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Feedback comments for LD36
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| Timestamp | Since previous | Game | wheerd's comment |
|---|---|---|---|
| Aug 29 00:19:00 | Aventures Dans Le Système Solaire | The art style is really cool. Despite the lack of gameplay, I really liked it :D The mix of 3D and 2D elements is also really well done. | |
| Aug 29 09:08:00 | 8h 49m | Pyramid Schemist | Nice idea and cool art style. I always get confused by games with perspective changes though :D Took me a while to figure out what to do too. It gets challenging after a couple of levels as well. I like it :) |
| Aug 29 09:18:00 | 10m 00s | Bow Man | Nice idea, in the later levels it almost becomes a puzzle game :D I like the minimalistic style. The aiming feels a bit slow. |
| Aug 29 09:23:00 | 5m 00s | Crazy Catapult | Nice game mechanic. I pretty much always get overrun by the first coupld of pink guys though :/ Maybe the enemies could come a bit slower at the beginning. Also some physics for the rock would be great, so that you could deal some "splash" damage to enemies around the impact. I also like the stylized graphics, they really support the mechanic without too much fuzz. |
| Aug 29 09:43:00 | 20m 00s | It Started Out With A Brick | Nice one there :D A bit macabre maybe, but I love it! The piano music also fits beautifully. Not much in terms of gameplay, but entertaining nonetheless. |
| Aug 29 09:49:00 | 6m 00s | Postman simulator 2000 | Only after the comments i understood you had to drag the letters to the mailbox. It is also easy to get stuck on things :/ I love the sound effects though! And the paint style is also neat :D |
| Aug 29 14:26:00 | 4h 37m | Die Die Die | Great game. A bit complicated to understand, especially with the bonuses I have no idea how they work. And it feels like you can just find a good configuration and just roll with it for every year. The dice roll animations are really amazingly done, great work :) |
| Aug 29 14:38:00 | 12m 00s | Ben'sStories: GreatGrandfather's Story | The concept of the game is great. It is hard to see the effect of your actions though. The texts are hard to read and the intro disappeared before I could finish reading it. The graphics are really messy. I think this game has potential, if the player can better see what the impact of their actions is. I would love to see a more polished version of this, that could be really fun! :) |
| Aug 29 14:46:00 | 8m 00s | Golems! | The idea of the game is really cool. For me it was pretty buggy though, as my golems would get stuck at weird angles on on the walls. I have the feeling that you dont really turn in 90 degree angles most of the time. I still won somehow, but it felt pretty glitchy. I think with better controls (keyboard WASD + 1,2,3 for golems maybe?) and less bugs this could be really cool. The golems do look cool and you even have some bump mapping going on, so props for that :D |
| Aug 29 14:56:00 | 10m 00s | Sentinel | Really impressive for 48 hours! I loved the boss fight mechanic, even though the hitbox seemed a bit buggy sometimes. <br/>Maybe it would be nice if the aim mode ended as soon as you throw. Also, I got stuck on the way to the robot on some invisible wall the first time. Overall, one of the best games I have seen so far, really great work! |
| Aug 29 15:03:00 | 7m 00s | Phaust The Weird Cat | So many dank memes :D Nice game, text was cut off at the top until i resized that part. It would also be nice, if you could click on the option itself, instead of the tiny radio button next to it. Otherwise, not a bad first game ;) |
| Aug 29 15:35:00 | 32m 00s | Escape The Pyramid ! | The whole vibe of this game is really good. I like the music, the graphics, the gameplay. It would be nice though if the position of the character was clearer. I have run a lot of times into the abyss, because it looked like my character was still on the ledge. The lighting seems to be buggy sometimes and then the wall appears completely black. That way, I cannot always be sure if it is a wall or the abyss :D Also, some checkpoints would be nice, so that you dont have to redo the whole level, if you slip off near the end. <br/>All in all, a great game, pretty impressive for 48h! I especially like the lighting and the hook mechanic as well as the archeology/adventure vibe. |
| Aug 29 15:41:00 | 6m 00s | No Pyramid's Sky | The graphics are amazingly precise, a really cool style overall. I don't really like the "jump" mechanic, but that is because I suck at it :D Only thing that is missing is an exit button. I think it would be perfect as a mobile game. The music is also good. |
| Aug 29 15:48:00 | 7m 00s | Egypt Saves The World | I love the cat projectiles :D And the cat lady too :D <br/>It gets boring quickly though, as all Space Invaders clones I guess :/ The music is nice as well. |
| Aug 29 15:58:00 | 10m 00s | Artifact Hunter | I got to 1/12. Nice game, but a bit too hectic for me :D The feeling is nice though, the music is catchy, the sound effect fit well. Maybe an indicator for incoming bombs at the top would be nice. Otherwise getting artifacts near the top can be really dangerous (died two times to a bomb spawning on top of me). Glad you want to continue working on this :) |
| Aug 29 18:44:00 | 2h 46m | Roby Robot | Amazing game for 48h! I love the graphics style (smoking steampunk robots FTW). Even though I don't like point-n-click adventures very much, with the hints from the inspect function I managed to solve it. Some of the item combinations are fairly absurd, as one would expect :D I did not experience any of the bugs the other commentators mentioned. Really solid game, I would definitely play it if you want to flesh out that story :) |
| Aug 29 18:50:00 | 6m 00s | Ancient Wind | It looks nice, but I could not find the puzzle or not interact with it. Pretty buggy and unfinished, but I like the style. Could have some potential... |
| Aug 29 19:01:00 | 11m 00s | Artefact-O 36 | I like how this game messes with your expectations. The killing in the first levels was pretty easy by cheesing the enemies. But I guess that might be part of the game's design. I really enjoyed this game, nice to get something unexpected. <br/>Not sure if I haven't missed some weird hidden secret somewhere :D |
| Aug 29 19:30:00 | 29m 00s | Cat-O-Pult | I love this game! The idea and theme are really cool. There a re a couple of minor problems that I encountered: <br/>1. If you fire a cat into the front wall, it takes ages for it to walk back until you can shoot again. <br/>2. I managed to glitch a cat into the floor, by shooting it up really high. That can even let the cat slip though the floor completely, soft-locking the game. <br/>3. On level 5 time a cat climed through a wood ceiling. Not sure if that is a bug or intended though. Used it in level 10 also. <br/>4. On the level after that, a cat landed on a stone pillar, but slid down right through it. This is very much reproducible :( <br/> <br/>Completed all levels except level 8, where I finally gave up :/ <br/> <br/>A very polished game, a lot of fun, nice levels with a steep difficulty curve. Also, amazing graphics. Best thing is the game mechanic with the cats, which I really liked :) |
| Aug 29 19:37:00 | 7m 00s | Left Behind | The atmosphere of this game is brilliant. The idea of swapping between the drones and the simulatnious movement is also a cool idea. For me the inputs were bugged sometimes, so that the drones would not react or with a delay of two seconds. Maybe that is because I used the web version. With some more gameplay, this would definitely make a good game, the athmosphere is already there. |
| Aug 29 19:52:00 | 15m 00s | The Fixer | Pretty good for 10 hours and the first jam I would say ;) <br/>The maze gets a bit boring after a while, so I only managed to collect 4 of the artifacts. The story is good and the music as well. With some other mechanic (puzzles, fights etc.) this could be an interesting game :) |
| Aug 29 19:58:00 | 6m 00s | Tombed | This game is pretty hard, I didn't even finish the first level. The controls feel a bit unresponsive and the sliding on the ground is anoying. I suck at platformers though, so there is also that :D The music is pretty catchy though, and I like the style, too. |
| Aug 29 20:02:00 | 4m 00s | Sword man | The gameplay is nice, maybe a bit too easy with just reflecting everything back. Also, without a french keyboard layout, this game is hardly playable. The fighting itself is awesome though, especially relfecting the bullets :) Also the music and sound effects are really cool! |
| Aug 29 20:11:00 | 9m 00s | God's Tech | Nice simple gameplay. The graphics are the highlight, though. And the music is also pretty sweet. Took me ages to figure out how to use the merge button, the other ones were fairly intuitive. |
| Aug 29 20:21:00 | 10m 00s | Lorem Ipsum or Engineering for a Civilized Age | The mechanic of the game is interesting. The controls are a bit wonky, if you press a button down for the fraction of a second too long, you will do a 360 degree turn and crash into yourself. Also, because the map is randomized, you can start in a position, where you are pretty much already screwed, right into a mountain side. However, I love the concept :) And the music is fantastic as well. My game also features aqueducts, but I like your mechanic with them better actually. <br/>PS: A version that is not 200MB without dependencies would be nice ;) |
| Aug 29 20:31:00 | 10m 00s | Hunter Gatherer | I like the idea of turining the theme into a crafting game. The map is a bit empty though, I almost starved one time until I ran into some bush. The hitboxes of trees are to big, I couldn't harvest the bear next to them until I had cleared the trees in a big radius. Maybe give the bear priority there instead. The graphics are nice and with a bit more crafting options and content in general, this has some potential :) |
| Aug 29 20:39:00 | 8m 00s | The Tourist | Nice game, the difficulty is pretty hard though. Enemies or your preojectiles seem to have too big hitboxes, as the projectiles hit them before the graphics do. The characters feed clip through the pillars. Clibing up ladders can be wonky, if you climb into a wall or ceiling, you fall off. And after dying a coupe of times and having to go through the intro againand again, I gave up :/ |
| Aug 29 20:45:00 | 6m 00s | Spectacular Stride Machine | While I suck a playing this game (multitasking is not my strong point), I really enjoyed it! <br/>The whole feeling, the art style, the music and game play are just fantastic. The stride machine looks hilarious. Very fun game, good job chaps :D |
| Aug 29 20:56:00 | 11m 00s | City of Ancient Events | This game is fun :) I did not manage to find any synergies between cards, maybe they are just not highlighted though... Also, at some point my game got bugged, where it thought I was in card placing mode, while I was not. I could not play any more cards after that :( The mechanic of balancing the three currencies is really cool though, and I would love to play a more polished version of this game :) |
| Aug 29 21:05:00 | 9m 00s | Log Driver | Love the idea and the graphics :) That burly wood cutter is awesome. I managed to glitch some logs out over the top river bank, but completed the level still. The moving between logs can be a bit glitchy too. I did have fun with this game though, nice work :D |
| Aug 29 21:09:00 | 4m 00s | Starwalker | Not sure if I got the version with the improved controls, but I still didn't manage to complete the first level :/ |
| Aug 29 21:15:00 | 6m 00s | The Switch - Worker | Fantastic game, love the whole idea! You really get the feeling of being a telephone operator. I just thought it was a bit too easy overall, but maybe I didn't play enough. The graphics and sound effects are also good :) |
| Aug 29 21:20:00 | 5m 00s | Cryptoglyphics | The crowd sourced glyphs are what really makes this a cool game for me :D I am not a huge fan of hangman style word games, but this little twist saves it ;) |
| Aug 29 21:33:00 | 13m 00s | Temple of Anubis | Cool game, I like this version of ancient technology :D I got stuck in the first hole in the ground before the wand, and wall jumping didn't work properly. A button to reset the level would be nice. Same goes for checkpoints during the tutorial, so you don't have to go through all the dialog and picking up stuff again, when you mess up. The music fits well with the game and I like the wand powers. Overall, a solid game :) |
| Aug 29 21:56:00 | 23m 00s | 20000 Pixels Into The Sea | Lovely game with neat sailing mechanics. The sailing is pretty realistic, nice job capturing that in a game! The sailing gets a bit boring after some time though, which is why I didn't complete the game :S The cartoony graphics fit very well and the music puts the cherry on top of a great game :) |
| Aug 29 22:10:00 | 14m 00s | The Huckster | Simple but fun puzzle mechanic. Got stuck on the level with the steam engines, because one of the phantom blocks got stuck over the abyss, when I tried to move it via the moving platform. Unfortunately there seems to be no way to reset the level. <br/>The story of the game is good and I like that you even made some voice acting. Both graphics and music are great, too. <br/>Nice work guys :) |
| Aug 29 22:23:00 | 13m 00s | "Ancient" and Ancient | This game really looks gorgous :) The gameplay is also nice with a strategic element. I think this has the potential to be extended into a full-fledged game with multiple encounters and a story. Fantastic work on that one! |
| Aug 30 06:58:00 | 8h 35m | No Man Has Gone Before | The atmosphere of this game is really good. It didn't really feel like my actions had any impact though, but maybe I am just a terrible space engineer. Also, the game never seems to end, even if you die, it will continue with everything at 0. Also, when opening the manifest and then clicking on the question mark in the top right, they overlax each other so that you can't read the text. The UI and the text messages are welll designed. All in all, it was a fun short game :) |
| Aug 30 07:05:00 | 7m 00s | Another Day With Grandpa | Very strange game, but a cool idea for the story :D The jumping sometimes doesn't work properly, if you run into the obstacles. Saying alive for five minutes seems pretty impossible to me :| A cool if a bit messy take on the theme :D |
| Aug 30 07:21:00 | 16m 00s | The Awakening of the Golem | The idea and vibe of the game are cool - what is not to like about being a murderous golem? The controls are a bit strange, it feels more like you are sliding than walking. I also don't like that you get taken out by one stab with a knife. That changes it from a killing spree to a tactical game, which I did not expect after the intro. Killing those heretics does feel pretty good though and the end is also nice. The graphics could use some more polish. My favorite moment is when you pop up in the beginning and all the workers scram in panic :D |
| Aug 30 07:30:00 | 9m 00s | Search Treasure By Amine Tcherak | I like the theme of the game and the characters look pretty cool. The controls are a bit wonky and I managed to drp out of the level at the bottom right corner, without being able to get back up. Overall, not bad for the first compo game :) |
| Aug 30 07:39:00 | 9m 00s | Ancient Technology | It was nice figuring out what the individual buttons do. Some of the patterns also look pretty cool. I guess there is no actual goal or image that you have to find. Oh, and in full screen, the mouse position is off, so you have trouble hitting the buttons. Interesting experience overall :) |
| Aug 30 07:52:00 | 13m 00s | No Excavation Needed | Fun little game. I suck a plaforming though, so my time was >300s :/ I love tthe music and the blocky look. The jumping was a bit unusual for me, as you had to pick up momentum before you jump, to get farther, but you could still move while in the air. <br/>I like the meachanic of the buttons for the progression, especially that you climb higher and higher and so the stakes get higher, too. The animations of the emerging buildings were also well done. <br/>Overall, a great game and a fun experience. |
| Aug 30 08:02:00 | 10m 00s | Bobby Bow | I like the graphics, the spiders look pretty creepy. However, the controls are terrible, even with a controller. Because you always turn left or up, you have to run into the spiders to shoot them. Then they kill you. Some things that could be improved: <br/>1. Fix the aiming, so that you dont have to move to keep your direction <br/>2. Give the player some invulerability after being hit. Right now you can die in half a second from full HP, if you run into a spider directly. <br/>3. Increase the players speed so that you are a bit faster than tthe spiders. That would enable you to kite them a bit. <br/>4. Maybe make it a twin stick shooter? <br/>Also, the title screen game me cancer XD |
| Aug 30 08:15:00 | 13m 00s | Taxi No Roman | Cool game, I like the chaotic feel of smashing into things with the carriage. The sound effect fit very well and the music also works nicely for the game. The setting/story is also very creative and is a nice interpretation of the theme. The artstyle is also fantastic (except maybe for the paint cutscenes ;)). Great job guys! |
| Aug 30 08:25:00 | 10m 00s | Ancient Island Simulator 2016 | Nice concept and cool minimalistic graphics. The resource amount text was bugged for me and showed a floating number one time. Also it does not always fit into the box. It would also be nice, if you could see which tool each person was using. And if you could replace their tools. The fields are sometime created in the water. Otherwise it#s a fun little game. Now all it needs is a couple more different tools, resources and progression to be a full grown game :D Nice work! |
| Aug 30 08:35:00 | 10m 00s | SMASH BASH: Sukhov vs Zombies | The graphics are amazing. The gameplay is simple but well executed. The sound effects are also on point. The dialogues area bit confusing sometimes. I don't like that there are so many invisible walls keeping you on the road. The atmosphere is excellent though. Overall, a very impressive game for such a short time. |
| Aug 30 08:43:00 | 8m 00s | Pyramid Builder | I think this is one of the best games I have played this LD. A very simple, but fun mechanic, that is well executed. Simple graphics that still look good and serve their purpose well and crisp sound effects. The building is a lot of fun and not too easy, but possible if you are patient. Also, the interpretation of the theme is hilarious ad very creative. Well done! |
| Aug 30 19:11:00 | 10h 28m | Oldfag adventure. | I like the art and the humor of the game. Unfortunately, it is very buggy. I got stuck multiple times so that I could not move anywhere. When you walk while interacting with a building you will continue walking, while the dialog is open. The music get really annoying after a short time. The idea of recreating an old computer is cool, but you are left a bit clueless after the intro, because you don't know what you actually need for it. Overall, a cool idea and a cool theme, but the gameplay really needs fixing. |
| Aug 30 19:30:00 | 19m 00s | The Legacy of the Pharao | The mechanic of the game is really cool and has potential. However, the placement of the mirrors is buggy, sometime they will be placed on top of each other. Sometimes, they will reflect the light not in a 90° angle, but some other random angle. I think the third level is not even solvable, I could not find the crystal anywhere. <br/>I think it would be good, if you restricted the placment of the mirrors on some sort of grid. Then some issues with the placment would be solved. Also, maybe you could show where the crystal is at the beginning of a level, so that I don't have to run around and look for it first. <br/>Also, sometimes after you get hit by light I think, the mummy moves slightly into that direction, until you move one of the big urns. <br/>The graphics look really nice. But the torches could use some animations and the walking animation only seems to work, if you move vertically. <br/>Overall, a nice game with a cool mechanic. With some more polish, it has the potential to be a great puzzle game :) |
| Aug 30 19:48:00 | 18m 00s | Hero of Alexandria | Cool game! I think killing hoards of romans has never been more satisfying ;) Maybe some sound effects could have made it even better. The minimalistic graphics are ver well made. I especially like how the romans fly everywhere :D The UI displays all the necessary infos at a glance. Really the only thing missing are some sound effects and music, then it would have been perfect. Good work! :) |
| Aug 30 20:08:00 | 20m 00s | Pharaoh's Awakening | Amazing ggraphics and you really capture the atmosphere of an ancient tomb. The torches look really good and add to the immersion. The puzzles are fun to (except for the lever ones maybe). In the forth level (I think) I got really bad FPS drops, so I could not continue playing. Sometimes you get stuck somewhere because of your torch, even though it looks like you should be able to walk there. Oh, and the doors openening dust effect is also beautiful :) Overall, solid and fun game with great graphics. Good job guys! |
| Aug 30 21:23:00 | 1h 15m | Grampy Katz in: The Big Date | Absolutely lovely game! A bit short, but the style is really great! Great job :) |
| Aug 30 21:30:00 | 7m 00s | Aqueducts | Nice concept, I see someone got a similar idea as I did ;) The mechanic is simple but allows nice puzzles, the graphics and sound effects are on point. A solid and fun puzzle game, well done! |
| Aug 30 21:38:00 | 8m 00s | Fix It | The idea of goin backstage at a plaformer is genius :D The platforming is solid and the graphics look fantastic. Sound would have been nice, but you covered that with humor instead ;) The puzzles are fun as well. I think the hitbox for the level exits could be a bit bigger, but that is about the only improvement I could think of. Well done, lads! |
| Aug 30 21:56:00 | 18m 00s | Cave (man) Story | Beautiful game with surprisingly complex puzzles. The art style is fantastic and I like the DS reference ;) The music is also catchy and fits well with the theme. The characters and animations are well made, too. Solving puzzles by smashing rocks is definitely fun! :D |
| Aug 30 22:42:00 | 46m 00s | Aqueducts of Solomon | One of the best and most polished games I have played so far. Actually pretty challenging, but great fun. The graphics are very pretty and the explainations are fairly clear. I replayed it a couple of times. The RNG is pretty strong in this game and it is not too easy to understand. However, it is an interesting concept. Great job! :) |
| Aug 30 23:46:00 | 1h 04m | The Cave of Wonders | This game is truely a gem. It has everything: Beautiful graphics, humor, neat puzzles, and memes. I am impressed, what you have acomplished in three days! Hats off to you, good work! |
| Aug 31 00:07:00 | 21m 00s | Excavation Manager | This is a cice game with an interesting mechanic. The graphics and sounds are nice. It took me a while to figure out, how everything works, but then it was fun :) Nice work! |
| Aug 31 00:25:00 | 18m 00s | Revenge of Tutankhamun | Nice gameplay and cute graphics. Overall a nice feel und a fun challenge. Maybe a slight delay at the beginning of the level would be nice, so that you could prepare a bit better. Sometimes it is easy to cheese the level by sending everyone to thei death with one arrow that you spam. Or by sending them into a loop, from where you can pick them off one by one. Otherwise the speed is crazy and it is super easy to get overrun. Overall, a fun and challenging game :) |