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TheLucky

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TimestampSince previousGameTheLucky's comment
Apr 24 04:31:08 F.I.S.T.S (FIRST PERSON IDLE CLICKER SHOOTER HORROR TOWER DEFENCE SURVIVAL) ♥ 1 This game is a really great example of game feel done right, which is especially important since you are making an idle game. The only complaint I have is the aiming system most likely targets the closest enemy, so it does not target the enemy about to come towards you. Also the aiming system kind of broke a little at wave 30(do not ask how long I played). All in all good game.
Apr 24 04:38:46 7m 38s A Daily Struggle ♥ 1 Great game that gives a great insight into depression.
Apr 24 04:49:03 10m 17s Travis Beacon Teaches Fighting ♥ 1 Pretty good concept, it was a little difficult though, it had pretty good art, although like many already said the third fight was a little too hard. Other than that you may need to improve more of the feel of getting a note right to make it more satisfying. All in all, I had a lot of fun playing the game.
Apr 24 04:56:55 7m 52s Midnight pulse ♥ 2 Pretty good game, I really liked the music, to the point where I actually got distracted by it. Although I feel that there is not much feedback when it comes to switching gravity, or from jumping. Nonetheless a still fun to play.
Apr 24 17:12:34 12h 15m Flappy Blocks ♥ 1 Nice game with pretty good art, and a nice story at the beginning, although, there are a weird things, like touching anything will put the block down, making controls a little weird, although prety good
Apr 24 17:26:36 14m 02s Fish & Ships ♥ 5 I started to like the game as the controls started to grow on me, the problem I have is that knocking down certain ships may require some luck, so maybe tune the rng generator to be better for bigger ships. Otherwise I had fun.
Apr 24 17:34:43 8m 07s Punch Rock Scissors ♥ 2 The idea was pretty good, and made for a good game, but I had some problems with the combat, for example, to make it more satisfying, try to add more hitstop or screenshake, also it would be helpful to show which keys are rock paper or scisiors during play
Apr 24 17:39:18 4m 35s Survival Dash ♥ 2 Nice game, although you may want to work on making it less clutered, for example, make items more defined in the game, for example with some outline, and try to explain the crafting a little better.
Apr 24 22:05:19 4h 26m KEYBOARD WARRIOR ♥ 2 Really nice use of screen shake especially with the weapons, which is reminiscent of Vlambeer, overall a fun game, but I did not know what I was supposed to do.
Apr 24 23:47:17 1h 41m [Release]Rhythm Tower Defense ♥ 1 It very enjoyable, but i think there should be more feedback for button presses, for example, if the corresponding buttons are pressed, the ui should pop, or glow. Also more feedback for right button presses, not just having the bullet.
Apr 25 00:11:18 24m 01s S.M.A.R.T. ♥ 1 Really nice game, I especially like the sound effects used for matching and missed, they have a really nice feel.
Apr 25 00:19:19 8m 01s Tour de France Legstrong ♥ 4 I really liked the game, although it could use a little bit more feedback, for example, having the bottle pick ups be more clear with any type of sound effects, also so more screen shake on driving through zombies. In the end I really liked it.
Apr 25 00:25:28 6m 09s Daxua ♥ 1 Good hob, although you may want to work on having transitions from walking to attack feel more smooth, maybe make the attacks move more to also create a greater impact, and make it feel more like a ninja. Anyways great graphics and good music.
Apr 25 00:35:56 10m 28s Peculiar Adventures of Dorothy Hops ♥ 2 This is pretty well made. Although, i will complain about the short hop. So since you are using unity, I'm guessing you are setting the y velocity to negative when you let go of space, instead you are supposed to turn up gravity until the player hits the ground. Other than that great game which I spent too much time on.
Apr 25 02:54:07 2h 18m Catching Crazy ♥ 4 Very Enjoyable to play. Although I did find that finding evidence got a little hard, and sometimes it would dig when I did not want it to.
Apr 25 20:30:40 17h 36m Player Alone BattleGrounds (Early Access) ♥ 0 Where we dropping bois.. Oh wiat.. Anyways it's a great concept, but there are a few weird things, I found that the parachute did not work, it may be the idea was too ambitious for a jam.
Apr 26 01:27:48 4h 57m TypeBoxer ♥ 1 Really great typing game with pretty great sound effects, allowing for satisfying game play.
Apr 26 01:35:55 8m 07s DroneOut ♥ 1 It was pretty good to play although I have a few complaints. The sounds kind of feel a little quiet done, so it makes it little weak as a weapon, the melee attack also does not have much power to it, it could use a sound effect, and a smaller animation. The spawning your own wave thing kind of took me a while to get. The movement is a little awkward as it seems it works on a lerping system. Also it's a little weird to see health on the gun rather than always being visible. Although great work, and keep on making.
Apr 26 03:00:46 1h 24m Unojo temple ♥ 2 Great job, you may want to make hitting enemies feel a bit more satisfying, right now it just feels a little like a thud when you hit. But killing an enemy is pretty satisfying in comparison, so maybe use part of the death animations for hitting. Aside from that, performing any action feels a bit choppy, since there is not much transition between and in animations. Aside from that great game, and I hope you keep creating.
Apr 26 03:20:15 19m 29s We Don't Serve Zombies ♥ 1 I really enjoyed it, but I could see a little improvement. The cooking is pretty satisfying to do, but in comparison, the combat may need some work, the sound effect on the gun did not feel powerful enough, you could try to higher the base on it. Also adding slight screen shake and bigger bullets may help too, as well as feedback for hitting zombies. Anyways, I had fun playing it, and I look forward to what you have next.
Apr 29 02:08:54 70h 48m Rhythm Overdrive ♥ 3 It was pretty nice to play overall, it had great music, graphics, effects, and good polish, but I do have some problems. First off there are some parts of combat that aren't as satisfying as usual, for example killing enemies, or for that mater hitting them does not really feel like the player is doing damage, and part of that is most likely for the hitting, there isn't a visual indication, and for both killing and hitting there isn't much of a satisfying sound to it. Overall though, as I said this was a great game that I really enjoyed playing, and I hope you keep making to improve.
Apr 30 21:21:49 43h 12m Haka the Robber ♥ 1 The game is auctually pretty fun to play, it has some great world generation, and it's easy to pick up and play, but there are some problems. At first I did not get that you could hit enemies, this could be fixed with maybe a weapon, or a attack icon, also the font is hard to read. Usually when it comes to fonts readability is beter to have than aestethic. Also the light source thing with the enemies were also confusing at first to get. In the end, the game is great to play, as stated before, and I hope to see what you make next.
May 1 03:40:54 6h 19m Discorc ♥ 1 Very good game! I do not have much to complain about really, but there were sometimes when the font is a little hard to read. All in all great work!
May 1 03:46:50 5m 56s Infinitris ♥ 1 Pretty good idea, but here are some tips for improvement. First off, when you place a block, there should be some way to deactivate movement, as it could sometimes get in the way. Second, it's a little annoying not being able to go up, or there should be more of an indication that up does not work. Overall great work.
May 1 04:10:07 23m 17s Toodee and Topdee ♥ 2 I got to say, out of the more than 45 games I played, this game is easily one of the best. It has a great self contained story which builds up to a hilarious punch line. Great level design which introduces each mechanic, so that the player understands when he completes a level. Great music and art, which help to blend these things together. Great work, you deserve it. You may want to release a full game of this.
May 1 04:20:54 10m 47s Feed the Beat ♥ 2 Really great rhythm game, with great music, and feedback from getting good notes and great feel from everything hopping to the rhythm, my only complaint is that there is no grading system or combo meter.
May 1 17:22:14 13h 01m Goal and Crossbones ♥ 2 Pretty well made game, but I think it should try to be more satisfying on a goal, maybe more screen shake.
May 2 05:13:20 11h 51m BIRKANOID ♥ 2 I really enjoyed the game, although it can be beaten by spamming, having an incentive for least amount of cards may be good to have. Anyways it had pretty well done screen shake and graphics as well as some interesting art and sounds added to the mix. Great work.
May 2 05:17:39 4m 19s Witchbeat ♥ 1 Pretty well designed game, with great art and music that really blends in together. Although, I feel thatb the puzzle design was made so that it switched it up quite well, but I think the rhythm aspect of it could change throughout the game, as only hitting one button just on the beat could get repetitive. Anyways, like I said I really liked this entry, and good work.
May 2 05:20:16 2m 37s MechaSnek ♥ 3 It's a really well designed game with a lot of juice to it. Hard hitting sound effects which sell the action, and all of the art, the music, and the environment blends well to sell that.
May 3 01:34:44 20h 14m Advance Cookwares ♥ 1 Pretty good amount of polished, and a very interesting game to play, although you may want to work more on explanation. All in all, this is an excellent entry, which I'm surprised does not have much ratings.