jani-nykanen 2018-04-23 09:46
The graphics are a little rough, but you have a nice, personal game concept here. I liked it!
Foon → Ludum Dare Explorer → LD41 → Mysterious Floating Gems
By roflmoqkz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 458 | 3.20 | 27 | |
| Fun | 415 | 3.16 | 27 | |
| Innovation | 200 | 3.64 | 27 | |
| Theme | 127 | 4.01 | 27 | |
| Graphics | 583 | 2.62 | 27 | |
| Audio | 475 | 2.31 | 27 | |
| Humor | 540 | 1.90 | 22 | |
| Mood | 611 | 2.34 | 25 |
The graphics are a little rough, but you have a nice, personal game concept here. I liked it!
It was hard sometimes dodging ships and bullets and moving the tiles. But was fun and it are definitely two incompatible themes
Oh man, that was tough. I liked the attention split though of either worrying about the enemies or wanting to move things around the grid to improve myself. Good stuff.
Nice game concept and good execution with the mechanics. It lacks however in graphics and would benefit from more feedback/juice.
I like that you didn't stop at adding simple enemies but made different kinds of them. There are even shootemup enemies that are interacting with match3 aspect of the game which is a great game design decision. This might be a way to bring match3 games back to pc :) Great job.
What a combination! This was really fun, the constant stress of trying to keep an eye on dodging was intense! getting some animations (just some tweens even) in the for all the different interactions would have really helped round off this game as a whole. Really great work! Keep it up!
Interesting !! A little too messy I think, but quite interesting ^^ I would love a music with these sounds though ^^' It fits the theme well also ^^
Cool game, keep coding :)
Hey nice job! Man it's really tricky and crazy and like someone above said, a little bit of "juice" would go a long way, e.g. screen shake or some effects when stuff powers you up, but overall really fun.
Fun and interesting combination of these two. I found it pretty hard to control, and I wish it had built to high difficultly more slowly. I got to a boss on the side once, and that was scary. Although I kept shooting him, it didn't seem to accomplish much. I use a bomb or two but wasn't sure exactly how I earned them or what they were for. But slick, fast, and fun. Simple graphics don't detract, but the simple sounds grated a little after a while. It's a little annoying to have to hit enemies multiple times without any indication of their being damaged.
I like this fusion or genres (I also made a match 3 game). I think that the controls definitely need to be less floaty as it makes selecting tiles difficult, and matching them difficult as well as you will rush over the adjacent tile you want to switch to. You could also maybe change the rules to make it more like huniepop where you can swap with any gem in a row or column.
Great concept, a lot of variety in enemies and items for a game jam as well! Fun overall, biggest gripe would be the UI. Would love to see a post-compo build with more polish.
Difficulty ramped up a little too fast but this is something I struggle with myself. The only other issue I had was with movement. WASD move in the same directions regardless of the way you are facing. took me a bit to get used to that. Good Job though completing and submitting your game!
Interesting game! way too hard, but fun nonetheless. Graphics were a little shallow and didnt create good harmony in the game.
Cool game, very innovative! The graphics was nice however it just didn't blend well. Overall I enjoyed it for the limited time you had to create this!
i played the game without tut opens game game 100% break
Crazy fun nice game