | The game lacks a lot of polish. You can't realistically protect the apps because you have no idea when they pop up and leaving the chip for too long will result in viruses reaching it. Since the apps getting corrupted inflicts damage to the chip you simply cannot last long at all. I kept losing memory at random (from apps getting corrupted I assume). The graphics are neat though! Now the problems come from somewhere obvious: one person alone working with a new engine and knowing this you did pretty good. Kudos to you for keeping on going despite the circumstances! You can only get better at this ;) |
| Aug 15 21:36:39 | 18m 37s | Space Invasion | ♥ 0 | Whew, that was a good one! Full game, level design, cute minimalist graphics, my kind of jokes... and all of this by one person only! Great job. The last level was very fun. Diggy diggy. |
| Aug 15 21:43:58 | 7m 19s | Anti-Automata | ♥ 0 | Nice for something done in one day! A bit laggy as many have said but html is probably to blame for this. Funnily enough, repeatedly going back and forth between two tiles was the best way to hold for me, firing in both directions. |
| Aug 15 21:55:42 | 11m 44s | Monarch-eat | ♥ 1 | This isn't really a game as it is but it's a fun experience, I liked understanding how to give him the last hamburger. The camera was getting all wonky when I was scrolling though. |
| Aug 15 22:15:23 | 19m 41s | Eblobla | ♥ 1 | I didn't expect a card game and I'm glad I found one! There actually is some strategy to it, the rules are a bit weird at first but once you understand how they work it's great! The way some wards are worded could use more explanation but I enjoyed it overall. |
| Aug 15 22:55:45 | 40m 22s | The last witch-knight | ♥ 1 | Ah, a skilled boss fight with this theme! I love it. Not that I am nearly skilled enough to beat it (I got to the part where he surrounds himself of runes and then he charged me, I died and decided that I had seen enough) but I love it and yours is great. Good graphic and sound design, nice particle effects, good controls (although I would have loved to be able to fire in a direction and dash in another but I guess this would require mouse control and maybe that simply wasn't your goal?). Thank you for this game, maybe some day I'll come back to it and try to beat it! How much of the boss was left for me, if you want to spoil this kind of thing? |
| Aug 15 23:09:11 | 13m 26s | Trash Mage | ♥ 1 | Very nice, good design in the bosses and their adds. I was annoyed by the fact that I kept losing focus of the game because my mouse was leaving it but that's me and not you! I enjoyed it a lot. |
| Aug 16 13:19:47 | 14h 10m | In Roll The Waves | ♥ 0 | I'm using Chrome on Windows ans got no problem at all with the web version's audio. I enjoyed this little experience. It says a lot that I was disappointed there weren't more levels! Nice overall feeling, the audio and the sounds go well with the ambiance. The mechanic could lead to interesting puzzles later down the line with other mechanic introduced, like portals or motion in pseudo 3D (cf Snake Pass). |
| Aug 16 16:12:45 | 2h 52m | Tale of the Bagger: A Love Story | ♥ 1 | Nice! Well done, fluid and with fun background noises to boot. And to top it all a well made tutorial! Congratulations, this is very well polished. |
| Aug 16 16:30:19 | 17m 34s | 3x3 a tale about friendship | ♥ 1 | Nice concept, well implemented. A tutorial that progressively introduces new types of blocks would help tremendously if you want to continue developping the game a bit! |
| Aug 16 17:04:04 | 33m 45s | Demonic Digestion | ♥ 1 | That strange moment when the screen is so full of skulls that you want the boss to show up and save your ass 😄 Beautiful graphics and sounds, the controls were just good and the inertia just enough. Special mention for the color of the skulls that made them visible enough to not have to pay attention to them when they're flying around at high speed and still know where they are and where they're going. The bad: the boss was way too easy, he barely showed up every time and he became even easier once I got the shuriken. Also, I know this is hard to balance because it depends on player skill but I don't consider myself particularly skilled and I got 66k points on my second try which allowed me to buy the whole shop in one go. Maybe increase the price of the items? Overall a very good game with matching art and sounds! Congrats! |