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Le Slo

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TimestampSince previousGameLe Slo's comment
Apr 24 09:44:44 Stranded - LD 41 Game ♥ 2 Hi, pretty much what @tthe said. -I think both genres aren't fully combined. The puzzles doesn't really fit in the survival story or mechanics. -I didn't needed to drink water or food to survive. -After completing a puzzle you don't appear in the same spot, making more difficult to make a mental map of the island. The music and graphics were the strong part of this game. Good work!
Apr 24 09:53:45 9m 01s MIDINIGHT RUN ♥ 1 Super cool experiment! It's leaves you with beautiful landscapes. In terms of gameplay, it lacks some difficulty progression but I did enjoy the feels of dodging columns at high speed.
Apr 24 10:06:48 13m 03s Reverse ♥ 3 Well, I can't see the theme here anywhere. The movement it's weird, the graphics are great, the music is a bit annoying and the puzzles, aren't puzzles, you just need height. It's a shame it's that unfinished I'm not really sure about the core mechanics. Keep working!
Apr 24 10:12:52 6m 04s Haka the Robber ♥ 2 Fun little game. Sometimes I found an enemy on a corridor without any possibilities of beating him, it's that correct (unless carrying an object). It took me a bit to see the potential of the crouch. I've only reached the second floor for now. With enough patience everyone should be able to do a perfect run? I thought objects were a bit weak, specially being able to only carry one at a time. Nice work!
Apr 24 10:20:59 8m 07s Unbelievabubble ♥ 1 Wow! Great concept and great execution. There are a little details to polish (character speed, balls collisions, jump height, camera movements) but the work you did here is great! Love the aesthetic and colors! Awesome work!
Apr 24 10:36:07 15m 08s Dance Invader ♥ 2 Wow, the alien expression is great! The movement it's great, not very intuitive, even frustrating, but I think it works great, but I was always surprised when I pressed espace where the beam appeared, always more on the back of the planet, and I had to drove to position myself again to make those flat humans dance.
Apr 24 10:45:49 9m 42s Mojojo ♥ 1 This is the kind of entry I would like to do some when. A little game absolutely polished! Not a very risky approach of the process but the output is so cute it doesn't matter.
Apr 24 11:18:17 32m 28s The Third Scattering ♥ 2 Great game, it's weird how I'm used to play these kind of game looking for one spot, but here this spot can be found in two different positions. I'm also with the "random match" problem, but I think at least you programmed to make the larger group. Good work! Really enjoyed, it's a pity there were no sounds.
Apr 24 11:27:02 8m 45s The Colossal Carrot Caper ♥ 0 Good entry, it's a shame that it a rhythm game the music and actions aren't completely synchronized, making the game sometimes frustating (I died a couple of times because I wasn't capable of not following the music beats). It's great hearing you did this as a distance project. Keep coding!
Apr 24 13:57:05 2h 30m Danger of the violent woods ♥ 1 A lot of content here! The point of the game is rather simple, but the mood you build it's one of its strengths. The piano music works perfectly sometimes but others it's a bit off. The minigames are fun, maybe a little bit long, specially the middle "cinematic" for the monsters you already encountered. I like the art too, not really polished but with potential, except for the sprite "part", it's not clear what it is and has nothing to make it stand out so you knew you could interact with before trying. Good work.
Apr 24 14:20:10 23m 05s Date Night ♥ 1 Very fun game, really humorous. Simple but gorgeous aesthetic. I spent a lot of time trying to block my date in another part of the house with the printers and chaits until I found it was impossible and the only way to finish the game was dying. Where you planning on using that for a winnable state purpose? Good work!
Apr 24 14:27:43 7m 33s Dancing Bandit ♥ 1 There is not a lot to do in the game yet, but i teally liked the idea of instead of having to push the key on a specific moment, how you have some margin to perform the action, gives a little strategy to the rhythm game. I guess when you walk in the direction of the arrow some points could be given. You also need to check the random generator, as I have started a game in a small empty room. Good work!
Apr 24 14:46:06 18m 23s Cyclevania ♥ 1 Pretty fun! I beat the game! I was amused during my first run I took the bottom passage which is the easiest but when I traversed the portal I realized I didn't beat the game, that's when it hooked me. It lacks general polish (level sounds and music, some acceleration to the motorcycle, make denser the level, showing the score at the final screen...) but it is a cool game! Maybe shooting need to subtract points, to encourage the player to save bullets.
Apr 24 14:58:35 12m 29s Pinboy-an RPG+ Pinball game ♥ 1 Really good idea. The ball gets too much impulse making harder to control the ball. The graphics are great it's the strength of the game ! The sounds are fun and cute, but need to rework when the are emitted, for example, every time I hit a house the same sound (and important sound) appears, loud and clear, this make this sound from now on, a bit annoying. I would like to see more of this project. Congratulations!
Apr 24 15:48:32 49m 57s Sword step ♥ 0 Simple game, lots of fun! I'm not sure what is the difference between some of the attacks. The sounds are a bit loud. Great work!
Apr 24 16:07:22 18m 50s Shattered Melodies ♥ 1 Yes the tuning of the ukelele it's weird! Also when both the opponent and the player are playing at the same time the sound gets strange. I had a bug after dying. Nice little game, not at all easy. I found funny the trees that limit the space, super tiny but non traspasable trees.
Apr 24 16:16:26 9m 04s Click Click Clutch - an idle clicker racing game ♥ 1 Played for a bit. The amount of earnings for winning a game is very little. I had to play 6 times a race (an easy one) to buy one upgrade, and not the one that makes my vehicle get a higher high speed (for that I need to play 20 races!). So I was unable to see the rest of content of your game, which I guess it's pretty much the same with other vehicles or backgrounds. There is no real stratedgy for the player as there is on idle clicker game. Keep working!
Apr 24 16:29:01 12m 35s Rythm is Lava ♥ 1 This is awesome for the compo entry. Here some commentaries: -The design is not really clear, the color choices didn't help me to look with the corner of the eye, and it should because I need to know where are positioned the two characters. In general aesthetic is awesome (like everything you do). -The movement of lava goes with the rhythm, ok, so thats cool, but the music continue by herself after dying, and lava speed changes depending on the music. That makes lava a random object to make more difficult the game instead of a carefully design choice. -The idea of two players is great! But the core of each level is repeated too many times. You went for quantity over density, I can get that, specially during a game jam. If you take out the lava are the puzzle-platformer worth by themselves? Conclusion: This a little beautiful fun game to play for a while, a bit too unfairly difficult.
Apr 24 16:54:45 25m 44s BIRKANOID ♥ 1 I encountered some bugs, finishing a level and starting on a blank one, and then after winning that level for some weird inexplicable thing, play the next one and after breaking all the blocks the level wasn't over. Also level 5 it's almost impossible try to play with strategy but it's really easy if you just start to spam cards. Thats because of the new ball cards, you continuiously add balls to the level so it's not easy to lose. I loved this game, my favorite since I saw the first screenshot. Congratulations!
Apr 24 17:01:44 6m 59s A Puzzling Combination ♥ 1 This was fun! Not very two genres, but really fun. I guess if that ability of shapeshifting from our friend puzzle means that he was "Reflex" all along. Beautiful graphics, solid entry!+ I reached 117 peaces, lost, saw the "Incompatible" Screen, and the the "Compatible" cinematic. Is this normal? Congratulations
Apr 24 17:43:47 42m 03s Bubblin' Cauldron ♥ 3 Very fun game! It's true that ingredient sprites are too small, and maybe the map too big. I love the cauldron idea and having different potions without knowing what will each one do. Very good entry for a first jam, fun game, solid mechanics and with music and menu! My only commentarie is that you can push frogs, even stand between a frog and the cauldron to protect it, not sure if on purpose, but it helped me in some critical situations. I never the less, never survived the fourth wave of evil frogs. Congratulations! Keep working!
Apr 24 18:27:12 43m 25s Beet Boy ♥ 1 Great game! Very good animations and in game "tutorial". Here some commentaries: -The chest gives you one extra heart, but only for that room? -It feels like attacking the skull boss it's for nothing, some animation or life bar could be great. He Actually has a long life, and no change in his behaviour. -What was on the secret room? I found it too, but I went the other way... -The animation of crouching is the best. In general, all the art is excellent. -I encountered some bugs. In the room you first met the key object. Sometimes after collecting the key, when throwing a fruit, the trails of remaining fruits and key start slowly moving down, disattached from the movement. If a throw then a fruit, it's always a banana until I run out of the number of things I had in my trail. I mean, the trail is still there going slowly down. So there is no way to get back the key but dying. After that situation, the respawn gets really weird, infinite times if I don't move, and some glitchy other stuff. -In the room of the skull boss there are some tileset misplaced, or some collision walls misplaced. Conclusion: A really good game, one of the most solids I have played so far. A huge amount of content for a game jam (I haven't reached the end). My sincere congratulations, enjoy your gained freedom.
Apr 24 22:08:40 3h 41m Infinite Typer ♥ 1 I liked it, really difficult but enjoyable. Once that you get fast runs (which they are also short) it's fantastic to jump over several cars, but the turn is sometimes not 90 degrees at those speeds.
Apr 24 22:29:56 21m 16s Quest Sweeper ♥ 1 I really liked it! Not very long, relaxing and easy to find yourself wanting all the artifacts. The variants North and West were quite similar to the normal one. The feeling of open world is huge. I think this has some potential if you wanted to take it further. Congratulations.
Apr 24 22:58:02 28m 06s Rogue Poker ♥ 1 If you click the play button several times, different games start, so there are different static players on the board and the life is apparently non finite, so it was easy to beat the game. Actually that happened during my 4th run. If you leave a level with a non played hand it disappear, but the arrows pointing the monster are still there. Maybe attacks could be automatic if the hand is full when changing floors. I miss a purpose for the coins, other possible objects and music and sounds. Very beautiful art and really solid game. You are aiming for phones, maybe?
Apr 25 17:08:49 18h 10m Idleshot ♥ 2 That was fun, I like the combination of genres, pretty clever. I think there is a problem with the costs for the turrets, the amount of jellys you get per wave is ridiculous in comparison to the prices, specially if you can lose them quite easily. I loved opening doors, having new places to explore. Very good!
Apr 25 17:37:41 28m 52s Tetris of the Colossus ♥ 1 Beautiful and unique game! Not the most polished game (there are some bugs for example with the "prediction" block, or camera issues) but clearly one of my favorites! I loved how you have to discover everything, from the goal (it is somehow clear that I needed to get upwards, and once near the head you added an rotation of the head that helps realizing what to do). Also, The music and pace (I played in normal mode) were perfectly adjusted. My sincere congratulations.
Apr 25 18:06:27 28m 46s Cebe ♥ 1 Nice idea but very few levels... Some random generator of pieces will help you with that. The art was pretty good, but the sounds kind of annoying. Also an animation or some kind of hint for when pieces are going to move could improve the experience. Keep coding!
Apr 25 20:58:40 2h 52m Wordelicious ♥ 1 Fun, Hard, Funny, Curious, Spectacular. Delicious game.
Apr 25 21:15:36 16m 56s Apocalypse Tycoon ♥ 1 Nice game! I liked how hard it was, it helps building an apocalyptic vibe (a perfect match with the aesthetic of the game), but the sounds and music, although pretty funny and cool, break that atmosphere. I think some more random people could help build the managing ressources part of the game. Very well done!
May 5 14:30:41 233h 15m 7575 ♥ 0 Funny idea, frustrating actions, I think you captured well the idea of leading with cows. I would love it if every time you sworn, the swearing was different, as a symbol of losing patience.
May 5 14:42:29 11m 48s Ratatosk ♥ 1 Nice idea, with some polish it could work great. The movement is slow for characters so big, also, as it is a game of anticipation, getting more visible space could help build some interesting strategic value to the game, choosing you actions depending on the cards you have left. The mechanic of losing cards doesn't work that well. Ranged attacks are not very different to melee attacks. You can jump in mid air whenever you want! You could make use of that vertically in cool ways. Keep coding!
May 5 15:36:35 54m 06s Type to Win ♥ 1 Small but polished game. There wasn't really a challenge, specially the last two levels, which are at least the funniest.
May 5 16:02:24 25m 49s Tejuru (Tetris & Jump & Run & Digger & Unicorns) ♥ 1 I really loved the idea and, besides some things, I really enjoyed it! I have some comments: -It's weird that lines don't disappear as in Tetris. -As I don't know where I'm in the map, I always start going to an edge to avoid the first block to crush me. Some position on the map, or "ghost block" to show where is going to fall. -At one moment, after one line was pushed, I was stuck between to pieces without dying. I then realized that if I focused in the tetris part I could do great in the game. -Calculating the pieces inner connectivity should be done once the piece is placed, or at least have the ghost block I mentioned earlier could help to build paths. Congratulations!
May 6 19:28:50 27h 26m Puzzle Tower ♥ 1 Nice re-imagination of classic mechanics. The levels are pretty easy. Maybe having different towers, or if it was impossible to light all the towers at the same time or even having to spend money to buy switchers could give the game some cool depth. I also really like the graphics.
May 6 19:35:29 6m 39s Magneto De Liquidus ♥ 0 The idea was great but I missed having variable repelling depending on the distance to the metal liquid. Not a lot of levels but the progression was nice. Missed some music. Very well!
May 6 19:50:57 15m 28s LD41 ♥ 0 I would love to play this, but windows 10 for me too.
May 7 17:20:38 21h 29m Puzz Snake ♥ 1 Nice game! As they said, this game has some snakebird in his blood. In the penultimate level there was an optional yellow orb, I mean I could finish the level going up, instead of turning left to pick the yellow thing. Platforming, puzzle and rhythm, 3 genres! I had fun, and maybe there is some potential to create new and interesting levels. Keep working!
May 7 18:29:51 1h 09m The Matter at Hand ♥ 1 Wow, very impressive! I think the amount of polish is superb, and the game is fun. Here some comments: -Once you've selected a card, there is no way to put it back in the deck, I had to do some annoying restarts. -I believe discarding cards is useless for these levels, you almost always use all the cards. -The levels were pretty easy, but the potential is huge. More adding new objects than investigate the ones you already presented. All were great but none was truly explored. -Too many cards, at least, you could stack them. -The camera movement between holding the deck and playing one card is great, but in latter levels, when there are several cards to play in a row, it's a bit unpleasant. I've you are willing to, working this game a little you could achieve a great game.
May 7 18:36:18 6m 27s Frogger: The Jigsaw ♥ 1 It was fun! Weird looking but solid gameplay. A bit too difficult but I enjoyed a lot the first two levels.
May 7 19:59:09 1h 22m Risky Squad ♥ 0 Really cool idea! I played alone, but it was a really fun game, the red ones, trying to close every entry and the blue ones, trying to remember where I could go. Blue won (Makes sense)!
May 10 16:14:47 68h 15m Supremacy Slabs ♥ 0 I kept confusing the miners and lumberjacks. The game is a bit too difficult, a bigger grid or not a new tile every turn could help balancing the difficult. I was able to buy some upgrades one time, some of them are really expensive, but wasn't sure what they did. The idea is great just some balance to the difficulty can turn it into an awesome game.