tumoxep 2012-08-27 19:46
Made it to the fourth, then health start drain very fast.
Fun and addicting game with cute enemies.
Foon → Ludum Dare Explorer → LD24 → The Long Evolution
By magvaag
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1171 |
Made it to the fourth, then health start drain very fast.
Fun and addicting game with cute enemies.
This game is great fun! Got quite addicted, upgraded pretty fun, took done some 500hp baddies! The upgrade of the character and his graphics were cool, until I think the last upgrade, where my guy became a blue square, prob just a lil error, but its not a biggie. Quite satisfying to slam on the space bar and retreat!
That was pretty fun, even though it got old very quickly. The problem with these games is that the player has no objective besides levelling up. You're levelling up so that you can level up some more afterwards, and it's terribly grindy and repetive. The player should have new tasks to perform, not just spam the spacebar the entire game with different stats. It did help that at different levels certain animal meats/grass either were poisonous or healed you or did nothing; this adds a bit some interest to the game (though it was a bit confusing), but if you plan to develop this post-comp you should definitely look into new abilities, etc.
The graphics were okay, not beautiful but practical. I wish there was some sound, it's almost always better to have bad sounds than no sound at all. Even if they're something awful that you record with a crappy microphone, it's not that easy to make sounds so horrible that it would be better to have none. The game feels very empty without them.
One thing that always annoys me in game is having to use the keyboard for certain tasks and the mouse for others. It's okay to have one hand on my keyboard and the other on my mouse, but having to play with my keyboard and upgrade with my mouse is just poor design. You should either using a keyboard-based menu for upgrading or bind the attack button to the mouse.
It's a simple and solid concept, but not too original and could have been executed better (though this was probably due to time constraints).
I get this running the exe:
"Could not find the main class: net.vaagen.magnus.Frame."