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Le Slo

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TimestampSince previousGameLe Slo's comment
Aug 14 08:48:47 Bookbinding ♥ 0 I'm not very good at this game, mainly because english is not my native language. Otherwise, I loved the idea of using a bookshelf for this theme, I myself wanted but couldn't find a nice mechanic for this aesthetic. Really solid entry with very relaxing music. Congratulations!
Aug 14 08:57:36 8m 49s Shapes ♥ 1 The change of shape that needs to be eaten made this game different from other "eat smaller characters" games. The game is fun, it just need some polish in the graphics and sound departments. +1 for the font humor.
Aug 14 09:28:03 30m 27s Hiding Spot ♥ 1 This game is awesome! Loved the concept. There are a couple of levels with the same solution, but on the other hand there are levels that I find challenging for only 48 hours. Congratulations!
Aug 14 16:47:24 7h 19m Build Build Build! ♥ 1 For now it's pretty easy, I managed to have 0 refugees and tons of wood and steel with little effort. It would be nice if a type of building keep selected to build several in a row easily. I liked how things are explained and you always let the player take a look at the rules. Good luck working on this game, I hope it's a nice journey!
Aug 14 17:01:29 14m 05s Djabo ♥ 1 Wow! Great visuals and sound design. During a time I though the game was too easy, giving me too many bombs, I was mistaken, the final part of the game is really tense! I loved it. Incredible polish and game in general. For saying something that I didn't like: the font. Sincere congratulations!
Aug 14 17:20:51 19m 22s Grave Heart ♥ 3 This was great, really polished. I don't have much more positive to say that it wasn't said before. I wish the tutorial font was the same than the controls screen, I guess it was less readable in some case but it helps much for the mood. I played for longer than I expected.
Aug 14 19:17:30 1h 56m It's Raining Pillows! ♥ 1 Solid and polished entry, not very original and lack some deepness in the mechanics, but I enjoyed playing one game.
Aug 15 09:39:43 14h 22m Pyramidion ♥ 1 Cute graphics, not very difficult game but I loved your interpretation of the theme (running out of space as you climb up the pyramid, genius!). Last level of the pyramid is easy. More variety of snakes could be nice. I enjoyed it, congratulations.
Aug 15 10:04:35 24m 52s You May Live (YML) ♥ 1 Incredible! I've just made a collection on itch.io to remember to play this game later. A lot of content and interesting/meaningful decisions. Found some bugs, undefined days to stay, numbers written in strange places, but nothing that spoiled the game for me. Great job!
Aug 15 17:57:17 7h 52m Cluttered Mind ♥ 1 Unique! Doesn't fit the theme in mechanics but in aesthetics, and its beautiful. Really intriguing game, continue to experiment like this, please.
Aug 15 18:06:50 9m 33s Groundfall ♥ 1 Well, I have GM2 so I could play your game. It's a bit unfinished I must say: the collisions don't work well (you can get stuck in the blocks), once you collect all the coins nothing happens, the character moves too slow... There is definitely some work to do. I looked at your code and I can see myself when I started, so I encourage to continue to improve your skills. Keep coding!
Aug 15 18:28:25 21m 35s Overwrite ♥ 1 This game is marvelous, I'm specially into puzzle games, but I can see how this can work for a much broader audience. The mechanic is, from my perspective, original as hell, and the level progression is perfect, never having a level too difficult in comparison to the last. One of my favorites so far.
Aug 16 09:57:19 15h 28m DWN ♥ 1 Nice game but I found it a bit boring, here is why: -The difference between days is sometimes seemingly non-existant. -I hated having to open and close the phone list every time and that the phone book covered the adress of the package. -I wish I could drop the package whenever I wanted and not having to wait for the timer. -I didn't find the tetris package part challenging at all in a lot of the earlier days. -I didn't like having to click to exit the tetris view every time. -The lack of music is a shame, it helps a lot maintaining the momentum. The Paper, please part was pretty nice, the sounds fit very well and it is actually very polished and with a lot of content. With some tweaks this could be a very fun game.
Aug 16 10:19:35 22m 16s 3x3 a tale about friendship ♥ 1 Great puzzle game, simple but original. My record is level 9: 305 blocks, my trick in the block selection avoiding the blue block as possible and taking the ones with the biggest number of ghost, which is a super block. I really enjoyed it, congratulations on the music too.
Aug 19 13:58:00 75h 38m Writespace ♥ 3 Wow, this is great you really squeezed this wonderful idea, difficult but beautifully constructed. In my top 3 of this LD. Congratulations.
Aug 19 14:06:13 8m 13s Dice Builder ♥ 1 Cool game! I didn't like the timer (specially since you can rotate and mirror the dices you are playing with, so there are tons of possibilities, more since the edges of the board are connected!) and the size of the board (too big) but the mechanics are simple and that makes the game really elegant. I found aesthetically a little poor but very polished. Congratulations!
Aug 19 14:55:19 49m 06s Sofamino ♥ 2 Cute game. I'm not much into timed games, but I had fun playing this one for a while. Some comments: - I would like to see if I'm placing or not a yellow object. - Sometimes i've already screwed up a bit a level and an object becomes unplaceable, I would like to skip that object and not having to wait for the timer. - I would like that height of the objects is calculated automatically. Or at least that I can't have an object with some portion over the ceiling. - Levels start to soon having a lot of furniture. I would like some more levels with less furniture, specially with weird shaped ones. The game is pretty polished, beautiful, and the music! With some tweaks you have a fun game in your hands.
Aug 19 16:06:27 1h 11m Proto Dash ♥ 3 This was hard (last level!) but very fun, I completed the game, it's quite original. The shorter the dashes the fastest you can advance, once I learned that, I became much better. The visuals, specially the main menu are incredible. The music from the game but doesn't fit much the aesthetic, the music from the end screen and main menu are my favorites. Pretty impressive game! congrats!
Aug 19 16:14:38 8m 11s Personal Space ♥ 2 Nice idea, the controls are a bit clunky and frustrating (some times you continue moving for 2 or 3 tiles, making harder to execute the strategy). I would have played more with the size of the level. The music and sounds are great.
Aug 21 18:13:28 49h 58m Dodghell ♥ 0 Great idea! General comments: - Hit box is too big, is this on purpose? - Balls colliding are unpredictable but really fun. - The counter between levels kills a bit the pace of the game. Seeing a player arrive to the court should be enough to understand what is going to happen. - Sounds and atmosphere are great. - I wish there was a little more of movement freedom, but I understand you made it simple to adapt to mobile games. - It becomes harder and harder so fast that games last very little. Maybe some powerups or ways to get rid of enemies, or make their throws slower. - HP is a little weird it feels like I have an extra live. Fun game!
Aug 25 08:41:57 86h 28m XORN: The Fallen God ♥ 2 The presentation is perfect. The main issue with this game is control, the attack action sometimes queue up and is not very reliable, making the combat a bit frustrating, it also happens with movement. Also the aiming doesn't feel accurate. Music is great, on the other hand sounds lack some intensity, they are not paired to the rest of the game's greatness. Giving physicality to a game with sounds is key to deliver a powerful product. The pace of the game works perfectly, I liked buying cubes a feeling saver for a while while avoiding enemy attacks. You can "jump" over holes without much problem, which make the space part a little less important. Congratulations, with some polish this game could turn into a truly fun game.