Foon → Ludum Dare Explorer → LD39 → Feedback comment stats → moltanem2000
Feedback comments for LD39
moltanem2000's games and stats for all events →
| Timestamp | Since previous | Game | moltanem2000's comment | |
|---|---|---|---|---|
| Jul 31 10:44:44 | Will Power | ♥ 1 | The video is a nice touch. I love the mood you were able to get with this, very unsettling. I wasn't able to get very far. I kept getting stuck after sleeping where I couldn't move and that scary red ball kept catching me. Very cool game, great job. | |
| Jul 31 10:53:09 | 8m 25s | Necromancy | ♥ 3 | First time I ran it I got nothing but a white screen. Closed and re-ran and it worked the second time. This is a tough game, those enemies are relentless! Cool upgrade and weapons system. Nice work! |
| Jul 31 11:25:07 | 31m 58s | Battery Pack | ♥ 1 | The good: Good use of theme and entertaining death messages. The bad: The music got repetitive pretty quickly. Mixing it up a little more would've gone a long ways. Overall, this is a nice little game. Congrats! |
| Jul 31 11:38:14 | 13m 07s | < Mr. Plug > | ♥ 1 | I really enjoyed this. The simple solid graphics for the environment and the pixel art for the plugs went well together. I would've liked to have had some background music and feedback sound effects, but that didn't detract too much from the experience. The first time the map changed after getting the first piece, it wasn't obvious that I had to go back in the same direction, but I was able to quickly figure that out. Maybe an indicator letting the player know to go back in that same direction would've helped. Overall, very well done. |
| Jul 31 11:47:23 | 9m 09s | And Here Again | ♥ 1 | I agree with other commentors, I wasn't sure what to do here. The controls are finicky (it's hard to get through doors and you can't move diagonally). I like the atmosphere of the game though, and congrats on finishing your game! |
| Jul 31 13:50:14 | 2h 02m | Jerry The Donut Eating Engine Driver | ♥ 1 | Haha, well that was certainly an experience. After getting overwhelmed by reddit-bots the first go, I was able to use a few well timed coal nuggets to take them out. I got to the donuts, but apparently, I was too full to eat any (W didn't do anything when I stood on the donuts). I then decided to bail myself and fell down a very, very, very deep hole that didn't seem to have an end. Nice work! |
| Jul 31 14:04:39 | 14m 25s | Socketbound | ♥ 1 | I love the old school graphics, you did a good job with them. Hard game, but very well done. I wish I could turn and move in the same instant though. Got killed a few times because I expected to move right but the dude just turned instead. |
| Jul 31 14:44:39 | 40m 00s | Smash ball | ♥ 1 | Very cool. I really liked the visuals and it was great fun getting the ball up to speed to knock over entire towers of blocks. Nice work. |
| Jul 31 14:47:04 | 2m 25s | Alien Swarm | ♥ 1 | I agree that a targeting reticle would've been ideal. It took a while to get used to firing without one. I love the colorful feel and humorous take on the theme. Nice work! |
| Jul 31 14:52:55 | 5m 51s | Energy Juice | ♥ 1 | Not a mechanic you see very often, but pretty well done. I found the Pro mode significantly easier than the previous mode, as the letters weren't dropping quite as fast. The music was a bit loud by default and by the time I finished all the modes, I was ready for it to be over. Love the mood and congrats on finishing. |
| Jul 31 14:55:31 | 2m 36s | Circuit Runner | ♥ 0 | I like the idea you have going here. Unfortunately, the controls are a bit unforgiving. Smoother movement would make this significantly easier to play. Overall, very nice job. |
| Jul 31 14:58:27 | 2m 56s | Powerlift | ♥ 0 | This made me laugh (in a good way). Of course, I had to push the dude to his limit to see what happened. Would have been nice to see the aftermath of the health problems. :) Nice work! |
| Jul 31 15:01:09 | 2m 42s | Sol Probe Power | ♥ 2 | I like the visual aesthetics of this. The controls were a bit touchy, so I had a difficult time moving around at first. Overall, nice work! |
| Aug 2 14:37:39 | 47h 36m | Defend Home: Mars | ♥ 1 | I really liked the music beat. I felt it gave great atmosphere. The reloading animation was a cool touch I wasn't expecting. I didn't make it very far, but I enjoyed playing. Great work! |
| Aug 2 14:42:38 | 4m 59s | D34TH | ♥ 0 | Pretty fun little game here. It's sometimes really hard to get a shot in, when the moment you enter their line of site, they shoot and you have to immediately jump to avoid. I think with a little practice it would be easier. I personally would've preferred more intuitive input options (space for jumping and menu selection, A/D for moving and mouse click for firing), but what you have works, it's just a little awkward. Overall, great job. |
| Aug 2 14:48:01 | 5m 23s | MotherBoard | ♥ 1 | Wow that was epic! I'm very impressed with the music and the mood you were able to capture. Who knew the inside of an iPhone was that intense! Very cool game. Great work. |
| Aug 2 14:53:41 | 5m 40s | Delivery Drain | ♥ 1 | This brought on some anxiety by my terrible sense of direction! GPS is my lifeline when I'm travelling and having my phone die on a trip is definitely a fear and something I try to avoid. Very cool idea related to the theme. Nice job! |
| Aug 2 14:56:18 | 2m 37s | Torch Boy | ♥ 1 | Wow that was tough! I like the pixel art and the idea of charging up your attack goes well with the theme. Nice work! |
| Aug 2 15:34:26 | 38m 08s | Gradient Descent | ♥ 1 | Very beautiful game. The graphics and music were spot on. The click to continue sound was a bit jarring in contrast, but it didn't detract much from the overall experience. I enjoyed the journey your game took me on. Nice work. |
| Aug 21 16:21:46 | 456h 47m | Mega-mia | ♥ 0 | I liked the music, great job on that. I'm not sure if I was encountering a bug or if maybe I didn't understand what I was supposed to do, but there was no background and I kept falling into holes causing the game to restart. Congrats on finishing your game! |
| Aug 21 16:39:50 | 18m 04s | REAMS | ♥ 2 | I really like the mood you were able to establish with this and the voice work was well done. It's very jarring when you die, but in a good way, if that makes sense. Congrats on finishing and nice work. |
| Aug 21 16:44:17 | 4m 27s | Down to the last Percents | ♥ 1 | I'm not sure if it was intended or not, but the character moved incredibly slow when I was pressing right. I love the mood you had set here and the graphics were fitting. The monster is definitely disturbing, so good work there too. Overall, nice entry! |
| Aug 21 20:20:59 | 3h 36m | Last Shine | ♥ 0 | Challenging, but fun. I enjoyed the graphics a lot and the music was very well made. The keyboard controls were a bit fiddly, but not enough to make it unplayable. Overall, very nicely done. Congrats! |