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RawBits

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TimestampSince previousGameRawBits's comment
Jan 6 13:35:00 Eat A Goat! I'm getting wierd gfx glitches when moving and sometimes when eating more them 1 goat tat the same time. Hmm... <br/> <br/>Anyway, clean gfx, easy gameplay and ear pleasing silence. Nice half hour work! Cannibal goats... :)
Jan 6 14:04:00 29m 00s A Maze Game I would up this for the maze... :) <br/> <br/>...although I don't think pixel based movement is a good idea here. Together with the momentum makes you stuck on the walls. To overcome this you need to implement slipping on walls - maybe using a circle for collision but that will look bad at the end of the walls. <br/> <br/>The entrance or at least the exit should be signed somehow - it's hard to see even if it is a the same place every time. Like with a big ass yellow arrow pointing to it. <br/> <br/>Also from the second level the sound is gone. Bug? <br/> <br/>That's all I can say. Maybe it would be better if you concentrate only on one game and add actual game elements to this one - I don't know the circs. Anyway it's a nice 1-2 hours of work. Is this your first time? In that case you have a nice start! Keep up! :)
Jan 6 14:21:00 17m 00s Happy Little Murder Friends This is very nice but it isn't let you enjoy the gameplay. Maybe it's only balancing. <br/> <br/>*I played only the compo version! <br/>Also guns are shooting through people if they are close. Sometimes they crib you into a corner and there is no way out. <br/> <br/>Anyway it's a really cool project for a 48h jam. Good job!
Jan 6 14:48:00 27m 00s Rude Bear Wow, this game is amazing! Awesome idea, funny gfx and good music. Thank you! <br/> <br/>Although it needs a hit indicator. <br/> <br/>Also I like how Rudey don't like to be evil. :)
Jan 6 15:02:00 14m 00s Fight the Power I love shmups but I miss shooting back badly in this. It lags a lot for me but I still think that the collision area is too small for the player. Nice misuc though. :)
Jan 6 15:24:00 22m 00s Zomega It lags badly for me, I couldn't done anything other than banging on things. :( <br/> <br/>Nice narration though and I think I like to be a zombie. :)
Jan 6 16:01:00 37m 00s SUPER Witch Hunter Pro I personally don't like the topic of this but I admit that the gfx are very good - the fire is impressing. (I get that you are the villain here.) <br/> <br/>Keyboard handling is bad though - there is no diagonal walking and there is a priority in the directions. <br/> <br/>Also the gameplay is very boring. Just set them on fire and after that you only need to wait for the grail to keep them burning - that sound is really spot on though. Occasionally get the goat for points that are not good for anything. <br/> <br/>So better game desing and keyboard handling for next time.
Jan 6 16:08:00 7m 00s Nameless, unfinished failure I don't get this. Ladders are jumping up one block when I place them and is not reaching the floor like that. Guys are walking in mid air and in the platforms. They are also going down on ladders but sometimes not or sometimes completly ignoring any ladder in the way but walk through them in the air. <br/> <br/>So... ???
Jan 6 16:15:00 7m 00s An Barun Rua It's hard to see sometimes if you need to jump up to a 1mm higher roof or if need to jump over a gap but other than that it's nice. Especially liked the all red gfx. :)
Jan 6 16:44:00 29m 00s Burglary I enjoyed this game very much! It has everything a game needs... well it could use some better gfx and other music but I had fun. :) <br/> <br/>Simple, easy to implement idea. Please develope it further! Or should I say "evolve" after LD24?
Jan 6 16:51:00 7m 00s The Great Summoning No suitable gfx card... this must be something awesome! :P :)
Jan 6 17:04:00 13m 00s Lens - The Prologue Yeah, I can not really say that this is a game either but I liked Linger In Shadows from Plastic too so... <br/> <br/>I felt like I stuck in something at the portal or what. Visually everything is in place but I think the walking noise kills it a little and music is very loud I can hardly hear the voice in my head. :) Maybe frequencies are racing in it.
Jan 6 17:37:00 33m 00s Fragmentorum What the heck is this? 8| This thing is pretty crazy. <br/> <br/>BTW, the hat should follow the head movement and I think I heard the "painting hit the floor" sound several times when I wasn't supposed to. Also I couldn't get back from the outside so I'm stuck there.
Jan 6 17:55:00 18m 00s Disturb the miners! No suitable gfx card found... :( You XNA guys making some fancy visuals ey?
Jan 6 18:15:00 20m 00s SITH JUST GOT SERIOUS Nice, but very hard - that's what she sad :) - without a difficulty curve. Oh, and what does Disney think of your right to use the franchise? :)
Jan 6 18:28:00 13m 00s Fugitive X I like this. You leave the solution entirely to the player and give him all the time needed - nice balance. Gfx and sfx are pure and simple as they should be. <br/> <br/>Good entry, thank you!
Jan 6 19:09:00 41m 00s Greater of Two Evils Nicely done! I'll go and beat my brother in this right now. :)
Jan 6 19:16:00 7m 00s Red Roses I like the moonwalk at the end. :)
Jan 6 19:27:00 11m 00s Royal Reptile Rampage Very nice! The controles are not very responsive for some reason but other than that this is a great game. Tank you!
Jan 6 19:35:00 8m 00s SUPER Villain Hook Fighter (LD25 Edition) I never ever see something like this. Moving with hooks and instakill? Awesome!
Jan 6 23:38:00 4h 03m LeVillian On the secound level there was things with 2 bars above them and they can not be destroyed. Are they the heroes? Or I don't know which one is it. But why the 2 bars if they can not be destroyed? <br/> <br/>The thugs are disappearing randomly as I summon another. How to take over the towns then? <br/> <br/>I think sometimes the Thugs are not figthing when they reach the enemy. <br/> <br/>And how should I know if a thing is on my side or is an enemy? They all look the same for me. <br/> <br/>That is all. But anyway this is a good idea. I'm sad that I couldn't enjoy it. :(
Jan 7 00:00:00 22m 00s Killer Crusade I can not see fow could you play in this game. There is no tactics or action. I've just made 865 points - 328 kill, 128 souls and 40.04 distance - only by starting them and holding down SHIFT. <br/> <br/>The gfx are nice and the music is somewhat listenable - not my taste though. <br/> <br/>You need to add some explanation other than just the buttons to use - maybe telling 'for what' is a good start.
Jan 7 00:20:00 20m 00s Click to Lock and Load Very simple design with some programmer porn. mmmmm I'm lovin' it! :D <br/> <br/>But I can't see how are you the villain here... anyway the pig is the best! :)
Jan 7 00:38:00 18m 00s Super Villains, LLC So, all I understand is there are numbers at the bottom when I click on a building. If I click on them then they are appear on the right. I can pick 2 numbers but not all of them can be picked. Click on turn and awareness goes down and I get points. In 15 days it's not enough to get into the Super Villains LLC. And that's all. Oh, and there are many typos in the texts.
Jan 7 00:45:00 7m 00s The Heroes' Menace First I thought 'nice gfx, this will be a good game' but then why should I hold down 2 keys to shoot diagonally when horizontally and vertically the goat stays there without holding any keys. Also the sounds are getting on my nervs.
Jan 7 01:14:00 29m 00s Who stole christmas There are some bugs here. I was in another room and it droped me out to the level selection screen. Once I teleported through a wall and I even walked to the opposite direction. <br/> <br/>It's a good game though. What are the hearts for?
Jan 7 01:16:00 2m 00s Goat sacrifice 2012 (unfinished) Linux? Seriously?
Jan 7 01:27:00 11m 00s None Shall Pass I made my first ever AI too in this LD. :) <br/> <br/>Nice game but I would rather not use momentum based movement here. Also you can go out from the screen to the left and kill as many heroes you want. Oh, and it would be good if you use something other that SPACE for start or use a timer because when the game ends the player most likely pressing SPACE for some more time.
Jan 7 01:43:00 16m 00s PANIC BANK Nice bug collection. People trying to go into the wall, stuck into people and other stuff, die with full health... Also that jump is killing me and music is very loud you need a volume control. <br/> <br/>I couldn't find any money sadly just a lot of glitching out. :( The idea is good though.
Jan 7 01:59:00 16m 00s Rex (Applet) Very nice! :) A little hard though. On the first level you just need to get the first man and run but on the second level there are rocket launchers. <br/> <br/>There was some cases when I got a person in hand and still got hit buy the cops.
Jan 7 12:57:00 10h 58m Feel To Be Me! Alien of Sace Invader Hahaa! This is good! I love the angry faces it's a nice touch. Only 2 things: they should speed up when all the ships are gone and it's bad that the game quits when all aliens dead. Well I don't know if the latter is because of the Android structure - I just recently started learning it. :P <br/> <br/>Anyway, love the idea, simple and clean implementation. Thanks!
Jan 7 20:05:00 7h 08m Zombie Tower Defence Won't start somehow. It literally don't do anything. :(
Jan 7 20:11:00 6m 00s Sword Beats Vampire Well it's not very responsive and screen shakes on slopes. I don't know if this is because the game is so awesome or my PC is that lame... <br/>The idea is good though. Also nice gfx and music.
Jan 7 20:20:00 9m 00s Erfos Pretty ambitious project indeed. The problem is - aside from I don't what is doing what - that the harvesters are stuck at the base frequently so I don't get the minerals. Also pop-up texts are partly out of the screen so it renders it unreadable.
Jan 7 22:25:00 2h 05m Life of the Death I think this a good idea but a terrible implementation. The spirits are moving way faster then death so it's impossible to catch them. I had some cases when hitting SPACE didn't cought them too. Also how is that Death can't go through stuff or move on land?
Jan 7 22:35:00 10m 00s Pinball Bounder! I don't think you were sober at all while making this. SPACE to start, click to launch the 'what's her face' and then what? Those green things going straight into the middle where I respawn and eventually get me for sure. There isn't really a way to launch myself and don't get caught on those spikes or what are they.
Jan 7 22:47:00 12m 00s Space villains Nice take on the idea. Altought it would be better if you could get more points somehow, like hitting the black ship so you can upgrade the aliens further. Also if they have health you should indicate how they are doing or else it ruins the tactical aspect. <br/> <br/>And I can't belive how slow this runs. There should be a lot of awesome world changing calculations in the background in this awesomeness - like it runs Seti in a 1000 instances in the background or something. <br/> <br/>But don't worry! You will be better and better with each jam you attend.
Jan 7 22:52:00 5m 00s BendoReflector X-25 Nope, I will never read something that lengthy especially with a font this bad and with a color that makes my eyes flowing out of my eyeholes. Other than that, "waiting for more players..."
Jan 7 23:12:00 20m 00s Sebastian 3273 Very good game. A little imbalanced on the special abbility side but I had the most fun in this. I love it! Thank you!
Jan 7 23:23:00 11m 00s Cancel Christmas! The idea is good and the goal is alluring. <br/> <br/>I couldn't do anything than open the front door and listen to Santa. No clue what to do! I saw that there is a walkthrough but this game isn't that good to make me read...
Jan 7 23:30:00 7m 00s Leave My Dungeon Alone ! I like the gfx and it's a good take on the theme. The guys are a overwhelming I couldn't find a way to push them back even a little. And don't really know how the abbility works on the far left.
Jan 7 23:45:00 15m 00s Micro Mob I won on the first try. I can't see any other influencing factors then pure randomness on how the fights are resolved though. Also there should be something that shows when the next recruits come. But all in all this is a good idea and nice implementation with good gfx. Thank you!
Jan 7 23:48:00 3m 00s Get off My Lawn No suitable gfx card... Damn you XNA guy with your future hardware requirements! Why can't you make something less visually advanced?
Jan 7 23:52:00 4m 00s Reverse_Shmup Sorry, I'll not wait for downloads and certainly not sign up for anything. Next time use a service that actually let you download like dropbox.
Jan 8 00:33:00 41m 00s The Cards Never Lie Sorry I don't have the patience for this and for the long long long ass intro. Gfx looks decent and the mood is perfectly set in the begining scenes though.
Jan 8 00:39:00 6m 00s Children : Reverse Slender Nice take on the theme but the control behaviour feels a little odd. I can't put my finger on it though.
Jan 8 00:57:00 18m 00s BOTWALK Now this is gaming at it's finest! I love it! :) <br/> <br/>I have issues where the guy stops walking forward sometimes and just keep stomping in place. I don't know if that is a bug or a feature.
Jan 8 01:05:00 8m 00s We Meet Again, Mr. Mond! This is a unique idea I'm sure of that. And very good too! But a lot of times the guy don't go back any after I stop BLAing.
Jan 8 01:10:00 5m 00s Troll Bridge Nice idea and simple implementation. A little hard to know where are the things exactly but it doesn't matter much. Funny gfx and goon music. Thank you!
Jan 8 01:16:00 6m 00s Plebs vs. Mobs I don't get what to do with the items and how to get more. Controls are very awkward!
Jan 8 21:12:00 19h 56m The Villein It would have been easyer if you state somewhere here that this is a simon says game but I managed to found out finally. So my score is 17 :) and this is an awesome score for me! <br/> <br/>Sfx are funny gfx is clean and gameplay is smooth. Nicely done! :D The only real negative thing is the ignored theme. It would be better if you put goats in at least. ;)