bradleypollard 2013-12-16 23:01
Love the ship design and their abilities. Got all the way to the boss with a score of 19080! Sadly died to it :P
Foon → Ludum Dare Explorer → LD28 → A Space Game
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 59 | ||
| Graphics | 120 | 3.83 | ||
| Fun | 145 | 3.45 | ||
| Overall | 222 | 3.37 | ||
| Mood | 282 | 3.10 | ||
| Innovation | 730 | 2.53 | ||
| Theme | 858 | 2.18 |
Love the ship design and their abilities. Got all the way to the boss with a score of 19080! Sadly died to it :P
I love it one of the funniest game's I've played so far! Fantastic work dude!!
Great execution, the graphics are nice and the controls feel right. Also I love bullet time.
another opengameart.org user I see. Fun gameplay and the bullet time works well (and is essential for success!).
Nice stuff, You had a very intresting game.
I love bullet time! Simple and fun.
ahh...a classic arcade styled shooter. That lock-on part is pretty cool!
Oh yes, locking on enemies to blast them with rayguns =)
Almost beat the final boss, it only had one or maybe two cannons left... I might try is again in a while :)
The shift-key isn't too easy to reach for bullet-time (says the guy, who's game uses shift to activate shields^^) but it's an awesome ability to dodge!
Got to the boss with 39k points, put a good fight up to him, dodging bullets in bullet time, but his armor was too good for mu gunz. I was like the flash of lightning, jumping around in the darkness of the clouds, but the swarm of bullets gave me no way. I was cornered and killed. Overall nice, just wished there were some powerups. And sounds :)
Good old arcade game. Good job
Hah, a much more fully featured shooter than mine! The shift control for bullet time took just a bit of getting used to, but once I did it was smooth sailing. Great work!
Good space game :P I included it in part 10 of my Ludum Dare Compilation video series, if you'd like to take a look :) http://youtu.be/iZspNc9Kmjk
Thanks a lot everyone for the comments everyone!
Another invaders type game )
Good fun game! Enjoyed the bullet time!
Bug: Once the game resets after you die, bullets no longer shoot from either the enemies or your ship.
I liked the 'lock-on' concept and I think the game would be more fun and unique if you removed the other means of shooting entirely. I don't know how you intended the theme to be interpreted in your game, I take it that it's supposed to be you only get one ship? I liked the attention to detail you put into your graphics. Audio and some vfx would give this game more punch.
Thanks for the constructive crit and feedback, I've fixed the bug and updated the executable.
Nice graphics and nice old school shoot-em-up !
The bullet time is a great idea but I think it's kindda too slow ? Don't really know how to put it, but I think it can be exploited in a better way, I had trouble using it properly. (no bugs, I just found it less playable when I used it)
Only 62560 points. :/ Got to kill the big guy twice in one play-through though. That was pretty awesome. Some sound would be nice, and enemy patterns were a touch repetitive.
Audio and a scrolling background would've improved the game a lot, but considering the time limit, it's an impressive package.
The gameplay was pretty solid, but as you must already know, more content would've been great.
The Bullet Time ability didn't really feel right to me either. I'm also accustomed to much smaller hitboxes in my SHMUPS :P.
Good job on your first Ludum Dare project!