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LiquidBrain

Feedback comments for LD38

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TimestampSince previousGameLiquidBrain's comment
Apr 29 10:22:07 Is fast ♥ 1 We really enjoyed your game and it was fun learning to master the controls. We’re looking forward to seeing it developed further if you’re gonna be doing that. Rasmus will give you a follow on github for updates. Hope to see you in the next LD. Have a nice day! // Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 29 10:58:14 36m 07s Cosmonaut Pavel Tokarev ♥ 0 First impression is that the atmosphere of the game is really well done. The music and art style fit together. While Rasmus manage to finish the game Isak was having trouble finding an ID-card. Even though the trouble he had, he had a fun and relaxing experience. Looking forward to seeing how the story ends! Have an awesome day all of you! *(We'll be back again on Sunday when the judging starts)* // Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 29 11:24:02 25m 48s A World in a Jar ♥ 3 Wow! We’ve not play that many games yet, but i feel that this one will be one of our top favorites. We have no critique for this one. The music is lovely and the art style is simple but so effective and cute. It’s great that you can save your progress in the game and come back to it when you’re out of ideas. We’re sure that you’ll definitely be on one of the leaderboards. Thank you for this experience. Have an awesome day and hope to see you in the next jam! As I’m writing this, we’ve played for 20 minutes and will surely play more. *(We'll be back again on Sunday when the judging starts)* // Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 29 11:45:04 21m 02s Murder Mitosis ♥ 3 The game was really easy to get into. We will definitely play this whenever we have some friends over. Something we really loved was the basic game idea, it was original and fun. The art/ graphics was on point. We loved how the cells kinda meshed into each other. It made it feel organic. Have an awesome day! *(We'll be back again on Sunday when the judging starts)* // Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 29 11:58:07 13m 03s Carefulzilla ♥ 2 Rasmus wishes his first compo was this good. It’s a really funny idea you had and well executed. Graphics are really cute. The only feedback we have is that you should look for bugs a bit more and this can be accomplished by trying to break the game yourself. For example, you’re able to fly by dragging the feet very fast. Other than that, we really enjoyed it and we couldn’t stop laughing while playing it. Have an awesome day and we hope to see you in the next compo! *(We'll be back again on Sunday when the judging starts)* // Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 29 12:32:05 33m 58s Mr-Vpn ♥ 1 We love the concept and the aesthetics. Sure, there are bugs but if you overlook them it was a fun experience. We love a good puzzle game and when we eventually figured out how to get to greatone we got super excited. The only problem we had was unlocking the final door in greatone. Because we didn’t finish the game we’ll vote in the categories that we see fit. Have an awesome day and hope to see you in the next jam! *(We'll be back again on Sunday when the judging starts)* // Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 29 16:56:45 4h 24m Land Ahoy! ♥ 1 Rasmus got a best score of 3, but don’t get me wrong, it wasn’t easy. We enjoyed this one. Too bad there wasn’t music it would really heighten the mood of this little game. Overlooking that, we loved the artstyle and it’s a really good take on a golf game. We can see that you focused on the aesthetics on this game and that’s awesome for being a programmer. Super impressed that you wrote the engine yourself. Have an awesome day! *(We'll be back again on Sunday when the judging starts)* // Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 29 17:11:33 14m 48s Protolife ♥ 3 We loved this concept! Isak said to himself over and over again “I’ll definitely play this game more than once” while we were trying it out for the first time. It was quite hard to grasp what you were supposed to do in the beginning, but it payed off once you learned it and we had a fun time play it. Have an awesome day, all of you! *(We'll be back again on Sunday when the judging starts)* // Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 29 17:51:13 39m 40s Environmental Control ♥ 1 We loved how you actually could become better at the game after a few tries. Rasmus managed to beat the game on his 4th try. Isak on the other side thought that the game was a bit too hard. But we enjoyed the gameplay nonetheless. The graphics was really nice and the sound effects practical. Have an awesome day! *(We'll be back again on Sunday when the judging starts)* // Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 29 18:32:42 41m 29s Abaddon ♥ 2 The most visually pleasing game we’ve played so far. Isak is a big fan of oldschool games and he thinks you’ve really captured that feeling. The leaderboard is a nice addition. We had a fun time playing this one and gave it multiple tries to reach a better score. Have an awesome day and hope to see you in the next jam! *(We'll be back again on Sunday when the judging starts)* // Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 29 18:49:35 16m 53s Armageddance ♥ 1 The graphics was the most pleasing part of the game, it went well together with the music (which we furiously headbanged to). We had a good time playing. When Isak reached level 11 he started to think the gameplay is kind of repetitive. But he kept on playing because of the aesthetics! Rasmus on the other hand kept on playing and reached level 16! Thanks for the experience and have an awesome day! *(We'll be back again on Sunday when the judging starts)* // Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 29 19:27:22 37m 47s Quantum Catburetor ♥ 1 Rasmus’ highscore: 5000 Isak’s highscore: 9000 Isak played on keyboard and instantly yelled “The controls feel amazing” when he started playing. The aesthetics of this game is really nice and we like the idea to have the fog of war be the health. Have an awesome day! *(We'll be back again on Sunday when the judging starts)* // Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 30 11:25:52 15h 58m Small Atomic World War ♥ 3 You have a solid game idea right here. The only problem I had with it was the controls, they felt a bit too slow and should have been a bit more responsive. Other than that i enjoyed playing it. For this being your second game, it’s great. Keep on making games and you’ll be a great developer. Have an awesome day! *(I'll be back again on Sunday when the judging starts)* // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
Apr 30 13:47:16 2h 21m ByteSized Something Something ♥ 0 Very polished game I must say. It's awesome to take a genre and really polish it instead of biting of more than you can chew. There are some obvious problems with the game. Like the difficulty curve. But I know you don't wanna hear me drone on about them. It's after all only 72 hours we're getting. Other than that. The music is amazing and graphics are really good looking! Have an awesome day you two and hope to see you in the next jam! *(I'll be back again on Sunday when the judging starts)* // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 1 13:27:03 23h 39m Platform Patrol! ♥ 1 Thank you for the feedback of [Infecteria](https://ldjam.com/events/ludum-dare/38/infecteria). We really appreciate it! We’re gonna be developing Infecteria further and will definitely contain cutscenes! The 3d models and animation are amazing in your game. It almost looks like you’ve made this in Unreal Engine because the graphics are so good. But frankly the gameplay became quite stale after a while. But hey, It’s awesome what you’ve managed to make in this short amount of time. Maybe you could add a bit more obstacles, jumping and other mechanics to make it more interesting if you’re gonna be developing this further. Hope to see you in the next jam! // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 1 13:46:32 19m 29s Wake Up ! ♥ 1 Thank you for the feedback of [Infecteria](https://ldjam.com/events/ludum-dare/38/infecteria). I agree with the recent commentators about the controls. Other than that, I think your game is beautiful. And for this being your first Ludum Dare, it's amazing! I have no feedback if you're gonna be developing this further. You seem to know what you're doing. Just have in mind to check for bugs. // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 1 14:02:16 15m 44s Dr. M Little's Planet Mass Overdrive ♥ 1 The saying usually goes like "Give me a lever long enough and a fulcrum on which to place it, and I shall move the world.".. Well. I just need a planet big enough.. AND I CAN MOVE THE SUN!! I loved playing this little game. You could have made it so simple; no menu, no dialogue, no music. But you went all the way and crafted a really enjoyable experience. I have no critique for this one. Great job and thanks for the feedback you gave for [Infecteria](https://ldjam.com/events/ludum-dare/38/infecteria)! // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 1 14:43:05 40m 49s World Destroyer ♥ 1 Wow, the humor..! Amazing. I had a few good laughs in the beginning of this game. I totally see what you mean with trying to make a polished game. We went for the polished look on ours but it ended up lacking content which, as you said, you were afraid of. About your game. I'm really impressed of how many different levels you managed to make. It was a really fun play. Although, as you said, it's not that polished. BUT, I would love for you to develop this game further because I think this is an original and a great idea for a game. Also, thanks for your feedback on [Infecteria](https://ldjam.com/events/ludum-dare/38/infecteria)! Yes, we will be adding a story mode were you infect different organs and such. // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 1 18:33:01 3h 49m Cell Division ♥ 2 Wow! If this was made in a home made engine, I'm super impressed! I got really excited when I saw the screenshot and I couldn't wait to play your entry. The controls were nice in this one and the graphics blew me away. The only thing that needs to be worked on is the sound design. The volumes for the different SFXs were a bit off and it got frustrating to listen to after a while. But that's just a cosmetic, the game it self is awesome! Great job and thanks for the feedback you left on [Infecteria](https://ldjam.com/events/ludum-dare/38/infecteria)! // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 2 08:12:26 13h 39m Hexoworld 9999 ♥ 0 Let me start off by saying that it was really hard to aim due to the hexagonal pattern. But that’s the only problem i had with this game. Otherwise, it’s a game that can easily be picked up, the controls were simple and the goal too. It started getting real fun when you got the power ups and started blasting asteroids left to right. It’s a nice entry. Also, @lugdumdare-team Thanks for the feedback you left on [Infectera](https://ldjam.com/events/ludum-dare/38/infecteria) ! Hope you guys had fun making this game. Have an awesome day! // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 2 08:30:02 17m 36s The Seesaw Redemption ♥ 2 Yay, I'm free! It's surprising how much I actually enjoyed this little game. I could easily have played double the time without getting bored. I say "surprising" because, as you can see yourself the visuals aren't that impressive. All though, as i said, I did really enjoy it. This was due to the puzzles being clear and just enough difficult for me not to loose interest. You really nailed the controls in this game. Sure they aren't realistic but it felt really nice just to roll the hamster ball. Thank you for the feedback you left on [Infecteria](https://ldjam.com/events/ludum-dare/38/infecteria)! To answer some of your comments/ criticism: We've been thinking a lot about the rotation of the right stick ever since all the comments started flooding in. We might not keep it. But imagine the game without it. It would be quite boring just to move from cell to cell. We wanted that to be a challenge too. Also, we're planning to develop it further during the summer and we'll take your critique into consideration. Thanks again and hope to see you in the next jam! // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 2 09:04:28 34m 26s STACK ♥ 1 ## All that you ever need. Fridge, bed, TV, no people and a nice breeze. Screenshot 2017-05-02 10.40.26.png Protip: for FPS games, you could lock the cursor so it doesn't go outside the window when you're looking around. You might have already done this and I broke it by tabbing out. So make sure to lock it again when the user clicks inside the window. (This will definitely not drag your score down, it's just a lil tip) :) For this being your first LD it's a great entry. I'm looking forward to see what you'll do next time. I got really excited when I found out it was a first person game. I've never seen a first person stacking game before. And I might know why. I got really frustrated when I fell down from my beautiful tower over and over again. I'm telling you, I got really close to the floating island, like 2 boxed away. So when I went to go get more furniture and then climb up all the way again, I just couldn't do it. But I did have a fun experience nonetheless. The models are nice I love the cute little planet. Thank you for leaving feedback on [Infecteria](https://ldjam.com/events/ludum-dare/38/infecteria)! You’re actually one of the few people who actually liked the speed mechanic. Haha. Have an awesome day and hope to see you in the next jam! Edit: You gave me a great idea for Infecteria with your comment "However, there was a “world domination” side of me that really wished that the factories didn’t die" ! I'm thinking that when cells become factories they go into, idk what to call it. "Health mode" maybe, where they can be attacked by antibodies and you have to defend them. They only die when their health is zero. Thank you so much for that comment!! // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 2 14:23:09 5h 18m Tiny Battle World ♥ 1 As the previous comments say. This game is awesome. I love the music, graphics and gameplay. The only problem I have is the controls, they were a bit jerky. But it seems like you did the best you could on them. Actually, even though I had a problem with them, they didn't hinder the gameplay that much. It's a risky play, with an online game like this. But thankfully I got someone to play with and it seems like you're getting a few players in even though it's online. Great job guys! You'll be on some leaderboard i bet! Also, thank you for the feedback, @goodbyesquare, that you left on [Infecteria](https://ldjam.com/events/ludum-dare/38/infecteria) ! We'll take it into consideration when developing it further. // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 2 14:46:21 23m 12s Stardust - A space adventure ♥ 1 I can't seem to go further than the first planet. I tried to teleport to "inTheSky" but it looked glitched out every time I pressed the teleporter-gun button. This might have been because I'm stupid or it was a bug. (I think the former) In the little playtime that I got I was impressed by the graphics! I'll score you on the categories I see fit so you'll have a fair chance. Also, thank you, @shiitman, for the feedback you left on [Infecteria](https://ldjam.com/events/ludum-dare/38/infecteria) ! We'll take it into consideration when we continue the development! // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 2 16:19:58 1h 33m World Keep-Away ♥ 3 I laughed a lot while playing this game, even though there was a lot of bugs I had a great experience. Not because of the gameplay, but because of the music. Concerning the music, I got a picture in my head of you trying to clean a piano and recording it by accident. Later finding the piano-cleaning-song and thinking to yourself “That will do” I had a hard time getting to the tutorial-screen due to the buttons being a bit offset, when I got to the tutorial i was kind of confused. I think there was some lack of information, bigger and brighter text might do. By the time went by I learnt how to play. And it was fun! Overall the game was kind of challenging but on the same time pretty balanced. I’ll give you some extra credit for developing this game in java! Have an awesome day, and hope to see you in the next jam! // Isak (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 2 16:50:26 30m 28s Terra ♥ 2 I am not a great fan of story-based games but I really enjoyed this one, the story was original and pretty funny! The art is simple and I like it alot. Concerning the gameplay, I wish there was more. In my opinion it was not challenging enough, I completed the game on my first try. I spent much more time reading the text than playing the game itself, to me it felt more like a interactive book. Maybe that’s the point, It’s relaxing for some and the opposite for others. Overall I felt relaxed while playing this game, some music when reading the dialog would make the experience much more comfortable. Have an awesome day, and hope to see you in the next jam! // Isak (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 2 17:00:53 10m 27s Toaster Town ♥ 2 There was sadly not much to this game, but I loved the the scroll-wheel gimmick though. If you added some music I would not doubt a second to bounce those characters all day long! Have an awesome day, and hope to see you in the next jam with something bigger maybe! ;) // Isak (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 2 17:56:29 55m 36s Food Fight ♥ 1 I had a great time playing this game! I found some bugs, such as sometimes landing on top of the food, but nothing horrific. I'm very impressed by the amount of 3d models you have managed to create. Concerning the models, the detail is amazing. Otherwise the game was kind of repetitive, maybe some variation in food would do? Even though it felt repetitive I kept on playing just to get on the scoreboard, so that was awesome! Overall it is an entertaining game, I had a fun experience and I’ll probably play this game a few more times after posting this. The music was epic and everything fit well together, good luck and hope to see you in the next jam! Have a nice day :D // Isak (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 2 18:30:19 33m 50s Going Home ♥ 1 At first I liked the game a lot, relaxing music and simple art. Unfortunately time went by and I got a bit to relaxed. I was running back and forth and it got a bit repetitive, the music stopped from time to time and i felt lonely. Maybe you should add some obstacles in order to make things a bit more interesting? Concerning completing the game, I felt kind of happy with myself because everything was going great but suddenly i fell into an endless void of purpleness. Namnlös.png Thank you for the experience, with some polishing I think this could become a great game! Have an awesome day, and I hope to see you in the next jam! // Isak (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 3 09:56:00 15h 25m AstroGunner ♥ 1 Wow! I really enjoyed playing this game, your game is very addicting and I had a hard time to stop playing. Concerning the gameplay, It was kind of repetitive but you saved that by spawning those power ups, they kept you motivated to keep on playing. You have done a good job with a lot of things, my favorite thing about this game is the sound effects. They sound incredible pleasing and I can’t get enough of them. Everything works well together and the game has a nice aesthetic feeling, I enjoyed learning to control the camera even though It was a challenge sometimes. Overall this game is pretty hard, but as I said before; very addicting. I’ll probably keep on playing this game a lot. Maybe a scoreboard would be a nice addition? Have an awesome day, and I hope to see you in the next jam! // Isak (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 3 15:58:28 6h 02m Colorfly ♥ 0 I’m impressed, everything went so well together. This is the most relaxing experience I’ve ever had while playing a game. It was not very hard, but I think that is great. At least in this game. This is the most pleasing graphics I’ve seen so far and I love it! Concerning the game being easy I got 29/30 trees planted in my first round. I’m totally going to play this game again. Overall this is something I personally find very enjoyable because of the relaxation, the aesthetics and the mood. Thank you so much for this experience and good luck in the future! Have an awesome day, and I hope to see you in the next jam! // Isak (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 6 14:59:48 71h 01m Rocket Roller Space Polo ♥ 3 I’m officially addicted to this game, the only thing I have to complain about is the lack of music. Otherwise I find this game pretty original and innovative, I have never played something like this before. Concerning the graphics, it works very well together and is good looking. With that being said I don’t have much more to say! Good luck, have an awesome day and I hope to see you in the next jam! // Isak (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
May 13 11:25:30 164h 25m uP-8: Microprocessor ♥ 1 YAY! Screenshot 2017-05-13 13.08.27.png Finally an assembly simulator game I actually was interested in playing! First thought was "oh man, how is this game gonna do in a jam?". I usually go for simple and understandable games to keep the audience interested. But you managed to achieve that anyway. You made it simple enough and it was so rewarding when you actually got the hang of it. To make someone invest so much effort into reading a manual, there's a high stake that they will be pissed off if they don't find the game rewarding. But that guy is not me. I loved this! Really well executed! If you're gonna develop this further I'd LOVE to see subroutines in this one! I think i spent about an hour on this game, honestly. I'm a programmer by heart and will not accept shitty algorithms, so i actually spent most of my time on lvl 2 to come up with one, and i did. It checks for walls and acts accordingly. I hate hard coding and this game allowed me to not do so. I'm totally gonna check out the source code on this! Love the CRT effect and I'd love to learn how to do it. Also, I'm really interested in how you managed to create a virtual memory. Oh man, I'm looking forward to diving into the code!!! Also, i wanna thank @thor for leaving some feedback on my game [Infecteria](https://ldjam.com/events/ludum-dare/38/infecteria). We're gonna develop the game further during the summer and all those minor gripes will be gone! Thanks for this awesome experience and hope to see you guys in the next jam! // Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))