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Feedback comments for LD41
Jani Nykanen's games and stats for all events →
| Timestamp | Since previous | Game | Jani Nykanen's comment | |
|---|---|---|---|---|
| Apr 23 09:46:43 | Mysterious Floating Gems | ♥ 0 | The graphics are a little rough, but you have a nice, personal game concept here. I liked it! | |
| Apr 23 09:52:02 | 5m 19s | Stealth Casual Farming Simulator | ♥ 2 | Nice concept. Maybe there should be a warning when a rabbit (sorry, wolf, but I can't help thinking them as rabbits!) is going to appear? |
| Apr 23 09:56:33 | 4m 31s | Deadication | ♥ 1 | Maybe the graphics aren't particularly beautiful, but the game idea is wonderful. I mean, how someone could not like a game where you can press 2 to eat a human! A short tutorial screen could be nice, though. |
| Apr 23 09:59:58 | 3m 25s | Life Is Nuclear | ♥ 1 | I love that graphical style, but also the music! Also, the game concept was personal. |
| Apr 23 10:03:02 | 3m 04s | text adventure platformer | ♥ 0 | It's a nice concept and graphics, but the game felt a little too slow, or maybe it was just my computer or something...? |
| Apr 23 10:07:53 | 4m 51s | Match3 attack | ♥ 1 | Like some people have mentioned, it's pretty hard to see what token can be moved (maybe you should make it flashing or something?), otherwise a very nice game. |
| Apr 23 10:11:58 | 4m 05s | Painting the Black | ♥ 1 | The game is a little hard (not a bad thing), it took me a while to figure out how to get points. Nevertheless, I liked it. Good job! |
| Apr 23 10:15:32 | 3m 34s | The Ultimate Path Finding Game Of Destruction | ♥ 0 | Umm, what am I supposed to do this game, exactly? It was a little confusing. I managed to build some huts and holes in the ground... |
| Apr 23 10:18:26 | 2m 54s | Point & Shoot | ♥ 1 | A little short, maybe (I guess I beat the game?), but I love the game concept. You really should make this into a full game. |
| Apr 23 10:21:33 | 3m 07s | Plane Fishing | ♥ 1 | Hahhah, I love those graphics and sound effects because they are so goofy. Nice game concept, also. |
| Apr 23 10:25:24 | 3m 51s | BIRKANOID | ♥ 1 | One of the best I have seen this far. A personal concept, good gameplay and wonderful graphics. Great job! |
| Apr 23 10:32:46 | 7m 22s | Moussive Evasion | ♥ 2 | It has a cool concept, but the gameplay felt a little awkward. Also, when I opened the controls window, I couldn't find any way to close it. |
| Apr 23 10:36:18 | 3m 32s | Nubes Pila | ♥ 1 | Nice concept. The gameplay felt polished and was fun. |
| Apr 23 15:08:53 | 4h 32m | Text 'em up | ♥ 1 | Wonderful game idea. You should make a post-jam version with more moves (I assume there is only one different attack right now?). Also: +1 for programming this in Rust. It's not the easiest language to make game with. |
| Apr 23 15:13:16 | 4m 23s | Sunken Soldier | ♥ 1 | Nice game. Some enemies are a little hard to avoid, though. And without the description I wasn't able to figure out what two themes were combined. Otherwise, good work. |
| Apr 23 15:17:37 | 4m 21s | Race for the City | ♥ 0 | The game has a fancy idea. Is there any goal in the game, or do I just keep building stuff? Also, the instruction text was a little too small and hard to read. |
| Apr 23 15:23:08 | 5m 31s | TRPG Meets GAMES | ♥ 1 | Maybe it's not particularly polished, but man, that's a brilliant game concept you have there, one of the most original takes in the theme I have seen this far. Good job! |
| Apr 23 15:26:58 | 3m 50s | Astrobotany | ♥ 2 | It has an original concept, but it took a while to realize what I'm supposed to do. |
| Apr 23 15:29:47 | 2m 49s | [Release]Rhythm Tower Defense | ♥ 1 | Does the music and those notes have something to do with each other, or are the notes fully random? |
| Apr 23 15:34:13 | 4m 26s | Neon Space | ♥ 2 | That's pretty awesome. I have one bug to report: when I hit an enemy, the application crashes. It shows this error in the terminal: ``` Exception in thread "LWJGL Application" java.lang.NullPointerException at com.ruegnerlukas.ldgame.game.entities.weapons.Bomb.explode(Bomb.java:97) at com.ruegnerlukas.ldgame.game.entities.enemies.BombEnemy.update(BombEnemy.java:75) at com.ruegnerlukas.ldgame.scenes.GameScene.update(GameScene.java:249) at com.ruegnerlukas.scenes.SceneManager.update(SceneManager.java:176) at com.ruegnerlukas.ldgame.LDGame.render(LDGame.java:129) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [xcb] Unknown request in queue while dequeuing [xcb] Most likely this is a multi-threaded client and XInitThreads has not been called [xcb] Aborting, sorry about that. java: ../../src/xcb_io.c:179: dequeue_pending_request: Assertion `!xcb_xlib_unknown_req_in_deq' failed. ``` |
| Apr 23 15:39:34 | 5m 21s | Text Royale: The Ultimate Type or Death Fight | ♥ 1 | Maybe you should add the list of commands in the game, too (unless they are already there). Now I have to exit the full screen mode to see the commands, or just play in non-fullscreen mode. Otherwise, your game was pretty good. |
| Apr 23 17:55:58 | 2h 16m | Car Defense | ♥ 0 | The car controls felt a little... floating. Like it had too little mass or something. Otherwise, pretty nice game. |
| Apr 23 18:03:57 | 7m 59s | Slice of Screen | ♥ 1 | This is probably the hardest game I have played this far, and maybe a little too much for my brain to handle, but it's also one of the most unique concepts I have seen. Good job! |
| Apr 23 18:09:23 | 5m 26s | .PERIOD | ♥ 1 | A very original idea and good execution. Great job! |
| Apr 23 18:14:29 | 5m 06s | Caves Of Mimicry | ♥ 1 | A little confusing at first, but otherwise pretty good game. |
| Apr 23 18:19:07 | 4m 38s | Cyclevania | ♥ 1 | Pretty good, I especially liked the graphics, although the font felt a little too small. |
| Apr 24 12:03:17 | 17h 44m | Platjectile | ♥ 1 | It's a nice game, but the physics does not feel very natural for some reason, and that made controlling the sphere a little hard. |
| Apr 24 12:06:42 | 3m 25s | Tank Elevated | ♥ 1 | The.. umm, jumping? felt a little random. Apparently I cannot jump while moving, but sometimes I could not jump while not moving, either. Is there some hidden fuel bar or something somewhere? |
| Apr 24 12:10:39 | 3m 57s | Missile Mayor | ♥ 1 | Some bugs/issues: - The help screen text does not fit the window - When playing with Opera, right mouse clicks will sometimes send you back to the previous page (or right+left clicks, I'm entirely sure). On itch.io I could restore the game and continue where I left, but once it took me to the starting page and I lost my progress. - The full screen mode button does not work EDIT: Oops, sorry, the full screen mode was just laggy and took time to active. My fault! EDIT: Now I got it working. It's pretty good. |
| Apr 24 16:14:01 | 4h 03m | Dennis | ♥ 0 | That's an interesting idea. The gameplay feels a little clunky, though. |
| Apr 24 16:18:44 | 4m 43s | Build'em All ! | ♥ 1 | Maybe I missed something, but apparently the controls are not listed in game? Not a big problem, but now I had to play in the windowed mode and keep the Ludum Dare page open. Anyway, this game has a nice concept. |
| Apr 24 16:24:45 | 6m 01s | Claude Van Clam Presents: Roberto Fishermun's Horrific Fishing Adventure 2019 | ♥ 4 | Nice way to use themes, haven't seen tower defence fishing games before! |
| Apr 24 16:27:44 | 2m 59s | The Mad Tea Party - A Card and Run Game | ♥ 2 | That's a very personal game concept. Extra points for the nice voice acting. |
| Apr 24 16:33:59 | 6m 15s | Build The Road Jack | ♥ 1 | A wonderful game concept, I would like to see a more polished post-jam version one day! |
| Apr 24 16:39:41 | 5m 42s | Trishoot | ♥ 2 | I like the personal graphics style your game has. The game concept was also cool. |
| Apr 24 16:43:14 | 3m 33s | Rythm is Lava | ♥ 1 | The best compo game I have seen this far. Wonderful job! |
| Apr 24 16:49:04 | 5m 50s | Super Platformer RPG | ♥ 1 | The gameplay feels a little rough and unpolished, but the game idea is cool. |
| Apr 27 05:56:17 | 61h 07m | Think Before Escape | ♥ 1 | Nice pixel art and concept. I was wondering what would the game feel like if the timer moved only when the player is moving (walking, falling etc.) |