FoonLudum Dare ExplorerLD28 → Miss Red

Miss Red

By ghandhi

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CategoryRankScoreCount
Coolness1100
Graphics1793.65
Mood3682.94
Overall4293.09
Humor4822.27
Fun5242.83
Innovation6682.64
Audio7121.83
Theme7952.34

Comments

alanzucconi 2013-12-16 04:45

That's interesting :D Nice usage of lights! :D

dst 2013-12-16 12:23

lovely

tobiasnl 2013-12-16 12:34

Indeed nice lighting! I liked the cloaking. I found the tunnels a tad too dark though, but that's me. +1 for the tutorial.

marccspro 2013-12-16 12:40

Very nice game but the sounds are missing :/

strong99 2013-12-16 12:45

I don't see how being invisible would help. If I become invisible I can't walk and the drones just move to where I was last seen. I like the smoke and light effects. Fun idea.

rincewind_cz 2013-12-16 12:46

Nice idea with the lights. It feels like the theme was surrendered to that a little bit. Graphics are nice, but I find character too inconsistent with environment (low on time?). Fix that, add some dark quiet audio and it will be perfect ;-)

ricklesauceur 2013-12-16 12:57

Lights of course. Physics too. The character does not match really well with the environment but that's ok :)

sam1373 2013-12-16 13:02

Is there no sound or am I just missing something?

kewry 2013-12-16 13:06

Love the concept, couldn't beat the last level, I'm terrible :D

xezko 2013-12-16 13:25

The lighting looks gorgeous!

meek 2013-12-16 13:25

Solid! Very difficult, though. Loved the lighting system, really added atmosphere.

supremefist 2013-12-16 13:44

Really good work with lighting!

tommakesgames 2013-12-16 14:04

Graphics are very pretty - lovely shadows and smoke effects. Unfortunately, main mechanic (cloaking) doesn't work in practice and most levels are uncompletable. Solid idea for further development though!

nighley 2013-12-16 14:06

Love the lighting and the overall simplistic look of the environment.

joserodolfofreitas 2013-12-16 14:21

I loved the graphics, the 2d red lights gave a really nice aspect for the game.
the gameplay idea is something nice to explore too. I would say that you should go deeper with it. One thing that I didn't like it's that the game gets hard because it's too dark and you can't really see the way you're suppose to get.

hiku 2013-12-16 14:30

Light was good but levels were a bit too long for me :o

thejackimonster 2013-12-16 14:34

It looks great, but what's about the theme...
I think it's nice, but I miss the special. :|

tannernetwork 2013-12-16 15:37

I definitely like this game! Graphics and all effects are awesome.

vanaficionado 2013-12-16 18:39

This games mood/enviroment is truly awsome. But the character doesnt really fit in at all and this doesnt have anything to do with the theme.

ultravisitor 2013-12-16 18:43

I like the lighting effects. The gameplay in the darkness is tough though. Maybe a short range flashlight would make it easier but not detract from being in the darkness.

stenol 2013-12-16 18:44

Nice little game but if I click twice on button, it's crash. I restarted the game to try it again without clicking twice on button and it's work well. Good light effect.

d_0o_d 2013-12-16 18:46

Interesting game. The health bar is a little bit too distracting in this position, maybe put it completely at the top or bottom? But overall, I liked playing it.

ghandhi 2013-12-16 19:11

I don't get some people...

("[..]the battery is heavy so "You only get one" per mission." )

It's battery to XTZ-2. And isn't this a theme? You only have one per mission.

bribz 2013-12-17 19:14

Lighting is awesome, audio is nonexistant, and the jumping is a bit wonky.
But the game looks great and is pretty fun.

toureiro 2013-12-17 23:41

Excelent look!

nichii 2013-12-18 14:38

Nice game, nice graphic~! :D

diptoman 2013-12-18 17:06

Nice lighting!
Some atmospheric music/sfx would've been nice though.

Magnus 2013-12-18 17:48

this is some intense lighting and physics!

endesga 2013-12-19 04:13

Lighting is pretty sweet. I love it.
Game is fun and easy to get used to :)
Very nice!

venks 2013-12-20 06:54

Pretty innovative title. I can dig this.

nelien 2013-12-20 15:33

Really liked the lighting system, dynamic shadows and smoke -- do you do the lighting by additively rendering the lightmaps onto a frame buffer and multiplying it with the scene? Or is it all done in a fragment shader? Gameplay was quite fun as well, but lacked a bit in diversity; I was still tricked into playing all the levels though :)