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Feedback comments for LD28
Diptoman's games and stats for all events →
| Timestamp | Since previous | Game | Diptoman's comment |
|---|---|---|---|
| Dec 17 07:18:00 | You only get one COLOUR | This is neat! <br/>Some animation on the main character would have been even better. <br/>One other annoying thing is that you have no idea which position is free and which is not so you have to keep pressing the keys to check, some indicator may have been nice. But overall, good one! | |
| Dec 17 09:00:00 | 1h 42m | Monochrome | Wonderful use of the theme, and the atmosphere/story is perfectly crafted! Great work with this! |
| Dec 17 09:16:00 | 16m 00s | You Only Die Once | Not bad, but the ending(s) were kind of abrupt, prolly needed some more buildup to connect. But otherwise, nice! |
| Dec 17 15:23:00 | 6h 07m | Human Invasion ! | Haha, this reminds me of one of my games with a similar theme! <br/>Didn't have much to do though in the game (or was there?). Overall, pretty nice! |
| Dec 17 15:35:00 | 12m 00s | Light and Mirrors | The idea is neat, even though the use of theme is weak. I really liked the gameplay, even if it was mostly based on trial and error. Graphics could've been better, but overall, good work for 48 hours! |
| Dec 17 15:45:00 | 10m 00s | Dungeon Darkness | Bloody brilliant! Just make a single player version for others later, or at least have keyboard input! |
| Dec 17 15:51:00 | 6m 00s | Dream forever, live once | The sfx was rather a mismatch with the rest of the track, and it took a lot of hits to finally get game over. :P <br/>Leaving that aside, the graphics and overall feel was wonderful! For 48 hours, this is awesome! |
| Dec 17 16:00:00 | 9m 00s | Byte's Socks | Love the artwork! Weird take on the theme though, and the mechanic is... interesting, to say the least. |
| Dec 17 16:09:00 | 9m 00s | Prototype | Tremendously frustrating, but engaging enough to keep me from quitting. Love the use of theme and upgrade mechanics (which took me a while to realize lol)! |
| Dec 17 16:16:00 | 7m 00s | Space Escape Catastrophe | "Computer encountered bluescreen, press power button repeatedly." <br/>LOL. <br/> <br/>Unsure of the use of theme here, and game needs some explaining at the beginning. But once I got what's happening, it was pretty good. Not enough challenge though! |
| Dec 17 16:29:00 | 13m 00s | Gravity Assist | Love this! My favorite so far! <br/>The concept is awesome, the game is addicting, and there are a lot of features in there. However, the theme use is weak, some music would be nice, and the retry/next options are rather ugly - these would be my only complaints. But the gameplay makes up for that, so full score from me! |
| Dec 17 16:56:00 | 27m 00s | You only get 1-1 | Atmospheric, I like that. Platformer's pretty standard though, nothing new there, but it was solid (and rather frustrating). Overall, very cool. |
| Dec 17 17:28:00 | 32m 00s | Keep on Living | Poison, poison everywhere. D: <br/> <br/>Idea behind the game is great, execution could've been improved. A little music or SFX would've given it a much better feel. There are depth issues as well (at the pool). But otherwise enjoyable. Good work! |
| Dec 17 17:56:00 | 28m 00s | Hidden Prison | A full 5/5 from me! <br/>Great use of the theme to create something like this! My only (two) complaints would be that the movement is a bit slow, and some of the inmates acted buggy when I got near them (and it's rather weird that they don't escape even after a door is opened). <br/>But overall, brilliant! |
| Dec 17 18:14:00 | 18m 00s | Crystalline | The movement controls are rather off. I had problems with that most of the time. <br/>The idea is nice though, and it was fun! Of course, shooting stuff is always fun. :P |
| Dec 17 18:26:00 | 12m 00s | Shooting Atoms For Peace | Level 5 after level 4 was uhh... D: <br/>Is that even crossable? Tried many variations, but couldn't get past, and I really wanted to play the whole thing. :( <br/> <br/>The concept is really cool, the graphics are fitting and I'm digging the track otherwise! |
| Dec 17 18:33:00 | 7m 00s | Doubt | Just one word - beautiful. |
| Dec 17 18:38:00 | 5m 00s | Pollinate | I had more fun reading the tutorial, actually. <br/>Nah, jk. Very innovative game, really liked it! |
| Dec 18 07:57:00 | 13h 19m | One Soul | Reading the 4-5 characteristics for each soul all at once was hard, combined with the fact that you couldn't see them again. It would've been nice if you could show some different typed out story of each soul after they were sent to heaven/hell, to add to the replay value. But great aesthetics. Enjoyed it. |
| Dec 18 08:22:00 | 25m 00s | E pluribus unum | This was incredibly fun, really pulled me in. Once I figured out level 3 I couldn't help marvelling at the genius of it! And the other levels after that were brain racking, too!(especially with that annoying grey tile :P) Cool and innovative even with the minimalistic gfx. And oh, the chiptunes were lovely xD |
| Dec 18 08:33:00 | 11m 00s | Thirsty | Well this was pretty nice to play. The music volume was a bit too low, I think? Nice graphics, the controls were a bit stiff, but okay. And man, the wells were too sparse and most of the time I had no idea in which direction to find them. And OH, once I turned around and the the sheer number of those little coyotes was overwhelming xD |
| Dec 18 08:44:00 | 11m 00s | Loops of Fate | I quite enjoyed this! I somehow got through all levels through hit and try/backtracking from the finish though xD <br/>This was very innovative, though the theme fit is a bit loose. |
| Dec 18 08:48:00 | 4m 00s | One Man Armies | Cool game! I loved the trees parallax xD <br/>And the thief was my favourite, had a great time backstabbing enemies xD <br/>I never could win though, the last boss kept killing me and annihilating my hard-collected army ;_; <br/>The theme usage is ok but not that much since you soon got an army after that one soldier. Was loads of fun, though! |
| Dec 18 09:19:00 | 31m 00s | Powerless | Nice take on the theme! <br/>There are a lot of movement bugs with the A.I. though. And I would've really liked to hit the soldiers. :P |
| Dec 18 09:24:00 | 5m 00s | FowL Play | Ahahaha, this was awesome! A lil' hen wielding a gun being chased by homing missiles? Pure, unadulterated genius! Was hooked on to it, but the boss was hard, had to retry so many times, I was hooked onto it xD Though took me a while to figure out you had to shoot the yellow orb launcher ._. <br/>Great graphics, gameplay and was fun! |
| Dec 18 09:38:00 | 14m 00s | blomster | This. Was. Amazing. Beautiful, just, beautiful! Hats off for managing to pull this off in 48 hours! |
| Dec 18 09:46:00 | 8m 00s | One Shot Showdown | Haha, this was fun, though a bit more content would've been better. The bullets colliding in midair was awesome, it balances the game when there are no obstacles between the players! Also, good soundtrack. |
| Dec 18 09:51:00 | 5m 00s | One Touch Of Music | Incredible stuff! Really innovative mechanics, and it's addicting! |
| Dec 18 09:59:00 | 8m 00s | VisiOne | Clever concept, but lacking in execution unfortunately. Keep working on it! |
| Dec 18 10:03:00 | 4m 00s | Xcape | Nice art style and very fun, and it's always refreshing to see a space shooter with something different. Good work! |
| Dec 18 10:09:00 | 6m 00s | Two Options... | Some levels were so hard :S Especially the bats, they were annoying and didn't even die from lava, those are some really strong bats. There were a few minor bugs like the dead player sprite getting replaced by a ladder and the controls felt a bit stiff and slow. Had fun playing this, though. Good jab with the graphics and music! |
| Dec 18 10:12:00 | 3m 00s | You only have each other. | Some bugs here and there, but looks pretty and plays good. Good work! |
| Dec 18 10:26:00 | 14m 00s | The Zombie Skull Seeking Bullet | Insane interpretation of the theme, and highly addicting! Great pixel art and audio to back it up as well! Gets full score from me. |
| Dec 18 10:31:00 | 5m 00s | Ballkeeper | LOADS of fun, impressive stuff! |
| Dec 18 10:39:00 | 8m 00s | UniSwarm | Utterly confusing at first, took quite some time to get used to, but after that it was fun! Though I could not succeed. :/ |
| Dec 18 10:45:00 | 6m 00s | Triceratops | This had a great mood going, but going back was almost impossible. And yeah, I flew over all the raptors xD <br/>Get a bit repetitive and tedious later on. Great aesthetics, though. It could have been amazing with more features, but 3 day jam, so it's ok. |
| Dec 18 10:46:00 | 1m 00s | Starbeard: The Curse of the Space Whales | Mechanic's great, the best I've seen so far with the one shot mechanic. And overall it's real fun, awesome job! |
| Dec 18 10:49:00 | 3m 00s | Some Day | Wow, I was amazed by the vastness of the game. Had a great time exploring the world, trying to remember the positions of the light orbs. Once a light orb got pushed into a wall though ._. <br/>Anyways, despite some bugs, it's a great entry- the mood, the graphics and the feel to it is simply fantastic. |
| Dec 18 10:52:00 | 3m 00s | 0RBITALIS | Dig the graphics and the atmosphere! Otherwise wonderful as well! Do continue working on this! |
| Dec 18 10:59:00 | 7m 00s | You have one NAND | Instantly interested 'cause of the idea. :P <br/>How do you link them though? Couldn't seem to use that, tried clicking/dragging. :/ |
| Dec 18 11:06:00 | 7m 00s | Pilot's Last Stand | Voice acting! :3 <br/>The ship was kinda hard to control though, but overall, fun game! |
| Dec 18 11:22:00 | 16m 00s | A Precious Arrow | Wow, really too hard :S <br/>But it's fun and amazing at the same time! The retro feel, graphics and music are so nostalgic! And those triangle mushroom things were talking to one another :0 <br/>I couldn't even reach the cyclops even after so many retries ._. |
| Dec 18 11:56:00 | 34m 00s | The Great Quest of Internship | OMG the wiki! XD <br/>Great stuff, hope this helps you find an internship! |
| Dec 18 12:07:00 | 11m 00s | APOKEALYPSE | Blah bleh blih blah <br/>Really like the overall feel of the game, and it was damn fun! |
| Dec 18 12:20:00 | 13m 00s | Protogun | Lagged at times for me, took away some of the experience. :/ <br/>But otherwise, great fun and very nice use of the theme! |
| Dec 18 12:34:00 | 14m 00s | Synesthesia | Concept was cool, definitely try to continue with this! |
| Dec 18 12:54:00 | 20m 00s | One Cigarette | Haha, great game! "Such friendly girl" xD I laughed so much at that lol. But anyways, couldn't finish it even after a lot of retries, always ran out of bullets and the hammer was useless against the pistols' impact that moves you away from the enemies. The cigarette even restored health though xD <br/> <br/>Really had fun playing this! |
| Dec 18 13:13:00 | 19m 00s | Boomerang Blade | Innovative mechanic, and nice use of the theme. It got a bit repetitive though, not very challenging. Had fun killing Zombiebers, though xD |
| Dec 18 15:38:00 | 2h 25m | Revenge of the Last Guardian of Destruction | Art is awesome! Good job with this! |
| Dec 18 15:45:00 | 7m 00s | Shadow Night | The mood set is great! Wasn't expecting the ghost like that either! It's overall neat, but what has this got to do with the theme though? |
| Dec 18 15:50:00 | 5m 00s | Choose Wisely | Doge, definitely Doge. <br/> <br/>Overall it's very neat and really good use of the mechanic! If I had to complain about anything, that'd be the jump speed. |
| Dec 18 15:53:00 | 3m 00s | Distracted Detective | AWESOME game! Makes you think a lot before making a decision! And the pixel art is just too good! |
| Dec 18 15:53:00 | 0s | A Stone's Throw | Game controls are cool and simple. The increasing lives option was cool.. Innovative theme... Though I think the fps increased on my pc a bit. Also sound didn't work for my pc. |
| Dec 18 15:58:00 | 5m 00s | Destroy The Core | Perfect compo entry! <br/>My only complaint would be that the intro is too long for a retry. Otherwise, great graphics, responsive controls, and it was really fun! |
| Dec 18 16:03:00 | 5m 00s | YOGO PATH | One of the best games I've played so far! Loved the mechanic! |
| Dec 18 16:09:00 | 6m 00s | FinalDefender | Needed a restart option badly! Some music would've been good too! <br/>But it's pretty neat otherwise. |
| Dec 18 16:17:00 | 8m 00s | Like a Boss | What would've been epic is the "Like a boss" (lonelyisland) song playing in the background! xD <br/>Jk, good stuff you got here! |
| Dec 18 16:22:00 | 5m 00s | Medieval Fantasy Island | The visuals! @__@ <br/>Pacing was rather slow, but again, I'm still trying to contemplate how you guys did the graphics in such a short time! @_@ |
| Dec 18 16:29:00 | 7m 00s | Shards of One | I applaud your writing skills, that was certainly something else. |
| Dec 18 16:48:00 | 19m 00s | Moments of Paranoia | Brilliant! <br/>I'm just dying to know whether I got the right guy in the end! D: |
| Dec 18 17:01:00 | 13m 00s | The Coolest Kids on the Block | #YOGO #SWAG <br/>Loved the humor! |
| Dec 18 17:06:00 | 5m 00s | Miss Red | Nice lighting! <br/>Some atmospheric music/sfx would've been nice though. |
| Dec 18 17:17:00 | 11m 00s | A Space Game | ahh...a classic arcade styled shooter. That lock-on part is pretty cool! |
| Dec 18 17:23:00 | 6m 00s | COR | Short and very well thought out. You got all the feels right, gets full score from me! |
| Dec 18 17:30:00 | 7m 00s | The hunter | Woah, minimalistic stealth, great stuff! |
| Dec 18 17:34:00 | 4m 00s | You only get one choice | I just completed the game, but dunno how I got lucky!! :D :D |
| Dec 18 17:52:00 | 18m 00s | The purge of Sombrilla | This is dope, man!! The concept is awesome, so is the execution. Will surely continue to play this for long hours. <br/>Hats off!! |
| Dec 18 18:06:00 | 14m 00s | Hose Before Bros | Insanely funny!! Awesome music!! Loved this!! |
| Dec 19 03:08:00 | 9h 02m | SHIFTER | Couldn't find the use of theme, but it was otherwise one of the best experiences this LD so far. The beats were sick! |
| Dec 19 03:39:00 | 31m 00s | One way out | Graphical style is very cool, though one complaint is the direction changing was kind of abrupt (maybe the direction of the light changing so fast was the reason). <br/>The gameplay is pretty standard, nevertheless pretty good. Thumbs up! |
| Dec 19 03:53:00 | 14m 00s | Experimental Exodus | I think the bounding box of the player is kind of too high, collisions were kind of a pain. A lot of features in there though, I like that. Visuals could've been improved and some more explanation would've been good, but overall pretty nice. |
| Dec 19 04:09:00 | 16m 00s | Only One Chance | Humorous and has feels at the same time! D: <br/>Standard platformer otherwise, a few collision issues here and there (the girl jumps to the floor position before she lands), but leaving that aside, this is really good! |
| Dec 19 05:05:00 | 56m 00s | Santa Claws | All this in 72 hours? Well I'll be damned! D: <br/> <br/>Brilliant! |
| Dec 19 05:28:00 | 23m 00s | Braid 2 | This changed the way I look at the world. <br/>I'm now gonna go tell all my friends to play this, it may change their lives too. <br/>Thank you for this! |
| Dec 19 07:40:00 | 2h 12m | Drive Coin Crash 3D | It seems that the downloadable one had two versions. About the game, damn that was some nice drivin'! The sliding was fun, and oh, the soundtrack was great xD <br/>The downside would be that the speed was too slow, and it was incredibly difficult to regain control when the car spun out. The sound of the engine was just a looping playback, I think? <br/>That camera zoom in after pressing space twice was great, though xD |
| Dec 19 08:08:00 | 28m 00s | Nature's Howl | Yes, this was a great game! It was relaxing, and the graphics, gameplay and music blend together quite well to create the relaxing aesthetics. My only complaint would be that trying to click on the wolved led the animals straight to them. They got eaten most of the time. But the ending was so cool :) |
| Dec 19 08:16:00 | 8m 00s | The Last Acorn | It was a while before I figured out that I needed to mash the arrows continuously instead of holding them down. Interesting take, one acorn to reach the sun. The gameplay need to be more precise and solid, though. |
| Dec 19 08:35:00 | 19m 00s | Kuerbisroboter | Ahaha, I quite liked this game, enjoyed playing very much. Zombie Pumpkins and Potato Farmer and what not, had too much fun! And it was great, getting to choose the difficulty level. <br/>On the downside, the controls and movement needed to be more solid, the button presses(aside from movement) only worked when the button was released. And the Kurebisroboter did nothing, though his voice was cool xD |
| Dec 19 08:42:00 | 7m 00s | The one shot | Haha, this was awesome. The chaining was really cool, plus the upgrades. Though I got stuck in one chain for so long once that the game crashed ._. |
| Dec 19 09:27:00 | 45m 00s | Agent One | Okay, this was a really great, polished entry. The movement and controls were pretty slick. Not to mention the cool graphics and gameplay. I just wish I had a few more bullets, though. Really enjoyed it. The only downside would be that you could get to the end without killing a single enemy. |
| Dec 19 09:30:00 | 3m 00s | Treasurequest | The only thing on my mind was "How on earth did you guys make this in 72 hours!?" <br/>If I could complain about anything, that would be the mouse sensitivity is a bit low, making it hard at times. |
| Dec 19 09:35:00 | 5m 00s | Alone/Awake | That was... Interesting, to say the least. Your writing was great! |
| Dec 19 09:47:00 | 12m 00s | My Old Kentucky Home | It's well written, but uh, how does it use the theme again? :\ |
| Dec 19 09:51:00 | 4m 00s | Batteries Not Included | Heh, this was very nicely executed. The puzzes were good and it had me hooked onto it for a very long time, trying to solve 'em. Plus the great graphics and the nice, smooth controls. |
| Dec 19 09:57:00 | 6m 00s | Biofuel | Innovative, fun, polished. For a 48 hour compo entry this is amazing! |
| Dec 19 10:03:00 | 6m 00s | Panacea | Only one combo? Good use of the theme! The soundtrack was especially great, and the chain reactions from exploded enemies make it really addictive! I kept dying from the explosions all over the screen xD |
| Dec 19 10:14:00 | 11m 00s | Mama is Sick | Brilliant use of the theme! Has all the right feels to it. Full score from me! :') |
| Dec 19 10:20:00 | 6m 00s | My Dad's the Grinch | Really interesting mechanisms and gameplay. This was fun. And funny. The X-Ray is kinda overpowered, though xD <br/>Managed to open all presents but it seems some of them change after each play, so that's awesome. The graphics are great, and everything feels very polished. Then only downside would be that the theme's implementation is very loose. The text in 'about' pointing to the theme was funny, though xD |
| Dec 19 10:25:00 | 5m 00s | Lumen | Atmospheric, immersive, engaging. Here, take all my scores. |
| Dec 19 10:32:00 | 7m 00s | Jump Chip | Just too good! <br/>My only complaint would be the learning curve, it's really really steep. :\ |
| Dec 19 10:39:00 | 7m 00s | The Selene Project | This was interesting. Got 3 different endings... <br/>The feel to the game was really great. <br/>A downside would be the lack of subtitles. The voice recording was clear and understandable enough, but I still feel that since it played an important part in the game, it had to have subs. |
| Dec 19 10:45:00 | 6m 00s | 1Px@At | One pixel, one control, nice! Minimalism at its best! The graphics could've been better, but overall it's really addicting! |
| Dec 19 11:00:00 | 15m 00s | Wilhelm's Escape | Dying never felt so good! XD <br/>Is there even a way out? <br/> <br/>[The web version didn't work for me btw.] |
| Dec 19 11:01:00 | 1m 00s | Airlock One | Very good puzzle mechanic, with combos and highscores. The station becomes unsealable due to wrong pieces, so I guess that's the endgame condition. The sound's good, and the graphics are great. Some pieces changed shape on rotation, though :| <br/>Oh yes, the theme was really loose though. |
| Dec 19 11:11:00 | 10m 00s | Charon | Those are some cool retro graphics. But yeah, I found it confusing at first too, but found the explanation in the comments. I guess the confusion arises from the fact that if you move to the left room and back to the right, you're supposed to arrive at the previous place, which was not the case here. Showing an entrance of some sort in the center/ more directions could've been helpful. <br/>But the game's still really cool. |
| Dec 19 11:25:00 | 14m 00s | Wrecked | Controlling the character at low speeds was really difficult. Since he turned in a strange manner. But I guess that's part of the challenge. Other than that, everything's awesome! Awesome dynamics and physics, and great visuals! |
| Dec 19 11:36:00 | 11m 00s | HotPotatoHorde | Amazing visuals! Was loads of fun. Shooters are always fun :D <br/>The changing battlefield was cool. And the theme implementation was remarkable, sharing one gun among all players. <br/> I'd love to see a one player mode for this, with an AI companion or something. |
| Dec 19 11:40:00 | 4m 00s | The Wizard's Quest | Wao, exploding wizard. :p <br/>Good little game you got here, would've preferred some health though. |
| Dec 19 11:42:00 | 2m 00s | Single Load | For a not-game, this is really LOADS AND LOADS of fun. Oh man, feels almost like I'm being sucked in xD <br/>Smooth movements and cool colors. |
| Dec 19 11:48:00 | 6m 00s | One Chance | The controls are painstakingly hard! x.x <br/>The game needed some more explanation, took some time to get used to. But visuals and overall atmosphere is very nice! |
| Dec 19 12:03:00 | 15m 00s | SUMMONING ONE | Artwork is beautiful, but gameplay is kind of disbalanced. The time between waves is rather high, and I don't get why you stop him from moving during that time. But otherwise, nice work! |
| Dec 19 12:44:00 | 41m 00s | Resistance Runner | Impressive graphics! Would have helped though if the pacing was a tad faster, 'twas rather slow without keeping Shift pressed. Still, an FPS in such a short time is always an achievement! |
| Dec 19 12:50:00 | 6m 00s | Lost in Space | Hah, the intro was kind of abrupt. xD Random uncle saying all that out of nowhere. <br/>The game itself is hard to grasp with all those options, but yeah, it has an interesting premise and potential. Keep working on it! |
| Dec 19 13:02:00 | 12m 00s | Existence | Interesting take. Glad you provided that character table. The shooting and different kinds of attacks felt cool. I'm not sure how the theme fits in, though. Still, great aesthetics. |
| Dec 19 13:07:00 | 5m 00s | Cat an Man | Oh man, the mood you created with those graphics and full bass soundtrack feels really amazing. Playing was hard at times and I was struggling with the job and buying food. Felt repetitive and slow, but still, the entry's a cool one. |
| Dec 19 13:42:00 | 35m 00s | SPELLBREAKER | Wow, this was seriously brain wracking. Managed to get up to level 7. And the graphics and soundtrack are good, felt nice and polished. The puzzles are a bit hard though, and take time to solve even when you know what you're doing, so gets tedious there. |
| Dec 19 13:55:00 | 13m 00s | Elves' Eve | Simple and fun to play. Took me awhile to realize that you can move around and aim after pressing space, and it even shows the trajectory. Really nice music and graphics. The take on the theme felt kind of weak, though, since you can retry as much as you want. |
| Dec 19 14:11:00 | 16m 00s | Spee the Sperm | Haha, nice take. As the other people have said, the control scheme felt a bit off and took some time to get used to. Nice graphics and cool weapon types. Never managed to beat the boss though :S |
| Dec 19 14:22:00 | 11m 00s | Berathen Jam | Nice and fast paced, lots of fun. Catchy tune. But I don't think the theme really fits here. |
| Dec 19 14:37:00 | 15m 00s | Earth Prime | The subtle changes in the planet and the moon were nice, and the soundtrack's great! <br/>I couldn't see any use for population, though. Kept spamming production and then technology, got 63s. |
| Dec 19 15:26:00 | 49m 00s | You only get one arrow | At first it looked really so-so, but as I played more, it was surprisingly fun! Oh, those poor inverted skulls after I killed them xD <br/>I managed to get all the hearts and the double jump and dash ability too, really cool stuff you managed to put in! Sadly, the boss was too hard for me :S <br/>The theme was very, very nicely implemented. <br/>There were, indeed, some downsides. The main character could've used a bit more walking animation, he moved his legs only a little, that was cute xD <br/>Then there were some collision issues, I found it hard to get that health upgrade where you have to jump up through the narrow space. Then the arrow, it was really useful against the enemies with the short range, but I could hardly hit the boss. <br/>Well, all in all, great entry. Reminds me of the time I first started making games :) |
| Dec 19 16:17:00 | 51m 00s | YOGO Mom! | Haha, quite a nice and feely take on the theme! Loved the pixel art and the menu music! Also, get well soon! |
| Dec 19 17:04:00 | 47m 00s | One Turn | Even though there are a lot of bugs, and it's kind of incomplete, this idea has a LOT of potential! |
| Dec 19 17:31:00 | 27m 00s | N . D | Okay if feel that this was really EXCELLENT. You set up a back-story about a whole different world, and designed those cool gfx and grappling hook in 48 hours! *applauds* <br/>The soundtrack is top-notch. And the grappling hook, man that was a LOAD of fun! Most of the time I was travelling like spiderman, hanging from the ceiling xD <br/>The with the backstory and music, you've created a really good feel to it. Simply amazing. |
| Dec 19 17:35:00 | 4m 00s | Fantastic Franklin | Very nice, some music would've made it much better though. The theme usage is kind of far fetched as well. |
| Dec 19 17:41:00 | 6m 00s | KERNEL | This is awesome stuff! Brilliant idea, visually stunning, and really challenging. |
| Dec 19 17:46:00 | 5m 00s | The dragon journey | Lots of collision glitches unfortunately take away most of the fun. Graphics are good though, although the character is upscaled too much I think, it's pixellated. Overall, decent entry! |
| Dec 19 17:58:00 | 12m 00s | OP is OP | It was frustrating! The change of graphical style was kind of weird too. Otherwise, it's a pretty nice entry. |
| Dec 19 18:19:00 | 21m 00s | One Torch | Very cool game mechanics, great work for 3 days! |
| Dec 19 18:22:00 | 3m 00s | PUSH | Okay this was ABSOLUTELY BRILLIANT. Simply one of the best puzzle games out there this LD. The puzzles are insanely intricate-they look unsolvable for a long time, and then you see it. This is exactly what I look for in a puzzle game. And the take on the theme was perfect. And the ending, oh man that was hilarious. The music and sfx blended in flawlessly. Very, very nicely executed. I loved it more than I can say. |
| Dec 20 10:48:00 | 16h 26m | Purpose | One purpose, now that's a very good use of the theme. And the enhanced pixel gfx are really, really good. The mechanic, switching among the..uh..characters..and time passing slowly for the unselected ones is innovative indeed. And dynamic background, with those particles floating around, and the tree- those looked really cool. A very good entry in all ways, just wish there could have been some moody track. Really impressive for a game made in 7 hours. |
| Dec 20 10:58:00 | 10m 00s | Yuzaro | Heh, this was a fun game. The graphics and level design are nice. My only complaint would be the jumping, the character fell down too fast after releasing the jump button. |
| Dec 20 11:08:00 | 10m 00s | defend TEMPL | Ahaha, great sfx! Enjoyed playing it, though trying to lead to push the purple enemies in the right direction was a bit hard :S |
| Dec 20 11:49:00 | 41m 00s | Monster Interceptor | Cool wave mechanism! Loved the graphics and sound too! Though it wasn't challenging at all since you could just remember the values from the sim/do things with 2 tries. The no restart and implementation of theme was great, though! And haha, the world is doomed so play on the simulator 'for the lulz'? xD <br/>Saved the world later by closing and opening the game window again though xD |
| Dec 20 12:02:00 | 13m 00s | BULLETS ARE FATAL | Aww, one hp was hard. Though bullets moved slower than usual, dodging was difficult since they kept bouncing around. And oh, I loved being able to kill enemies higher up by shooting at the ground! And spawning as different characters in different places each time was cool. The combination of 2D sprites and 3D levels was pretty effective, so some great gfx there. Some bugs were there, like being able to shoot through walls if you gun went through it(and getting shot through walls this way). Then there were some jumping bugs with the rocky platforms. <br/>But overall, a very good entry! |
| Dec 20 12:21:00 | 19m 00s | Open Forest | Well, the idea was very neat and interesting. Had fun playing this. My only complaint would be that the woodcutters kept destroying the huts :S <br/>Did manage to kill some animals, but after that it felt pretty incomplete. I'd like to see this idea developed further, though. |
| Dec 20 13:37:00 | 1h 16m | Natural Sheep Care | Very well made, I would've really liked to jump though! :p <br/>The pixel art is amazing and the soundtrack hit the nail right in the head, impressive entry! |
| Dec 20 17:23:00 | 3h 46m | The Follower | Sooo, eat pray love? :D Nice! Has potential, keep working on it! |
| Dec 20 17:49:00 | 26m 00s | Dungeon Raider | Apart from the weak usage of theme, I can't complain about anything here! <br/>How did you guys manage this in 72 hours? D: |
| Dec 20 17:59:00 | 10m 00s | Loop Desert | Took me a while to figure out the game. Great job with the art and idea! |
| Dec 20 18:08:00 | 9m 00s | Save One For The Kids | This is a brilliant use of the one shot idea! Very fun, well polished, great work! |
| Dec 21 13:53:00 | 19h 45m | She Only Has One Day | The implementation of the theme, one day-never thought I'd see that in a runner. The day-night cycles, the art style and the music's cool. The jumping felt a bit strange, though. And this really needed some checkpoints, I got so close but failed :S |
| Dec 21 14:18:00 | 25m 00s | Hammerfall | Wow, this is really one of the better entries. Really cool, enjoyed it a lot. Though I hated it when the exp and money disappeared if I couldn't get to it in time. Makes it a lot harder ;_; <br/>Anyways, nice use of the theme and cool control scheme, too! Had some trouble in hectic situations and pressed the wrong skill button a number of times, but got used to it. Had a lot of fun overall. Also, impressively polished. |
| Dec 21 14:38:00 | 20m 00s | Drone! | Cool graphics and atmosphere. I liked the trippy camera movements. Couldn't make it to the end, the game was a bit too difficult with the one minute limit. Some attack animations and/or melee attacks would have been nice. There were some really loud drum noises with the music that kinda didn't fit. But overall, I liked it. |
| Dec 21 16:09:00 | 1h 31m | Tough | Haha, managed to win after a looong time. Had kinda figured out what to do, but took me long enough to see the mechanism leading to it. |
| Dec 21 16:34:00 | 25m 00s | Leaf Alone | Cool visuals. Made for a great atmosphere. I couldn't figure out if there was a way to win, is it infinite? Anyways, enjoyed the survival formula. |
| Dec 21 16:41:00 | 7m 00s | That's My Baby | Great, fun game! I liked the music a lot! And was a lot of fun to play. |
| Dec 21 17:12:00 | 31m 00s | Javel-ein | Awesome work. A simple idea, yet beautifully and perfectly executed. It's the little things you've added/paid attention to that give it a nice touch, the scrolling from the starry sky at the start of each level, the yellow..thingy to get in each level, those little flowers and so on. Really liked it. The application of the theme is perfect. One wrong throw and it's equal to dying. |
| Dec 21 17:39:00 | 27m 00s | Mother Love | Nicely executed. Though many things were the usual generic platforms, I the 3D branches did stand out. All in all, had a good time playing it. The music was great. |
| Dec 21 18:02:00 | 23m 00s | Only One Cookie | A great, immersing idea, but it get tedious after a while. Could have used some music and/or sfx. And the interface was really confusing at first, though it can be figured out. |
| Dec 22 06:22:00 | 12h 20m | Pillage Rush | Amazing graphics and interesting mechanics, everything about this is top notch! The usage of theme is epic! xD |
| Dec 22 06:35:00 | 13m 00s | Food Survival | Didn't get the theme here, but the idea was very nice! Idk why, but the game started to lag horribly the more I fell though. |
| Dec 22 06:40:00 | 5m 00s | The Visible Hand | Short and easy, the visual style was nice as well (but sometimes hard for the eyes). Overall, good effort! |
| Dec 22 06:49:00 | 9m 00s | Cure the infected! | YOGO Drugstore, nice. XD <br/>Really liked the idea and a very good effort overall for 48 hours. The crowdwalking and people on each others' heads were weird though. |
| Dec 22 07:01:00 | 12m 00s | adventure crab mountain method | Art style, mind=blown. That, combined with the audio gives it an amazing atmosphere. I had no idea what to do though apart from tun around and attack/pick up random things, but I loved it! |
| Dec 22 07:08:00 | 7m 00s | YOGO RocketFist | One of the most perfect entries I've played this time, extremely fun, beautiful designs, catchy audio. Well done! |
| Dec 22 07:42:00 | 34m 00s | Molten Progeny | Cool gfx! Gets hard pretty soon, needed more levels. |
| Dec 22 07:50:00 | 8m 00s | One Path | Strangely intriguing. Though this needed more work, the monochrome lines and the sfx made the atmosphere really great. |
| Dec 22 08:10:00 | 20m 00s | Unibrow | A very interesting and lovely game. Loved the switching between dimensions. And lol, the traps and lies! Very intriguing atmosphere and music. |
| Dec 22 08:18:00 | 8m 00s | What The Sock | Simple, clean and fun! Really well executed. And man, that face in the end xD <br/>The pixel art is really cool, and clever use of the theme! |
| Dec 22 08:28:00 | 10m 00s | TankoKitty | The game's really polished and well made! The theme didn't fit too much, but still had fun! The menu music should've been nicer to play in the game though... |
| Dec 22 08:37:00 | 9m 00s | Power Ball - The Cube Apocalypse | Perfectly executed! And seriously addicting, burned away too much time playing this. The visuals and sound are pretty awesome too. Thumbs up. |
| Dec 22 08:55:00 | 18m 00s | Nero Is Falling | Really, really awesome character pixel art. Loved the fact that the scenario is different every time! The Truth-Lie approach was really fitting here. The music gave a nice touch. All in all, really polished, I loved everything about it! |
| Dec 22 09:42:00 | 47m 00s | Hatsumei Mage | That was a very unique take on the theme. And damn, the gfx are beautiful. This idea could be made into a gorgeous adventure! |
| Dec 22 09:49:00 | 7m 00s | You only get one bullet | Cool city generator! The atmosphere was really nice- with one bullet and a feeling of impending doom. The controls and the movement felt a bit difficult, though, and the sprinting didn't seem to work. |
| Dec 22 09:54:00 | 5m 00s | Midnight Minigun | Really nice shooter, and the pixel art is top notch! And it's challenging with all the human/zombie mixing as well. A complaint would be the theme usage is pretty weak, but other than that it's a great entry for 48 hours! |
| Dec 22 09:54:00 | 0s | Below Zero | Dodging asteroids in darkness? Brilliant! Really loved the feel to it. Could've used some music, and the controls felt unresponsive due to the low acceleration. But I enjoyed it very much! |
| Dec 22 10:03:00 | 9m 00s | One Life | Damn, I wanted to play it again to get another ending but that's some very strict application of the theme xD. It's cool. Enjoyed the story anyways. |
| Dec 22 10:16:00 | 13m 00s | One Arrow | Really cool graphics and sfx. The arrow only went straight, would have liked it to be effected by gravity more. But the game is still lots of fun. |
| Dec 22 10:37:00 | 21m 00s | Jameson The Pilot | This is really, really engaging and awesome. I was hooked on to it for so long. Needed saves so badly, but then again, one life, I guess. This concept can be expanded into something very big and story based! |
| Dec 22 11:32:00 | 55m 00s | One Sky | Cool game. I like how I could zoom in to see everything so cleary. Planet got all taken over by settlers though ;_; |
| Dec 22 15:11:00 | 3h 39m | My Champion | That was really hard. D: <br/>But great concept, and the A.I. is very well made for such a short time! |
| Dec 22 15:23:00 | 12m 00s | BOIDCAK | Awesome, just awesome. The art is perfect, and the game is just loads of fun! 5/5 from me! |
| Dec 22 16:08:00 | 45m 00s | The Last Rock | Short, but very good! I loved the pixel art and the slow-moving clouds! Just needed some music, though the sfx were great xD <br/>My only complaint would be that sometimes it was really hard to detect live zombies in a pile of zombie corpses :P |
| Dec 22 16:31:00 | 23m 00s | Protoport | This is really innovative, but immensely difficult! Nevertheless, great effort! |
| Dec 22 16:38:00 | 7m 00s | Azimuth Zero | Utterly confusing at the start, and that's a load of features for a short time! Very well made! |
| Dec 22 16:45:00 | 7m 00s | hackerStation | Interesting game, but a bit too easy. Would like to see this developed further. |
| Dec 23 07:34:00 | 14h 49m | SUPERBLADE | Hard, but very well executed and polished. Reminded me of MegaMan Battle Network a bit! |
| Dec 23 07:58:00 | 24m 00s | TITAN SOULS | Epic game. Really,I got to engrossed in this. A bit hard and requires a lot of retries, but worth it! Awesome gfx, awesome sfx, awesome gameplay, awesome everything! |
| Dec 23 08:38:00 | 40m 00s | A Night on the Express | That's some really, really awesome work for a jam! Cool character designs and story and everything! Never thought something like this could be done in a jam. |
| Dec 23 13:42:00 | 5h 04m | Tau Arrow | The movement was very slow, and I couldn't retrieve the arrow I shot off screen :/ <br/>Nice background and characters though. |
| Dec 23 14:24:00 | 42m 00s | Daddy Rises | A lot of frantic clicking involved, I enjoyed it. Also, cool soundtrack. |
| Dec 23 14:44:00 | 20m 00s | "a sword game" | Very interesting and innovative. I don't think I've EVER seen a game with sword mechanics like this before. I quickly found out that the Rapier, while great for combat, was difficult to walk around with. Seriously great concept. And I dig the minimalistic graphics, too. <br/>Btw my favourite was the Dagger because less movement restriction. The Rapier could impale enemies like a joust, I loved that xD |
| Dec 23 14:54:00 | 10m 00s | Troika | Cool character design. The powers were really interesting. Especially gravity and the toggle blocks. Could spawn some really interesting stuff. |
| Dec 23 14:56:00 | 2m 00s | YouTube | Uhh, what's this? |
| Dec 23 15:08:00 | 12m 00s | Dollar Nothing | The graphics are surprisingly well done! And hilarious use of the theme xD <br/>The drifting and all was really cool, though car control felt a little hard at times. Also, the font wheels turned a almost a full 180 degrees ._. <br/>Gameplay and music was cool, enjoyed that. |
| Dec 23 16:02:00 | 54m 00s | XenoSerf | As the other players have said, too much clicking. But I think that's the only downside. Everything else is perfect- The concept, the character designs, the graphics, sound and humor. <br/>Especially the humor. The story of the derp cap was epic. And I loved how Lord Greed was giving out hints xD |
| Dec 23 16:25:00 | 23m 00s | Hide The Baby | It's amazing you implemented the theme with that one-child policy. And disguising it was pretty fun. <br/>Some absurd disguises were really funny when the inspector came- "As you can see this is not a baby, it's clearly written on it's forehead" I died laughing at that part xD <br/>Did manage to get one right combination and saved the family. All in all, a pretty promising entry. |
| Dec 23 16:32:00 | 7m 00s | One Character/One Song - Samuel Pantoja & Annybell Villarroel | The keys for note and the sfx combinations they created was strangely intriguing, combined with the collage style graphics, so thumbs up for that. As the others said, this needed to be something more complete. But great effort. <br/>And lol, you only get one level. That's a nice use of the theme xD |
| Dec 23 16:41:00 | 9m 00s | Agent Idaho | Haha, I quite enjoyed the GTA style stuff. Car was a little too hard to handle, so went on foot. Also, strange that killing policemen didn't increase wanted level o.O <br/>Had fun. |
| Dec 23 16:47:00 | 6m 00s | One Pilot | Awesome graphics! A moving background would have fit well here. It's pretty hard, but that's one pilot I guess. |
| Dec 23 16:55:00 | 8m 00s | lights out | This was a great idea, with so much incorporated into that one bullet, it's a source of light as well as a weapon. My ally almost always got killed, and it was hard to retrieve the bullet since the leeches got attracted to it, so had a hard time there. But the graphics and all were really polished, just needed some sound! |
| Dec 24 06:08:00 | 13h 13m | The Day the Laughter Stopped | Impressive. Well written and presented. I sometimes felt like I wasn't in control of the story at all, that it was all supposed to happen. But the impression this has created on my mind will last a long time nonetheless. |
| Dec 24 06:14:00 | 6m 00s | Doki Doggie | Cute game! Really fun, I liked the combo and energy mechanics. The ball didn't kill the bad guys sometimes, though. That boss was huge xD |
| Dec 24 06:28:00 | 14m 00s | Leap of Faith | Cool concept sending a different prisoner for each retry. And the number announcer was really great. Though it was really confusing on moving platforms, I enjoyed this thoroughly. |
| Dec 24 06:34:00 | 6m 00s | Hammer Control | Simple and enjoyable, nicely done. Had some problems retrieving the hammer from a dead snake's body, it could kill. The random generation of enemies was a nice feature, and there were many different types of enemies, so that's a good point. |
| Dec 24 06:41:00 | 7m 00s | Bomberanian | Cool concept, cute graphics and music. Had a lot of fun playing this, but just the same thing again and again felt repetitive, even though the level is randomly generated. Still, great work for the compo. |
| Dec 24 06:49:00 | 8m 00s | Single Dragon: You Owe N. Lee $1 | Haha, short, but awesome! I loved the RiverCityRansom references xD <br/>The cinematic was really cool. |
| Dec 24 06:53:00 | 4m 00s | Only one Cookie | Cool drawing style! The hand felt kind of awkward. The fact that mom didn't leave unless you moved your hand away from the plate was- I liked that. |
| Dec 24 07:06:00 | 13m 00s | One Click Headshot | Cool game. Though the theme's a bit loosely implemented since on can shoot again if the bullet doesn't hit anyone. Still, enjoyed it, almost felt like a puzzle game with the target description and all. The scope controls were a bit strange, but not hard. Great entry. |
| Dec 24 07:37:00 | 31m 00s | Polytonia Music | Cool rythm game, enjoyed it. Though a restart button would have been really nice :| <br/>The art's cool too. And of course, I liked the music very much! |
| Dec 24 07:42:00 | 5m 00s | One Sword | The use of one button for so many things was pretty cool! Was very difficult but had fun! Just needed some fast paced music to make it feel complete, but oh well, time restrictions. |
| Dec 24 07:48:00 | 6m 00s | Monorail | MAN, that soundtrack was amazing! It made playing the game a lot of fun! And awesome use of the theme, the concept is very cool. |
| Dec 24 08:04:00 | 16m 00s | Senile Santa, cute kids & ruthless Rudolph | Very short, but awesome! Amazing graphics and animations! And lol, dat boxing Rudolph. |
| Dec 24 08:10:00 | 6m 00s | Roboto | Whoa, that was cool, different controls for each form. Had a lot of fun playing, but highest was only 500 something- It was difficult to adjust among the controls changing :S <br/>The background gave a nice sense of speed, though a litle misleading about the position. |
| Dec 24 08:26:00 | 16m 00s | The Ronin | Wow, that's very polished. And enjoyable. At first I though it was all defending then attacking, but sometimes you have to attack when the other samurai is charging. And of course, the one hit ko slash swipe is really cool :D <br/>The music blended in perfectly. |
| Dec 24 08:32:00 | 6m 00s | Lonely Crewman | Whoa, great graphics for the sub and main character. The water needed better sprites, and there were some weird collisions. But playable and enjoyable. I lost my wrench in the water so many times xD <br/>The theme's implementation with only one crewman doing all things was really good. |
| Dec 24 16:15:00 | 7h 43m | Jack of all trades | Wow, awesome use of the theme! Solved all puzzles and got the 2 new skills, but didn't play after that. Do they do anything? ._. |
| Dec 24 16:23:00 | 8m 00s | One-Minute Robber | Haha, awesome! Great abilities, though some are a lot more advantageous over the others. The soundtrack fit there perfectly :D |
| Dec 25 09:18:00 | 16h 55m | a Pantless Man with a Clueless Plan | Very short, but good nonetheless. Death at every action was kind of weird but funny. The falling snow looked really cool. And how the inside if the house was shown, that was a nice touch. And of course, best game title ever. |
| Dec 25 09:27:00 | 9m 00s | A Blade in the Night | The slashing felt a bit slow and the depth perception was really messed up. But nice aesthetics. |
| Dec 25 10:02:00 | 35m 00s | The Vigilante: Single Shot Justice | This was a great experience. The style of presentation and the looping gameplay was awesome, though a bit random at times. And the twist in the end, haha. The music did fit in nicely, too. The theme was used nicely, but then having to shoot again and again made its use a bit weaker, but excellent nonetheless. |
| Dec 25 10:20:00 | 18m 00s | Square Invaders! | Great little game, but a bit hard to progress beyond wave 5. I think I liked green the best. Cool soundtrack. |
| Dec 25 10:32:00 | 12m 00s | Public Mischief Performance | Crazy, hard and awesome xD <br/>Had trouble figuring out how to control the character properly, then I saw the gameplay vid. Pretty cool, had a lot of fun playing this. And OH, the judges were epic xD |
| Dec 25 12:51:00 | 2h 19m | Crew: A Futuristic Detective Game | Very well executed, though many things depended on luck alone for the score. I really dig the art and aesthetics. |
| Dec 27 08:57:00 | 44h 06m | The Last Flight | Great art and retro feel. Dying once gets me stuck though, but the restart button fixes that. And really cool, I was killing most people at first by getting out of the heli over them and thus dropping the heli on their heads ._. <br/>The damage display for the heli was awesome. |
| Dec 27 09:59:00 | 1h 02m | CROSSBORE | Whoa, awesome game! <br/>Just lacked some vertical attacking, other than that it's perfect xD |
| Jan 1 17:07:00 | 127h 08m | The Last Realm | Wow, this was awesome. Kept playing for a long time. The gfx were really well done. Simple and effective. |
| Jan 2 07:32:00 | 14h 25m | You Are Disabled | This was really awesome. I played with crippled, illiterate and spastic. The different ways in which the game can be played is interesting, though frustrating. I could almost feel the spasms when the screen shook. I think it conveyed you message well. Plus, the sound effects are really cool. Great entry. |
| Jan 3 11:32:00 | 28h 00m | Peaceful Greeting | Enjoyed it, but some messages were really hard to understand for me, and man, the replies could only be single words so it felt inadequate. But I still liked it, and the amazing graphics were a great icing on the cake. Awesome experience, had me drawing symbols all over a notebook xD |
| Jan 3 11:48:00 | 16m 00s | Bowerbird Quest | Wow, the origami style graphics were awesome. Had fun playing this. The only downside was that the camera didn't show too much in the direction you were moving, so came down to either be slow and careful or inevitably pick up wrong stuff. But I liked this game pretty much. |
| Jan 3 12:21:00 | 33m 00s | Asteroids:Omega | Wow, that was really a spot-on use of the warping mechanic! The fact that you could get killed by your own bullet was really awesome xD <br/>The only downside would be the shot had to be precise, and the control was really a bit loose for that. <br/>Enjoyed it thoroughly. |
| Jan 3 12:33:00 | 12m 00s | Dungeon Dash | Wow, this was immersing and gorgeous *_* <br/>Even though a bit repetitive, it was insanely fun! And OH, the gfx were so cool xD <br/>I didn't get the key on wave 10 and ran out of time ._. |
| Jan 3 12:44:00 | 11m 00s | One Coin | Haha, at first I thought it'd be a game about tough life decisions, and was really surprised xD <br/>That kinda made the theme loose but a lot more fun! <br/>Not enough time to get the shotgun...so I went out to get the zombies with a gun, so that was hard :P <br/>Anyways, though there were bugs, like the zombie sprites having corners visible, and doors activating even without reaching them, this was good for a first entry :D |
| Jan 3 13:08:00 | 24m 00s | One Cell | This was fun! The physics was pretty good, and the graphics looked cool. I'm still wondering if there was an win-game condition. Most of the time I was just trying to make as long a cell membrane as possible. |
| Jan 3 13:24:00 | 16m 00s | one-sec | The sounds making out a melody was awesome. I kinda played it safe because trying to get excellent each time meant imminent instant death. Funny ranks xD <br/>If there were some beats to time the clicks to, it'd be really cool. But well executed, the 'Ready' parts with the bg movement changing felt cool. |
| Jan 3 13:28:00 | 4m 00s | Boomerang | Simple and fun! It was hard to know if the boomerang would turn left or right, so too a lot of gambles. The spinning was weird. But other than that, great game, and a great way to kill time. |
| Jan 3 13:35:00 | 7m 00s | Awake | Wow, really cool. Great mood and graphics. A bit hard, but fun nonetheless. |
| Jan 3 13:43:00 | 8m 00s | Dreams of war | Really cool game. The little variations among enemies, I loved that. And the audio and the mood was simply great, it did make it feel like a dream. |
| Jan 3 13:47:00 | 4m 00s | EDGE: You Only Got One Chance | Interesting concept. I liked it, though very confusing at first. Also, the web version was giving a download link...? Went for the windows version instead. |
| Jan 3 13:53:00 | 6m 00s | Flowing Death Fist | Interesting idea. Though it mainly depended on the starting position, things were hard to predict, so I guess it comes down to luck. Had fun playing, managed to get about 8k in 5-6 tries. |
| Jan 3 14:03:00 | 10m 00s | Our Man, Dragon | This seriously needed better control over the dragon. And balance, the orc spawning rate is too high! though that's an issue with the time restraints, so it's ok. The orcs...it was really hard to tell which ones you had already killed. And wuh...why did they spawn right in the village!? My poor villagers ;_; <br/>Anyways, had fun playing this xD! |
| Jan 3 14:16:00 | 13m 00s | Shine | This was really good! Great pixel art, dat reaction when the orb goes out xD <br/>The levels were really cool, since the paths for the orb and Lucia are sometimes different. And it even has a back story! Love that. |
| Jan 3 14:49:00 | 33m 00s | The Last Ace | Wow, that was pretty awesome. The grid indicating where the asteroid would pass through helped lot! Cool graphics, I loved the ship and the bg! <br/>And in the end...I died D: xD <br/>Was short, but good! |
| Jan 3 15:18:00 | 29m 00s | TekkuNikku | Oh man, this game was so perfect! It had everything fun stuffed into it, overflowing with it, even! I really loved it. The fights and situations generated, mid-air attacks, insane clashes were too cool, too funny xD <br/>And THOSE SOUNDS. I can't even start. So much win. |
| Jan 4 05:41:00 | 14h 23m | YOLO | That was pretty cool. Great hand drawn graphics, and it's hard but fun. <br/>I had to reload 4-5 times to get the game to work correctly though. |
| Jan 5 04:12:00 | 22h 31m | Seed | The concept was great, the beautiful music and the dynamism made it enjoyable. I would have really liked some more information, it was hard to figure out what was enhancing or inhibiting growth, since everything was going so fast. Placing the seed in a corner seemed you yield the best results. But I liked this. |
| Jan 5 06:29:00 | 2h 17m | One Breath | Some kind of image of someone actually diving would have been nice. :P <br/>Nevertheless, it's a pretty neat game. |
| Jan 5 06:33:00 | 4m 00s | Conformance | Love the art style! Very cool! |
| Jan 5 06:41:00 | 8m 00s | Rations, Please! | This is one of the best games I've seen this LD. You guys must have been really, really inspired by Papers Please (even the art style too!). <br/>Nevertheless, this is a complete experience, and I'm stunned how you guys pulled it off in 72 hours! |
| Jan 6 16:33:00 | 33h 52m | Flight of the Stars | Loved the audio! <br/>Faster pace would've been nice, but overall it's pretty neat! |