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Feedback comments for LD39
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| Timestamp | Since previous | Game | Loktor's comment | |
|---|---|---|---|---|
| Jul 31 23:05:38 | Supplice | ♥ 2 | ** First Impression **: What is happening here, on the first try i initially shoot all my bones away :D ** Overall **: I am really impressed by how many mechanics you managed to get into your game :) I especially like your gritty humor and that you incoporated a tutorial to teach me the initial ropes of the game :) ** Sound **: Really fitting for the theme ** Graphics **: A fitting style/theme :) (but in full screen they could have been a bit more crisp :D) ** Gameplay **: Really nice concept of throwing your bones away to finish the level (i threw one really far away tho :D), i like the integration of the theme into your gameplay, which makes yourself a limited power resource :D (and after reading the comments i have to try again because i didn't understand that i can pick them up again :D) a minor thing the game crashed when i wanted to close it :D | |
| Aug 1 12:09:30 | 13h 03m | TITAN, Defend Earth before it's too late | ♥ 1 | ** First impression **: That looks interesting :) ** Graphics/Sound **: Sounds/Graphics are really fitting for an apocalyptical theme :) ** Gameplay **: I really enjoyed the concept of being a tiny dude defending evil demons :D altough the jumping took some time to get used to it :) ** Overall **: I am impressed by how much you guys managed to achieve in that short time frame, really great work :) |
| Aug 1 12:24:08 | 14m 38s | Fluffy Racer | ♥ 1 | ** First Impression **: That looks interesting ** Graphics **: That's were your game really shines, the style fits the theme really well, also the introducation with the images was a great idea :) ** Gameplay **: As others have said, even tho i read the tutorial i had initially a hard time to grasp what the game was really all about^^ after i understood it, i really like the puzzly concept of your game :) ** Overall **: A really good entry especially since it's a compo entry :) |
| Aug 1 12:32:22 | 8m 14s | Star Power | ♥ 1 | ** First Impression ** Now that looks interesting :D ** Graphics **: I generally like the style of your game it certaintly fits it, if you keep working on maybe you can change the power ui to something more fitting to the theme (maybe even but it on the rocket itself? :D) ** Sound **: The sound effects were really well executed :) also i like the simplistic sound of your game, but it gets a bit repetitive after some time^^ ** Gameplay **: That's really an interesting concept you managed to create there :) i really liked the concept of managing my power against my target and moving around the asteroids, which wasn't always easy :D ** Overall **: Really great result for the limited time of the compo you can be proud of yourself :) |
| Aug 1 12:41:59 | 9m 37s | Powerhouse | ♥ 1 | ** First Impression **: Interesting concept :) ** Graphics **: You even managed to create 3D Models, as well as balancing the lighting effects with the 2D style of the puzzle area :) ** Sound **: I like the soundtrack altough it kind made me think i would have a time limit to finish a level because of speed nature of it, maybe something slower would have fit too :) ** Gameplay **: I play this longer than i like to admit :D altough after some time i would have like more variation in the different puzzle tiles available :) ** Overall **: You did a really great job :) you even managed to put in procedural generation for an endless amount of levels i am impressed :) |
| Aug 1 16:47:19 | 4h 05m | Lantern | ♥ 3 | ** First Impression **: It's getting scray 😀 ** Graphics **: Really nice fitting drawings 🙂 i especially like the light effects when i turn around ** Sounds **: Quite well done, sets a good mood for the game 🙂 ** Mood **: The combination of the sounds + the light settings + make for a really great experience here ** Gameplay/Fun **: I like the concept, it gets quite tricky after some time, but as others have said a bit more variation in of mechanics would have been nice and greatly enchanced the experience ** Overall **: You can be really proud of yourself, you achieved quite a lot in the given timeframe 🙂 |
| Aug 1 17:02:28 | 15m 09s | The Wizard of Orb | ♥ 0 | ** First Impression **: Nice a game with magic :D ** Sound **: I really like your sound effects they were fitting for the spells you made :) ** Graphics **: Generally good :), but i would have like the background area/walls to be more in an fantasy setting than just an normal level :) ** Gameplay **: Nice concept of a base defense game, i really like that you even managed to create multiple spells :) It would have been nice tho to get an short tutorial initially (even tho it was quickly clear what i can and cannot do :D) One other thing it would have been great to see how much health your orb has left :) ** Overall **: Good job for what you managed to finish in the short timeframe :) |
| Aug 1 17:04:23 | 1m 55s | Robocre:8 trials | ♥ 0 | ** First Impression **: A Robot Shooter nice :D ** Sound **: I really enjoyed the changing sountrack over the levels depending on the game stage :) ** Graphics **: Really well done, especially for the amount of different assets you put into the game :) ** Gameplay **: Every level introduced somehow something new which was really refreshing, especially that there was even a boss fight :) One thing that confused me a bit or maybe should be changed is that my power bar? goes up by collecting XP, also the initial story skipped a bit too fast over each step for my taste ** Overall **: You really managed to finish quite a lot in the short time frame, congrats on creating an great game :) btw. i had no crash issues on windows 10 |
| Aug 1 17:30:50 | 26m 27s | Powerless: Trump Teaches Typing | ♥ 4 | ** First Impression **: The theme of your game and setup definitely drew me in to try it out :D ** Sound **: Well fitting for an game like yours where you have to type fast :) ** Graphics **: You hit it on point with your graphics :) made your game more than "just" a typing game :D ** Gameplay **: Generally a motivating concept to get better at typing :D one issue i faced tho was, when i missed a long word most words which came afterwards only had a really short time frame to type correctly which made it really hard to get back once you messed up, maybe you could have change the game to allow more time for longer words (e.q. that the next ones would flow in later?) ** Overall **: Defenitly my #1 game in terms of humor so far :D really well done :) |
| Aug 1 18:03:51 | 33m 01s | Torch Boy | ♥ 2 | ** First Impression **: That one looks nice :) ** Sound **: The sound effects are really well done and greatly enchance the game :) ** Graphics **: Those are really nice, clean look and everything fits really well together :) ** Gameplay **: A really interesting concept, especially that few seconds of thinking ahead while loading up due to the decrease game speed :D One thing tho as others have mentioned the gameplay is too hard, i really tried a lot of times but i couldn't get past the initial level :O ** Overall **: You can be really proud of what you achieved :) and i would really like to play an adjusted version of the game so that i can get past the first level :D |
| Aug 1 18:12:14 | 8m 23s | Tiny Warlock | ♥ 1 | ** First Impression **: I really like the intro to the game, sets a great example for how to introduce your game :) ** Sound **: Generally really fitting sound effects :) but a bit more variation or background music would be nice if you continue to improve your game :) ** Graphics **: That's where your game really shines, really great to look at :) But as others said sometimes a lot is going on so that i visually don't even know anymore where to look^^ ** Gameplay **: Really interesting concept of limited power so you have to plan your actions carefully ** Overall **: That was quite something that you managed to achieve here :) really nice result for the time frame :) |
| Aug 1 18:26:39 | 14m 25s | Gradient Descent | ♥ 3 | ** First Impression **: That looks impressive :) ** Sound **: I really enjoyed soundtrack of your game, great job again (same as last time with colorfly) :) ** Graphics **: Really well done, they really fit the mood of your game :) ** Gameplay **: In terms of gameplay the concept if fun, but i see this game more as a visual experience :) which is a really great change of pace :) something you could do tho is maybe to change it so that the player always has to gather orbs of the right color? to make the steps in between more interesting :) ** Overall **: Like your last game, really great result :) i am sure this one will be high up again in terms of mood and sound :) |
| Aug 1 18:45:42 | 19m 03s | Spacy adventure | ♥ 3 | ** First Impression **: Your graphics grabbed me so that's what led me to try out your game :) ** Sound **: You really did a good job with the sound effects they really remind me of the old space bullet hell shooters :D ** Graphics **: Really fitting for your game, i especially like the gamecube controller like enemy :) ** Gameplay **: The gameplay is really fun, altough a bit hard initially i had to try it a few times to get the hang of it (kind overlooked that i can buy in the shop during the game initially) :D ** Overall **: Congrats on creating a really nice game in the amount of time give :) |
| Aug 1 19:03:44 | 18m 02s | Last survivor | ♥ 1 | ** First impression **: The look of your game really captured me well done :) ** Graphics/Sound **: I was really impressed by your graphics, the top down look kinda reminded me of the old diablo games, very well done :) ** Gameplay **: I enjoyed the various options you have implemented in your game, which leaves me more choice on what i can do, really well executed, one thing tho without reading the instruction it wasn't initially clear that i had to use space to mine stuff, maybe an short tutorial would be nice :) ** Overall **: You can be really proud of you, you achieved quite something in the limited timeframe :) |
| Aug 1 19:18:50 | 15m 06s | LD39 Compo: Trindle Armored Defense | ♥ 1 | First Impression : I get to be a tank, nice :D Graphics : Your style real matches the game well :) little shadows below the tanks might have been a good idea if you want to improve it further :) Sound : The sound of the game is also really well put together, some background music would be nice if you continue working on it :) Gameplay : I really like the concept of base defending games :) what was really good about your game was that there was always something to do and it was initially clear what i had to do due to the nature of the design of the game :) maybe more variations of enemy tanks would be nice for future updates :) Overall : Great job for your second ludum dare entry (i also join the second time this time around :D), you can be proud of yourself :) |
| Aug 1 19:45:12 | 26m 22s | Delivery Drain | ♥ 1 | First Impression : Nice a puzzle game :) Graphics : Altough an simplistic style, but it works really well together with your game :) Sound : Fits really well with your game :) Gameplay : As others have mentioned this part could need a bit more variation and interactions to make it more interesting :) Overall : Well done, you did a great job in the give time :) |
| Aug 1 20:51:30 | 1h 06m | Revolution | ♥ 1 | ** First Impression **: Nice a round based game for once :) ** Graphics **: Good Job on those, an different enemy sprite would have been nice tho :) ** Sound **: Sadly there was none, maybe next time you could include some soundeffects? when the user is walking? :) ** Gameplay **: Initially i had a hard time to grasp what is going on (maybe a tutorial would have been helpful?), after some trying i round i really like it (altough the fighting took a bit too long for my taste) :) ** Overall **: Great job with your jam entry, would like to see where your game goes in the future :) |
| Aug 1 21:02:44 | 11m 14s | Power or die | ♥ 1 | As others before me, i had the problem that i couldn't really build more than the initial two mines? afterwards it wasn't really clear to me why that was the case? Besides that, i think the idea of the concept is a real great one, i especially like your soundtrack + graphics you did a really great job on them :) |
| Aug 1 21:16:41 | 13m 57s | Hyper Battery Girl | ♥ 4 | ** First Impression **: That looks great :) ** Sound **: Really fitting for the Theme, great choice :) ** Graphics **: Those are really well done, especially considering with how many different levels you made :) ** Gameplay **: You managed to include so many different mechanics which fit well together, great job there your game is fun :) two things tho, i initially had trouble to grasp the controls in the game (e.q. at first because the graphics hinted for the controller and i was at the keyboard took some time to find the right buttons and i had the issue when i switched to my xbox controller that the buttons weren't working :(), secondly it took me some time to grasp the attack zap move, but after i understood it i have to say i really enjoyed what you made :) ** Overall **: Altough a bit hard at times :D That was really the best game i have played so far especially considering that you did this alone in 3 days :O |
| Aug 1 21:50:13 | 33m 32s | daemon | ♥ 1 | ** First Impression **: I also saw your post about difficulty, what grabbed me there was actually the artstyle of your game (that one is really well executed :)) ** Gameplay **: I really like the concept of your game, there is a lot of room for options, but as others have said it gets really hard really fast, also initial i only found out by accident that i can do wall jumps/can use x to do a higher sword jump maybe something you can improve upon? ** Sound/Graphics **: As i said before those are really well executed great job :) |
| Aug 1 22:01:09 | 10m 56s | Energy Thief | ♥ 0 | ** First Impression **: Your initial post really grabbed my attention i really like the wanted poster :D ** Sound/SFX **: The background music really sets a good mood for the game :) also your sfx choice is really great :) one thing about the music tho, something fast (due to the nature of the game) might also work really well with it :) ** Graphics **: I really like those, especially the main character :D ** Gameplay **: The gameplay reminds me of pacman, and it also gives of that feel, i even manage to get nearly all batteries (which wasn't easy :D), one thing about it tho sometimes the enemies take a path which leads them to catch you without getting away due to their increased speed compared to yours? maybe more sight of the map would have been good to counter this? ** Overall **: Great job with your entry, you can be proud of what you achieved :) |
| Aug 1 22:16:05 | 14m 56s | Power Surge | ♥ 1 | ** First Impression **: Once i saw the screenshots i was already impressed, especially since this is a compo entry :O ** Sounds **: The SFX is really good and fitting for the different actions, also the gem sound is really satisfying :) If you expand the game, then some background music would be nice :) ** Graphics **: As i already said, i am really impressed by the polished look of your game, how did you even manage to finish all of that in that short timeframe :O really well done :) ** Gameplay **: As you already noted, after initially grasping the concepts the get somewhat repetitiv, also i didn't really get what the gems were for? (should i be able to buy something with them?), with the windmill it took me some time to understand if my movement was working (maybe some indicator would have been nice), I liked the mining part the most :) i dug really far for those red gems :D ** Overall **: I have to say wow, you really impressed me by what you achieved in the give timeframe great job :) |
| Aug 2 15:54:02 | 17h 37m | Fat Jack's Fun Run | ♥ 1 | Well done, i really liked the graphics and that you managed to include various types of levels and changed up the pace of the game each level :) What i noticed tho that enemies were sometimes flying around?^^ and that i could just walk past the inspector boss^^ that was probably not intended or?^^ I also like the mechanic of restricting my movement once i got to low sugar it was fitting (altough this can be a double edge sword i guess, since if i am already losing i am restricted even more which makes me lose even faster?) Overall great job with what you achieve in that little amount of time :) |
| Aug 2 19:59:22 | 4h 05m | Alien Swarm | ♥ 1 | ** First impression **: Nice a 3d tower defense game :) ** Gameplay **: I like your shooting mechanic, but as others have said it was really hard to aim, maybe it would have been better if i just hit an enemy that he takes damage?^^ ** Sound **: I found the sound effects really fitting for your game great job there :) ** Graphics **: You managed to make various fitting 3D objects :O that is really quite something for a compo :) ** Overall **: Great compo entry, good job you can be proud :) |
| Aug 2 20:17:36 | 18m 14s | The Wiz | ♥ 1 | As others have said before, that was a really relaxing experience :) i really like the sound and style of your game, that set a great mood :) In terms of gameplay i like that you included an ingame tutorial which force me to learn the controls :) one thing i didn't full understand tho was how i could restore energy? i always ran out of it after going to the right as far as i could and then the game restarted? |
| Aug 2 20:54:42 | 37m 06s | Low Battery | ♥ 1 | ** First impression **: That game looks really interesting, especially a story driven game for a jam :) ** Sound **: Those were really good/fitting for the kind of game you guys made great job :) ** Graphics **: I really like the artstyle, everything fit well together :) ** Gameplay **: At first i thought this will just be an story driven puzzle game, but suddendly monsters were there and i had to run, the music really played a big part into this, great experience :) One thing that was a bit weird tho was that the guy with the key suddendly vanished, i didn't really understand why? also it is possible to trap the monsters in corners^^ (i guess time rand out for path finding^^) ** Overall **: This is a really good entry, all parts play well together, hats off to you guys you managed to create something quite interesting in such an short timeframe :) |
| Aug 2 21:12:30 | 17m 48s | RedLight | ♥ 1 | ** First impression **: The light play looks really interesting :) ** Sound **: Really fitting for your game, really well done :) ** Graphics **: Combined with the setting of the game those made for an really great combination of mood and light play :) (i also made a moody game like yours with light play, sadly i haven't gotten around to adding a fitting background sound like you, that really enchanced the game :)) ** Gameplay **: I really like the concept of exploring here and that once you die you still gained something to keep going :) and also if you managed to finish something it is easier for you to get back again, really enjoyed that :) as others have said if you keep working on it better controls for climbing the ladders would be nice (i got stuck some times there), but what can you do in such a short time frame :D ** Overall **: Really good result for the given timeframe, i really enjoyed your game :) |
| Aug 2 21:34:04 | 21m 34s | Disaster On Nebula One | ♥ 6 | ** First Impression **: Nice a space shooter, a few seconds later wow that is something quite different :D ** Graphics/Sound **: I have to say i am really really impressed on what you managed to achieve in that timeframe :) so far in terms of graphics and sound one of the top games i have seen :) ** Gameplay **: I really like that you teached me how to play by forcing me to play instead of reading text here :D, also you managed to include a variety of gameplay elements with different boosts :) great job here, what initially confused me tho a bit was that i thought i had to go back to the power tank? because of the uploading and downloading power? when i went back the door was closed tho, might have been just a misunderstanding on my part initially^^ ** Overall **: You can be really proud of yourself, you really impressed me with how much you got done really shows that a team can get quite something done in 3 days if they work well together :) |
| Aug 4 18:37:28 | 45h 03m | Battery Bunny | ♥ 0 | Really nice game, i especially like your graphics and the sounds you made they go really well together :) In terms of gameplay i really like the idea, it fits the theme pretty well but isn't a generic approach :) One thing tho, that wasn't optimal was that i had to look at the bunny but also at the energy bar at the same time, which wasn't really optimal^^ Overall really great entry, i enjoyed it :) you can be proud of yourself :) |
| Aug 8 19:19:24 | 96h 41m | No Sorcerer's Sky | ♥ 1 | I think most things have already be said by the other guys here :D I really like your art style + music too, they are fitting together greatly :) As others have said i had a hard time initially to understand what i have to do or how i can get certain resources (also i had the problem that once i was in the menu of an building and i clicked somewhere suddendly another building menu poped up?^^ i guess that this is an bug :D), once i got the hang of it, it really started to turn into a fun concept :) great job :) |
| Aug 10 18:24:42 | 47h 05m | Lost in the Dark | ♥ 1 | Good job :) I liked the simplistic style of the game, with the focus on the gameplay :) Your idea was really fun :) has a lot of potential :) one thing you can probably improve is that currently as others have said it is a lot of trial and error, e.q. if you move wrong in certain levels you basically lost already, also this combined with a rather slow movement speed made the second tries more tideous, maybe an increased movement speed could solve that (with adapted lifespans)? Overall well done :) |