FoonLudum Dare ExplorerLD23 → Tiny Man

Tiny Man

By dreauw

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CategoryRankScoreCount
Coolness373
Theme1553.56
Audio3672.62
Humor3952.29
Innovation4682.85
Mood5432.50
Overall5622.76
Fun5782.56
Graphics6772.41

Comments

rabbits 2012-04-22 09:09

In my opinion you kinda phoned it in early...But the game does convey the theme nicely and it is pretty coherent(I'm surprised I can spell that a two in the morning)Overall I like it...

sidetrackgames 2012-04-23 07:59

Agreed, could have needed some more work, but it is very much in tune with the theme so :)

jeroenimooo 2012-04-24 08:11

Changing between big and small is real cool, sometimes i get stuck when getting big, but yeah fun game :)

callidus 2012-04-24 08:16

Solid little platformer, the big/small shift is interesting though most of the time I'm just small and shooting anything close. Nice use of the theme

yanmania 2012-04-24 08:17

Great idea, hope you'll do some more work on it once the compo is over!

schnerble 2012-04-24 08:25

Quite a cool idea. I would've liked it if the acceleration was a bit faster, as it made the jumps a bit more awkward, and I kept getting stuck in the water, which was easy to miss. Nice work though.

tacograveyard 2012-04-24 14:28

I really liked the game, but the controls felt a bit sticky. If the acceleration was adjusted it would be great.

myfrosch 2012-04-24 16:01

Cool game. I think you could run a little faster and when you're big, they will sometimes hang.

zkenshin 2012-04-24 17:19

Again could have used some more work/balancing, but nifty idea all the same.

pythong 2012-04-24 17:22

I got stuck when growing :P
but i like the idea

aaronsnoswell 2012-04-24 17:22

Not too shabby! I like the theme you went with - the big / small idea is cool, though could use a bit more work - I think it would be better if there is a wall above your head, you don't go big at all. The controls were a bit hard to master, but fun nonetheless. Well done!

edg3 2012-04-24 17:24

I like the concept overall, but I found it impossible to double jump, and when I tried to go big (like I had to to get through the first cave) I got stuck and died. Nicely done.

derosa 2012-04-24 17:25

Interesting and fun, but the controls fail sometimes. There was a moment in which I could not jump at all...

matttyson 2012-04-24 19:55

Pretty fun :)
Gameplay is cool and art is not bad. I wish you had more time.

marudziik 2012-04-25 20:58

Nice idea and consistent graphics, but controls are a little buggy.

ben 2012-04-27 01:49

Very nice, love the idea. The bee was a bit random I thought and it passed me by somehow and kept going out of the map. But other than that, very good concept, very fun, and great job!

gnx 2012-04-27 07:52

I don't feel like the level design really compliments your mechanic.

Also the jump control is very stiff and hard to feel comfortable with.

scoopsy 2012-04-28 19:41

I like the idea a great deal, but I found the mechanics of playing the game challenging. In other words, I found myself challenged more by the controls and interface than by the game itself. Good job though, congrats on the completion!

haslettj 2012-04-28 19:41

the acceleration to move was difficult to get used to. I missed a lot of jumps because of it. I couldn't figure out how to get out of the water either, so I got stuck quite early.

frankthetank 2012-04-28 19:42

I think the controls need a bit more tweaking, but I really like the original idea!

evilsandwichstudios 2012-04-28 21:29

It fits into the concept very well and its very cool and fun to play. I guess that you did a wonderful job for just 23 hours, I think the game would be near perfect with a little tweaking of the mechanics and some other minor stuff.

summaky 2012-05-02 14:07

I got stuck most times when I turned big and sometimes I didn't even see the water, which turns out is deadly because I don't seem to get out.

angrygeometry 2012-05-02 21:42

cool mechanic, but the level design and slow physics let it down i feel. jumping felt slow and difficult at times. i liked the variance as it went along though.

philhassey 2012-05-05 00:37

Controls seemed a little wonky to me, but I liked the general gist of things :)

datamosh 2012-05-08 03:17

I could not jump anymore when left the cave.
The game looks good

sodaware 2012-05-11 14:03

The momentum is a little off, which makes the early parts a little harder than they should be. Also, the controls were a little uncomfortable and I would end up hitting CAPS instead of shift. I do like the mechanic though, and I think with a little more polish it could be a lot of fun.