jharler 2017-07-31 14:55
I like the idea you have going here. Unfortunately, the controls are a bit unforgiving. Smoother movement would make this significantly easier to play. Overall, very nice job.
Foon → Ludum Dare Explorer → LD39 → Circuit Runner
By blaclegi
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 9 | ||
| Fun | 2.83 | 8 | ||
| Innovation | 2.83 | 8 | ||
| Theme | 3.66 | 8 | ||
| Graphics | 2.33 | 8 | ||
| Audio | 1.50 | 6 | ||
| Humor | 2.00 | 6 | ||
| Mood | 2.50 | 8 |
I like the idea you have going here. Unfortunately, the controls are a bit unforgiving. Smoother movement would make this significantly easier to play. Overall, very nice job.
some sounds would be nice took a while to figure out what to do. had to come back to this page to figure it out.
This was certainly something. I tried to play the game in Firefox, but for some reason the game would not respond to my spacebar so I couldn't actually move the charges. In Chrome I was able to play. I did find it a bit odd that even a pixel overlap between the charge and the conveyor can carry a charge away. Also, there were a few times where I somehow managed to drop a charge outside the screen and had to go fishing in the dark to get it back. The worst issue, however, was the sticky, stuttering, inexact controls. On the 12th level, I got completely stuck. I could move around in an inverted L shape, but I could not get out of that path to go deposit the charges. I will give you due credit for an interesting idea and functional procedural generation, but the implementation leaves something to be desired. Selection_019.png
eventually the corridors get too small for you to get through doorways very easily, but i loved it! should polish this up and release it!