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Feedback comments for LD38
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| Timestamp | Since previous | Game | Loktor's comment | |
|---|---|---|---|---|
| Apr 25 15:01:24 | It's a Small World, So Let's Crash It into Things | ♥ 1 | I really like the soundtrack/concept of your game, especially once the black star approaches you :D I would probably tweak the amount smaller planets stop you once your big and you crash into them tho (and make larger ones stop you more to make them more risky to eat)^^ But really nice work for 2 days :) | |
| May 1 09:30:09 | 138h 28m | ATLANTIS | ♥ 3 | I really like the mood of the game :) initially the sounds were a bit too loud/scratchy (might be my setup tho) but once in the game they were really nice. As for the game itself i didn't really get what i had to do, without reading the info, a short intro in the game might have been helpful (i guess it wasn't there due to time constraints). But i like the concept/feeling of the game :) |
| May 1 09:49:33 | 19m 24s | Dr. M Little's Planet Mass Overdrive | ♥ 1 | Really great results for the invested amount of time :) Really like that the game explains itself without the need for an explicit tutorial :) One thing that confused me a bit at first was that at the edge of the world my planet started to rotate (initially i didn't grasp that i am at the edge of the map now, maybe that could have been shown on the minimap where i didn't really get where i am currently^^). Great job within that timeframe 🙂 |
| May 1 10:01:53 | 12m 20s | SittingDucks | ♥ 1 | Great work :) I liked the soundtrack, one thing that would have been nice would be to describe which button is the Jump Button (e.q. the one set in the config, which i didn't touch to be honest). I liked the concept of the gameplay which can get quite challenging. Initially tho there were not enough stones for my taste i had to wait for a few seconds until the action started^^ But a really nice concept tho :) |
| May 1 10:08:32 | 6m 39s | Chill Bill | ♥ 3 | Really fun game and quite easy to get into :D I really like the art direction as well as the sound effects :) one thing that could be improved tho, would be that you can see your old highscore to give you more incentive to play again and beat it :D But for the available amount of time you guys really produced a great game :) |
| May 1 10:18:23 | 9m 51s | Space Migrator | ♥ 1 | Fun little game, i especially like that you managed to include some objectives, that made the game quite a bit more interesting :) One thing that would have been better initially tho was that the zoom factor is really limited in the beginning a bit more would have been nice initially :D Really enjoyed the game tho, would make a nice mobile game :) |
| May 1 10:33:38 | 15m 15s | RC kitchen Throwdown | ♥ 2 | Fun game :D And really nice job for creating a 3D Game with all these models in 2 days :) One thing that could be polished if you keep on working on it, would be the controls they felt kinda off initially for me. But really nice job, the hound really got to me :D |
| May 1 10:40:42 | 7m 04s | Global Disaster | ♥ 3 | I tried the web version, really fun little game with the right amount of tweaking in terms of how hard it really is :) It got a bit stale after some time tho, e.q. it seems like the difficulty didn't increase anymore? that could maybe be improved :) also the system with the score confused me a bit (why does it go down again? wouldn't it make more sense to keep increasing it?). Altogether a really great entry, with great sounds, nice graphics and engaging gameplay :) |
| May 1 10:53:36 | 12m 54s | "It's a small world!" | ♥ 1 | I really like the graphics and the music related to the game :) One thing i noticed the tutorial was kinda cut off (see image): Capture.PNG The concept of the game is really neat :) One thing that confused me initially was which person i had to find (since i clicked too quickly), would have been nice to see the text ingame too with an option to pause the game maybe :) If you keep working on it the limiting area on the edge wasn't really clear for me e.q. maybe a fence or something like that would have explained it better where i can and can't go? :) Overall a really good entry :) |
| May 1 11:04:20 | 10m 44s | Snake On A Plane | ♥ 1 | Nice soundtrack and classic gameplay of snake :D It's quite fun :) altough i was a bit confused initially as to what is happening :D especially after i died^^ would have been nice to see a score screen (i guess it didn't make it into the game due to time constraints) :) Great job finishing a game in 48 hours :) |
| May 1 11:11:04 | 6m 44s | Smell World | ♥ 2 | I enjoyed your game, neat hand drawn graphics and a great soundtrack going along with the game :) One thing that might have made the game more interessting would have been some kind of enemy that makes it more challenging on where i can go to reach my goal e.q. to trick them to get to my goal :) Same as Lars DK already said using the keyboard down key scrolled down the window which was a bit annoying. Great work in the short amount of time :) |
| May 1 11:15:39 | 4m 35s | Myrddin | ♥ 2 | Nice work finishing a full game with multiple levels and enemy types :) One thing that could be improved in the future would be the graphics, it was sometimes hard to see what is going on due to the similar colors of the floor/enemies. Overall really nice job for the given time :) |
| May 1 11:19:05 | 3m 26s | Chip's Planet Defense | ♥ 1 | Nice job :) Especially since this was your first time modelling a character :) One thing that was a bit confusing for me initially was that the camera was pointing upwards, also after i used the spit water function i kept on spilling water and i didn't really know what i have to do with the water and how to make it stop :D With some additional work tho this could be a really solid game, especially give what you already achieved in the time you kept on working on it :) |
| May 1 11:28:30 | 9m 25s | Universal Journey | ♥ 1 | I really like your game :) I stands out amoungst all the planet games released :D I really like that you display trajectories which makes it easier to guess where your going with your world :D One thing that confused me a bit initially was that i didn't really get that i had to go into the black hole^^ After i read the instructions again i really had a great time with your game, great job :) |
| May 1 11:39:53 | 11m 23s | Food Fight | ♥ 1 | Wow really great jam entry :) I really enjoyed the gameplay and you even managed to build an multiplayer, that combined with all the other gameplay elements in the game i can only say really great job :) I also really like the artwork and soundtrack of the game :) Not much to give critique about :D besides maybe that the character selection isn't really clear, e.q. i didn't notice the first time that i can now select a character^^ Overall one of the best entries if have tried out so far :) |
| May 1 20:09:21 | 8h 29m | Taste the rainbow | ♥ 1 | Quite a fun game :D I had the problem tho that the sound always cut off in the middle of the "Motherfucking Rainbow" :D one thing i didn't complete get was why i couldn't shoot my earth? away sometimes (maybe a bug?) Besides that really an innovative concept :) great job :) |
| May 1 20:16:37 | 7m 16s | SUN GOD | ♥ 2 | Great soundtrack to a great game :) For my taste the game was a bit too hard initially, but the execution of the game was done really well, i enjoyed what i played :) also very useful tutorial, one thing that might have been good tho, is to signal the player when he should press E, i read the tutorial but i kind of overlooked the point that i can drive into the planets which caused some confusion^^ Also once your on a planet you kind of have nothing to do for a few seconds, that down time could have maybe been shorter :) Overall a really good entry for the compo :) |
| May 1 20:23:30 | 6m 53s | Polar Protector | ♥ 0 | Nice work :) Great work with the soundtrack as well as the art style :) One thing that was kinda confusing for me that the game just started without any kind of explanation inside the game (a small tutorial would have been nice), also like others mentioned it wasn't fully clear what was causing the damage Overall really great work with your ludumDare entry :) |
| May 1 20:29:35 | 6m 05s | This World Of Mine | ♥ 1 | Wow really great job with the voxel graphics they look really nice :) i also like the idea of a stealth puzzle game as a cat :D One thing that could be improved tho would be the way you go into a hideout, i really had a hard time to position the mouse correctly in a stressful situation. Also for some reason i didn't manage to go into the hideout at the foot of the bed Overall a really great entry, you can be proud (I especially like your art direction) :) |
| May 1 20:45:34 | 15m 59s | Dinonaut: Defender of Celestial Dwarves | ♥ 2 | Wow you did a really great job with the music, catchy :) I also really enjoyed the gameplay :) one thing that might have been good tho would be to allow for a bit more room for error, e.q. maybe that the world gets cracks as you go on? :) Great overall result tho :) |
| May 1 20:52:40 | 7m 06s | Gantan Guardian | ♥ 1 | Wow i am impressed, i really enjoyed the gameplay of your game :) really great combination of simplistic art style coupled with great sound effects :) One thing that could be improved tho would be that enemies sometimes spawn at your position and you can't really do anything against that, which can be a bit frustrating So far one of the games i like the most :) I managed to get to 500 points :D |
| May 1 21:01:19 | 8m 39s | Spermicorn | ♥ 5 | Really great narative game :D was quite funny and you guys even managed to tell a story in that short timeframe :) i am impressed :D One thing tho the gameplay did lack a bit, the first part could probably be improved by showing a timer/place where you currently are in the line to give some kind of sense of a challenge? :D The second part was fun but a bit too long for my taste Overall very good entry :) you really pulled off quite a bit :D |
| May 1 21:13:20 | 12m 01s | Classical Conditioning Cooperation - [CCC] | ♥ 2 | Really good work guys :) you managed to finish a game with multiple leveles and really nice gameplay :) I am impressed by the amount of variable gameplay features you manage to finish in this short time frame :) One problem i had was that the html version didn't work properly for me, you should maybe check that and try to fix it your game is worth it :D One thing that i would have liked differently is the speed of the mouse, maybe add an option for an faster mode which is even more challenging :) Keep developing that game it shows some promise :) |
| May 1 22:59:45 | 1h 46m | Colorfly | ♥ 1 | Your game is really aesthetically pleasing, combined with the great soundtrack i have to say i really like it :) As others have said before the gameplay could have been a bit more challenging but considering the other components of your game i have to say it was really a pleasure to play it, now i am relaxed and ready for the bed :D great job doing all of that during the compo :) |
| May 3 19:26:36 | 44h 26m | For The Love Of Money | ♥ 1 | Nice platformer :) you even managed to create multiple levels with various gameplay elements :) I like the initial levels, but as others have said for example in the second level you had to wait a bit all the time until you could progress which could probably have been avoided. One Other thing that i noticed was that i was moving up automatically in the third level, but had to run on the moving platforms in the second one? this kinda confused me a bit. I enjoyed the gameplay off your game tho, you did quite well to finish all of the different levels + the art and the effects in the compo time :) |
| May 10 19:16:34 | 167h 49m | Internet Shooter - protect magical device! | ♥ 2 | Nice gameplay :) i really liked it :) Some things i noticed, when i started up the game initially i had the problem that i only saw a blank screen with the skip button should there have been something else? One other thing that confused me at first was the fact that i had a backlight which wasn't really logical given the character (even if it made sense in terms of gameplay :)) What i really liked about your game was that i had to always keep an eye open as to where the monsters are which kept the tension high throughout the game, great job :) |
| May 10 19:22:07 | 5m 33s | Little Space | ♥ 0 | Really nice concept and you manage to get quite a lot done in the little time that was available :) One thing that confused me at first was to understand how i actually get new works or if i get them (there was no game over after an asteroid killed them^^), Also as others have said the intercept mechanic was a bit hard to use, if you keep working on it maybe think of another way to trigger it than hitting the button? maybe some building which automatically takes care of some asteroids if a person is in there? :) I really like the simplistic artwork as well as the sounds, you did a really great job :) |
| May 18 18:19:07 | 190h 57m | Vertical City | ♥ 1 | Nice game concept :) I really liked your intro :) One thing that kind confused me at the start as others have said, i wasn't expecting my houses to build up after time, also what i didn't get was why a shop for example was only taking one tile? i would have expected it to take on all columns the preview was overlayed on? I think a tutorial to your game would be great if you continue to develop it :) Otherwise solid entry for the available time, with some more polish that could become an interesting game :) |
| May 18 18:30:26 | 11m 19s | Atlas | ♥ 1 | Really nice entry, I really like the pixel art, and great idea with the turtle and the palmtree platform :D had fun playing your game :) A few things if you keep improving your game (which you probably already know), sometimes i had the problem that i couldn't move anymore? was this an exhaustion mechanic? because it wasn't really clear to me. One other thing at first (even with the tutorial) i had a bit of an hard time to figure out what exactly i could do where, if you keep working on it a maybe if you show small overlays with the button to press once your standing somewhere where you can interact :) And also a parallax scrolling background would have been nice to give the sense of moving around :) Overall you did a really great job with your game and i hope you continue working on it and notify me if you need someone to test it :D |