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Khorm

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TimestampSince previousGameKhorm's comment
Apr 23 23:55:59 Escape World ♥ 0 Short but sweet.
May 1 10:56:08 179h 00m Yours ♥ 2 sm.png Really enjoyed looking at my tiny people running around for a while, obviusly missing some kind of later "objective" or something, but nice nonetheless!
May 1 11:43:37 47m 29s Naarrow ♥ 1 What the game lacks in graphics it makes up for in map design and overall feel, it's very hard in some places, (the freaking yellow room with the moving platforms???) A very metroidy feeling game, some negatives for me was theres no momentum on the player so the movement dident have a organic feel to it and also hard to get up on ledges sometimes. Love the finding upgrades that improves your abilitys and mapdesign is really great for what little time is avalible, also music fit perfectly.
May 1 12:05:56 22m 19s Apophis ♥ 1 The visuals on this is just mindblowing, both menus and the actual game. Awesome feeling and the connection to the theme is just great in my opinion - it makes you think like yeah, our planet/world is just extremley small and it would not take that much "cosmically speaking" to just eraze it all... Some negatives I can think of is theres really no replay value, after I've saved the world once I really diden't feel like doing it again.
May 1 12:16:40 10m 44s Lalao ♥ 1 This was great, altho I would mostly describe it as a interactive story or something? rather than a game. Great graphics and overall feeling.
May 1 12:30:24 13m 44s Crunching Creatures ♥ 1 Could be really cool but missing some kind of goal, like you should try and keep a stable population of some creature with random natural events or something. Like the idea though!
May 1 12:45:46 15m 22s Planet Rush: Save the Moiks! ♥ 1 Great game overall, some negatives I can think of is that it was a little hard to actually know what the different creatures do and after a while the gamleplay mostly resulted in running in a circle trying to BUY ALL THE THINGS. Still awesome nonetheless.
May 1 12:55:55 10m 09s Kryp ♥ 1 The growing of the screen was cool, and it was a really smooth experience, right up untill my ladybug got stuck on a leaf and 5 seconds later the game crashed :( Quite original idea and a real relaxing feel to it.
May 1 13:06:14 10m 19s The Earth is Flat ♥ 0 I like the idea that you are saving stuff to fall off the flat world with a big moveable wall, missing some kind of score or some indicator to measure how well I'm keeping the population alive, and (web version) for some reason the world was only located in the bottom left corner of the screen - and took quite a while to load. Pretty sure the idea could become a quite fun game. PS That music got the blood flowing :o)
May 1 13:30:02 23m 48s FUEL ♥ 2 Well this was just great, this game has some really top notch things I like: - Easy to learn hard to master - Very smooth controls - Replayabillity - saving top score per level - Great concept - Sweet menu with level selection Only things that got a tiny bit annoying was the countdowntimer on harder levels - should really decrease it to like 1 second or perhaps make it skippable. Frontrunner game for me so far.
May 1 14:09:34 39m 32s Conquery - Conquer The World! ♥ 2 Nice little game! Seems quite balanced and had fun gameplay, would really have likes some more levels though!
May 1 15:53:46 1h 44m Commander's Log ♥ 2 Holy shit was writing a long detailed comment and accidentally hit back in browser... A more concise version to follow... Stuff I liked: - Great voice narration and sound overall - Alot of gameplay, I don't even know how long I spent building my spacestation - Awesome somber feeling - Seems well balanced - Great story Stuff I didn't like as much: - Could not get a response on the Radio? Is it possible? I scanned alot of times with the same response - Did not like the speedup buttons - Chrashed quite far in (Web version, screenshot of error) 2017-05-01 17_46_22-LD38.png Overall great game and I will probably come back and play this more later.
May 1 16:08:25 14m 39s Way Out ♥ 1 Really nice game, Very polished feel loved the mapdesign and art - also good feeling on the physics the enemies had interesting behaviour altho I agree with other commenters that the initial difficulty curve was to steep. Could not really get a feel for the A/S keys to attack / interact, but that may be a personal thing- And I dont't know why the jar forced fullscreen in some wierd really wide resolution that my monitor complained about, that didn't matter much though :)
May 1 16:20:29 12m 04s Hamster, RUN! ♥ 1 Fun little game that scored high on the graphics and humour for me, I kept falling outside the level on map2 for some reason, (when dropping from up top) and sometimes I got "That was a nasty fall" when only falling like 1-2 blocks. The gameplay itself is puzzely - you have a limited time to get all the food and crawl into the hamsterhole? Hard to describe - but quite fun and really cute graphics!
May 1 16:33:18 12m 49s A Giant Hitch ♥ 1 Love the menu with really slick transitions and I can't really explain why but the grey simple blocky graphics was really appealing to me- it had some great polished touches with the windows shattering, clean phyics etc. And somehow it had a perfect representation of what a normal work-day sometimes feels like for me - some great humour splashed in.
May 1 16:51:39 18m 21s Attack of the Planetary-Vampires ♥ 2 Really solid game that has a polished feel, nice replayability with beating highscores - did get some kind of infinite spawning thing a bit in on one try. Love the graphics and nice effect with the paralax clouds, fits quite well with theme also!
May 1 17:08:44 17m 05s OUROBURROWS ♥ 0 I like the take on the theme and always enojoy being the monster once in a while :) Some nice polished feel but I don't know if my monitor is bad or what but it was quite hard to see, everything was dark and it felt like I was constantly in a fog or something. Would have loved some kind of progression or an indicator of how much you are eating (I guess the screen color somewhat represents that but) I could not find a wincondition either.
May 1 18:04:52 56m 08s SLINGSHOOT ♥ 0 Great polish and allround feel, nice concept and executed well. Theres not much to complain about here - maybe it is a bit easy and it feels like its lack of focus that gets you killed in the end. I like the progression of enemies and the big score numbers in the background was a nice touch.
May 1 19:05:51 1h 00m The World Repeats ♥ 1 Solid game and really polished, the menus was a bit tricky at first but became quite natural after a while. Looks and feel just very nice.
May 1 19:19:45 13m 54s Compo or Bust ♥ 1 Hahaha jesus christ man that had me holding my guts laughing, what an awesome song. I also enjoyed exploding the feeble little people and dumping their bodyparts in the ocean. But spacefuel really isn't cheap so I guess my score is... let's say improvable. 2017-05-01 21_13_30-LemmeAntEm (32-bit, PCD3D_SM5).png
May 1 19:51:51 32m 06s Annulus ♥ 2 Love the take on the theme and the cylindrical world, the controls felt wierd when upside down and I got stuck in some loop a few times that kept popping the same event over and over (like other commenters). Overall could be something quite nice if polished a bit. One of the games I would definetly like a post-compo version of.
May 1 19:59:24 7m 33s Orbitunes ♥ 3 This was a nice change of pace, just throw some asteroids and create some tunes. No top score, no time limit - just chill.
May 1 20:24:06 24m 42s Pollux ♥ 3 This was great, but left me wanting more, would have liked it longer and more uses for upgrades, I just about had time to build 2 volcanoes and a lake and then it was all over. The idea of upgrading your planet as game progresses is very fun and overall was a sweet play.
May 1 20:39:38 15m 32s Contamination ♥ 1 Really quite liked this, though it felt like after a while I kinda always got one powerup back for every time I used one, and there were way to many red spawning to kill them using the normal weapon anyway. Other than that the gameplay was solid and playing had a nice feel. Oh and I did not enjoy the dingdingding sound between levels, that got annoying fast. 2017-05-01 22_32_46-Ludum Dare 38 - Contamination (WebGL) by Games By Candlelight.png
May 1 20:54:10 14m 32s (Web) The Small Worlds ♥ 1 Really chill and enjoyable, I like physics game and this is a nice one. I completed all levels except 4 because I diden't seem to be able to start it, It was a bit too easy to shoot a planet out of orbit and the speedup with Q diden't seem to work. Other than that it was a nice experience.
May 1 21:09:16 15m 06s Mallows World Adventure ♥ 3 Really cool little adventure game, kinda reminded me of those oldschool games like monkey island and whatnot. Impressive level design and complexity for a compo game, agree to some people that it was quite hard to see what could be used and figure out where. Overall great experience. Oh, and a tip: don't drop your diving gear while under water...
May 2 10:41:08 13h 31m Colonize ♥ 1 I like the concept of a clicker game where you build up a colony, was missing some kind of threat or challenge built in. The art was great, would have been awesome to see a animation of a villager going out in the forest or something when you were cutting wood for example, oh and I could not figure out if talking to my villagers did anything?
May 2 17:57:20 7h 16m World Battles ♥ 1 Pretty cool shooter that plays really well, I really like the upgrading aspect I just wish maybe there was another weapon or something to get some strategy over placement etc, theres really quite alot of potential here.
May 2 18:09:46 12m 26s Dwarf World ♥ 0 Wow, this game has a really cool art-style and the animations etc are spot on, LOVE how the dwarf first throws up the lantern before climbing up. Really well made tutorial at the start to give you all the mechanics. Puzzles are well made and really like the level design. Overall just really good.
May 2 18:20:14 10m 28s I Just Wanted Groceries ♥ 4 Haha I love how avoid smalltak is a objective, right up my alley. Fun game that was a blast of freshness after playing 100 "run around a small planet" takes on the theme.
May 2 18:29:02 8m 48s Tiny Hadron Collider ♥ 1 Would have like to test this out on a phone, but the game felt very clean and finished. Enjoyed the music and the difficulty scaling looked really spot on.
May 2 18:40:32 11m 30s A Rat's Story ♥ 1 Really different game that played well some nice touches with leaving all my smashed and burned corpses all over the ground for each try and a different sound when the evil stompy giants stepped on a vent. Short but fun!
May 2 18:50:22 9m 50s PogoPogo ♥ 1 Haha what a cool game, it has some real character and unique feeling. Had a fun time crowsrufing and trying to get all the people to dance and the art is just great.
May 2 19:05:57 15m 35s World of Echoes ♥ 1 Whoa this was great, really cool mechanic and the overall polish is really nice. Could have kept playing for alot longer after it was over!
May 2 19:22:31 16m 34s Small World Smasher ♥ 2 - First reaction: meh I will probably not like this - Level 2: Naah this is kinda no fun - Level 3: Hmmm I can't stop playing - Level 4: GIVE ME A GREEN BALL COMON!! Strangley addicting puzzlegame that looks kinda simple and boring at first but has some hidden depth and just kept getting more fun as I played it. Nice job!
May 2 22:41:50 3h 19m The Aliens ♥ 0 This was great fun, very nice upgrade scheme that made sense and made it fun to play a good while. I agree with steve that a bit bigger view would have been good, not enough time to see enemies and I resulted in just prefire and steering back and forth to not take any damage. Overall very good though!
May 2 22:56:54 15m 04s Final Front: Planetary Defence ♥ 0 I do like me some tower defence and this one was challenging, nice touch with the speedup and the very detailed stats at the end. Nice job!
May 3 15:42:39 16h 45m Exoman ♥ 1 It's great to be the monster every now and then and I liked crushing the tiny people. I think I ran into some kind of bug where after the houses stopped I could go on for a long time and once in a while find a running little dude to kill. The music was strangley cheery while I was slaughtering whole towns but this was really quite fun to play.
May 3 15:55:04 12m 25s Planet Wars ♥ 1 I think I kinda can see what you were going for here, the graphics are well... lets call it minimalistic :) I do think this idea can evolve into something cool and fun. But good try and keep going, and I agree that there's not too much missing for it to be a real playable prototype.
May 3 16:23:17 28m 13s The Final Earth ♥ 1 Now this was great, everything felt really clean and polished, alot of tiny things that adds upp to a great experience, from the right click to deselect, popup information on all the GUI and overall interface- the tiny people running around. Obiusly sounds would do some good, agree with @gamepopper that some ambient sounds would fit pretty well I think. Now the graphics, maybe not as "advanced" (Is high fidelity what I'm thinking of?) as alot of other entries but it has some real charm and fits the game really well. If I have to think of something I was missing I'd really like to scroll around and maybe zoom in on parts of the city - I realize thats hard to get to within timelimit. The difficulty level was on the easy side also, some more challenge would have been nice - maybe some random events that could halter your progress or something- Overall very good entry!
May 3 16:54:29 31m 12s Food Fight ♥ 1 Did you really just build a multiplayer game for a 72hour game jam? Thats all kinds of crazy. I really enjoyed the graphics and the singeplayer mode but it was so short! Could not find someone to try the multiplayer part with. Something feels a bit off with the gravity or something with the jumping that I cant really say exactly. I jumped around in the battle arena for a while and it felt like a cool gamemode. Props for doing a multiplayer game!
May 3 17:15:28 20m 59s Mind's Eye ♥ 1 Really unique game that I havent seen before, there's definitely some stuff with the interface I was a bit confused about but others have already talked about that. The art is, well, lets say not my favourite this LD(who am I to talk really...) but still works pretty well with the game, the gameplay was maybe a tiny bit repetative but with uppgrading of abilities and enemies if felt quite nicley balanced, overall was a fun experience - and props for doing something different!
May 3 17:34:49 19m 21s GALAXEN ♥ 1 Right from the start with the dark music and cool menu this game have one of the best mood so far this Jam for me. The text is very well written and the game gives off a really consistent and awesome feeling. The vastness of the world vs the tiny you. Lovley background sprites that might have been IMO a bit to common - I'd like to really hone in on the "lonley" and vast feeling even more with a bit less happening in the background. On a few occations I managed to kinda glitch and stick to some of the smaller bodies. Probably only game this Jam that will recive max score on Mood for me. Great job overall!
May 3 17:53:20 18m 31s Rift World ♥ 1 Some really sweet graphics on display here, I had some issued reading the black text due to contrast and I would really have liked to click the person I wanted to reassign instead of having to find it in the left sidebar(that I had problem reading anyway, maybe I'm just old). I do really like the idea and the execution + style is really nice. Also some sound to indicate different events would have been really helpful + made it a better experience. I did enjoy this and is one of the few entries I look forward to a postjam version, lots of potential.
May 3 19:23:58 1h 30m FREEDUMB! ♥ 1 Accidentally bombed lagos and apologized, read some tweets and liberated china, then jammed out to a metal version of Star-Spangled Banner, I dont know what more to say.