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RawBits

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TimestampSince previousGameRawBits's comment
Aug 28 11:02:00 GeomeTree Sorry, I wanted to try the game but Unity crashes and kill Win7 always so I will not install it.
Aug 28 17:57:00 6h 55m This Is Totally About Evolution Well I have beaten it, but I didn't read the comments before so I've got no video. I'll try again! <br/> <br/>Really good engine anyway! Great job!
Aug 28 19:29:00 1h 32m evolution of monsters Well it shouldn't be ESC to continue after the text at the begining because it's either SPACE or a mouse click afterwards. Sadly Right after the phone ring pop up window the game locks - music still playing. <br/> <br/>Btw very nice music!
Aug 29 02:25:00 6h 56m darwin_award It was hard to get the picture together but now I'm starting to understad things. The only thing I don't understads is why cure anyone if you win just by surviving?
Aug 29 02:49:00 24m 00s Revolvolution This game is easy! I did it one shot too... https://www.dropbox.com/s/g9ge6xihwmq5lni/revolvolution.png
Aug 29 03:45:00 56m 00s Natural Selection Now this game is fun! :D Nice FPS in 48h. Yes the mouse is slow. But I have problems with other things like why are the textures disorting on the walls depending on the viewing angle? Drawing order is messed up on the sprites - tha nearer one is drawn first. Finally I have the floor and ceiling flashing - getting lighter - every once in a while but don't know for sure when and why. <br/> <br/>Anyway I liked it and did a walkthrough: http://youtu.be/1yZ4jLUD75k
Aug 30 01:00:00 21h 15m Blobolution Osmos without physics. :) It would be good if the others somehow stay in the area so you have a chance to get them. Also the playfield could be bigger and have zooming. <br/> <br/>Controls are awkward though. Why didn't you use the NumPad? I know it's not there on some devices but just as an alternative. And what you use is somehow implemented badly because you can't use multiple keys at once and even there are cases when it doesn't react to anything... <br/> <br/>Btw, the online version isn't loading for me. (I'm using Processing too so it should work.)
Aug 30 01:18:00 18m 00s The Debate "Roar" - Any dinosaur XD <br/> <br/>This is a very good idea for a 4 hour entry. Science and religion ping-ponging with quotes. I like it. What is surprising is that you implemented momentum for the paddles. It's nicely implemented but it just make me loose every single time. There should be an option to select sides! <br/> <br/>Btw, the description on your site says 'A' and 'S' not 'A' and 'X'.
Aug 30 02:15:00 57m 00s Evolutionary Chocolatier I don't like chocolates but I like this idea though I think it would be better if not the chef but the chocolate recepies evolving based on what the costumers like. <br/> <br/>I encourage you to finish this game! And don't worry I have done 3 LDs in a row learning a new platform. It's a fun thing to do and a great oppurtunity! :)
Aug 30 03:25:00 1h 10m Dirt Ball I know nothing about Java but the only thing I saw as a maybe runnable file is the core.jar but it isn't do anything... sorry!
Aug 30 04:10:00 45m 00s Geometry Why is only the text shows up when you press the 'Instructions' button? :) Anyway the only thing it needs is balancing and maybe a proper game over screen. Autoshooting idea is a great thing! <br/> <br/>Szép munka, így továb!
Aug 30 18:36:00 14h 26m Parental Guidance Well evolution is not really involved in this one, but it does good what it does. <br/>I don't really can get the feeling is these kind of games so I found it boring as you can't do anything interesting in it, but the texts kept me entertained enought to play it through. Althought it would be good if they change as you advance in the story. <br/>I don't quite understand what happend and why there, but it's fine I'm just a little boy... :)
Aug 30 19:16:00 40m 00s Living Tales I love the idea! An interactive and evolving story. Nice job! :) <br/> <br/>It lag a lot sadly on my computer but played it for some time anyway. <br/>There are bug where the story says something happened and it didn't. Like a little brown mushroom appeared - or something like that - and there isn't one. I think maybe it's because you didn't made graphics for it. When I typed 'plants' it isn't showed the correct number - as assume it should show how many of them are on the screen. <br/>The placement of the things should be corrected as they tend to be on each other in this small space. Maybe you should tilt the book even. <br/>There should be a button to recall previous commands so you can save on typing. <br/> <br/>Anyway I encourage you to continue developing this amazing game! :)
Aug 31 05:25:00 10h 09m Assimilator I liked this game had some fun with it! :) <br/> <br/>The theme use is right but not really creative in this one. I liked the story a lot though. An evil scientist battling digital vaginas - or nanobots you say. :D <br/>The design is great! It's got lots of potential. And the scrolling must have been a hell lot of a work to implement in 48 hours. <br/> <br/>There are some problems though. <br/>- Half or third of the 2 minutes spends doing nothing as there are no enemies. Maybe a 'speed up time' button would be great to keep the action going. <br/>- There were times when my abbilities got deselected and also there were when SPACE didn't done anything even if the first abbility was selected. I couldn't find out how to use the other abbilites, I bought them but them seems to do nothing. Oh and btw, some icons would be great for them! <br/>- Maybe sliders would be better on the upgrades screen because I swear I heard my mouse screaming. Not to mention my clicking finger. :) <br/>- Health and Power can get outside of the box if they are too high. <br/> <br/>Thank you for making it, I had fun! You should finish this idea to a certain level where it isn't get the above minor problems so it becames action packed and more fun! :)
Aug 31 05:56:00 31m 00s Boxy the Boxcat in Evolution Escapades This game as it is now with the short story is ok. Actually you made me install Unity what killed my Windows in the previous 3 LDs so I needed complet reinstall. But now it seem to work well. <br/> <br/>I liked the graphics and the music is nice, it was good to hear and the game needs it. Jumping is a little disappointing becase come on it's a cat. Cats are not jumping, they don't know about gravity they just fly. <br/> <br/>Anyway thanks for making this! :)
Aug 31 06:55:00 59m 00s EvolBots (not EvilBots) Well I played it a couple of times and have beaten it once but man this game made me rage. <br/> <br/>It need an onscreen mapview badly to see where are the bots scattered, where are the waste and is the exit open allready. When they are scattered you can see the level but you can't see the wast or if the bot near it is capable of eating it. <br/>One big problem is even with 'Q' pressed they are hovering in the air. You just can't get the wast with them. <br/>And even if the bot can eat and its on the wast it struggles to get it. It may need a bigger hitbox or something. <br/>On the non-boxy levels they can stuck up on the hills. <br/>Swarm mechanic is good and if you did this for the first time than you did really well in 48 hours but why it tends to send them into the air? <br/> <br/>Sorry, maybe I don't understand something but in this case you need some ingame hints on the first 2 - probably intented to be tutorial - levels.
Sep 1 17:18:00 34h 23m Diverge Really nice game! I like what you did with the one level - you just need to play it over and over again... :) Nice minimalistic graphics too! <br/> <br/>The only thing it needs in my opinion is a mechanic in almost all platformers. When jumping you jump as high as how long you hold the button so you can jump shorter if you want. Seems a little boring for me to wait for the descending and it gets worse with the wings. It's because basically moving around is simple and it gives a feel of action I think - this is hard to manage actually so congrats for this.
Sep 1 17:26:00 8m 00s SEW I liked this game really much! Effects like shaking give a lot for the mood. I felt like I hold a BFG and bear the knockback of it. :) <br/> <br/>It's hard to control in tight places with the accelerating and bouncing machanics though. And didn't think traps are working or at least I never saw one doing something. Also I find a bug when the game loose focus the mouse starts scrolling the playfield and can't get back to the original view.
Sep 1 19:15:00 1h 49m Artificial Selection Oh man, what did you do here? I was so excited about this game! I love the style and wanted to build the ship but this is just unplayable. <br/> <br/> The main problem I think is clipping is bad. You and even the monsters can go out of the screen. Waypoints - or what to call them - are working or not or glitching like crazy. Sometimes you get into the wall and sometimes you stand next to it. Once I have stucked in the wall and only got out aomehow when I pressed directions wildly. <br/> Sometimes you can get resources and sometimes you can't get anything. <br/> Nothing shows you that the inventory is full and nothing shows is the item can be crafted or not - because you don't have the resources needed. <br/> Controls are counter intuitive and some of them are not mentioned anywhere - like E or anything about the mouse. I mean by counter intuitive is you need to let go of the arrow keys to do anything in the right box and the other keys are layed out all over the keyboard. <br/> Mouse clicking is not working always and when it does it isn't do it's thing on the item you clicked but on the item previously selected. <br/> Why are you need to smash SPACE at the begining to get rid of the text? <br/> <br/>So yeah... make a game out of this seriously! I want to play it so badly!
Sep 1 19:56:00 41m 00s Cube Miner: The Evolution of the Cubindustry I don't like manager games so much but somehow you made this fun and easy to use! :) <br/> <br/>If I can suggest something than that would be these two things: <br/>- It's OK that the windows are remembering their place but you shoul have multiple windows. <br/>- It isn't good to make the player let go of the mouse if everything else can be controlled by it. Maybe let the mousewheel handle the speed of time and/or have buttons near the indicator. <br/> <br/>So you made me play this with the cubes and I'm not regreting it. ;) Keep up the good work!
Sep 1 22:31:00 2h 35m Evo Fight I just love how you can fight in the air DragonBall style. The shadows are awesome and music is really nice! This game is fun to play over and over. :) <br/> <br/>The only thing is when you use your special power the computer isn't have a chance. If you add a bar for energy which regenerates slowly then this problem would be easily solved. <br/> <br/>Great work man! :)
Sep 2 13:40:00 15h 09m Cosmic Canvas My video card only supports up to OpenGL 2.1 so gfy are not showing well for me in the windows version but the web version works fine in FireFox - aside the crash that occurs on reloading. I like the idea though and the music is moody. :)You should continue to work on this game like adding missions and maybe awards so it's ready for Steam. :D <br/> <br/>Thank you for making this!
Sep 2 14:14:00 34m 00s Evolve or GTFO! Nice idea! :) You need better instructions though. Like why is the wife left, and what heppened with the child? In the upgrade menu you need to show somehow what items can be bought and what are already yours. But aside from these things it's a nice concept - and creative music. ;)
Sep 2 17:36:00 3h 22m AGAIN Corp: Adaptive Genetic Artificially Initiated Corporation Music and graphics are nice, but there are a lot of bugs. <br/> <br/> First, clipping is just not working. You get halfway into the ceiling and stuck in every wall. Also you stuck like what ever you do it doesn't count until the game decides to unstuck you. The cube when thrown can hovering in mid air or you can throw it in the wall. <br/> You should have some kind of indicator for the abbilities and for the breath under water. If I can't see exactly these values like in a progressbar or something than I can't judge what can be done. <br/> Also smashing SPACE like crazy to swim up isn't a good practice I think. It should be just holding it down. <br/> <br/>So guys I didn't know what have you learned in the university but this many people in 3 days should have done better!
Sep 2 21:36:00 4h 00m Phase Evolution The fact that you are not a programmer and you red a book on how to make a platformer during the jam makes this entry worthy in someway. But clipping... let's say the glitch is when you can actually stand on the platforms. Tiles glitching everywhere. I don't even have a clue on what you did wrong here. <br/> <br/>Btw, nice programmers art from your girlfriend! :)
Sep 3 21:02:00 23h 26m Adaption I have played all 4 modes but I think I may have find a bug. <br/> In the side-scroller, enemies were sliding off the platforms and out of the screen even. <br/> In the top-down scroller shmup the ships was faster then the bullets. <br/> I don't know about the last one but the RPG was the only what seemed to play right. <br/> <br/>Nice idea, not really related to evolution sadly... and it should be a little faster.
Sep 4 00:32:00 3h 30m The Darwinizer Well I'm not pleased to see a big area of the playfield with all the creatures in it is unacessable or you can stuck if you go there - AND you don't have a way to restart the game. <br/> <br/>It's just unbelievable you did this in 48 hours. You must have a pretty "evolved" base code there... :) Anyway nice gfx and RPG elements it has. I had fun playing it!
Sep 4 01:43:00 1h 11m Existence : Evolving with Videogames 1. VCS just don't have that graphics. <br/> <br/>2. The 6507 is an 8-bit processor. <br/> <br/>3. On the Sega 32x were a Doom and if I am remembering right a Wolfenstein but what you did is more like a 64-bit N64 style thing where it goes 3D. (Later consoles had better graphics - well at least they considered better...) <br/> <br/>4. Jumping should be shorter when taping SPACE. And why is that bouncing? <br/> <br/>5. Clipping isnt right at anywhere in the game. I thing think in the last part you didn't do a seperate clipping wall and you can go inbetween the buildings maybe. <br/> <br/>6. I found a building inside anouther. :) <br/> <br/>7. You need a HUD to show how many things you collected as they are necessary to advance. <br/> <br/>8. And never ever take away the controls from the player unless you clearly show there is an animation going on! <br/> <br/>Anyway you did good in your first LD. I am sure you will do better in the next! <br/> <br/>And just for you to know, you are my hero having a restart option at the end - even if I don't want to replay this game ever.
Sep 4 02:41:00 58m 00s A Long Road to Happiness Well what can I say? I just simply love it! Everything in it. All 2D games should have detials like this! Even if most of it was base code what I don't use. I promise I will play this through - not on video though.
Sep 4 04:32:00 1h 51m simUniverse Challenge accepted!
Sep 5 01:53:00 21h 21m rEVOLution Wow this is entertaining! I love the music and the random generation. Nice game, good work! Better graphics needed though for the levels, but it's ok, it's playable like this. The only thing I don't understand is the money. What's it for?
Sep 5 03:25:00 1h 32m The ducks are taking over!! Hey! This is the best platformer implementation I played so far. You even implemented jumping right! :) Love the NES gfx and the music is really fitting. Not sure what triggers the evolution but it's nicely balanced for a score attack game. Level 1 and 2 are besically the same but 3 gives you some variation. Very good design! <br/> <br/>The only thing I miss is the ingame restart option because I don't like dying for playing a new level. Oh, and once I saw a diamond spawned in the wall. Is that intentional? <br/> <br/>Anyway, thanks for this little gem! I'll sure play it even after rating ends. :)
Sep 5 04:33:00 1h 08m Eden Good game! I didn't find a bug in it. Pretty nice music and gfx for a puzzle game like this. Puzzles are too easy though. It was 4 am when I played it and I got it beaten on the first try. :)
Sep 5 05:05:00 32m 00s Haunted I think controls and gfx are ok with this game. I like the eerie noises and the map is a good addition. :) <br/> <br/>I too built upon the evolving land idea. But never thought about doing a spooky game. Nice! <br/> <br/>I think you should have something against the spooks. Like if the artifacts have a charge and you could use it as a shield. Because like this you can't do anything if one shows up and that is a big game killer imho. I mean you get bored fast because there isn't anything else to do in the game.
Sep 5 07:55:00 2h 50m Meow for MUTATION! Nicely done. Good idea and simple realization. It isn't clear why the population dies in some turns but I managed to do 1 objective so far. <br/> <br/>When I played I noticed I hold X continously but then I can't click with the mouse because the game interprets those in a wierd way I can't really describe. <br/> <br/>Anyway, nice gfx and I am not sad because of the dying cat population - I hate them anyway... I like dogs you see...
Sep 5 23:51:00 15h 56m Project "E" Hey! Pretty nice First Person Puzzler you made! :D I liked it. A little slow for me as I was playing Quake III intensly back then. Good gfx, particles are going through the walls though. You even have very good music. My blood pressure went up a lot on the jumping part because of it. :)
Sep 6 01:42:00 1h 51m Monkey Trial Turnaround Very nice, I played Ace Attorney before and this is almost the same so I think the implementation is flawless. I like the gfx and sounds too. They set the mood right. After all this is a school project. :) Evolution is only in the topic but it has kittens! :D
Sep 6 02:40:00 58m 00s Social Evolution Nice and simple. Not really about evolution in my opinion but it's fun to play, but a little short. You shouldn't complain about your pixel art skills, sprites are okey. Music is also good - not giving me the mood though. The CRT effect is awesome! :) <br/> <br/>Maybe some more specific stat collecting would give it some spice. Like have to find out what kind of guy she likes, getting information from the other girls...
Sep 6 03:01:00 21m 00s Tiny Evolution Adventure Nice platformer! Cool story with awesome gfx and moody music. A little short I wanted to play some more but it wouldn't be tiny then. :)
Sep 6 12:22:00 9h 21m Place of Origin Don't see how this game is releated to evolution but I think this would be a great start for paralell universes. :) <br/> <br/>A bit slow on my computer so I don't get into controls and such but I can tell you I love the animation on the horse! But what happened with the waterfall? I looked better in the 2nd blog post.
Sep 8 17:42:00 53h 20m God Called in Sick Today I love god simulators. Good mechanics here, the only thing is that you need to make a game out of this concept. <br/> <br/>I discovered that when I move the land down it also understands it as a gesture and starts to rain.
Sep 8 17:51:00 9m 00s The Long Evolution I get this running the exe: <br/> <br/>"Could not find the main class: net.vaagen.magnus.Frame."
Sep 8 18:00:00 9m 00s Our FIRST Game, MiW After hitting start it displays a Level 1 - Creation screen and just stuck there in FireFox.
Sep 8 18:06:00 6m 00s Beyond The Lava Learn your tools and make executable files at least!
Sep 8 18:08:00 2m 00s Rubicon's LD24 Age of Defense game Learn how to make executables! I'll not setup an environment just to run a... game...
Sep 8 18:09:00 1m 00s EVLV I don't know pyton and not even willing to learn how to start something in it...
Sep 8 18:11:00 2m 00s On the Origin the Species the Game iOS? I don't believe anyone has the money for an iPhone...
Sep 8 18:37:00 26m 00s Survival of the Thingies Nice game! It has good graphcs, music would give it some mood though. <br/> <br/>It needs more content to keep the interest up and you have to ask if you can not resume a game after accidentally clicking on the house icon at the top left.
Sep 8 19:18:00 41m 00s Evolving Robot Siege Awkward physics and it's just screaming that it's not finished. I can't find out how scroing goes, why the survival timer keeps going still after several deaths and when is the game over state reached. Next time, isntead of making gfx please concentrate on making something that can be called a game! <br/> <br/>Other thing is never ever share your game as a zipped Visual Studio project again! Make a separate zip for the game only and another one for the source!
Sep 8 19:59:00 41m 00s Lab Giraffe Not about evolution but nice game. The things that are for collection are mostly out of the playfield so it's hard to get them.
Sep 11 03:40:00 55h 41m Complexitivity Gfx and audio nicely fitting together in this one. I didn't feel the evolving AI in it though. <br/> <br/>There aren't so much features sadly but I'm happy about you making it better post-compo.
Sep 11 03:54:00 14m 00s Move forward Nice attempt. This could be a good mobile phone game if you make some more levels and objectives. <br/> <br/>I don't know though why you need to move into the cave when you finally have a home? :)
Sep 11 04:23:00 29m 00s kinetic dream I like these kind of games - I suck at them though. Very good minimalistic graphics. The music isn't fitting in my opinion. You need something faster and harder for this action to get the right mood. <br/> <br/>The space bullets are okey but you don't have so much time to use them facing the way the enemies are. I know that is why we get homing rokcets. Well they can't really make it to the enemy because they turning in a too wide radius. <br/> <br/>All in all it could be a fun game if you think through it again and add some entertaining features and some interesting missions.
Sep 11 05:25:00 1h 02m Flitter-Flatter Hey! This one is good. I like how it plays although it was hard to find out. I liked the graphics and the music as well but it gets boring after the 10th time you play through the same level... you need to make some more. <br/> <br/>I think aiming is pointless when they are angry or excited they just all over the place. I was getting the hurting sound sometimes when there wasn't any monsters around and I did not hurt. Lastly I think you should indicate somehow when the boss being hit. <br/> <br/>Nice work!
Sep 11 05:47:00 22m 00s EscortBat This could be something good but the souls are randomly stop following you. I don't have the nervs for this. And it's lagging too much, some optimalizations needed I think.
Sep 11 16:06:00 10h 19m Air Fighter I can't 'git' it. "Page did not respond in a timely fashion." Please use DropBox for the game download it's trusty and I don't care about any Python code. <br/> <br/>I'll try later!
Sep 11 16:20:00 14m 00s Zombie Evolution Sorry, my graphics card isn't have what it takes to display circles and rectangles so I get "No suitable graphics card" error message...
Sep 11 16:24:00 4m 00s Cellular My graphics card already cant handle your awsome contents... "No suitable graphics card found"
Sep 11 16:31:00 7m 00s AntWars Nothing happens no matter how I try except hover over shows some text and clicking shows a circle.
Sep 11 16:44:00 13m 00s War Of Elements Well it's a nice simulation but I can not consider this a game.
Sep 11 16:47:00 3m 00s Selection Sort If no link then it didn't happened.
Sep 11 17:53:00 1h 06m How Mosquito Became Human Nice game! The only part I didn't liked is the dog eating thing but aside from that everything is allright.
Sep 11 17:57:00 4m 00s Evodash Nice but short. Maybe you could make a larger level with more spaced out Es. It's disappointing to have something that can walk on land swim in the bottomless seas even though if it can breath under water. <br/> <br/>It's annoying that the creature stuck in walls in front of it.
Sep 11 18:11:00 14m 00s Flower o Doom I can't understand why you have called it a quits. Ths game could be awesome. <br/> <br/>You need something to distinguish between the type of workers and don't know if they are really getting stronger by fusioning them. <br/>Also I have gotten an error somewhere. <br/> <br/>Nice concept and music is awesome! :) Please make this into a full game soon!
Sep 11 21:26:00 3h 15m Barnacles This idea is nicely implemented. I like it. Only the fish needs the abbility to eat from right to left too. Maybe there are too much mutations going in one evolution.
Sep 13 01:12:00 27h 46m Death Hockey Dll missing... :( You should pack what you use together or at least provide a download link here!
Sep 13 06:09:00 4h 57m End Humanity! This is a nice strat for a game. It needs some ballancing and better gfx but it can turn out really nice. By ballanceing I mean you don't get enought EP to evolve.
Sep 13 06:15:00 6m 00s Catching Life Nice game but never force me to play in full screen again! I hate it and kills Windows... <br/> <br/>I think it would be nice if the rocket keep monitoring the distance of surrounding planets so you can rotate them after the launch.
Sep 13 06:21:00 6m 00s Survivalism Nice arena shooter but where is the score man? It has taken some time to find out how to kill the enemies and it's hard to see what to use for them because by the time you are probably dead. And sometimes the not moving shooters are don't die even with the correct thingies equiped. <br/> <br/>And don't force me to play in full screen again! That is the worst thing in life! I had to restart Windows more then 10 times...
Sep 13 06:38:00 17m 00s Entourage It' exhaustive to set all the guys one by one by hand. You need some group selection or something. Also there are unnecessary commands like 'move'. You want to kill them so either want to go for them or away from. So the problem is in gameplay not in the gfx or lack of audio. <br/> <br/>The idea is nice though. Try rethinking the gameplay and make it more entertaining!
Sep 13 07:06:00 28m 00s The Lost Laboratory Need more features and maybe more species to make it more entertaining. You have different tiles use them for something - most of the time it is bad to have something that has no real function. And it isn't so good when you walk through the lab door because it isn't opened fully. Music is good though!
Sep 14 11:20:00 28h 14m Adapt or Die! Moon gravity with no lower jump option and ice platfroms... stucking in walls, hurt by lava while on platform on one of the levels and sometimes the guy don't appears and have to reload the game... oh, and the momentum from last level remains. <br/> <br/>I love the level design though, makes it fun to play! :)
Sep 14 11:37:00 17m 00s Evo Dash Wow, I love this one! :D <br/> <br/>However, you should do something about the end screen because it's easy to start a new game without seeing it. <br/> <br/>Add sound to it and some fast music like in Sonic post-compo please! :)
Sep 14 12:05:00 28m 00s Watercolor Wheel Evolution I'am so jealous about you managed to get coop with your daughter... :) She must be looking at you like if you are a mage or something bringing her drawings to life! <br/> <br/>I love the art and music. Also it's a so simple concept. Good job!
Sep 14 12:32:00 27m 00s Homo Vermes The rule to make every side connect makes this game really hard. I managed to get a score of 7 from 10 rounds... But it's a nice idea, just implement a restart option!
Sep 14 14:11:00 1h 39m My Sword Is Faster Than Your Bullet One of the Assembly partys had an entry where you typed in the appearing words above the tables to keep them quiet but aside from that I never saw an idea like this. Nice one!
Sep 14 19:30:00 5h 19m Rings of Evolution The shooter part was surprisingly good in mechanics - did not liked the platformer though... And there is a million of you worked on this project how is that you can not made some real gfx or actual music? And you have really needed to steal the Captain Planet stuff?
Sep 15 20:59:00 25h 29m A Conglomerate of Pixels Hey, this is a realy good idea! You need to make a real game out of this. Oh, and I have stucked sometimes and was fast without blue pixels on me but that's all.
Sep 16 05:57:00 8h 58m Fluff I love the idea. In jumping mode there are times when it isn't reacting correctly and flying upwards is very slow. But I think this deservs a post-compo version!
Sep 16 06:15:00 18m 00s DNA Soup The defensive blocks are not so useful as attack by clicking is faster, DNA spawning really fast and grid is too small. But the concept of the game is nice. I like puzzle games and this is an action packed one for sure! :)
Sep 16 06:31:00 16m 00s Growth Samurais are growing flowers in this it seems. I don't know what is the next generation is for, the flowers are fully randomly colored it seems and has nothing to do with the selelected one. Yes, selected because if it's harvested then it shouldn't stay there imho. Controls are awkward and you move whenever you harvest or click the next gen but I didn't tried the post-compo so I don't know if it is fixed... Nice idea though!
Sep 16 07:00:00 29m 00s Cannibal Slugmage of Eden Pressed 't', there was no slug in my inventory -&gt; stuck -&gt; no restart button - &gt; quit...
Sep 16 07:24:00 24m 00s Experiment X This is one of those fancy highly detailed graphics games that won't run with my gfx card...
Sep 16 08:00:00 36m 00s Colorlies Momentum based movement sucks! It makes the game uncontrollable when implemented by inexperienced people... <br/> <br/>Anyway I like the idea and those coooloooors! 8) Trippy trippy. Music is very good. Not sure how the catastrophe works though.
Sep 16 08:03:00 3m 00s DeviLock This is a very well done and fully complete game, congrats! I love how this goes. It gives a bad feeling for me when colliding with base to end a level however.
Sep 16 08:10:00 7m 00s Rock-Parer-Scissors War Very nice addon for the basic rock-paper-scissors game. <br/> <br/>I love how it turned out. I had a hard ime playing it though. My things rarely attacked because they where chased most of the time. Also they couldn't defend the base because they came out on the opposite side of it. It would be better if you need to press a key for changing the minion to be placed and place it in the direction of a mouse click. <br/> <br/>Also they are drawn on top of the display at the bottom.
Sep 16 08:44:00 34m 00s _Evolve It looks pretty nice on the video but I can't zoom in on to the terrain so I can't really do anything. However - from the video - I saw that you can raise and lower the water too? 8O how is that possible? :) Also the terrain is influencedby the heat but it doesn't look like it corresponds to the given heat map at start.
Sep 16 08:59:00 15m 00s Biods It's hard to figure out what to do and how. I still don't have a clue what is feeding for. They proliferate so fast they populate the screen in a minute. <br/> <br/>Can not pud food on an right side area of the screen and they are drawn on the display too.
Sep 16 10:25:00 1h 26m Evoland This is awesome in idea and implementation too. Love the music and how you incorporated the different elements. I am missing the sound evolution though.
Sep 16 11:07:00 42m 00s Omega Architecture There is a lot of information on the economics screen I can't understand - so badly that I didn't see the 'Get Sample' action there. <br/> <br/>Why can't you select the spieces on the genetics screen? And it needs a lot of explanation too! <br/> <br/>Not only you can click through the display at the bottom but the playfield is higher priority. So if there is something under then you can not click on anything on the display. <br/> <br/>The whole thing is too complicated for me it may e good for manager simulator lovers but it's just so slow it's getting on my nervs. And I don't have hours to play. Especially in an LD you need to concentrate on showing everithing you want in 10 minutes at most. <br/> <br/>But anyway this concept is a good idea! Gfx and Music is okay too.
Sep 16 11:26:00 19m 00s Mystic Evolution Quest Well this is the worst thing I have played this LD. Starting with the music, please never make one again. And if the only thing I have to do is smash the f 'to' get xp then why are there walls? It's meaningless. Oh I get it! That is the mystic part...
Sep 16 11:40:00 14m 00s The Evolution of Time Nice but why are there somany particles on the level with fire? Are they give you abbilities or what? And when it transformed into a cube there is no way to get out under te blue thing. It needs some explanation or a restart option.
Sep 16 12:29:00 49m 00s Singularity Very good! Nice gfx and music. And I'm curious about the random level generation. I am a big fan of procedurally generated stuff! :D
Sep 16 13:13:00 44m 00s Lab Experiment Demo This game is very good! It has a lot of features implemented and I love the music. Gfx also, the boulder is a little off though. Just to be picky on something... :)
Sep 16 13:35:00 22m 00s Save The Memepool Weel I don't know if I've beaten it or not. It didn't show any ending just the old guy sad I got the things - there was a closed portal though in the room. It was so easy I don't know if it was really the end. :) <br/> <br/>The only thing that's bad is that the books are hitting the wall when you are near them so you can't shoot. But other than that everything worked fine.
Sep 16 13:52:00 17m 00s Intelligent Designer I don't know why the game ends, there are still living stuff on screen. Maybe they are dying in the same time and allways it seems. So I can't get the whole thing of this. But it's nicely done. Don't seem to have bugs, just needs more explaining maybe.
Sep 16 14:12:00 20m 00s Glider Drop Hey I used this machanism too for my terrain generation - it needed some modification ofcourse. <br/> <br/>Btw nice concept and I like how you used the red and blue together like a pro. :D <br/> <br/>My highscore is 93.
Sep 16 19:03:00 4h 51m TreeVolve Well I don't know if the game works right for me. The green things are easy to shoot and it isn't getting harder. The blue guy are unharmed I can't imagine how they can hurt. And lastly, after the 2nd upgrade the top left bar was filled just a little bit and the blue guys did not do anything. Is this right? <br/> <br/>Anyway the game seems to be good. Nice art and music. The should be some more features because like this the 2 upgrade you get is useless.
Sep 16 19:21:00 18m 00s Uberlution Nice and simple game with good graphics and music. The game suppose to exit after beating it like it says? It didn't do it...
Sep 16 19:40:00 19m 00s Parthenogenesis I couldn't do anything in this game. I needed some time to realise that I am playing with the red dot, but it just moves slower and slower as it's gets near the center of the planet or what and that is all. You should explain what to do and how I think - it seemed so simple but apperently it's not... <br/> <br/>Oh, and get rid of the dying screen or add a skip button to it. I takes ages to reveal the text. <br/> <br/>And where is the button smashing? I was hope I can break my keyboard with this...
Sep 16 19:53:00 13m 00s A New Kind of Man Are you suppose to stuck on walls? And the text is off sometimes on the abbility selection screen. Oh, and why I need to let go of the mouse? Or why I have to use it? This is a bad control design.
Sep 16 20:02:00 9m 00s Evu for life Well I couldn't do the 3 high jump and that is level 2... <br/> <br/>Also there is a bug when you don't wait for the momentum to go off and press the opposite direction you stuck.
Sep 16 20:16:00 14m 00s Unnatural Selection I don't know what to do in this game. Things are in the ground and was hard to figure this out. It's also hard to know if the icon is showing the creature or just the direction to it. The beam isn't getting the right ones and I don't know if the bullets are going the direction they are because they are tracking an enemy or not. Why the UFO goes under the see or sliding up the hill instead of hovering above?
Sep 16 20:30:00 14m 00s Assimilation That is ended quickly. It's sad because this is one of the games that are actually nicely implemented...
Sep 16 20:46:00 16m 00s Kitten Mate I couldn't find out how the battle works. Clicking on the buttons bottom-left corner does nothing. It was hard but I figured out that it's realtime and not turn based and need to click the icons on the top-left corner. But I don't know how damage is calculated and I'm almost always missed. Moreover the other kitten isn't done anything but mine just died anyway from nothing.
Sep 16 21:19:00 33m 00s The Life Tale The idea is good but you should do some balancing. Life regenerates very slow I don't have the nervs to just sit and wait. I want to play! The enemies gives too few points - you need hundreds to evolve.
Sep 16 21:53:00 34m 00s Primeval Labs Nice idea! It was worth waiting until generation 5 for some actual challenge. Totally replayable and has good controls too. :)
Sep 16 22:00:00 7m 00s EvoBlob This game has too awesome graphics my video card can't handle apperantly... sad because I'm jealous of you having everyone in the family contribute to the game together.
Sep 16 22:31:00 31m 00s Untitled Tower Game Well yes, the game is arguably difficult, I love it! Finally a game with some challenge. And it has good gfx and controls too. You did very well this LD, sir!
Sep 16 23:02:00 31m 00s The Evolution of Flight Very good implementation, I love how you have done the restrictions. <br/>Gfx are cool too but what is this experimental music? A standard breakbeat drumloop with fast hats? <br/>Next time please use a color for the bullets that can bee seen on the background. Red on blue is not very good and I have even mistook it with a particle once. Yellow would be a better choice maybe.
Sep 16 23:20:00 18m 00s Angry Fish You didn't structured your code in a way the game can be reset? Now that is the worst practice in programming. It means you hardcoded everything. It must be the first thing when you done with the game design to design the structure of the program code! If you don't do this than later you can't change anything at will because everything is in one flow and they depends on each other. Hard to read and it's almost impossible to find bugs in it...
Sep 16 23:35:00 15m 00s Sustenance Wow that is so simple and yet so entertaining. My eyes are hurtint though but it was totally wort it! :)
Sep 16 23:50:00 15m 00s DGP: Space Lion The main window spans through 2 monitors here... And I don't know how to kill the enemies which are wearing protection. They basically unstopabble and walks sraight through me. There should be a knock back when be hitten so you have time for another shot.
Sep 17 00:10:00 20m 00s Darwin Fitotherapy Nice and unique idea! I like it! Don't really know what are the potions for and how to make the one you need if they are differ in any way... so it's needs some explanation.
Sep 17 00:17:00 7m 00s Golden Eggs So you can plant 5 corns and that's it? Nothing happens anymore? Or do I have to wait for the corn to run out? Now that is what I'm not going to do in a game. I want to play and not wait!
Sep 17 00:33:00 16m 00s Tiimmmeeee Too hard for me right now but I liked the controls and the behaviour. Pretty neat idea too! I'll give it a shot sometimes later when I have the brains for this kind of games. :)
Sep 17 00:56:00 23m 00s VENA (Viral Evolution: Nano Attack) Why the hell didn't you raised your hand when I was asking for retro games in the LD??? This is a very good game with good gfx and music - maybe you could have chose a somewhat less annoying sound for the gun. <br/> <br/>I didn't programmed the Advance before but I do made things on the DMG and on the Color as well as on the DS. If I am remembering right then there was a limit of the amont of sprites you can use in a rasterline on the GB. I'm not sure if this is your problem here though.
Sep 17 01:15:00 19m 00s Robot Build Fight! Very good and nicely done. But it needs more explanation IMHO. I was loosing and loading up the opponents circuits to find out how this whole stuff working but there are circuits that are not making any sense and they are winner ones too.