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Linus

Feedback comments for LD41

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TimestampSince previousGameLinus's comment
Apr 23 17:22:43 Snakeout ♥ 0 Very creative game and a lot of fun. The arcade gamemode with all the upgrades added a lot to the game. It reminds me of "Achtung, die kurve!" but with the twist of the ping pong game mechanics. I had a lot of fun trying to develop techniques to best play the game. The sound effects were great but in my opinion did not "match" the art of the game, or rather the art could have been improved to not look as primitive and maybe look more arcade-ish. I think the colours could be changed and that would significantly improve the look of the game. I understand that it's not easy for everyone to create music but I really appreciate when the game is not completely silent. I would suggest using a tool such as [Abundant Music](https://pernyblom.github.io/abundant-music/index.html) or [Jukedeck](https://www.jukedeck.com) and create music with the power of AI :) The leaderboard was a nice feature and it adds a lot to this kind of game. Well done! πŸ˜ƒ
Apr 24 22:15:27 28h 52m Unbelievabubble ♥ 1 Cool game with a neat concept. The game told a funny story and the art was really good and reminds me a lot of "Don't Starve". I think that's because this game shares a lot of the style with that game. Controls were good and worked well, however I wish that when you shoot the bubbles they would stick to the spot that you aim for no matter where you point with your cursor because I would miss quite a few because of this. The gameplay was really straightforward because the presentation was well done, however the grey bubbles could have been more clear as to what they do because I didn't realize they fell into the empty slots below and tried to shoot on those slots with my bubbles until I understood this mechanic. All in all, a solid entry and really cool art. πŸ˜ƒ
Apr 24 22:28:14 12m 47s Build The Road Jack ♥ 1 What a fun concept and interesting ues of the theme! The amount of content was really impressive and the game worked well with no game breaking bugs πŸ‘ The concept of essence was not very clear to me though, I didn't understand what it was or how it worked so maybe that could have been explained more clearly. The controls worked good for the most part, the car was easy to steer and I really like that you can drive on all sides of the road. The only thing that I didn't like about the controls were that you had to hold the left or right arrow key to select which track piece to build, but it just takes some getting used to. There wasn't any music in the game which could have been added (atleast for the build mode) instead of the loud sound effect for the motor. It was somewhat annoying to hear that during the building phase. All in all a very cool entry and really impressive. Well done! πŸ˜ƒ
Apr 24 22:43:35 15m 21s Golden Beak Golf ♥ 1 Cool game with very easy controls πŸ‘ It's a mix between arcade and golf I guess which worked surprisingly well and made for quite a fun game. The one button idea was good because it was easy to figure out how to play the game but I didn't realize that you can turn into a bird while airborn at first. But it makes sense since the golfball is an egg. The lift and power was a little confusing though because it didn't seem linear and was hard to know when to press to get the egg to fly low or high in order to get through the holes. An arrow pointing in the direction of travel would be easier or some way to see the path of the egg. The style of the game was cool and pico-8 based games are usually a lot of fun. Nice choice for a game jam. Good game and well done. πŸ˜ƒ
Apr 25 21:34:04 22h 50m StarClick: RTS + Clicker ♥ 1 I had a lot of fun playing the game and I really like strategy games and appreciate the effort in jam games. πŸ‘ Good graphics and concept. Pretty innovative to combine a game like cookie clicker with an RTS. Although I didn't understand at first that you have to click to gather resources. Another issue I had was that when I created a tower from the heavy factory it spawned on the left side of the building which was blocked off and so I couldn't use my tower. Having some way to delete buildings or making sure units don't spawn in blocked off areas would be good. Great game with a nice polish 😁
Apr 26 22:13:27 24h 39m Slide or Die ♥ 1 Cool shooter game, there was a lot of stuff going on but after a while I got the hang of it. Then I enjoyed playing it! The slow-motion ability was a lot of fun. It works well in this game and adds a lot to the overall feel. There are some things I would like to be changed or explained better. I wish the enemies were another colour so it is easier to see them compared to the background. Maybe green if the background is red. I was a bit confused when I regained the slow-motion ability, it said I need to "jump" to regain this ability, but I didn't fully understand how that works. Pretty solid entry though, had fun! πŸ˜ƒ
Apr 26 22:23:49 10m 22s Witch's Escape ♥ 2 Nice game, the graphics were really good and the game felt quite polished because of that. The puzzle idea was interesting and you implemented it well. As others have said, the game felt quite slow to begin with and you can very easily solve the puzzles by pressing all the buttons repeatedly. Having some punishment like having the player stop for a second or something like that would be better and force the player to think more. Cool entry, well made game πŸ˜ƒ
Apr 26 22:31:48 7m 59s Tetra Dungeon ♥ 1 Fun game with a very nice twist to tetris. I'm not very good at placing the bricks but I had fun playing around with all the mechanics which worked very well. I had an issue though when I cleared the first line of bricks, the game stopped. No more bricks appeared and the hero disappeared. Maybe it's a bug with the web version of the game? Cool game and well balanced! πŸ˜ƒ
Apr 27 10:30:00 11h 58m KEYBOARD WARRIOR ♥ 1 Very fun game! Once I got the hang of all the mechanics it felt really polished and I liked the controls. Certainly a few things to have in your mind at the same time, not only do you need to focus on aiming and moving but also what type of ammo that is loaded. Some sound effects and music would be really nice to have though. I like to use BFXR for sound effects and Jukedeck or Abundant Music. 🎡 Overall really nice game and I'm glad I got to play this game. Really well done! πŸ˜ƒ
Apr 27 10:43:59 13m 59s - Arc Boss - Sternum vs The DDDmension Faries ♥ 1 I enjoyed the game and had a lot of fun! The 2D and 3D combination could have been used in a more intutive way I think, not sure how this would be accomplished though. The music and sound effects were nice too. I like the simple controls and they worked well. I would have liked though if the player would do a "slash" attack striking upwards and then in front so that you could attack the invaders above aswell when jumping + slashing instead of dying. Also having the ability to dropdown to the platforms below would have been nice in this type of game when the enemies come at a more rapid phase. Overall very well implemented game and a lot of fun! πŸ˜ƒ
Apr 27 11:05:45 21m 46s Blocks'N'Blaster ♥ 1 What a cool idea, the concept was really fun and I enjoyed playing around with all the game mechanics. It really is quite difficult to have all these things in mind when playing the game. I really like the powerups that you have added so it is not plain tetris. The controls took some getting used to, they could have been more intuitive. I liked that holding down the jump button for longer gave greater air time but it was quite hard to control in order to be aligned with the tetris blocks so that you can shoot. I think that by pressing spacebar once quickly you should get a bit more airtime because right now you fall down very quickly. Another thing that I didn't understand was the diagonal shooting. I didn't understand when that happend and how to trigger it. I think that it would have been better to simply shoot straight at all times. Overall very impressive game. Fun to play and with a bit of polish on the controls I really would like to see a post-jam version of this game. πŸ˜ƒ
Apr 27 11:24:00 18m 15s Don't Pet The Alien! ♥ 1 Fun idea, I really see how it could become a very cool game but right now there is not very much gameplay. Great music and sound effects too. πŸ˜ƒ
Apr 27 11:37:13 13m 13s Similize the Savages ♥ 1 This was a very fun city simulation game with a cool twist. I really like the fact that you advance in ages and need to balance the industrial, commercial and scholar buildings. I think you could have taken the theme a bit further because the savages only appeared in the very beginning so maybe there could have been some more savages later on in the game but with different appareance. Poor citizens got killed in the end by the robot but that gave me a good laugh. Great game overall! πŸ˜ƒ
Apr 27 11:46:54 9m 41s RTHM ♥ 1 Fun game and it becomes quite addictive. Had fun playing it! It was quite difficult becaues it was hard to press spacebar at the correct time but I am also quite bad at rhytm games so it might just be that. Having a way to select difficulty would be nice though or maybe have the difficulty be lower in the beginning and get harder with time. The art and music by itself was very good though. Glad I got around to play this game. πŸ˜ƒ
Apr 27 12:07:09 20m 15s Build'em All ! ♥ 1 Cool game, I enjoyed playing it. It reminds me a bit of an RTS. I didn't understand the point with the city building except to get health back. There are a few things that could be improved to make the feel better to play. The hotkeys to build stuff is good but you should definitely be able to build with your mouse as well. The planet physics is impressive and you did that very nice. Also I wish that the money dropped from enemies would have a bigger "pickup" radius so that you didn't have to fly directly on the pickups to get them. Overall, pretty nice entry! πŸ˜ƒ
Apr 27 12:16:46 9m 37s Carmagotchi ♥ 1 Interesting mix of genres, although I think that the game could have used the genres more. Instead of having to wait for such a long time for the car to refuel, there should have been something to do whilst refueling the car. The controls were simple and easy which is a good thing. I really liked the humoristic Acapella music you created πŸ˜„ Overall cool idea and fun implementation but there are a couple of things that could be improved!
Apr 27 12:34:08 17m 22s Harvest Rune ♥ 1 Well you managed to create Stardew Valley in 48 hours. 😁 I liked all the mechanics and the game felt quite polished. The amount of content was impressive. The use of the theme was really cool. Some things were not very clear in the game but I read the description of your game which definitely helped. I didn't understand how to interact with the scientist though. I assume the tutorial was complete because no text was displayed and I went to bed. The game said I had to talk to the scientist but I could only purchase things from him, maybe that's all I had to do. Also having some way to set the volume of the music would be nice. Overall really cool game and had fun playing around with all the mechanics. Great job! πŸ˜ƒ
Apr 27 12:44:15 10m 07s MechaSnek ♥ 2 Wow, amazing game. The amount of work put into the visuals is very impressive. The game felt very polished. The pipes and objects on the ground were a bit confusing because I wasn't sure if I was allowed to run into them so maybe the obstacles could be outlined in some way. When destroying the enemies I kind of wish that the coins landed on the same tile so it would be easy to predict where it lands. Apart from those minor things this game was one of the best ones I have played so far in this Ludum Dare. Really well done! πŸ˜ƒ
Apr 27 13:08:41 24m 26s A journey of the block ♥ 1 Very unique concept. The art was amazing and the gameplay worked quite well. It was a bit hard because you needed to be very precise when building the blocks. The style of the game made for a quite relaxing mood but sometimes that turned into frustration because of the difficulty of the game. I encounterd a strange bug when I jumped onto a bridge and landed on the edge and was stuck and couldn't move or jump. Overall very cool game. It felt very polished. πŸ˜ƒ
Apr 27 13:20:24 11m 43s DragTypist ♥ 1 Very cool game. I think the difficulty was well balanced. Sometimes it felt like the letters changed two times instead of one, not sure if that's just something I imagined or something weird happend. Maybe it was I missed the streak or something. I like the pixelart and the tutorial was good and helped me understand the game. Adding a scoreboard would be pretty cool too. Overall very cool entry, glad I got around to playing it. πŸ˜ƒ
Apr 27 13:55:52 35m 28s Super Balls Defense Base Craft ♥ 2 Very fun game, this game deserves more ratings. It was a lot of fun trying to multitask and build up towers. As others have said I didn't really know the difference between the towers and just built whichever I could afford 😁 The pinball game mechanic worked well for the most part but sometimes when launching a ball it would bounce back and with a super high velocity and right into the void which felt a bit unfair but at the same time could be avoided with better timing I guess. Overall a really good entry. Glad I got around to playing this game. πŸ˜ƒ
Apr 27 14:09:02 13m 10s That Which Cannot Be Contained ♥ 1 Unique concept and interesting gameplay. The controls were somewhat confusing because I didn't understand how to grab blocks, I would hold spacebar next to some block and another one from somewhere else on the screen would move towards me. Maybe that was because I tried aiming with the mouse instead of arrow keys, using the mouse feels more intuitive. I also didn't understand how to destroy enemies, I tried shooting blocks at them but that didn't do anything. Do the different blocks have different abilities? The description said something about placing blocks adjacent to each other to create explosions but because I didn't understand how grabbing worked I never managed to do this. The graphics were cute and I liked the music, I just think that if the controls were better explained I would enjoy this game a lot more. Overall though, pretty solid entry that deserves more ratings. Good job! πŸ˜ƒ
Apr 27 14:22:14 13m 12s Card Cave Adventures ♥ 1 Very cool game, interesting mechanics and nice pixelart. The game was quite self-explanatory once you got the hang of it but I didn't see the player at first, I thought the hat was a rock 😁 The mechanics were fun to play around with and the stamina limit forced you to be strategic about how to play the cards and in what order. Cool game and well implemented mechanics. πŸ˜ƒ
Apr 27 14:44:05 21m 51s No-Brain Jogging ♥ 1 How dare you make math fun you monster! 😁 Using the math mechanic + shooter was a nice use of the theme. It was fun to play and the graphics were simple but cool. The animation when dying was quite humourous. I let some of my friends try the game and even though they hate math they really enjoyed this game. Very well done! πŸ˜ƒ
Apr 28 16:42:39 25h 58m The Fat Man and the Sea ♥ 1 That was a pretty unique mix of genres! I like the simple art which creates a peculiar setting for a peculiar type of game. The controls were easy to understand once you read the instructions (which had some minor spelling and grammar mistakes by the way). The controls could have been visible at the same time as playing to make it even easier but it was not a problem for me. The sound effects created with your voice was humorous and well made. The gameplay was interesting but somewhat hard because you had a very small area to work with, sometimes it was hard to catch the fish that you wanted to catch. Overall a very cool game, fun to play. Good job! πŸ˜ƒ Checkout my game if you like: https://ldjam.com/events/ludum-dare/41/$74082
Apr 28 17:03:08 20m 29s ULTROÏD ♥ 1 I really liked this game! It felt so polished and the music and graphics was excellent. It could have been more connected to the theme instead of simply limiting the amount of bounces. Maybe having some other mechanic like adding to the amount of bounces everytime you catch one with your paddle could work. The gameplay by itself was very nice and I got stuck in this game for quite some time, the first 3 levels were quite easy and level 4 and 5 was very difficult. Well balanced. It made for a very nice mood. This could definitely become a mobile game with a few more levels. Excellent job! πŸ˜ƒ
Apr 28 18:07:15 1h 04m Motorhell ♥ 1 Awesome game! The graphics and music was very impressive, especially since you only worked on this for 1 day. Because of the pixelated look of everything it was quite hard to see the enemies far away. I think that the projectiles should have been a bit slower atleast to be able to perceive what's happening. I also think that the enemies should have different health, the red and yellow enemies should probably be killed in one shot, atleast in the first arena. Because I felt the difficulty was too hard in the beginning, having it be increasingly more difficult would make the game more enjoyable I reckon. The controls worked good and I really appreciate that you put in sensitivity controls. It was a bit confusing that the vehicle was independent of your aiming but I got used to that after a while. Overall, really cool game! It was fun to play. πŸ˜ƒ Checkout my game if you like: https://ldjam.com/events/ludum-dare/41/$74082
Apr 28 19:05:00 57m 45s Jing & Jang delivery Co. ♥ 1 That was a nice and fun game! I enjoyed the "switching" mechanic between the workers once I understood it but it confused me quite a bit in the beginning. Since there are no real consequences of dying, I don't really feel stressed but I could certainly see how this game could create a lot of stress (and frustration :p) if you lost progress when dying. The art was really cool and I liked the isometric style. The game was quite humorous too. Well done! Overall, cool game. It was fun to play. πŸ˜ƒ
Apr 29 09:26:17 14h 21m YOU LEFT ME. ♥ 1 That was a very unique experience. I don't usually play any Visual Novels apart from your games for Ludum Dare 😁 This one was very well made. The graphics, the music and the mood made for an incredible experience. The gameplay was good but didn't feel very interactive in the sense that I could basically just spam click through the dialog to get to the ending. However, I did notice that the notes on the fridge were connected with the ending I got, I visited the graveyard which I recalled from the notes. So picking up clues was a good way to make the game more interactive. Overall, one of the best games I've played this Ludum Dare. Excellent job! πŸ˜ƒ
Apr 29 09:42:31 16m 14s A Tale of Comedy and Tragedy ♥ 1 I like the idea of combining two themes in another way than simply combining two mechanics from two incompatible genres. It worked quite good in this game, but everything was so small it was hard to focus on the text. The dialog was interesting but I accidently skipped through some of it because I pressed x right after the dialog appeared. All the puzzle mechanics worked really good and I liked that the puzzles changed a lot with time. Good gameplay. Cool game overall, and very good effort. πŸ˜ƒ
Apr 29 12:24:10 2h 41m Move and Hide ♥ 1 Well done for your first Ludum Dare entry. I like that you have to think about every step you take, it makes for a interesting puzzle game. Turn-based + stealth is not incompatible but it makes for unexpected behaviour which is what this theme is all about. Level design could be improved but they worked well to introduce the player to the mechanics. It took a few attempts to understand why I died and how to avoid it by hiding in the bush. Overall, good effort and I hope to see you in the next Ludum Dare πŸ˜ƒ
Apr 29 12:38:23 14m 13s ACCIDENTAL EXISTENTIAL ♥ 1 What others have already said sums up my experience of this game, that games are the ultimate form of art. A game combines story telling with visuals, sounds and mood. You did an excellent job of using these elements to create a very unique, memorable and relatable experience connected to the theme in a really interesting and innovative way. It took me a while to see the key next to the door on the third story but that only enhanced my experience because I felt more and more stressed because of the crying baby... One of the best and most unique game I've played in this Ludum Dare. Very impressive πŸ˜ƒ
Apr 30 14:10:37 25h 32m Super Slime Slasher Ultra ♥ 2 Great game, it was a lot of fun! All the mechanics worked really well together and the game felt so polished with the voice acting and cute graphics. The mouse control was somewhat weird because it feels like it was dependent on your movement, and not controlled freely. It made it a lot harder to aim because my aim changed without me doing anything other than moving around. Very impressive that this was made in such a short time. I don't believe you would be able to add more features, but a leaderboard would have been nice to have. Overall, very cute and polished game. I had a lot of fun playing this and I got stuck in the zone in this one πŸ˜ƒ
Apr 30 14:21:14 10m 37s Ultimate Hero Simulator ♥ 2 Cool game once you understood all the mechanics! Very cool for a first LD jam. It was an interesting mix of genres, but it was somewhat hard to understand what was going on because there were no instructions in the game description. I understand that you have to feed the cat but I was confused whether you could also eat to heal. The different types of enemies had different behaviour but this was something you had to discover by yourself, which was not always so easy because you also needed to figure out all the other mechanics at the same time. It took some getting used to, therefore having a tutorial or instructions would help a lot, but after a while I think I got the hang of it. Still, quite a difficult game but I did enjoy it. Overall, well done game. Cool mix of genres πŸ˜ƒ
Apr 30 14:34:22 13m 08s Ballermann III: The Expendabuilds ♥ 1 This was actually a lot of fun! A very interesting twist to tetris, but I miss the ability to rotate blocks. If you could rotate blocks it would encourage the player to use all the blocks available. Still the gameplay was unique and made for interesting mechanics. The graphics and music was very nice, it created a cool atmosphere. Because of the clear visuals the game was quite easy to understand after a while, though as others have said, it was somewhat overwhelming to be put into the game without some instructions or guidelines. Overall, cool and fun game. Great job! πŸ˜ƒ
Apr 30 14:45:30 11m 08s Scarry ♥ 2 That was brilliant! Very innovative concept to use the microphone in a LD jam. I had a fun conversation when playing this game, hehe. When the monster truck appeared, I would actually scream to use the turbo and that was quite humourous. Fun game, although it was hard to find the cookies. The graphics were cool but it was hard to see what everything was, but that just added to the mystery of the game. Overall, really cool and innovative game. Great job πŸ˜ƒ
Apr 30 14:58:54 13m 24s Huber Driver ♥ 1 This game has an interesting concept. I enjoyed the exploration part, it took a while to find where stuff were located and the phone was a bit buggy. The car AI was not very smart because it would just drive right into you and give you a fine. Also, it was very confusing when I picked up a customer, because I had no idea where the destination was. I drove around trying to find where to drop off the customer but I had no idea and then they left because it took too long. Maybe having a GPS or something on the phone would work, not sure if the minimap gives any details about the destination but it was hard to see, even in fullscreen. Still, this idea has potential. Good job πŸ˜ƒ
Apr 30 15:06:47 7m 53s Tennis Defense ♥ 0 Fun game, with interesting controls. It was pretty hard to hit the zombies on the sides, because aiming with the paddle was very hard. Maybe having some visualisation on how you were aiming could help. The sound effects were humourous and I like the phase of the game, having some music would be nice. I like the use of the theme in this game, certainly an incompatible mix but you got a cool mechanic from it. Overall, good job. The game needs some polish but the core mechanics are there πŸ˜ƒ
Apr 30 15:16:00 9m 13s FPS - Fugly Puzzle Shooter ♥ 1 Fun mechanics and nice puzzles. The game is quite bare-bones. Having some background music would greatly increase the overall feel of the game and some more interesting colours. The game was kind of plain to look at. As far as the controls, it felt like controlling a car in a racing game. It was not clear which way was forward and I would have liked if the game used the forward/backward and strafe left/right controls. Overall, cool entry with fun mechanics. Polishing it up a bit would have made for a better experience πŸ˜ƒ
Apr 30 15:25:35 9m 35s MiniGame Racing ♥ 1 Very difficult game, it was fun and I kept playing it but certainly felt frustrated because of all the popups 😁 I feel that the turn radius a bit too big but the visual warnings were really nice so that you could avoid crashing into walls. The popups should probably have been easier to get rid of, like pressing a single key but they should have been more frequent and stack on each other as others have said. The graphics were nothing special but they worked. Using some other colours would have been an easy way to make it look nicer and not so plain. Overall, well done. It was a unique game and I had fun playing it πŸ˜ƒ
Apr 30 15:38:48 13m 13s Kinbaku ♥ 1 This game was very fun. I enjoyed it a lot and I think you managed to balance the difficulty quite well. Maybe having multiple options for different difficulties in the menu would be an idea, but hard to be able to pull that off with so little time. The gameplay was quite straight forward, but I really wanted to climb up on platforms and be able to jump off them to other ropes. That would be a very nice mechanic to have. Although maybe it was a deliberate choice because of technical details or difficulty balance of the game. Overall, really well made game. I enjoyed playing around with all the different game mechanics πŸ˜ƒ
May 2 21:33:19 53h 54m Carchery ♥ 1 I'm really glad I found this game by randomly scrolling through the games list and then I saw the name "Carchery" and I just had to play it. Brilliant concept, haha. The difficulty was quite well balanced I think. I developed a pretty good strategy to hit the middle. Sometimes the car rotated so I would hit with the side of the car and not the front, I think it's fair that you don't get points if you don't hit with the front of the car. I had a lot of fun with this, the mechanics worked good and it's one of the most unique games I've seen in this Ludum Dare. Great job! πŸ˜ƒ