Foon → Ludum Dare Explorer → LD23 → Feedback comment stats → gnx
Feedback comments for LD23
gnx's games and stats for all events →
| Timestamp | Since previous | Game | gnx's comment |
|---|---|---|---|
| Apr 25 10:52:00 | The Elves end the Shoemaker | The graphics are spot on emulation of 8bit times. I find the controls workable and the action fun. A very simple, pleasent game. | |
| Apr 25 11:03:00 | 11m 00s | Tiny Monk | I liked the central mechanic a lot. It is very smart and combines sort of basebuilding with action elements. Unfortunately the action itself is not quite as fun. The enemies appear a bit too close to the player and there doesn't seem to be much strategy in the shooting. <br/> <br/>However it is very impressive that this is a 48h compo game :) |
| Apr 25 11:23:00 | 20m 00s | Gnome Alone | I kind of enjoy the graphic style. I think there is a lot of promise there. Gameplay is solid enough but there doesn't seem to be a clear objective as such. Sound usually livens up action games, but unfortunately there is none. <br/> <br/>All in all very nice effort for a first jam. |
| Apr 25 13:14:00 | 1h 51m | Biodome | I liked the visuals and the music. Gameplay however wasn't very engaging and it is unintuitive to have to jump to place crates. Also I don't quite see how this fits within the theme of the Jam. |
| Apr 25 13:28:00 | 14m 00s | Lord Deadrock's Adventures | There is something nice about the art style. Except the font which doesn't sit at all with the graphics. <br/> <br/>The movement is a bit glitchy and I seemed to get stuck a lot. <br/>Also I am not a big fan of having action keys when you're already touching whatever you want interact with. <br/> <br/>I think sound could've done a lot here. Some jungle ambience etc. |
| Apr 25 13:32:00 | 4m 00s | Robot in the Garden | Very solid graphics. The movement around could be a bit quicker, but I love the jetpack. <br/> <br/>The effects are also very nicely done. Shame actually that it is such a tiny game;) |
| Apr 25 13:38:00 | 6m 00s | Escape from tiny world | I like the graphics a lot. The effects are also very cool. <br/> <br/>As someone who has a bit of experience in dealing with box2d and Löve I think this game is very nice. <br/>Because of the above statement I won't also mark this game for the fact the 2 blocks on the left suddenly exploded outwards and launched my rocket to the sky, from where it fell down back :D |
| Apr 25 14:08:00 | 30m 00s | Microcosm | Graphics are very nice. It is a bit hard to figure out what various things represent so I ended up just clicking everything trying to figure things out. |
| Apr 25 16:30:00 | 2h 22m | Celia | Very nice looking game. <br/>I feel the background parallax is a bit overwhelming though. <br/> <br/>There seems to be some slowdown when going to certain parts of a level. <br/> <br/>A nice neat platformer with some performance issues. |
| Apr 25 17:40:00 | 1h 10m | Ant Quest! | Couldn't really get attacking to work(?). <br/>The graphics and concept are good enough, but it is clear the game is not quite fully formed here. <br/> <br/>But it is a very nice effort considering you wrote it from scratch. |
| Apr 25 17:46:00 | 6m 00s | Tiny World Adventure | Nice game. I think your graphics looked very nice. The weapons were fun to use and your level designed supported nicely all your mechanics. <br/> <br/>The jump-noise is obnoxious though and this would so much better with some background music. <br/> <br/>Also a little suggestions on key placement. X,C and space are all easily reachable, but pressing TAB is a bit of a hassle from such configuration. |
| Apr 25 21:11:00 | 3h 25m | The Island of Dare | I somehow really liked this. Minimalist games are very interesting to me. You manage to communicate a whole lot with some simple shapes and text. <br/> <br/>On my first play I died and on my second I ended up in a maze with no way forward, so I guess it is somewhat generated each time? <br/> <br/>A very nice idea, it would be fun to a play that looked and sounded like this but with a longer game and bigger world to explore. |
| Apr 25 21:21:00 | 10m 00s | Turtles, all the Way Down! | The first true wat I've encountered in #23 games :D <br/>Not sure if it is game, but it is something. |
| Apr 25 21:29:00 | 8m 00s | Laser Coin Planets | Nice planet mechanics. Didn't like the darkening screen too much. Everytime it went darker it made me think it will fade into a game over screen or something. |
| Apr 25 21:40:00 | 11m 00s | Tiny World's Lunar CTF | The basic concept is alright. It is as the author states the unfinished nature of many features that lets this game down a bit. <br/> <br/>Again I sorely miss music/background audio. |
| Apr 26 05:13:00 | 7h 33m | Single Cycles | I like one-button mechanics. Unfortunately I had to play this single player so I don't think I got the most fun out of it. |
| Apr 26 05:26:00 | 13m 00s | Ant-hill escape thingy | I liked the graphics a lot. They're simple but memorable. <br/> <br/>The platforming feels quite stiff for some reason. Also a lack of any sound makes this feel somehow very incomplete. |
| Apr 26 05:45:00 | 19m 00s | Tiny Apocalypse | For whatever reason I am unable to continue from the main menu. <br/> <br/>Enter, space none work :( |
| Apr 26 05:57:00 | 12m 00s | Another Kind of World | Nicely done. My favourite things are the graphics and the audio. <br/>The mouse control for the bombs takes some figuring out and even then it is not the most intuitive. |
| Apr 26 06:02:00 | 5m 00s | Contained | Overall a very nice game. I do find a it a it confusing the way more jellies constantly spawn without any warning so I died a couple of times without having a clear idea what hit me. |
| Apr 26 20:19:00 | 14h 17m | 9Lives | It is a bit too tiny, at least on my display. <br/>I am really liking the transistions, it feels like a storybook or comic but also a game. <br/> <br/>The music is pleasent. <br/>The game did jam when I was climbing the tree. The snail hitting sound started looping and I couldn't do anything anymore. <br/> <br/>Aside from tininess and bugs very nice. |
| Apr 26 22:34:00 | 2h 15m | doggone | Not much game here, but I do like your graphics and sound quite a bit. Nice style. |
| Apr 27 00:06:00 | 1h 32m | Itty Bitty Dimension Warp | Very intuitive. |
| Apr 27 00:09:00 | 3m 00s | Diminutive Dungeon | Nice game. I personally find the visual style a bit conflicted with the textures and ascii characters not quite working together. |
| Apr 27 00:14:00 | 5m 00s | Magma Defense | Fun mechanic. This could've used some effects, music and perhaps some secondary gameplay elements. |
| Apr 27 00:17:00 | 3m 00s | The Tiny World of Buzz | This actually controls very well. If there were some projectiles to shoot etc. this could be a very fun game. <br/> <br/>Atrocious menus. |
| Apr 27 00:20:00 | 3m 00s | Sprace | Graphics aren't bad. The gameplay however isn't very fun and well you know, it is unfinished :) |
| Apr 27 00:25:00 | 5m 00s | Glue Galaxy Rescue! | Nice idea. It is not very clear from the game itself what to do though. <br/> <br/>Nice music and sound. |
| Apr 27 00:29:00 | 4m 00s | Tiny Kitty Harem Hero | I like the graphics and the little explosion effects. Javascript dialogs look a bit unpolished by comparison. <br/> <br/>If this had just a little bit more varied gameplay and sound this might be awesome :) |
| Apr 27 00:38:00 | 9m 00s | Crashed on Minutiae Prime | ah finally some top-down adventuring. Very nicely done, the short fetch quest is fun enough. My only problem was that I initially thought the dark blue pools were walls. <br/> <br/>If you added pathfinding to the control mechanic it might be very nice to build on. |
| Apr 27 05:50:00 | 5h 12m | Tiny World | I liked the core mechanic of having 2 vehicles to shoot from. It is just that the action wasn't very satisfying because the projectiles make little impact and there is a constant spam of enemies. <br/> <br/>But I do see the foundation of a good shooter game here. <br/>Music would've been nice. |
| Apr 27 06:03:00 | 13m 00s | Bacterial World | Nice looking game. <br/>I do feel the controls could be a bit more responsive. To me it felt like the sliding would "pump". Like the timer on that button couldn't quite keep up. <br/> <br/>A very simple game but basically fun. |
| Apr 27 06:13:00 | 10m 00s | muniverse | Very impressive scope. <br/>I thought it was a nice touch to have moons to the planets in a somewhat realistic way. <br/> <br/>Picking up fuel and minerals is a bit tedious due to their small size though. Combat works very well. <br/> <br/>The only negative is the lack of any sound and the rather steep difficulty level. |
| Apr 27 07:49:00 | 1h 36m | Superpixel | Ah, super meat boy in squares. Very competently done. Functional visuals and nice control. Sound is perhaps a bit bland. |
| Apr 27 07:52:00 | 3m 00s | Tiny Man | I don't feel like the level design really compliments your mechanic. <br/> <br/>Also the jump control is very stiff and hard to feel comfortable with. |
| Apr 27 08:22:00 | 30m 00s | Gulliver | Very impressive entry. I played this the longest out of all the entries so far. Solid gameplay and wonderful soundtrack. <br/> <br/>Very well done. |
| Apr 27 12:21:00 | 3h 59m | Volo | Functional. The player character tends to get a bit stuck on things sometimes. <br/> <br/>What I gain from collecting those boxes doesn't seem to be entirely clear. Sound is good, but the death sound is very loud and annoying. |
| Apr 27 12:36:00 | 15m 00s | Tiny Galaxy | Fun idea. The graphics work well in this. <br/> <br/>I would've liked some a bit more concrete object. Perhaps you should have a limited amount of the bridges and then you should collect more of them? <br/> <br/>I also managed to box myself in with them with no way out :P |
| Apr 27 12:58:00 | 22m 00s | Childhood toys | The control is very good. Graphics look nice and there is a cohesive atmosphere. <br/> <br/>I also like the use of static text. <br/> <br/>The teleport activation is not however very clear so it is easy to get stuck there. |
| Apr 27 13:05:00 | 7m 00s | Super World of Progress Achievement | Unfinished and very glitchy (I walked on air, fell through platforms, after jumping the character won't walk before tapping the arrow key again). <br/> <br/>But graphics are very nice indeed :) |
| Apr 27 15:06:00 | 2h 01m | Angels on a Pin | Not really much to this game. The ending music is nice. |
| Apr 28 11:21:00 | 20h 15m | Tondie and Zupe | I don't usually care much for planet defense games. But you've blended it with platforming action in a way that is very inspiring and fun. <br/> <br/>The game is a bit easy and it doesn't really progress much, but the basic action is so fun it makes up for that. |
| Apr 28 14:16:00 | 2h 55m | Full Metal Planetoid | The tech seems to be solid enough. I think the game would need a bit stronger gameplay to be actually fun. Now it is more a nice technical demo :) |
| Apr 29 12:15:00 | 21h 59m | Attack of the Tiny People | Spaceshooter that works well enough. I think it is somewhat let down by the extremely high difficulty and the lack of any kind of music. Sound effects are actually pretty beefy and refreshingly different from the expected 8bit style. <br/> <br/>Also WASD and space makes ctrl a very awkward button to reach. |
| Apr 29 12:51:00 | 36m 00s | The Wizardry the Game | Completely slideshows in chrome on my pc. Probably some optimization required. <br/> <br/>Hitting the enemies with the lightning didn't maybe give quite enough feedback when you were missing vs. hitting. |
| Apr 29 12:55:00 | 4m 00s | Tinysaur | Nice retro-platforming action. Graphics look nice and fun. <br/>Unfortunately like mentioned sound in chrome is pretty broken. |
| Apr 29 14:08:00 | 1h 13m | Tiny's World | Very nice graphics and audio. The game genuiely looks and sounds very competent. But what on earth were you thinking with the jumping. The impossibility of jumping while moving forward is extremely frustrating and made me quit way sooner than I would've liked to :) <br/> <br/>I would like to see this project continued and implemented with a less frustrating jumping mechanic. |
| Apr 29 14:14:00 | 6m 00s | Tiny World | Nice clearly working game. I am not sure I really get the sense behind collecting planets, but perhaps it is meant as a very abstract mechanic in this context :) <br/> <br/>The game is very easy and some complexity would help a lot. |
| Apr 29 14:19:00 | 5m 00s | Flyght | Nice shooter game. Everything works as expected. Only wish is there would be a little more content. Also the ending is a bit abrupt. |
| Apr 29 14:26:00 | 7m 00s | Don't Mess with the Gnomes! | Solid idea here. Some problems: 1) takes a while before you get you have to click the platform. 2) on the platforms you get a bug where the gnome is apparently not constantly touching the platform so you can't jump. <br/> <br/>I think without the jumping issue this could be a very fun game actually. |
| Apr 29 16:41:00 | 2h 15m | Down | The basics work well enough. Graphics are functional, some animation would be nice. Sound effects are good and clear, but I think in a simple game like this there could've been some music :) <br/> <br/>The level-clearing condition wasn't quite clear on the UI, so I was a bit surprised when it just ended. Another thing about the ending, while graphics are functional, the javascript dialogs are pretty offputting and don't really fit with the rest of the ui. |
| Apr 29 17:12:00 | 31m 00s | Spaceship In The Sky With Colors | Very nice little game. <br/>I didn't understand on my first play why I died, but to your credit I was actually able to figure it out without reading any instructions :) <br/> <br/>The color scheme is fresh and different and your game idea also feels very original. <br/> <br/>The music was alright but nothing too memorable. Also I think you could perhaps add some bigger signal when you're about to blow up as watching the top right and the shifting color channels can be difficult. <br/> <br/>All in all a very polished and original entry. |
| Apr 29 17:34:00 | 22m 00s | Pluto's Revenge | Tested the love-version. <br/> <br/>The mechanic works well enough and I like the sound effect design. But there does not seem to be much of an objective. |
| Apr 29 17:44:00 | 10m 00s | Large Hadron Collider: Ludum Dare Edition | Very basic. Control feels a bit stiff. <br/>But it is a game alright. |
| Apr 29 17:50:00 | 6m 00s | Wulcan | Very nice game that feels like a complete piece. <br/>I really love the graphics and the visual effect on the background. <br/> <br/>Sound is perhaps a bit lackluster compared to the visuals, but it does the job. <br/> <br/>My only real criticism is the rather punishing difficulty level. |
| Apr 29 21:19:00 | 3h 29m | Perl Guardian | No idea what is happening or why :) |
| Apr 29 21:31:00 | 12m 00s | 70 seconds left | Not bad. I like the graphics a lot. <br/>The gameplay is very simplistic and you don't really get a sense of skill or strategy mattering much. <br/> <br/>The sound is functional and the so is the music, but nothing too special. <br/> <br/>But I'd definitely continue working with the nice graphics and concept! |
| Apr 29 21:41:00 | 10m 00s | Predicament | Very nice! One of the best entries I've played. <br/>Your tiny world stayed surprising and dynamic throughout. <br/> <br/>Shame for the lack of music, but all in all a wonderful little game exactly fitting the jam theme. <br/> <br/>Your story actually made me want to know what happens next. |
| Apr 30 05:10:00 | 7h 29m | Professor McSteen, and his shrinking machine | Nicely working mechanics. Graphics are fine. Could've used a bit less brutal difficulty level at the start. |
| Apr 30 05:18:00 | 8m 00s | Crash Effect | Really like the music and sound effects on this one. <br/>The game mechanic feels original and rather fun. <br/> <br/>I found it a bit hard to get what the "rules" for your physics were, so maybe some improvement required there. <br/> <br/>The little added story bits did a lot here too. |
| Apr 30 05:26:00 | 8m 00s | LittlePlanetBigRocket | I like the concept. <br/>The player character moves a bit slow for my taste. <br/>Everything is clear and no instruction is really required which is a great thing. <br/> <br/>A bit richer soundscape would've also done wonders to the general mood :) |
| Apr 30 12:58:00 | 7h 32m | Pixel Wars | Interesting concept. The controls weren't completely intuitive and I could never figure out how my pixels pick what they will shoot at. <br/> <br/>But somehow there is a cool "alive" vibe to this. |
| Apr 30 13:18:00 | 20m 00s | Tiny Town vs. The Volcano | Nice concept. I played this rather long since it combines random chance and strategy in a nice way:) <br/> <br/>The resources high pitched sound effect made me turn off the sound though. I think there is development potential here. |
| May 2 05:11:00 | 39h 53m | Bacteriom nom nom | I liked the setup and how it was tied together with the end. There was a genuine story during this game. <br/> <br/>The game itself really has no challenge and it was a bit weird having to tap the arrow keys to move. <br/>Some music during the game would've been nice too. |
| May 2 06:06:00 | 55m 00s | Tiny Worlds | The mechanic is nicely executed. Not much challenge or to do though. Music would've been nice. |
| May 2 07:32:00 | 1h 26m | Nobody | Like the visuals. Platforming is functional if annoying. <br/>Music seems a bit phoned in. |
| May 2 11:56:00 | 4h 24m | Tiny Cubic Maze World | The 3d maze is a nice idea. It just doesn't seem to have much meaning in terms of gameplay in this game. <br/> <br/>Also rather headache-inducing color choices :D |
| May 2 12:21:00 | 25m 00s | The Tourist | Nice presentation in sound and graphics. <br/>It takes a bit too long to find items. I think this game would need some mechanic to ensure the player finds something at a steady rate :) |
| May 2 12:36:00 | 15m 00s | Fish Simulator X | This was a fun entry. The gameplay is a bit repetitive, but I liked the announcements and little bits with speech bubbles. <br/> <br/>The music was also suitably frantic. All and all I think you created an unusual mood for this game :) |
| May 2 14:19:00 | 1h 43m | Universal Singularity | Graphics are nice, remind me of old PC adventure games for some reason. The control feels somehow fishy and the collision is also very punishing. <br/> <br/>Sound is alright. |
| May 2 14:26:00 | 7m 00s | Sneaking Guinea Pig | Interesting concept :D <br/> <br/>The control is a bit glitchy, but the action is actually pretty fun. <br/>Graphics are ugly, but I think in a very suitable way (if that makes sense). <br/> <br/>Not bad. |
| May 2 19:04:00 | 4h 38m | Kid's Wars | I like this concept, the gameplay is very simplistic really (at least I couldn't figure out many ways to affect the outcome), but I somehow like using the globe surface for war. <br/> <br/>Sound is just some noise-explosions, some music would've probably elevated the general feel. <br/> <br/>Lastly graphics are very nice and it is very easy to see what is going on, so a plus there. |
| May 8 10:39:00 | 135h 35m | Tiny Cavern | Very short. Nice visuals, nice mood. <br/>Really like the little story segment screens :) |